
The Dark Pictures Anthology: Man of Medan
Platforms: Microsoft Windows · PlayStation 4 · PlayStation 5 · Xbox Series X and Series SGenres: Genres · Adventure · 3rd-person (Other) · Quick Time Events (QTEs) · Direct control · Menu structures · Fantasy · Horror
The Dark Pictures Anthology is a series of stand-alone, branching cinematic horror games featuring a multiplayer mode. In Man of Medan, five friends set sail on a holiday diving trip that soon...
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Age Rating
M
Cast & Crew · 300 people
- Peter Samuels· Executive Producer
- Dan McDonald· Series Producer
- Thomas Heaton· Game Director
- Lee Robinson· Production Design Director
- Robert Craig· Art Director
- Barney Pratt· Audio Director
- Jamie Galipeau· Animation Director
- Prasanna Jeganathan· Technical Director
- Edwin Bell· Lead Engineer
- Gavin Clarke· Principal Graphics Engineer
- Tim Green· Principal Tools Engineer
- Jérôme Coppens· Principal Animation Engineer
- Stephen Lovell· Lead Character Artist
- Georgi Gavanozov· Lead Lighting Artist
- Phil Lloyd· Lead VFX Artists
- Phil Smith· Lead VFX Artists
- Julie Savage· Lead Environment Artists
- Daniel Purcell· Lead Environment Artists
- David Grove· Lead Designers
- Oliver Clarke-Smith· Lead Designers
- Chris Goldsmith· Lead Sound Designer
- Chris Dymond· Lead Animator
- Geert Donker· Production
- Andy Nuttall· Production
- Isabel Foley· Production
- Jan-Christian Hesse· Production
- Roddy Campbell· Production
- Jemma Harris· Production
- Dom Ireland· Production
- Chloe Thorne· Production
- Caroline Jenkins· Production
- Tom Bailey· Software Engineering
- Mark Storey· Software Engineering
- Ben Gowans· Software Engineering
- Grant Bolton· Software Engineering
- Kris Beaumont· Software Engineering
- John March· Software Engineering
- Gareth Richards· Software Engineering
- Alex Crouzen· Software Engineering
- David Shillito· Software Engineering
- Jack Isaacs· Software Engineering
- Carl Lloyd· Software Engineering
- Scott Jenkins· Software Engineering
- Alan Wright· Software Engineering
- Andreas Xyrotyris· Software Engineering
- Justin Marshall· Software Engineering
- Cristina Balescu· Software Engineering
- Alessandro Monopoli· Software Engineering
- Tom Lansdale· Software Engineering
- Csaba Bánsághi· Software Engineering
- Luke Giddings· Software Engineering
- Darren Ferrie· Software Engineering
- Ben Keen· Software Engineering
- Simon Parkes· Technical Art
- Nicola Kinsey· Technical Art
- Dean Storey· Technical Art
- Lee Brown· Technical Art
- Bianca Rudareanu· Technical Art
- Sarah Hull· Technical Art
- Toby Harrison-Banfield· Technical Art
- Peter May· Technical Art
- Alfonso Jimenez-Ontiveros· Technical Art
- Jaison DeCicco· Animation
- Craig M. Peck· Animation
- Sarah North· Animation
- Franck Laurin· Animation
- Fraser Colley· Animation
- Adam King· Animation
- Liam Reynolds· Animation
- Tina Nischan· Animation
- Luke Robson· Animation
- Amrit Bajwa· Animation
- Javier Moratinos· Animation
- Kenny Beard· Animation
- Boris Steeman· Animation
- Richard Wearmouth· Animation
- Andor Kollár· Character Art
- Liam Grice· Character Art
- Baolong Zhang· Character Art
- Andrei Szasz· Character Art
- Chris Young· Character Art
- Tibi Neag· Character Art
- Graham Hopkins· Lighting
- Ellen Shelley· Lighting
- Jamie Stewart· Lighting
- Paul Boulden· Lighting
- Igor Titov· Lighting
- Adrian Quek· Lighting
- David Nicholls· Materials Artists
- Kyle Horwood· Materials Artists
- Graeme Howard· Storyboard Artist
- Charlie Scott· Production Designer
- Liam Shalloo· User Interface Graphics
