
Rayman Raving Rabbids
Platforms: Microsoft Windows · Wii · macOS · Nintendo DS · Nintendo DS LiteGenres: Genres · Action · 1st-person · 3rd-person (Other) · Comedy
In the fourth Rayman game of the main series, Rabbids invade the earth and lock up Rayman in a prison inside a coliseum. He is forced to take part in more than 75 mini-games, called trials. Rayman will get to throw cows, milk cows, make Rabbids dance -...
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Age Rating
E
Cast & Crew · 247 people
- Michel Ancel· Based on an Original World by
- Frédéric Houde· Based on an Original World by, Lead AI Programmer, Game Design, Core AI Programmers
- Xavier Poix· Executive Producer, Studio Director
- Pierre-Arnaud Lambert· Producer
- Frédéric Mauxion· Associate Producer
- Patrick Bodard· Directing, Animation Director, Senior Animator
- Jacques Exertier· Directing, Scenario Director, Cinematic Director, Senior Cinematic Designer
- Yoan Fanise· Directing, Lead Sound Designer, Sound Creation
- Florent Sacré· Directing, Art Director, Lead Artist
- Christophe de Labrouhe· Lead Game Design, Game Design, Additional AI Programmer, Sfx Designer
- Bertrand Israël· FPS Lead Level-Design, Level-Designers
- Fabrice Décréau· Lead Programmer, Lead Platforms Specialist Engineers
- Gérard Lehiany· Game Design
- Jean-François Le Quéré· Game Design, Level-Designers
- Nicolas Normandon· Game Design, Core AI Programmers, Additional Specialist Engineers
- Florence Vaillant· Additional Game Design
- Angélique Vergara· Additional Game Design
- Jean-Philippe Caro· Inter-Trade Communication
- Philippe Guitton· Additional Production
- Lise Gilbert· Texts, On-site Localization Project Manager
- Michel Gibrat· Storyboard
- Olivier Soleil· Senior Cinematic Designer
- Jessie Bulteel· Cinematic Designers
- Mylène Bussy· Cinematic Designers
- Emilie Dugène· Cinematic Designers
- Vincent Basset· Core AI Programmers
- Joël Engalenc· Core AI Programmers
- Stéphane Fricard· Core AI Programmers, Menu and Interface Programmers
- Matthieu Pierrot· Core AI Programmers
- Marc Resch· Core AI Programmers
- Jean-Yves Regnault· Senior Animator
- Damien Barranco· Animators
- Valérie Geoffroy· Animators
- Sylvie Gorris· Animators
- Stéphane Rose· Animators
- Gregory Hermittant· Graphic Coordinator
- Yannick Bachelart· 3D Modelers
- Benoit Baron· 3D Modelers
- Nicolas Carré· 3D Modelers
- Benjamin Chevalier· 3D Modelers
- Adrien Cortes· 3D Modelers
- Julien Duband· 3D Modelers
- Matthieu Dubois· 3D Modelers
- Benjamin Mouret· 3D Modelers, Character Modelers
- Frank Quercioli· 3D Modelers
- Daniel Roger· 3D Modelers
- Paul Tumelaire· 3D Modelers
- Hubert Chevillard· Character Modelers
- Jerome Desplas· Character Modelers
- Sébastien Alzamora· 2D Menu and Interface
- Laurent Linsot· 2D Menu and Interface
- Sylvain Hénot· Menu and Interface Programmers, Platforms Specialist Engineers
- Frédéric Audouard· Level-Designers
- Farid Belazzoug· Level-Designers
- Florian Garcia· Level-Designers
- Bertrand Huet· Level-Designers
- Gregory Palvadeau· Level-Designers
- François Roughol· Level-Designers
- Arnaud Vergne· Level-Designers, Testers
- Mark Griskey· Original music, Composed by
- Didier Lord· Licensed music, Executive Producer
- Yoann Perrier· Rabbit Voices, Additional Specialist Engineers
- Olivier Ranquet· Sound Creation
- Rose Bourrelly· Sound Creation
- Thomas Vannier· Sound Creation
- Jérôme Angelot· Sound Integration
