
Ghostbusters: The Video Game (2009)
Platforms: Windows · Xbox 360 · PlayStation 3Genres: Genres · Action · 1st-person · Behind view · Shooter · Sci-fi / futuristic · Licensed
Are you troubled by strange noises in the middle of the night? Have you experienced feelings of dread in your basement or attic? Have you or any of your family ever seen a spook, specter or ghost? If the answer is yes then don
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Age Rating
T
Cast & Crew · 283 people
- Donovan Stinson· Motion Capture Performers
- Peter Benson· Motion Capture Performers
- Julian Paul· Motion Capture Performers
- Santo Lombardo· Motion Capture Performers
- Debbie Timuss· Motion Capture Performers
- Cailin Stadnyk· Motion Capture Performers
- Tony Lomonaco· Head of Motion Capture
- Jordy Starling· Motion Capture Assistant Director
- Paul Cech· Motion Capture Technical Director
- Jason Hancox· Motion Capture Editor
- Harry Liu· Junior Motion Capture Editors
- Graham Qually· Junior Motion Capture Editors
- Kyle Richards· Audio Director, Original Music
- Chris Rickwood· Original Music
- Matt Howard· Sound Editors
- Joe Iemola· Sound Editors
- Brandon Jones· Sound Editors
- Eloisa Diaz· Sound Editors
- Brent Walsh· Sound Editors
- Andy Dombroski· Lead Designer
- Stephen Cluff· Lead Game Designer
- Jason Alexander· Game Designers
- John Bearden· Game Designers
- John Boyd· Game Designers
- Josh Cook· Game Designers
- David Glasscock· Game Designers
- Emilia Schatz· Game Designers
- Tommy Westerman· Game Designers
- Brian Fieser· Sound Designers
- David Kizale· Sound Designers
- Steve Mallory· Additional Design
- Philip Nelson· Additional Design
- Hunter Woodlee· Additional Design
- Marisa Ghiglieri· Graphic Design
- Jeffery Alan Jones· Sound Design, Re-Recording Mixer
- Keith Hargrove· Director - Licensing, Executive Producer - Licensing
- Kris Renkewitz· Director, Executive Producer
- Kody G. Sabourin· Director
- Will Treves· Director Strategic Planning
- Samuel Gatté· Director of Production Support
- Emilie Sciortino· Localization Project Manager
- Didier Flipo· Localization Technical Consultant
- Patricia-Jean Cody· Compatbility Analyst
- Chris McQuinn· Senior Compatibility Analyst
- Phil Harrison· President
- David Gardner· CEO & Chairman
- Ivan Reitman· Special Thanks
- John Melchior· Special Thanks
- Steven Bercu· Special Thanks
- Michael Walker· Special Thanks
- Ben Borth· Special Thanks
- Ryan French· Special Thanks
- Bobbi Jo Anderson· Special Thanks
- David Grijns· Special Thanks
- Christophe Delanoy· VP Europe Distribution Operations
- Caroline Fauchille· European Manufacturing Director
- Sandrine Dubois· European Printed Materials Project Manager
- Elise Pierrel· European Manufacturing Coordinators
- Mike Shaw· European Manufacturing Coordinators
- Delphine Doncieux· European Manufacturing Coordinators
- Jean Grenouiller· European Manufacturing Coordinators
- Laurence Dury· European Planning Project Manager
- Anne-Sophie Barale· European Sales Administration Manager
- Dexter Cheng· Junior Developer
- Chrysanne Magat· Junior Developer
- Arron Robinson· Lead Creature TD
- Mark Caplan· VP - Licensing
- Bill Murray· Starring
- Dan Aykroyd· Starring, Written by
- Harold Ramis· Starring, Written by
- Ernie Hudson· Starring
- Mark Randel· President, CTO
- John O'Keefe· Studio Director
- Drew Haworth· Creative Director
- Adam Norton· Art Director
- Tim C. Fritz· Project Manager
- Austin Cline· Principal Artist
- Grant Gosler· Lead Concept Artist
- Bobby St. Aubin· Concept Artists
- Daniel Soni· Concept Artists
- Paul LaSalle· UI Artist
- Jeff Cavitt· Environment Artists
