
Ghostbusters: The Video Game - Remastered (2019)
Platforms: Windows · PlayStation 4 · Xbox One · Nintendo SwitchGenres: Genres · Action · 3rd-person (Other) · Behind view · Puzzle elements · Shooter · Direct control · Fantasy · Comedy · Licensed
Authentic Ghostbusters Experience - The game features the voices and in-game likenesses of Bill Murray, Dan Aykroyd, Harold Ramis, and Ernie Hudson in an original story penned by the writers of...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew · 270 people
- Bill Murray· Starring, Voice Talent
- Dan Aykroyd· Starring, Written by, Voice Talent
- Harold Ramis· Starring, Written by, Voice Talent
- Ernie Hudson· Starring, Voice Talent
- Annie Potts· Voice Talent
- William Atherton· Voice Talent
- Alyssa Milano· Voice Talent
- Brian Doyle-Murray· Voice Talent
- Joel Murray· Voice Talent
- Max von Sydow· Voice Talent
- Erin Gray· Voice Talent
- André Sogliuzzo· Additional Voice Talent
- Fred Tatasciore· Additional Voice Talent
- Keith Ferguson· Additional Voice Talent
- Vanessa Marshall· Additional Voice Talent
- Troy Baker· Additional Voice Talent
- Travis Willingham· Additional Voice Talent
- Colleen Clinkenbeard· Additional Voice Talent
- R. Bruce Elliot· Additional Voice Talent
- Christopher Robin Sabat· Additional Voice Talent
- Yuri Lowenthal· Additional Voice Talent
- Jason Liebrecht· Additional Voice Talent
- Matthew Karch· CEO
- Andrey Iones· COO
- Anton Krupkin· CTO
- Andrey Grigoriev· Studio Programming Director
- Vladimir Chernysh· Studio Director
- Dmitry Kholodov· Studio Art Director
- Oliver Hollis-Leick· Creative Director
- Craig Sherman· Chief Creative Officer
- Matthew McKnight· VP of Business Development
- Maria Pestereva· Production Manager
- Avenir Sniatkov· Additional Production
- Aleksandra Zakirova· Additional Production
- Evgeniy Sorokin· Additional Production
- Anton Vozniuk· Lead Release Manager
- Tatiana Koretskaia· Release Manager
- Artem Pozhilenkov· Additional Release Manager
- Francisco Javier Sánchez Peláez· Lead Programmer
- Magnus Rosén· Senior Programmers
- Peter Björn Johansson· Senior Programmers
- Anton Edvardsson· Programmers
- Liam Johansson· Programmers
- Sergey Demidov· Lead Technical Artist
- Kirill Arefiev· Senior Technical Artist
- Aleksey Melnikov· Lead UI Artist
- Anna Boldireva· UI Artist
- Andrei Prohorevich· Additional UI/UX
- Elena Tarnovskaia· Head of Texturing Department
- Alexey Konnov· Texture Artists
- Mark Stoyko· Texture Artists
- Andrey Kholodov· Marketing Artists
- Dmitriy Pisminsky· Marketing Artists
- Dmitriy Volkov· Concept Art
- Nikolay Eliseev· Concept Art
- Michail Kotov· Video Editor Artist
- Kris Renkewitz· Special Thanks
- Victor Glyanenko· Quality Assurance Director
- Vadim Tiurin· Quality Assurance Project Lead
- Anastasiia Zhuravkina· Quality Assurance Team
- Ilya Andreev· Quality Assurance Team
- Mikhail Khromov· Quality Assurance Team
- Sergey Devyaev· Quality Assurance Team
- Tatiana Frantseva· Quality Assurance Team
- Vadim Grechin-Mironov· Quality Assurance Team
- Pavel Sdobnikov· Additional QA
- Alena Karaseva· Head of Quality Assurance Department
- Kirill Flyagin· Quality Assurance Manager
- Kirill Plodukhin· Quality Assurance Team Lead
- Aleksey Lakhaev· Quality Assurance Team
- Aleksey Taraov· Quality Assurance Team
- Georgiy Gravilov· Quality Assurance Team
- Olga Ovchinnikova· Quality Assurance Team
- Victor Stupko· IT Director
- Arthur Agadzhanov· Network Administrators
- Ivan Filin· Network Administrators
- Albert Kosarev· Network Administrators
- Ivan Lebedev· Network Administrators
- Anatolii Zimovskii· Network Administrators
- Yuliya Egorova· HR Director
- Mariia Ianko· HR Managers
- Zoia Maslova· HR Managers
- Marina Solovova· HR Managers
- Leyla Novruzova· Office Managers
- Viktoriya Kolganova· Office Managers
- Natalia Lediaeva· Office Managers