- Antoine Tandin· Lead Platforms Specialist Engineers
- Emeric Barthélemy· Platforms Specialist Engineers
- Gilles Jaffier· Platforms Specialist Engineers
- Simon Lepasteur· Platforms Specialist Engineers
- Irénée Caroulle· Additional Specialist Engineers
- Christophe Beaudet· Original "Jade" Game Engine
- Roland Ferrier· Original "Jade" Game Engine
- Vincent Lhullier· Original "Jade" Game Engine
- Thierry Quere· Original "Jade" Game Engine
- Philippe Vimont· Original "Jade" Game Engine
- Nicolas Soulier· Technical Supervisor
- Arnaud Lefèvre· Graphic Optimizers
- Frédéri Boisson· Graphic Optimizers
- Adrian Lacey· Marketing Game Manager
- Loïc Gounon· Senior Marketing Coordinator
- Éric Pelatan· Marketing Artists
- Guillaume Jobst· Marketing Artists
- Lu Yang· Marketing Artists
- Charles Beirnaert· Bunny Spirit Consulting, Special Thanks to
- John Banana· Digital Banana Team
- Anders Ehrenborg· Digital Banana Team
- Andres Làzàro· Digital Banana Team
- François Laurent· Digital Banana Team
- Guillaume Moreels· Digital Banana Team
- Marie Verhoeven· Digital Banana Team
- Céline Tellier· Merchandising and Visual Creations, Special Thanks to
- Olivier Desanges· QA Manager
- Alexandre Chartier· Lead Tester
- Loic Clavel· Testers
- Alexandre Donzel· Testers
- Lucca Tralongo· Data Management
- Mathieu Hidrio· Additional Data Management
- Sophie Esturgie· Administrative
- Nicolas Daire· Network and Material Administrators
- Jean-Sébastien Sciascia· Network and Material Administrators
- Mathieu Audrain· Special Thanks to
- Emmanuel Fauchez· Special Thanks to
- Olivier Lee· Special Thanks to
- Matthew Tomkinson· Special Thanks to
- Cécile Jaubert· Special Thanks to
- Coralie Martin· Localization Studio Manager
- Anne Perreau· Senior Localization Project Manager
- Adriana Anderson· Translation
- Jason Whittaker· Translation
- Xavier Vibert· Linguistic Testing
- Stefan Dinger· Ubisoft German Specialists
- Dieter Pfeil· Ubisoft German Specialists
- Antonio Vaccarino· Linguistic Testing
- Aurelio Sáiz· Linguistic Testing
- Jelle Kihaishii-de Vaal· Linguistic Testing
- Alexandre Debrousse· Editorial Games Lab Manager
- Frédéric Duroc· Editorial Games Designer
- Julien Bourdonnais· Editorial Games Analyst Assistants
- Rafael Morado· Editorial Games Analyst Assistants
- Marius Tudorel Potîrniche· QA Functional Division Manager
- Mircea Nuţu· QA Lead Platform Specialist
- Liviu Ganea· Lead Testers
- Iulian Baraghin· Lead Testers
- Iulia Firescu· Lead Testers
- Dorel Ignat· Lead Testers
- Constantin Voinea· QA Platform Specialists
- Adrian Bursumac· QA Platform Specialists
- Dan Cocosila· QA Platform Specialists
- Emil Daina· QA Platform Specialists
- Florin Cătălin Gafton· QA Platform Specialists
- Daniel Luca· QA Platform Specialists
- Cosmin Munteanu· QA Platform Specialists
- Radu Nedea· QA Platform Specialists
- Ștefan Paraschiv· QA Platform Specialists
- Adrian Ghețu Bejan· Testers
- Dragos Constantin Doda· Testers
- David Dinu Gheorghe· Testers
- Alexandru Oncete· Testers
- Ionut Ciprian Popa· Testers
- Catalin Stefan· Testers
- Bogdan Trău· Testers
- Dragos Florinel Turmac· Testers
- Andrei Dan Vasile· Testers
- Ionut-Valentin Barbu· Testers
- Radu Andrei Chivu· Testers
- Marcel Crac· Testers
- Bogdan Mihai Lazar· Testers
- Cristian Manea· Testers
- Eugenia Manea· Testers
- Ionuț Milea· Testers
- Eduard Mirescu· Testers
- George Cristian Negreanu· Testers
