The Legend of Zelda: Twilight Princess
Platform: WiiGenres: Action · Metroidvania · Puzzle elements · Fantasy · War · Behind view · Direct control · Motion control · Medieval
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Cast & Crew · 219 people
- Eiji Aonuma· Director
- Makoto Miyanaga· Sub-Directors
- Yoichi Yamada· Sub-Directors
- Shinichi Ikematsu· Sub-Directors
- Daiji Imai· Sub-Directors
- Koji Kitagawa· Sub-Directors
- Hiromasa Shikata· Sub-Directors
- Kentaro Tominaga· Sub-Directors
- Aya Kyogoku· Script
- Takayuki Ikkaku· Script
- Ryutaro Kanno· Level Planning
- Minoru Narita· Level Planning
- Yugo Hayashi· Level Planning
- Kosuke Yabuki· Level Planning
- Kosono Okina· Level Planning
- Kenta Usui· Boss Battle Planning
- Shigeo Kimura· Data Management
- hajime nakamura· Data Management
- Toshio Iwawaki· Program Directors
- Kazuaki Morita· Program Directors
- Makoto Sasaki· Main Programming
- Hiroshi Umemiya· Player Programming
- Nobuo Okajima· UI System Programming
- Atsushi Sakaguchi· UI System Programming
- Shigeki Yoshida· UI System Programming, Cinema Scene Planning
- Takamitsu Kuzuhara· Enemy Programming
- Keigo Nakanishi· Enemy Programming
- Hisashi Okada· Enemy Programming
- Atsushi Yamazaki· Enemy Programming
- Koji Sakai· Object Programming
- Norihisa Ashida· Object Programming
- Nobuhiro Sumiyoshi· NPC Programming
- Masayuki Kuwajima· NPC Programming
- Takashi Yoshimi· NPC Programming
- Keiji Takahashi· NPC Programming
- Kenzo Hayakawa· Technical Programming
- Kenji Matsutani· Technical Programming
- Masatoshi Ogawa· Camera Programming
- Satoru Takizawa· Art Director
- Keisuke Nishimori· Player Design
- Yoshiyuki Oyama· Enemy Design Lead
- Yasutomo Nishibe· Enemy Design
- Takafumi Kiuchi· Enemy Design
- Rikuto Yoshida· Enemy Design
- Satomi Asakawa· Character Design Lead
- Michiko Iwasawa· Character Design
- Tsubasa Sakaguchi· Character Design
- Daisuke Watanabe· Character Design
- Tomomi Marunami· Character Design
- Atsushi Miyagi· Field Design Lead
- Eiji Mukao· Field Design
- Hanako Hisada· Field Design
- Takuro Shimizu· Field Design
- Masahiro Kawanishi· Field Design
- Mizue Suetake· Field Design
- Hiromu Takemura· Dungeon Design
- Shinko Takeshita· Dungeon Design
- Akito Osanai· Dungeon Design
- Kazunori Hashimoto· Dungeon Design
- Haruyasu Ito· Effect Design
- Yoko Fukuda· Effect Design
- Tokihiko Toyoda· UI Design
- Mei Ide· UI Design
- Yusuke Nakano· Main Character Design/Illustration
- Marumi Nakajo· 3-D Player Animation
- Yuko Yoshimura· 3-D Player Animation
- Takeshi Yamaguchi· 3-D Enemy/Character Animation
- Chikako Nishizaki· 3-D Enemy/Character Animation
- Takeshi Arima· 3-D Enemy/Character Animation
- Hiroki Motoshiromizu· 3-D Enemy/Character Animation
- Mieko Ajima· 3-D Enemy/Character Animation
- Kimihiro Ozaki· 3-D Enemy/Character Animation
- Hiroki Ishibashi· 3-D Enemy/Character Animation
- Hiroko Ihara· 3-D Cinema Scene Animation
- Satoru Yasumura· 3-D Cinema Scene Animation
- Takahiro Koizumi· 3-D Cinema Scene Animation
- Katsuki Hisanaga· 3-D Cinema Scene Animation
- Kazuhide Hiura· 3-D Cinema Scene Animation
- Masayuki Kawakita· 3-D Cinema Scene Animation
- Hiroyuki Inoue· 3-D Enemy/Character Modeling
- Yasutaka Maeki· 3-D Enemy/Character Modeling
- Masanori Esaki· 3-D Enemy/Character Modeling
- Takumi Ishii· 3-D Enemy/Character Modeling
- Kazuhiro Saito· 3-D Enemy/Character Modeling
- Shunsuke Yamamoto· 3-D Enemy/Character Modeling
- Shunichi Shirai· 3-D Field/Dungeon Modeling
- Sanae Suzuki· 3-D Field/Dungeon Modeling
- Tomoko Kusano· 3-D Field/Dungeon Modeling
- Ritsuko Tanaka· 3-D Field/Dungeon Modeling
- Mizuki Tashima· 3-D Field/Dungeon Modeling
- Mari Fujita· 3-D Field/Dungeon Modeling
- Kyohei Yamaguchi· 3-D Field/Dungeon Modeling
- Mariko Sanefuji· 3-D Field/Dungeon Modeling
- Masami Naito· 3-D Field/Dungeon Modeling
- Mutsumi Oda· 3-D Object Modeling
- Fumihiro Matsumoto· 3-D Object Modeling
- Mitsuhiro Takano· Cinema Scene Directors
- Takumi Kawagoe· Cinema Scene Directors
- Daisuke Nobori· Cinema Scene Planning
- Hiroyasu Kuwabara· Cinema Scene Planning
