
Child of Eden
Platform: PlayStation 3Genre: Genres
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Age Rating
E10+
Cast & Crew · 215 people
- Tetsuya Mizuguchi· Director, Story written by, Genki Rockets are
- Sawako Yamamoto· Producer
- Makoto Takanashi· Art Director
- Keisuke Shimura· Artists
- Masatoshi Omura· Artists
- Ryuichiro Saeki· Artists
- Kōichirō Horie· Artists
- Takashi Ishihara· Lead Concept Artist, Interface Designer
- Tohru Watanuki· Concept Artists
- Kei Kobayashi· Concept Artists
- Yoshitaka Asaji· Synaesthesia Artist
- Shuhei Hioki· Adviser for Synaesthesia, In-Game Movie
- Eiichiro Ishige· Game Design Director
- Yasuyuki Togo· Passion Game Designer
- Toshiyuki Sugiura· Evolution Game Designer
- Kengo Kobayashi· Beauty and Lumi's Garden Game Designer
- Osamu Kodera· Programming Director
- Takanori Uchida· Main Game Programmer
- Masanori Matsushige· Enemy Programmer
- Yoshio Inoue· Kinect Programmer
- Shigeharu Yoshikawa· Graphic Programmer
- Tsutomu Matsuo· TCR & System Programmer
- Satoru Takeshima· System & Tools Programmer
- Motonobu Kuryu· Sound Programmer
- Kenji Sasaki· Boss Programmer, Director
- Masaharu Chijiwa· Game Programmer, Engineers
- Linus Tan· Super Programmer - Special Thanks
- Yūki Ichiki· Sound Director, Hope Music
- Keiichi Sugiyama· Sound Designers
- Ayako Minami· Sound Designers
- Takako Ishida· Sound Designers
- James Mielke· Co-Producer
- Lindsay Gray· Production Management Support
- Tsutomu Uchida· Studio Management
- Yuko Saito· Business Development
- Shuji Utsumi· CEO Q Entertainment
- Lionel Raynaud· The game has been developed side by side on a creative journey with, Worldwide Content Director
- Tommy François· The game has been developed side by side on a creative journey with, New IP & Ubi IP Director
- Dong Ding· The game has been developed side by side on a creative journey with, Game Content Manager
- Kenji Tamai· Genki Rockets are
- Rachel Rhodes· Starring
- Ryota Torisu· Directed & Organized by, Genki Rockets Management
- Kake Sekiguchi· Directed & Organized by
- Shinya Murayama· Genki Rockets Management
- Kei Yamada· Rachel Rhodes Management
- Tomoko Tsukide· Rachel Rhodes Management
- Hiroaki Sano· Special Thanks
- Madoka Yanagi· Special Thanks
- Asako Tsunoda· Special Thanks
- Nobuyuki Yanagibashi· DOP
- Kazuhiro Ueda· Lighting
- Etsuro Ukai· Phantom Operator
- Masao Imai· Specialized Equipment
- Yusuke Okai· Stylist
- Hirokazu Niwa· H&M
- Kenichi Ogino· CG
- Masaru Ikeda· CG
- Kenichi Sasaki· Editor
- Yosuke Haga· Mixer
- Iori Iwamoto· Production Manager
- Hirohisa Ishihara· Producer
- Shogo Ohnishi· Music, Programming & All Instruments
- Kenji Kokusho· Creative Director
- Yves Guillemot· President, CEO
- Christine Burgess-Quémard· Executive Director, Worldwide Studios
- Serge Hascoët· Chief Creative Officer
- Jean-Marc Geffroy· Production Content Director
- Yann Masson· Pre-production Director
- Éric Couzian· Game Design Conception Director
- Julien Charpentier· IP Development
- Julian Gerighty· IP Development
- Xavier Guilbert· IP Development
- Michiel Verheijdt· IP Development
- Alexis Nolent· Scenario Director
- Cyril Derouineau· Gameplay Engineering & Entertainment Analysis Director
- Boris Briss· Gameplay Engineering & Entertainment Engineers
- Paul Baudron· Gameplay Engineering & Entertainment Engineers
- Justin Leschiera· Gameplay Engineering & Entertainment Engineers
