
Super Smash Bros. Brawl
Platform: WiiGenres: Genres · Action · Side view · Fighting
Super Smash Bros.: Brawl is the third game in the Super Smash Brothers series of brawling games. It is a crossover fighting pitching well-known characters from Nintendo franchises, along with characters from other series, against each other. The...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Age Rating
T
Cast & Crew · 300 people
- Masahiro Sakurai· Director
- Kazuhiro Irie· Planning & Level Design
- Kenichi Niwano· Planning & Level Design
- Masaya Kuninaga· Planning & Level Design
- Yoshiyasu Okawara· Planning & Level Design
- Takeshi Suzuki· Planning & Level Design
- Shintaro Kataoka· Planning & Level Design
- Miki Yakabe· Planning & Level Design
- Masayuki Tada· Planning & Level Design
- Takeshi Suganuma· Planning & Level Design
- Kunihiko Nakata· Planning & Level Design
- Norihiko Yonesaka· Planning & Level Design
- Koh Arai· Planning & Level Design
- Daisuke Shimizu· Planning & Level Design
- Hiroyuki Koyama· Programming
- Kōichi Watanabe· Programming
- Tetsuya Funakubo· Programming
- Kazuyuki Ohata· Programming
- Satoshi Mitsuhara· Programming
- Yasushi Nomoto· Programming
- Motoyuki Kanayama· Programming
- Kenji Furukawa· Programming
- Masaaki Kobayashi· Programming
- Makoto Hirashima· Programming
- Ayako Yanai· Programming
- Morito Ishii· Programming
- Yuji Shimoda· Programming
- Takahiro Yano· Programming
- Hiromichi Nonaka· Programming
- Shigehiro Yanbe· Programming
- Isao Machida· Programming
- Ryota Nishida· Programming
- Takahiko Murakami· Programming
- Hiroya Mifune· Programming
- Daisuke Nakanishi· Programming
- Kazuto Kawahira· Programming
- Sachiko Morimoto· Programming
- Ryuji Tanaka· Programming
- Masashi Kobayashi· Programming
- Takaaki Iida· Programming
- Shinya Abe· Programming
- Yuichiro Ishikawa· Programming
- Oh Yotsuya· Programming
- Yuji Takahashi· Programming
- Katsuyuki Fukabori· Programming
- Toshiaki Matsuno· Programming
- Masaru Okubo· Programming
- Yoichi Take· Programming
- Hiroki Sotoike· Programming
- Tarō Bandō· Programming
- Takahiro Yamaguchi· Programming
- Souichi Yamamoto· Programming Support
- Ken Kato· Programming Support
- Akira Kinashi· Programming Support
- Norihito Ito· Programming Support
- Yasunari Nishida· Programming Support
- Yasushi Ida· Programming Support
- Junpei Otani· Programming Support
- Takashi Endo· Programming Support
- Kenji Nishida· Programming Support
- Yasuhiro Yoshioka· Programming Support
- Shingo Hayakawa· Character Modeling
- Kazuya Suzuki· Character Modeling
- Yusuke Asano· Character Modeling
- Toshihiko Higashi· Character Modeling
- Takayuki Hiramatsu· Character Modeling
- Ryohei Adachi· Character Modeling
- Kumi Habuta· Character Modeling
- Hidekazu Suzuki· Character Modeling
- Takeshi Ochiai· Character Modeling
- Aki Sonoyama· Character Modeling
- Tomoko Furukawa· Character Modeling
- Toshiyuki Yonekura· Character Modeling
- Akinobu Yamakawa· Character Modeling
- Tatsuo Oshima· Character Modeling
