Writer
Shigeru Miyamoto
The countryside boy who turned exploration into play and gave the world Mario, Zelda, and the modern grammar of the video game (1952-).
- Also:
- Producer
Biography
Shigeru Miyamoto grew up in Sonobe, a rural town in Kyoto Prefecture, wandering fields, streams, and once stumbling into a cave that became a lifelong metaphor for the joy of discovery. He trained as an industrial designer and joined Nintendo in 1977 as its first staff artist, hired more on the strength of his toys and sketches than any technical resume.
His break came in 1981, when Nintendo needed to salvage a warehouse of unsold arcade cabinets. Miyamoto responded with Donkey Kong, inventing a mustachioed carpenter named Jumpman, an ape, and a damsel, and in doing so proved a game could tell a story through pure motion. Jumpman became Mario, and Mario became the most recognizable character in the medium.
What followed reshaped the industry. Super Mario Bros. (1985) turned side-scrolling into an art of pacing and secrets and rescued the home console market. The Legend of Zelda (1986) handed players an open world, a save battery, and the freedom to get lost on purpose. Over the decades he added Star Fox, F-Zero, Pikmin, Nintendogs, and the Wii lineup, each built on the same instinct: find the single verb that feels good, then design a world around it.
Miyamoto's method is famously physical and player-first. He speaks of designers as gardeners, of prototypes tested by handing a controller to someone who has never seen the game, of 'a delayed game is eventually good, a rushed game is forever bad.' He resists spectacle for its own sake, chasing instead the small delights: the arc of a jump, the chime of a found coin, the itch to see what lies beyond the next hill.
Now a senior figure and long a public face of Nintendo, he has extended his characters into film and theme parks while still mentoring younger creators. His legacy is not any single title but a design philosophy absorbed by everyone who makes games: that interactivity, at its best, is a form of invitation. More than any other person, he taught the medium how to feel like play.
Filmography · 58 of 58
Director
1 creditProducer
29 credits
The Legend of Zelda: Spirit Tracks (2009)(2015)
General Producer
Game
Super Mario Maker(2015)
General Producer
Game
Kirby & The Amazing Mirror (2004)(2014)
Producers
Game
Pikmin 3(2013)
General Producer
Game
Pilotwings (1990)(2009)
Producer
Game
Metroid Prime (2002)(2009)
Producers
Game
Chibi-Robo! Plug into Adventure! (2005)(2009)
Senior Producer
Game
Donkey Kong: Jungle Beat (2008)(2008)
Producers
GameThe Legend of Zelda: Phantom Hourglass(2007)
General Producer
Game
F-Zero (1990)(2006)
Producer
GameThe Legend of Zelda: Twilight Princess(2006)
Producer
Game
The Legend of Zelda: Collector(2003)
Producers
Game
The Legend of Zelda: Majora's Mask(2000)
Producer
Game
The Legend of Zelda: Majora(2000)
Producer
Game
Paper Mario(2000)
Producer
GamePokémon Stadium 2(2000)
Producers
GamePokémon Snap(1999)
Producer
Game
Super Smash Bros.(1999)
Producer
GamePokémon Stadium(1999)
Producers
Game
F-Zero X(1998)
Producer
Game
The Legend of Zelda: Ocarina of Time(1998)
Producer
Game
1080° Snowboarding(1998)
Producer
Game
Pocket Monsters Stadium (1998)(1998)
Producer (プロデューサー)
Game
Star Fox 64(1997)
Producer
Game
Mario Kart 64(1996)
Producer
Game
Wave Race 64: Kawasaki Jet Ski (1996)(1996)
Producer
Game
Pilotwings 64(1996)
Producers
GameZelda II: The Adventure of Link(1987)
Producer
Game
The Legend of Zelda (1986) - MobyGames(1986)
Producer
Game
Other crew
23 credits
Paper Mario: Color Splash(2016)
Supervisors
Game
Mario vs. Donkey Kong: Tipping Stars(2015)
Supervisors
Game
Captain Toad: Treasure Tracker(2014)
Staff
Game
Hyrule Warriors(2014)
Special Thanks
Game
Donkey Kong Country Returns(2010)
Supervisor
Game
Devil World (1984)(2008)
Staff
Game
Being (2008)(2008)
Special Thanks
Game
Donkey Kong Country 2: Diddy(2007)
Original Donkey Kong Creator
Game
Dōbutsu no Mori (2001)(2001)
Supervisors
GameMario Artist: Communication Kit (2000)(2000)
Supervisor
Game
Mario Tennis(2000)
Original Characters
Game
Excitebike 64(2000)
Advisors (Nintendo)
Game
Itoi Shigesato no Bass Tsuri No. 1 Ketteihan! (2000)(2000)
Planning Support (きかくきょうりょく)
Game
Mario Artist: Talent Studio (2000)(2000)
Supervisor
Game
Kirby 64: The Crystal Shards(2000)
Supervisors
Game
Mario Party 3(2000)
Original Character
Game
Mario Artist: Paint Studio(1999)
Supervisor
Game
Mario Golf(1999)
Original Characters by
Game
Donkey Kong 64(1999)
Special Thanks
Game
Mario Party 2(1999)
Original Characters
GameKobe Bryant in NBA Courtside(1998)
Special Thanks
Game
Yoshi's Story(1997)
Supervisor
Game
Star Wars: Shadows of the Empire(1996)
Nintendo Co., Inc.
Game
Designer
5 creditsEdit history
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