- Michel Vidalheit· Gameplay Engineering & Entertainment Engineers
- Laurent Herbet· Coordinator Interactive Design
- Michel Pierfitte· Process & Methods Director
- Stéphanie Perotti· Worldwide Studios Casual Games Online Director
- Damien Moret· Brand Development Director
- Xavier Manzanares· Brand Development Manager
- Julien Hummer· Online Services Manager
- Cécile Renaud· Online Services Coordinator
- Sylvain Daressy· Online Games Assistant
- Anne Catherine Chartres· Online Business Coordination Manager
- Jean-Philippe Durand· Online Services Operations Coordinator
- Fabrice Pierre-Élien· Online Technical Coordination Manager
- Cyril Beaudaux· Web Services Manager
- Alexandre Loisel· Web Services Technical Coordinator
- Giovanni Del Pozzo· Web Production Manager
- Jérôme Athier· Web Producers
- Juliette Becquart· Web Producers
- Emmanuel Dru· Web Applications Manager
- Susan Papoz· Web Applications Project Managers
- Matthieu Caix· Web Applications Project Managers
- Anne Blondel-Jouin· Worldwide Production Coordination Director
- Nicolas Schoener· Senior Production Coordination Manager
- Grégory Spielmann· Production Coordination Manager
- Philippe Ponce· DMIS Manager
- Nicolae Jan Sercaianu· DMIS Technical Coordinator
- Yoharin Robert· DMIS Mastering Specialist
- Corentin François· Certification Manager
- Céline Païva· Certification Coordinator - Age Rating
- Jean-Marie Mogentale· Age Rating Assistant
- Anis Boujaouane· EMEA Certification Specialists
- Julien Jacquet· EMEA Certification Specialists
- Karima Touali· Certification Assistant
- Brent Wilkinson· US Director, Production Planning & Customer Support
- Adam Zachary· US Production Planning Manager
- Gregory Capuano· US Production Coordinators
- Anthony Urso· US Production Coordinators
- Shannon Kokoska· North American Age Rating Manager
- ben white· North American Age Rating Coordinator
- Edwin Zee· North American Age Rating Specialist
- Pierre Escaich· Studios Operations Director
- Sébastien Odasso· Games Lab Manager
- Camille Bigata· Playtest Coordinators
- Jean-Baptiste Hallé· Playtest Coordinators
- Julien Leforestier· Playtest Coordinators
- Philippe Pellefigue· Playtest Coordinators
- Nicolas Rousselot· Playtest Coordinators
- Jérémy Fourmaux· Playtest Coordinators
- Maxime Barbe· Assistant Playtest Coordinators
- Julien Louis· Assistant Playtest Coordinators
- Adrien Pelov· Assistant Playtest Coordinators
- Corentin Puech· Assistant Playtest Coordinators
- Livia Simoni· Assistant Playtest Coordinators
- Elise Trinh· Assistant Playtest Coordinators
- Hélène Juguet· Global Brand Strategy Director
- Frédérique Burlot· Head of CMK
- Charles du Réau· CMK Director, Traditional Gamers
- Sandra Bystrom· Consumer Research Senior Analysts
- Régis Decombe· Consumer Research Senior Analysts
- Hicham Laâbi· Consumer Research Senior Analysts
- Sandrine Schoeffler· Consumer Research Senior Analysts
- Annelise Bourelle· Consumer Research Analysts
- Alexandre Cabanis· Consumer Research Analysts
- Aimeric Hauet· Consumer Research Analysts
- Nicolas Hoestlandt· Consumer Research Analysts
- Grégoire Laloux· Consumer Research Analysts
- Simon Lejarre· Consumer Research Analysts
- Maxime Revot· Consumer Research Analysts
- Pierre-Henri Traboulsi· Consumer Research Analysts
- Raphaël Doyen· Consumer Research Analysts
- Răzvan Rotunjanu· Worldwide QC Director
- George Enescu· Test Studio Manager
- Robert Neculau· Quality Control Coordinator