- Juan Domanski· Environment Artists
- Brett Lemke· Environment Artists
- Dusty Nolting· Environment Artists
- Josh Opel· Environment Artists
- Alejandro Rodriguez· Environment Artists
- Dan Sandberg· Environment Artists
- Shawn Spetch· Environment Artists
- Matthew Wells· Environment Artists
- Glenn Gamble· Senior Environment Artist, Senior FX Artist
- Ed Crane· Character Artists
- Ian McIntosh· Character Artists
- Ian Olsen· Character Artists
- Francois Shogreen· Character Artists
- Jesse Sosa· Character Artists
- Angel Gonzalez Jr.· Lead Animator
- Paul Allen· Animators
- Tomas Gonzalez Jr.· Animators
- Barry Rooney· Animators
- Geoff Valade Smith· Animators
- Travis Tharrett· Animators
- Nathan Horne· Character Rigging
- James Lee· Art Outsourcing Manager
- Patrick Owens· Art Intern
- Joseph Kreiner· Infernal Engine VP Sales & Marketing
- Chris Bream· Infernal Engine Technical Director
- Ryan Monday· Infernal Engine Lead Technical Artist
- DJ Rowden· Infernal Engine Technical Support Specialist
- Patrick Goss· QA Manager
- Edmund Chang· QA Leads
- Greg Rimko· QA Leads
- Shawn Bovea· QA Testers
- James Clevenger· QA Testers
- Drew Danielson· QA Testers
- Matthew Fischer· QA Testers
- Lori Gentry· QA Testers
- Alexis Hebert· QA Testers
- Andres Hernandez· QA Testers
- James Lopez· QA Testers
- Greg Martin· QA Testers
- Diana Handler· HR Director
- Karen Castro· Office Manager
- Maricor Gardner· Controller
- James Wilkinson· Systems & Network Administrator
- Matthew Hall· Business Systems Technician
- Kevin Albers· Additional Art
- Bryan Brewer· Additional Art
- Bob Cooksey· Additional Art
- Lee Davis· Additional Art
- Trevor Hennington· Additional Art
- Robby Lamb· Additional Art
- Andy Smith· Additional Art
- Joey Struve· Additional Art
- Jason Sussman· Additional Art
- Artem Volchik· Additional Art
- Tom Woods· Additional Art
- Tony Arechiga· Additional Support
- Tony Briggs· Additional Support
- Brian Cope· Additional Support
- Justin Durham· Additional Support
- Pat Fraley· Additional Support
- Gabriela Kelley· Additional Support
- Andrew Nuckols· Additional Support
- Matt Stapleton· Additional Support
- Kevin Afflack· Special Thanks
- Haley Affleck· Special Thanks
- Laura Bailey· Special Thanks
- David Cobb· Special Thanks
- Tristan Dornfeld· Special Thanks
- Aidan Dornfeld· Special Thanks
- Richard Emanuel· Special Thanks
- Anja Fieser· Special Thanks
- Solina Fieser· Special Thanks
- Zoe Fieser· Special Thanks
- Tracy Gamble· Special Thanks
- Maggy Glass· Special Thanks
- Sadira Glass· Special Thanks
- Matt Ham· Special Thanks
- Steve Hatton· Special Thanks
- Chuck Huber· Special Thanks
- Andrew Milburn· Special Thanks
- Raine Moreno· Special Thanks
- Thiago Nascimento· Special Thanks
- Rachel Rodriguez· Special Thanks
- Lisa Schreiner· Special Thanks
- April Slaughter· Special Thanks
- Allen Slaughter· Special Thanks
- Karen Thiesse· Special Thanks
- Phoenix Villalobos· Special Thanks
- Sierra Villalobos· Special Thanks
- Richard Dorton· Special Thanks
- Eva Derrek· Special Thanks
- Daniel Southworth· Special Thanks
- Bryan Anthony· Special Thanks
- Terence J. Rotolo· Special Thanks
- Matt Moses· Visual Effects Supervisor, Lighting Director
- Stephen Linquist· Editor, Producer
- Alessandro Cangelosi· Lighting & Effects Technical Director
- Maya Zuckerman· CG Generalist, Compositor
- David Aughenbaugh· Compositor
- Jim S. Goins· Effects Artist & Motion Graphics
- Clarence Johnson· Envrionment Technical Director
- Shane Roberts· Matte Painters
- Jon Green· Matte Painters
- Kim Simeone· Assistant Editor
- Tanner Parker· Foley Artists
- Alan Archer· Foley Artists