- Ivan Sulic· Hotkey Marketing
- Narbeh Avanessian· Hotkey Marketing
- Peter Wanat· Special Thanks
- Scott Hawkins· Special Thanks
- Andi Gotard· Special Thanks
- Stephan R. Goldman· Music Licensing
- Jamie Stevens· Executive Vice President, Worldwide Consumer Products
- Stacey Kerr· Senior Vice President, Licensing
- David Kim· Executive Director, Interactive Games
- Andrew Krensky· Production Consultant, Interactive Games
- Matthew Suser· Senior Manager, Interactive Licensing
- Ivan Reitman· Sony Picture Special Thanks
- Eric Reich· Sony Picture Special Thanks
- Mark Randel· CEO, Lead Technologist, President, CTO
- Allen Bogue· Additional Programming, Principal Programmers
- Andrew Davis· Additional Programming
- Brenden Tennant· Additional Programming
- Chad Fuhlman· Additional Programming
- Chris Johnson· Additional Programming
- Chris Schmelzle· Additional Programming
- Craig Reichard· Additional Programming, Principal Programmers, Lead Programmer
- Daniel Hilburn· Additional Programming, Programmers
- Dean Kusler· Additional Programming, Programmers
- Eric Fowler· Additional Programming, Programmers
- Jayson Smith· Additional Programming, Programmers
- Jennifer Lear· Additional Programming, Programmers
- Joseph Scheinberg· Additional Programming, Programmers
- Marvin J. Douma· Additional Programming, Programmers
- Matt Butler· Additional Programming, Programmers
- Michael Bales· Additional Programming, Programmers
- Nathan Peugh· Additional Programming, AI Programmer
- Paul Russell· Additional Programming, Programmers
- Romesh Prakashpalan· Additional Programming
- Russell Mirabelli· Additional Programming, Programmers
- Seth Hawkins· Additional Programming, Programmers
- Harold Myles· Additional Programming, Programmers
- Ian Callanan· Additional Programming, Programmers
- Tom Johnson· Additional Programming, Programmers
- Chris Bream· Additional Programming, Technical Director
- Mischa Hrziwnatzki· Editor
- Jean-loup Gailly· zlib
- Mark Adler· zlib
- Jorge Jimenez· Uses Separable SSS
- Diego Gutierrez· Uses Separable SSS
- John O'Keefe· Studio Director
- Drew Haworth· Creative Director
- Adam Norton· Art Director
- Kyle Richards· Audio Director, Original Music
- Brendan Goss· Executive Producer
- Michael Duane Fetterman· Lead Producer
- Tim C. Fritz· Project Manager
- Justin Dombroski· Production Assistant
- Austin Cline· Principal Artist
- Grant Gosler· Lead Concept Artist
- Bobby St. Aubin· Concept Artists
- Daniel Soni· Concept Artists
- Paul LaSalle· UI Artist
- Jeff Cavitt· Environment Artists
- Juan Domanski· Environment Artists
- Brett Lemke· Environment Artists
- Dusty Nolting· Environment Artists
- Josh Opel· Environment Artists
- Alejandro Rodriguez· Environment Artists
- Dan Sandberg· Environment Artists
- Shawn Spetch· Environment Artists
- Matthew Wells· Environment Artists
- Ed Crane· Character Artists
- Ian McIntosh· Character Artists
- Ian Olsen· Character Artists
- Francois Shogreen· Character Artists
- Jesse Sosa· Character Artists
- Angel Gonzalez Jr.· Lead Animator
- Paul Allen· Animators
- Tomas Gonzalez Jr.· Animators
- Barry Rooney· Animators
- Geoff Valade Smith· Animators
- Travis Tharrett· Animators
- Nathan Horne· Character Rigging
- James Lee· Art Outsourcing Manager
- Patrick Owens· Art Intern
- Andy Dombroski· Lead Designer
- Stephen Cluff· Lead Game Designer
- Jason Alexander· Game Designers
- John Bearden· Game Designers
- John Boyd· Game Designers
- Josh Cook· Game Designers
- David Glasscock· Game Designers
- Emilia Schatz· Game Designers
- Tommy Westerman· Game Designers
- Chris Rickwood· Original Music
- Brian Fieser· Sound Designers
- David Kizale· Sound Designers
- Dallas Taylor· Additional MP Sound Design
- Paul Eckstein· Producer
- Matthew Emery· Associate Producer
- Joseph Kreiner· Vice President Sales & Marketing
- Ryan Monday· Lead Technical Artist