- Russ Tyler· User Interface Graphics
- Andrea Minetti· User Interface Graphics
- Jamie Durrant· User Interface Graphics
- Kate Houlton· User Interface Graphics
- Edwin Bradford· User Interface Graphics
- Kaz Tsukiyama· Visual Effects
- JaeSeung Choi· Visual Effects
- Brian Byrne· Visual Effects
- Chris Ioakeimoglou· Visual Effects
- Chris Abedelmassieh· Environment Art
- Dominic Dalseme· Environment Art
- Samuel Sheath· Environment Art
- Mike Jeffery· Environment Art
- Martin Clemie· Environment Art
- Robert Adcock· Environment Art
- Simon Britnell· Environment Art
- Sarah Zaher· Environment Art
- Brady Jones· Environment Art
- Richard Castle· Environment Art
- Ashley Francis· Environment Art
- Monika Milkova· Environment Art
- Mark Machin· Environment Art
- Cristian León· Environment Art
- Dean Smith· Level Design
- George Kaloudakis· Level Design
- Josh Coburn· Level Design
- Max Berry· Level Design
- Elliot Maltby· Level Design
- Ostin Tullener· Level Design
- George Rankin· Level Design
- Daniel Hooley· Level Design
- Aled Davies· Level Design
- Oscar Barbosa· Level Design
- Luke Duffy· Level Design
- Paul Martin· Level Design
- Naomi Kotler· Level Design
- Shane Bromham· Level Design
- Jamie Power· Level Design
- Karl Bennett· Level Design
- Tim Sherliker· Level Design
- Max Bottomley· Level Design
- Ruby De Jong· Level Design
- Jack Chapman· Level Design
- Charles Griffiths· Level Design
- Matthew Searle· Level Design
- Matt Haig· Level Design
- Blaise Imiolczyk· Level Design
- Cédric Hauteville· Level Design
- Luke Parkes-Haskell· Level Design
- Keith Linares· Level Design
- Michael Howe· Level Design
- Thomas Reiffer· Level Design
- Lawrence Shahid· Level Design
- Kalev Tait· Level Design
- Chris Robinson· Level Design
- Dan Saxon· Level Design
- Steven Taylor· Level Design
- Andrew Merrick· Level Design
- Melissa Young· Level Design
- Robert Shaw· Level Design
- Phil Straw· Level Design
- Nathanael Deslances· Level Design
- Laurien Ash· Level Design
- Paul Jones· Level Design
- Emmanouil Agianniotakis· Level Design
- Mark Benstead· Level Design
- Ian Morrison· Level Design
- Andy George· Sound Design
- Thomas Hansen· Sound Design
- Danny J. Quinn· Sound Design
- Mark Angus· Sound Design
- Hywel Payne· Sound Design
- Thomas Johnson· Sound Design
- Rob Kidd· Sound Design
- Chris Don· Sound Design
- Frederico Pereira· Sound Design
- Tom Volpe· Sound Design
- Richard Sauberlich· Sound Design
- Joe Samuels· Commercial Director
- Jonathan Amor· Operations Director
- Michelle Mahoney· Production Support
- Nicola Serafino· Production Support
- Katherine Bennett· Production Support
- Frank Tindle· IT & Infrastructure
- Julia West· IT & Infrastructure
- Fil Sapia· IT & Infrastructure
- Stephen Gomm· IT & Infrastructure
- Adam Blackmore· Development QA
- Stuart Williams· Development QA
- Mark McManus· Development QA
- James Scalpello· Marketing Communications
- Greg Howson· Marketing Communications
- Neil McEwan· Additional Thanks
- Jez Harris· Additional Thanks
- Will Doyle· Additional Thanks
- Will Byles· Additional Thanks
- Simon Harris· Additional Thanks
- Andi Ewington· Additional Thanks
- Stephen J. Goss· Additional Thanks
- Marco Vernetti· Additional Thanks
- Shawn Ashmore· Conrad
- Arielle Palik· Julia
- Kareem Tristan Alleyne· Alex
- Kwasi Songui· Olson
- Adrian Burhop· Joe
- Ayisha Issa· Fliss
- Chris Sandiford· Brad
- Chimwemwe Miller· Junior
- Russell Yuen· Danny
- Sean Colby· Charlie
- Pip Torrens· The Curator
- Ian Fulcher· Costume Designed by
- Sarah Sayuri Hare· Additional Voices
- Roland John Leopoldie· Additional Voices
- Eddie King· Additional Voices
