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Yves Guillemot
The Breton farmer's son who, with four brothers, built Ubisoft from a rural French mail-order shop into a global publishing empire and fought off the world's largest media conglomerate to keep it (1960-).
Biography
Yves Guillemot grew up on a farm in Brittany, France, one of five brothers who began by selling software and other goods through a family distribution business in the countryside. In 1986 the five siblings founded Ubisoft, pooling their complementary talents, Yves as the driving commercial force, to move from distribution into publishing and development. From those provincial roots he built one of the largest game companies in the world.
As CEO, Guillemot pursued a strategy of global expansion and blockbuster franchises. Ubisoft became synonymous with sprawling open-world design and a stable of enormous brands: Assassin's Creed, Far Cry, Tom Clancy's Rainbow Six and Splinter Cell, Watch Dogs, and Just Dance. He opened studios across the globe, most famously turning Montreal into one of the industry's great development hubs, seeding an entire Canadian games economy. His signature was scale, the marshaling of huge, distributed teams to produce content-dense worlds on a reliable cadence.
His defining battle came between 2015 and 2018, when French media titan Vivendi quietly amassed shares in Ubisoft in an attempt at a hostile takeover. Guillemot fought a long, public campaign to preserve the family's independence and creative control, ultimately recruiting friendly investors to force Vivendi out, a rare victory for founders against a corporate raider. Later years brought harder challenges: delayed games, disappointing launches, a 2020 reckoning over allegations of workplace misconduct that forced management changes, and a slumping share price that revived questions about the company's direction and independence.
Guillemot's legacy is the globalization of game development. He demonstrated that a company founded far from Silicon Valley or Tokyo could compete at the highest level, that development could be spread across continents, and that open-world spectacle could be industrialized. Ubisoft's franchises defined a generation of big-budget play, and its studios trained a generation of developers. Through booms, scandals, and takeover fights, the farmer's son kept the family firm standing, a fixture of the industry for nearly four decades.
Filmography · 27 of 27
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27 credits
Rabbids Multiverse (2024)(2024)
President and CEO
Game
Rayman Mini(2019)
President and CEO
Game
The Smurfs: Epic Run (2016)(2016)
President & CEO
Game
Rayman Adventures(2015)
President and CEO
Game
The Price is Right: Decades (2011)(2011)
President
Game
NCIS (2011)(2011)
President
GameFit in Six (2011)(2011)
President and CEO
Game
ABBA: You Can Dance(2011)
President and CEO
Game
PowerUp Heroes (2011)(2011)
President and CEO
Game
Bloody Good Time(2010)
Chairman and CEO
Game
The Hollywood Squares (2010)(2010)
President
Game
Dance on Broadway (2010)(2010)
President and CEO
Game
Michael Jackson: The Experience (2010)(2010)
President and CEO
Game
Battle of Giants: Dinosaurs Strike (2010)(2010)
President and CEO
Game
Cook Wars(2009)
CEO
Game
CSI: Crime Scene Investigation - Deadly Intent (2009)(2009)
President
Game
Imagine: Party Babyz (2008)(2008)
CEO
Game
Petz: Horse Club (2008)(2008)
President and CEO
Game
Emergency Heroes(2008)
President and CEO
Game
Rayman: Raving Rabbids TV Party (2008)(2008)
President and CEO
Game
My Word Coach (2007)(2007)
President
Game
Rayman: Raving Rabbids (2006)(2006)
President
Game
Far Cry Vengeance(2006)
President and CEO
Game
F1 Racing Championship(2000)
Publisher
Game
Monaco Grand Prix Racing Simulation 2 (1998)(1999)
Publishing
Game
Tonic Trouble(1999)
Publishing
Game
Monaco Grand Prix Racing Simulation 2 (1998) - MobyGames(1998)
Publishing
Game
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