- DJ Rowden· Technical Support Specialist
- Edmund Chang· QA Leads
- Greg Rimko· QA Leads
- Shawn Bovea· QA Testers
- James Clevenger· QA Testers
- Drew Danielson· QA Testers
- Matthew Fischer· QA Testers
- Lori Gentry· QA Testers
- Alexis Hebert· QA Testers
- Andres Hernandez· QA Testers
- james lopez· QA Testers
- Greg Martin· QA Testers
- Diana Handler· Human Resources Director
- Karen Castro· Office Manager
- Maricor Gardner· Controller
- James Wilkinson· Systems & Network Administrator
- Matthew Hall· Business Systems Technician
- Fletcher Dunn· Additional Programming
- Ken Rogoway· Additional Programming
- Oren Weizman· Additional Programming
- Kevin Albers· Additional Art
- Bryan Brewer· Additional Art
- Bob Cooksey· Additional Art
- Lee Davis· Additional Art
- Trevor Hennington· Additional Art
- Robby Lamb· Additional Art
- andy smith· Additional Art
- Joey Struve· Additional Art
- Jason Sussman· Additional Art
- Artem Volchik· Additional Art
- Tom Woods· Additional Art
- Steve Mallory· Additional Design
- Philip Nelson· Additional Design
- Hunter Woodlee· Additional Design
- Sam Arguez· Additional Production
- Ryan Darcey· Additional Production
- Jeff Mills· Additional Production
- Howard Perlman· Additional Production
- Tony Arechiga· Additional Support
- Tony Briggs· Additional Support
- Brian Cope· Additional Support
- Justin Durham· Additional Support
- Pat Fraley· Additional Support
- Gabriela Kelley· Additional Support
- Andrew Nuckols· Additional Support
- matt stapleton· Additional Support
- John Zuur Platten· Additional Dialogue & Story
- Flint Dille· Additional Dialogue & Story
- Patrick Hegarty· Additional Dialogue & Story
- Kevin Afflack· Special Thanks
- Haley Afflack· Special Thanks
- Laura Bailey· Special Thanks
- David Cobb· Special Thanks
- Tristan Dornfeld· Special Thanks
- Aidan Dornfeld· Special Thanks
- Richard Emanuel· Special Thanks
- Anja Fieser· Special Thanks
- Solina Fieser· Special Thanks
- Zoe Fieser· Special Thanks
- Tracy Gamble· Special Thanks
- Maggy Glass· Special Thanks
- Sadira Glass· Special Thanks
- Matt Ham· Special Thanks
- Steve Hatton· Special Thanks
- Chuck Huber· Special Thanks
- Andrew Milburn· Special Thanks
- Raine Moreno· Special Thanks
- Thiago Nascimento· Special Thanks
- Rachel Rodriguez· Special Thanks
- Lisa Schreiner· Special Thanks
- April Slaughter· Special Thanks
- Allen Slaughter· Special Thanks
- Karen Thiesse· Special Thanks
- Phoenix Villalobos· Special Thanks
- Sierra Villalobos· Special Thanks
- Richard Dorton· Special Thanks
- Eva Derrek· Special Thanks
- Daniel Southworth· Special Thanks
- Bryan Anthony· Special Thanks
- Terence J. Rotolo· Special Thanks
- Tony Laborie· Lead Designer
- Victor Cameron· Designers
- Graham Jans· Designers
- Shannon Gadbois· Lead Level Designer
- Rui Campos· Level Designers
- Geoff Ellenor· Level Designers
- Cedric Fleury· Level Designers
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Ghostbusters: The Video Game - Remastered (2019) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Ghostbusters: The Video Game - Remastered (2019)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Ghostbusters: The Video Game - Remastered (2019).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Ghostbusters: The Video Game - Remastered (2019). Sign in to submit one.
Trailers
No trailers logged for Ghostbusters: The Video Game - Remastered (2019) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Ghostbusters: The Video Game - Remastered (2019) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Ghostbusters: The Video Game - Remastered (2019)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Ghostbusters: The Video Game - Remastered (2019).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Ghostbusters: The Video Game - Remastered (2019).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…