- Jason Stafford· Foley Artists
- Ben Burden Smith· Co-Director
- Maritza Hriziwnatzki· Editor
- Paul Furminger· Additional Editor
- Alena Astashenkava· Online Editor
- Maritza Louis· Modeling Supervisor
- Patrick Wong· Modelers
- Nan Li· Modelers
- Jessica Mih· Modelers
- Jake Collinge· Modelers
- Aaron Zacher· Modelers, Animation Supervisor
- Mike Mckinlay· Modelers, Pre-Vis Cinematographer
- Peter Scott· Modelers, Senior Animator, Animators
- Noel Peters· Animators
- Luis Hernandez· Animators
- Brent Greening· CG Supervisor, FX
- Winston Fan· Compositor Supervisor
- Jessica Woods· Compositor
- Lester Chung· Lighting Superivsor
- Ivy Ho· Lighting
- Conrad Chow· Lighting
- Luke Divers· Live Action Camera Operator
- Richard Chu· Senior TD
- Robert Stevenson· VP Business Development & Worldwide Publishing
- Cyril Voiron· VP Brand Management Worldwide Publishing
- Kathy Butters· VP of Interactive Properties
- Tim Perry· Technical Director
- John Tyrrell· Worldwide Communications Director
- Melissa Claire Flauraud· Worldwide Communications Executive
- Lisa Bonk· Finance Director
- Cecilia Munoz· Senior Manager Certification - North America
- Eric Degrois· Market Research Analyst
- Roland Lesterlin· Business Development Coordination
- Jean-Yves Lapasset· Game Evaluation Service Manager
- Jocelyn Cioffi· Game Analysts
- Andre E. Bermudez· Game Analysts
- Vincent Laloy· Quality Control Manager
- Paul Phillips· QA Project Leads
- Jason Gates· QA Project Leads
- Franck Genty· Localization Manager
- Nico Deleu· Benelux Product Managers
- Simone Goudsmit· Benelux Product Managers
- Camille Vacelet· French Product Manager
- Garrett Moehring· Producer
- Robert W. Lindsley· Executive Producer
- Tim Verschure· Senior Group Product Manager
- Hudson Piehl· VP of Product Development
- Brendan Goss· Executive Producer
- Michael Duane Fetterman· Lead Producer
- Justin Dombroski· Production Assistant
- Paul Eckstein· UI Producer
- Matthew Emery· UI Associate Producer
- Sam Arguez· Additional Production
- Ryan Darcey· Additional Production
- Jeff Mills· Additional Production
- Howard Perlman· Additional Production
- Greg Bosworth· Executive Producer
- Shea Wageman· Producer
- Kirsten Sharp· Production Manager
- Joel Collez· Production Coordinator
- Alexandre Enklaar· Gameplay & Positioning Product Manager
- Ezequiel Nunez· Production Support Manager
- Dave Strang· Manager, Compatibility & Engineering Services
- Emeric Polin· Engineering Project Manager
- Stéphane Entéric· Engineering Project Manager
- Pascal Guillen· Engineering Services Expert
- Alex Mitrofanov· Software Developer
- Craig Reichard· Principal Programmer, Lead Programmer
- Allen Bogue· Principal Programmer
- Michael Bales· Programmers
- Matt Butler· Programmers
- Ian Callanan· Programmers
- Marvin J. Douma· Programmers
- Eric Fowler· Programmers
- Seth Hawkins· Programmers
- Daniel Hilburn· Programmers
- Tom Johnson· Programmers
- Dean Kusler· Programmers
- Jennifer Lear· Programmers
- Russell Mirabelli· Programmers
- Harold Myles· Programmers
- Paul Russell· Programmers
- Joseph Scheinberg· Programmers
- Jayson Smith· Programmers
- Nathan Peugh· AI Programmer
- Fletcher Dunn· Additional Programming
- Ken Rogoway· Additional Programming
- Oren Weizman· Additional Programming
- David Coathupe· Tools Programmer
- Vincent Hattenberger· European Copywriter
- John Zuur Platten· Additional Dialogue & Story
- Flint Dille· Additional Dialogue & Story
- Patrick Hegarty· Additional Dialogue & Story
- Victor Marchetti· Story Baord Artist
- Neehar Karnik· TD Scriptwriter
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