- Kōki Yoshida· Character Modeling
- Chizue Utazu· Character Modeling
- Toru Honbu· Character Modeling
- Kengo Inoue· Character Modeling
- Nami Shimura· Character Modeling
- Satoshi Oshiki· Character Motion Design
- Katsura Tabata· Character Motion Design
- Futoshi Kajita· Character Motion Design
- Masanori Ishikawa· Character Motion Design
- Atsushi Kon· Character Motion Design
- Minoru Tezuka· Character Motion Design
- Chiharu Katagiri· Character Motion Design
- Mayuka Yoshikawa· Character Motion Design
- Tatsuhiko Oi· Character Motion Design
- Masahiro Ōmomo· Character Motion Design
- Takamasa Ehara· Character Motion Design
- Nahoko Kuhara· Character Motion Design
- Takeshi Hasegawa· Character Motion Design
- Yoshikazu Sumioka· Character Motion Design
- Takahiro Nishigaki· Character Motion Design
- Naoto Abe· Character Motion Design
- Kohei Okumura· Character Motion Design
- Rinko Matsuda· Character Motion Design
- Shunan Sukawa· Character Motion Design
- Masaya Akiyama· Character Motion Design
- Shunsuke Makita· Motion Design Support
- Jin Ikeda· Motion Design Support
- Yasuki Tawaraishi· Motion Design Support
- Kentaro Yokokawa· Brawl Stage Design
- Takashi Ochifuji· Brawl Stage Design
- Takao Fujita· Brawl Stage Design
- Junichi Murakami· Brawl Stage Design
- Isamu Ikeda· Brawl Stage Design
- Yuji Asano· Brawl Stage Design
- Emi Imamura· Brawl Stage Design
- Miki Naruse· Brawl Stage Design
- Masahiro Yaegashi· Brawl Stage Design
- Kaori Hitsuda· Adv. Mode Map Design
- Yasumi Tamura· Adv. Mode Map Design
- Akiyoshi Kakinuma· Adv. Mode Map Design
- Kunihiko Taniwaki· Adv. Mode Map Design
- Toshiaki Kawada· Adv. Mode Map Design
- Akihiro Kaneko· Adv. Mode Map Design
- Tomoko Sano· Adv. Mode Map Design
- Hiromi Yanagimachi· Adv. Mode Map Design
- Yasuhiko Hosoi· Adv. Mode Map Design
- Yasuyuki Honne· Adv. Mode Map Design
- Asami Fujita· Adv. Mode Map Design
- Takaaki Koido· Adv. Mode Map Design
- Kazue Hiramoto· Adv. Mode Map Design
- Shoko Fukuchi· Adv. Mode Map Design
- Kei Kato· Adv. Mode Map Design
- Satoko Nishio· Adv. Mode Map Design
- Tatsunobu Imoto· Adv. Mode Map Design
- Kenji Tateno· Adv. Mode Map Design
- Daiki Hayashidani· Adv. Mode Map Design
- Tetsuro Abe· Adv. Mode Map Design
- Takashi Mikami· Adv. Mode Map Design
- Koji Shoda· Adv. Mode Map Design
- Sayaka Matsuzawa· Adv. Mode Map Design
- Masato Adachi· Adv. Mode Map Design
- Yuji Watanabe· Adv. Mode Map Design
- Ayumi Takata· Adv. Mode Map Design
- Takafumi Shimotamari· Adv. Mode Map Design
- Hiromi Hayashi· Adv. Mode Map Design
- Mitsuru Hashimoto· Adv. Mode Map Design
- Ryuji Inomata· Effect Design
- Taizo Inukai· Effect Design
- Chiaki Asakura· Effect Design
- Michiko Takahashi· 2-D Design
- Yoko Hamaguchi· 2-D Design
- Takahiro Nishi· Music & Sound
- Shogo Sakai· Music & Sound
- Masaaki Iwasaki· Music & Sound
- Yutaka Iraha· Music & Sound
- Keigo Ozaki· Music & Sound
- Kentaro Ishizaka· Music & Sound
- Nobuo Uematsu· Main Theme Music
- Taro Yamashita· Main Theme Music