- David Yu· Additional Voices
- Thomas Mitchells· Additional Voices
- Adam Jackson Smith· Additional Voices
- JB Newman· Additional Voices
- Michael Feldsher· Additional Voices
- George Weightman· Additional Voices
- Amanda Fairey· Motion Capture Performers
- Robin Chalk· Motion Capture Performers
- Jessica Jefferies· Motion Capture Performers
- Steven France· Motion Capture Performers
- Paul-William Mawhinney· Motion Capture Performers
- Ronan Summers· Motion Capture Performers
- Herbie Stokes· Motion Capture Performers
- Phil Hulford· Motion Capture Performers
- Aurora Adams· Motion Capture Performers
- Oli Hollis· Motion Capture Performers
- Rocci Williams· Motion Capture Performers
- Katy Bullock· Motion Capture Performers
- James Taylor· Motion Capture Performers
- Michael Jinks· Motion Capture Performers
- Dan Griffiths· Motion Capture Performers
- Graham Reznick· Character Dialogue by
- Larry Fessenden· Character Dialogue by
- Jason Graves· Original Score by
- Moses Nyachae· Game Tax Accountants for Saffery Champness
- Anton Berditchevski· Game Tax Accountants for Saffery Champness
- Alex Chapman· Legal Services UK for Sheridans
- Dan Head· Legal Services UK for Sheridans
- Joshua Grant· Legal Services UK for Sheridans
- Alex Tutty· Legal Services UK for Sheridans
- Ellis Smart· Legal Services UK for Sheridans
- Tim Davies· Legal Services UK for Sheridans
- Robb Klein· Legal Services US for Sheppard Mullin
- Nicole Bagood· Legal Services US for Sheppard Mullin
- Samuel Girardin· Executive Producer
- Josianne Gagné· Associate Producer
- Luce Caillères· Coordinator
- Frédéric Maloney· Audio Engineer
- Simon Peacock· Casting Director
- Buck Deachman· 1st Assistant Director
- Josée Lachance· 2nd Assistant Director
- Alix Croquet· 2nd Assistant Director
- Florelle Del Burgo· 3rd Assistant Director
- Josianne Rochon· Set PA
- Diego Garcia· Facial Tech - Fox VFX Lab
- Nick Curdy· Facial Tech - Fox VFX Lab
- Guillaume Shea-Blais· Facial Tech 2
- Kathy Kelso· Make-up Artists
- Melanie Guimont· Make-up Artists
- Adriana Verbert· Make-up Artists
- Michelle Côté· Hair Desser
- Alain Bourrassa· Teleprompter Operator
- Samuel Haythornthwaite· Audio Tech
- Alexandre Bouchard· Data Wrangler
- Nicolas J. Sauriol· Shoot Logger
- Alexandre B. Lampron· EPKS
- Marc-Andre Messier· EPKS
- Robert Alexis· Catering
- Hugues Lavoie· Electrician on Site
- Vladimir Mastilović· Principal R&D Engineer
- Uroš Sikimić· Business Development Lead
- Igor Levaja· Solutions Manager
- Vesna Stefani Branković· Account Manager
- Jelena Mastilović· Operations Manager
- Bojana Šarac· Producers
- Jelena Radanović· Producers
- Sonja Marković Rajković· Producers
- Jelena Nenadov· Project Coordinator
- Nikola Višnjić· Lead Character Riggers
- Vojislav Pavkov· Lead Character Riggers
- Aleksandar Nikolić· Character Riggers
- Igor Budai· Character Riggers
- Tatjana Bojović· Character Riggers
- Vlada Janjatović· Character Riggers
- Nikola Kudus· Lead Programmer
- Bojan Torbica· Programmers
- Dragan Davidović· Programmers
- Dragan Jerosimovic· Programmers
- Dušan Milosavljević· Programmers
- Marija Vik· Programmers
- Nenad Jovanović· Programmers
- Nemanja Krža· Programmers
- Nikola Glavić· Programmers
- Predrag Mihić· Programmers
- Relja Ljubobratović· Programmers
- Snežana Simić· Programmers
- Aleksandar Popov· Art Director
- Biljana Zlatković· Supervisor Character Artists
- Goran Mamić· Supervisor Character Artists
- Lazar Damjanov· Supervisor Character Artists
- Luka Lakić· Supervisor Character Artists
- Marko Brković· Supervisor Character Artists
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