- Hitoshi Kobayashi· Cinema Scene Planning
- Eriko Kimura· Cinema Scene Planning
- Chiaki Aida· Cinema Scene Planning
- Naoki Mori· Cinema Scene Planning
- Koichi Natsuyama· Motion Capture
- Hitomi Hiraki· Motion Capture
- Miwa Hashiguchi· Motion Capture
- Toru Minegishi· Music
- Asuka Hayazaki· Music
- Kōji Kondō· Music
- Takahiro Watanabe· Sound Effects/Programming
- Yohei Miyagawa· Sound Effects/Programming
- Atsushi Masaki· Sound Effects/Programming
- Mitsuhiro Kida· Sound Effects/Programming
- Akira Sasanuma· Voice
- Akiko Komoto· Voice
- Hironori Miyata· Voice
- Junji Kitajima· Voice
- Jun Mizusawa· Voice
- Takeharu Onishi· Voice
- Juri Takita· Voice
- Sayaka Aida· Voice
- Hiromi Hirata· Voice
- Naomi Wakabayashi· Voice
- Mahito Yokota· Teaser Music Orchestration Music
- Michiru Oshima· Teaser Music Orchestration Arrangement
- Keizo Kato· Progress Management
- Takashi Tezuka· Supervisors
- Toshihiko Nakago· Supervisors
- Hironobu Kakui· Technical Support
- Yoshito Yasuda· Technical Support
- Shingo Okamoto· Technical Support
- Ryosuke Yamada· Debug
- Naoki Takami· Debug
- Masato Kimura· Programming Support
- Shinichi Sasaki· Programming Support
- Masafumi Kawamura· Programming Support
- Hideaki Shimizu· Programming Support
- Yoshinori Oda· Package/Manual
- Kazuma Norisada· Package/Manual
- Fumiyoshi Suetake· Package/Manual
- Takeshi Furuta· Promotion
- Toshio Mukai· Promotion
- Yuri Adachi· Special Thanks
- Jin Ikeda· Special Thanks
- Keijiro Inoue· Special Thanks
- Keizo Ohta· Special Thanks
- Yoshinori Kiuchi· Special Thanks
- Shinya Kitai· Special Thanks
- Keiko Kinoshita· Special Thanks
- Tomoaki Kuroume· Special Thanks
- Hiroyasu Sasano· Special Thanks
- Kaoru Sato· Special Thanks
- Takao Shimizu· Special Thanks
- Tadashi Sugiyama· Special Thanks
- Toshiaki Suzuki· Special Thanks
- Shinya Takahashi· Special Thanks
- Masahiro Takeguchi· Special Thanks
- Takuhiro Dohta· Special Thanks
- Takahiro Hamaguchi· Special Thanks
- Yoshiki Haruhana· Special Thanks
- Shunsuke Makita· Special Thanks
- Keisuke Matsui· Special Thanks
- Yumiko Matsumiya· Special Thanks
- Shigehiro Kasamatsu· Special Thanks
- Kiyoshi Koda· Special Thanks
- Atsushi Nishiwaki· Special Thanks
- Kunihiro Komatsu· Special Thanks
- Masaro Sakakibara· Special Thanks
- Gentaro Takaki· Special Thanks
- Hiromichi Miyake· Special Thanks
- Yuji Sawatani· Special Thanks
- Takafumi Noma· Special Thanks
- Kei Uramoto· Special Thanks
- Shigeru Miyamoto· Producer
- Satoru Iwata· Executive Producer
- John Casebeer· Package/Manual
- Jeffrey C. Miller· Localization Management
- Leslie Swan· Localization Management
- William Trinen· Localization Management
- Nathan Bihldorff· Localization
- Reiko Ninomiya· Localization
- Scot Ritchey· Localization
- Shuji Hashimoto· Product Testing
- Robert Crombie· Product Testing
- Kyle Hudson· Product Testing
- Eric M. Bush· Product Testing
- Sean Egan· Product Testing
- Tom Hertzog· Product Testing
- Mika Kurosawa· Product Testing
- Teresa Lillygren· Product Testing
- Tomoko Mikami· Product Testing
- Kathy Huguenard· Product Testing
- Jeffrey Storbo· Product Testing
- Britta Henrich· Package / Manual
- Silke Sczyrba· Package / Manual
- Jens Peppel· Package / Manual
- Petra Becker· Package / Manual
- Ursula Lipinski· Package / Manual
- Peter Swietochowski· Package / Manual
- Adrian Michalski· Package / Manual
- Jasmina Libonati· Package / Manual
- Kathrin Grieser· Package / Manual
- Celine Giebel· Package / Manual
- Monika Humpe· Package / Manual
- Martin Heyne· Package / Manual
- Wojciech Sitarski· Package / Manual
- Manfred Anton· Package / Manual
- Hiroyuki Uesugi· Localisation Management
- Kai Zeh· Localisation Management
- Marcus Krause· Localisation Coordination
- Thomas Ito· Translation
- Michaël Hugot· Translation
- Jesús Ángel Rodríguez Gago· Translation
- Barbara Pisani· Translation
- Silke Bock-Günther· Special Thanks
- Pierre Bancov· Special Thanks
- Emilio Gallego· Special Thanks
- Francesca Di Marco· Special Thanks
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