- Ioan Turcanu· Lead Tester
- Marian Magiaru· Functionality Testers
- Bogdan Lamba· Functionality Testers
- Valentin George Nicolaie· Functionality Testers
- Andrei-Cristian Ivan· Functionality Testers
- Marius-Stefan Muresan· Functionality Testers
- Doris Clara Negrescu· Functionality Testers
- Ioan Tiberiu Plesoianu· Functionality Testers
- Alexandru Marius Călin· Functionality Testers
- Mircea Nuţu· Compliance Manager
- Adrian Iliescu· Senior Compliance Specialists
- Cristin Ghihaniș· Senior Compliance Specialists
- George Stercu· Senior Compliance Specialists
- Adrian Ghețu Bejan· Compliance Specialists
- Mihai Laurențiu Ghimpu· Compliance Specialists
- Radu-Emanuel Constantin· QC Networking Lead
- Marius Tudorache· QC Compatibility Lead
- Florian Alungulesa· QC Compliance Specialists
- Mihai Cristian Stoian· QC Compliance Specialists
- Octavian Constantin· Special Tests Team
- Andrei Begu· Special Tests Team
- Liana Popescu· Special Tests Team
- Marius Păsărică· Data Managers
- Daniel Pozderca· Data Managers
- Mihai Mreană· IT Manager
- Adrian-Valentin Simion· Desktop Services Technicians
- Andrei Strămbei· Desktop Services Technicians
- Cătălin Borangic· Desktop Services Technicians
- Valentin-Cosmin Istrate· Desktop Services Technicians
- Adrian Buzătoaia· Desktop Services Technicians
- Romain Soulié· Localization Group Manager
- Yann Dang· Localization Project Manager
- Bronwen Mekler· English Version Proofreading
- Jason Whittaker· English Version Tests
- Xavier Vibert· French Version Translation and Tests
- Stefan Dinger· German Version: Ubisoft Germany - Head of German Localization
- Julia Spiegel· German Version: Ubisoft Germany - Translation
- Dieter Pfeil· German Version: Ubisoft Germany - Tests
- Elisa Leanza· Italian Version: Synthesis - Project Manager
- Fabio Bortolotti· Italian Version: Synthesis - Translation
- Giovanni Bresciani· Italian Version: Synthesis - Tests
- steve miller· Management Director
- Shunsuke Saiki· Localization Director
- Fumiko Aoyama· Localization Manager
- Sadayuki Kishida· Localization
- Aiko Sugano· Localization
- Yoshihisa Tsuji· Marketing Managers
- Sachiko Miyata· Marketing Managers
- Keiji Ueda· Lead Tester
- Ryota Sato· Additional Testing Support
- Fumihiko Fujimoto· Chief Executive Officer
- Shintarou Kubota· Lead Engineer
- Yoshihiro Ito· Tool Design Advisor
- Mamoru Ichihara· Engineers
- Kanako Sano· VFX Artist
- David Tuft· To Kinect Team
- Mike Mace· To Kinect Team
- Dan Black· To Kinect Team
- Toma Abe· To Kinect Team
- Shigenori Kawashima· To Kinect Team
- Shinji Chiba· To Kinect Team
- Arisa Furugen· From the Development Team
- Shigeo Maruyama· From the Development Team
- Saeko Takaoka· From the Development Team
- Ayako Sakamaki· From the Development Team
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Child of Eden yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Child of Eden?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Child of Eden.
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Child of Eden. Sign in to submit one.
Trailers
No trailers logged for Child of Eden yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Child of Eden yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Child of EdenNo comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Child of Eden.
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Child of Eden.
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…