- Taizo Takemoto· Main Theme Music
- Oriko Takahashi· Main Theme Music
- Ken Nishikiori· Main Theme Music
- Hirofumi Sako· Main Theme Music
- Mio Noguchi· Main Theme Music
- Kimio Yamane· Main Theme Music
- Otohiko Fujita· Main Theme Music
- Kiyoshi Sato· Main Theme Music
- Yuki Hasegawa· Main Theme Music
- Satoshi Shoji· Main Theme Music
- Masashi Maeda· Main Theme Music
- Eric Miyashiro· Main Theme Music
- Tomoyuki Asakawa· Main Theme Music
- Akihiro Honda· Music Arrangement
- Asuka Hayazaki· Music Arrangement
- Hirokazu Tanaka· Music Arrangement
- Jun Senoue· Music Arrangement
- Kenichi Ōkuma· Music Arrangement
- Kenji Yamamoto· Music Arrangement
- Kōji Kondō· Music Arrangement
- Masato Kouda· Music Arrangement
- Minako Hamano· Music Arrangement
- Noriyuki Iwadare· Music Arrangement
- Seiji Momoi· Music Arrangement
- Tomoko Sasaki· Music Arrangement
- Toshiyuki Sudo· Music Arrangement
- Yasufumi Fukuda· Music Arrangement
- Yoko Shimomura· Music Arrangement
- Yusuke Takahama· Music Arrangement
- Arata Iiyoshi· Music Arrangement
- Hajime Wakai· Music Arrangement
- Jun Fukuda· Music Arrangement
- Kazumi Totaka· Music Arrangement
- Kenji Ito· Music Arrangement
- Kōji Hayama· Music Arrangement
- Masafumi Takada· Music Arrangement
- Michiko Naruke· Music Arrangement
- Motoi Sakuraba· Music Arrangement
- Ryoji Yoshitomi· Music Arrangement
- Shota Kageyama· Music Arrangement
- Toru Minegishi· Music Arrangement
- Tsukasa Masuko· Music Arrangement
- Yasunori Mitsuda· Music Arrangement
- Yuka Tsujiyoko· Music Arrangement
- Yuzo Koshiro· Music Arrangement
- Pat Cashman· Character Voice
- Makiko Ohmoto· Character Voice
- Samantha Kelly· Character Voice
- Lani Minella· Character Voice
- Jason Adkins· Character Voice
- Shinichirou Miki· Character Voice
- Dex Manley· Character Voice
- Jay Ward· Character Voice
- Jason Adam Griffith· Character Voice
- Charles Martinet· Character Voice
- Jim Walker· Character Voice
- Eric Newsome· Character Voice
- Alésia Glidewell· Character Voice
- Michele Knotz· Character Voice
- Craig Blair· Character Voice
- Bill Rogers· Character Voice
- David Hayter· Character Voice
- Akira Sasanuma· Character Voice
- Jun Mizusawa· Character Voice
- Hikaru Midorikawa· Character Voice
- Hironori Miyata· Character Voice
- Sachi Matsumoto· Character Voice
- Ikue Otani· Character Voice
- Sanae Kobayashi· Character Voice
- Ryo Horikawa· Character Voice
- Rachael Lillis· Character Voice
- Mike McAuliffe· Character Voice
- Christopher Randolph· Character Voice
- Paul Eiding· Character Voice
- Kim Mai Guest· Character Voice
- Akio Otsuka· Character Voice
- James Carter Cathcart· Character Voice
- Katsuyuki Konishi· Character Voice
- Kayzie Rogers· Character Voice
- Teiya Ichiryusai· Character Voice
- Unsho Ishizuka· Character Voice
- Mika Kanai· Character Voice
- Tomoko Kawakami· Character Voice
- Rob Paulsen· Character Voice
- Satomi Korogi· Character Voice
- Michael Haigney· Character Voice
- Kōichi Yamadera· Character Voice
- Kazushige Nojima· Adv. Mode Scenario
- Mikitaka Kurasawa· Adv. Mode Movie Producers
- Junji Kawaguchi· Adv. Mode Movie Producers
- Jun Asakawa· Adv. Mode Movie Directors
- Ikuo Nishii· Adv. Mode Movie Directors
- Hikaru Kondō· Adv. Mode Movie Story Board
- Hiroyuki Shimazu· Adv. Mode Movie Story Board
- Masumi Fujii· Adv. Mode Movie Story Board
- Katsumi Terahigashi· Adv. Mode Movie Story Board
- Hazuki Mizumoto· Adv. Mode Movie Story Board
- Ryu Suzuki· Adv. Mode Movie Story Board
- Yōichi Ogawa· Adv. Mode Movie CG
- Keiko Tozawa· Adv. Mode Movie CG
- Manabu Koike· Adv. Mode Movie CG
- Daisuke Shionoya· Adv. Mode Movie CG
- Minako Okuguchi· Adv. Mode Movie CG
- Ayako Shigeishi· Adv. Mode Movie CG
- Jung Hyo Kim· Adv. Mode Movie CG
- Tomoaki Kajikawa· Adv. Mode Movie CG
- Nobutoshi Kajikawa· Adv. Mode Movie CG
- Nobutoshi Kojima· Adv. Mode Movie CG
- Shinji Tanaka· Adv. Mode Movie CG
- Go Tomida· Adv. Mode Movie CG
- Masanori Numaguchi· Adv. Mode Movie CG
- Sachiko Yoshino· Adv. Mode Movie CG
- Takaaki Hattori· Adv. Mode Movie CG
- Masayuki Hirano· Adv. Mode Movie CG
- Yuuta Hatsushika· Adv. Mode Movie CG
- Yi fang Sung· Adv. Mode Movie CG
- Yuta Sukegawa· Adv. Mode Movie CG
- Tomoaki Saka· Adv. Mode Movie CG
- Masato Hakuta· Adv. Mode Movie CG
- Satoko Kawarasaki· Adv. Mode Movie CG
- Shau Chin Ra· Adv. Mode Movie CG
- Kanako Tokuyama· Adv. Mode Movie CG
- Naomi Ohno· Adv. Mode Movie CG
- Naoto Takahashi· Adv. Mode Movie CG
- Yoshinori Tagawa· Adv. Mode Movie CG
- Takeyuki Suzuki· Adv. Mode Movie CG
- Noriko Katsumata· Adv. Mode Movie CG
- Tomohiro Kurokawa· Adv. Mode Movie CG
- Rieko Yamamoto· Adv. Mode Movie CG
- Konomi Watanabe· Adv. Mode Movie CG
- Kimihiro Miura· Adv. Mode Movie CG
- Yumiko Tanaka· Adv. Mode Movie CG
- Takahito Asakino· Adv. Mode Movie CG
- Mizuki Tatsuno· Adv. Mode Movie CG
- Hiromi Fujii· Adv. Mode Movie CG
- Mitsuo Eguchi· Adv. Mode Movie CG
- Asako Goto· Adv. Mode Movie CG
- Yoshihiro Komori· Adv. Mode Movie CG
- Shinya Ohashi· Adv. Mode Movie CG
- Yui Suzuki· Adv. Mode Movie CG
- Daisuke Harada· Adv. Mode Movie CG
- Kazutaka Sugiyama· Adv. Mode Movie CG
- Yukari Fujio· Adv. Mode Movie CG
- Rumiko Sugiura· Adv. Mode Movie CG
- Kanako Ogawa· Adv. Mode Movie CG
- Shōichi Morotomi· Adv. Mode Movie CG
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Super Smash Bros. Brawl yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Super Smash Bros. Brawl?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Super Smash Bros. Brawl.
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Super Smash Bros. Brawl. Sign in to submit one.
Trailers
No trailers logged for Super Smash Bros. Brawl yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Super Smash Bros. Brawl yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Super Smash Bros. BrawlNo comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Super Smash Bros. Brawl.
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Super Smash Bros. Brawl.
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…