- Sebastien Pascu· Testers
- Alexandru Solvan· Testers
- Andreea Matei· Testers
- David Lévesque· Testers
- Martial Antoine· Testers
- Jimi Langlois· Testers
- Marius Mardale· Data Manager
- Bogdan Alexandru Mâniosu· Hardware Manager
- Ciprian Ionut Dinicioiu· Hardware Specialist
- Yves Guillemot· President, CEO
- Christine Burgess-Quémard· International Production Director
- Serge Hascoët· International Content Manager
- Ken Klopp· Technical Board
- Yann Le Tensorer· Technical Board
- Todd Lewis· Technical Board
- Nicolas Rioux· Technical Board
- Caroline Cantin· Editorial Talent Manager
- Alexis Nolent· Editorial Scenarios, Cinematic Director
- Lionel Raynaud· Editorial Game Design Director
- Cyril Derouineau· Editorial Gameplay Director
- Jean-Marc Geffroy· Editorial Artistic Director
- Emmanuel Guardiola· Editorial GameScript Director
- Pierre Escaich· Studios Operations Director
- Anne Blondel-Jouin· Worldwide Projects Coordination Director
- Grégory Spielmann· Editorial Coordination Manager
- Romain Vazeille· Europe First Party Manager
- Josh Ostrander· US First Party Manager
- Adam Zachary· US Production Manager
- Alain Corre· EMEA Director
- John Parkes· EMEA Marketing Director
- Bénédicte Germain· EMEA Group Managers
- Johanne Grange· EMEA Group Managers
- Julien Galou· EMEA Brand Manager
- David Bedjaï· EMEA Brand Manager Assistant
- Stéphane Vallet· Director of Public Relations
- Jennifer Lansman· Public Relations Manager
- Bruno Guérin· EMEA Online Community Manager
- Véronique Parisot· CRM Marketing Manager
- Blandine Viegas· EMEA Paper Part Coordinator
- Vincent Hamet· EMEA Traffic Manager
- Hélène Juguet· Marketing Director
- Karen Conroe· Brand Management Director
- Tena Lawry· Senior Brand Manager
- Erin English· Associate Brand Manager
- Kjell Vistad· Senior Public Relations Manager
- Lee Ann Weber· Creative Director
- Michelle Bárta· Creative Services Project Manager
- Jasmine Ianneo· Senior Graphic Designer
- Golshid Zadafshar· Print Production Artist
- Sandy Wee· Produced by
- Daniel Findikian· Thanks to
- Louis Bertrand Rost· Thanks to
- Olivier Fremont· Consulting
- Baptiste Fanise· Consulting
- Sébastien Delen· General Manager
- Diana Harea· Executive Director
- Ionuţ Grozea· Production Planning
- Alexandru-Ion Radu· Studio Manager
- Andrei Fantana· Assistant Producer, Lead Game Design
- Ilian Stoianov· Technical Director
- Mikhail Lozanov· Lead Programmer
- Alexander Lekov· Programmers
- Emil Kalchev· Programmers
- Iliya Totsev· Programmers
- Ivan Tzantzarov· Programmers
- Milena Sarneva· Programmers
- Pavel Patarinski· Programmers
- Slavomir Kaslev· Programmers
- Stefan Sarnev· Programmers
- Svetoslav Popov· Programmers
- Svetoslav Nikolov· Programmers
- Iva Petrova· Artists
- Borislav Mitkov· Artists
- Eddie Bennun· Artists
- Daniel Atanasov· Artists
- Mihai Mreană· IT Manager
- Bernard Edwards· "Good Time"
- Nile Rodgers· "Good Time"
- Robert Hazard· "Girls Just Want To Have Fun"
- Vincent E. Brown· "Hip Hop Hooray"
- Anthony Shawn Criss· "Hip Hop Hooray"
- Keir Lamont Gist· "Hip Hop Hooray"
- Christopher Jasper· "Hip Hop Hooray"
- Emie Isley· "Hip Hop Hooray"
- Marvin Isley· "Hip Hop Hooray"
- O'Kelly Isley· "Hip Hop Hooray"
- Ronald Isley· "Hip Hop Hooray"
- Rudolph Isley· "Hip Hop Hooray"
- Nicholas Roubanis· "Misirlou (Instrumental)"
- Dick Dale· "Misirlou (Instrumental)"
- Vito Le Quéré· And a Big Welcome to All the Babies Who were Born during the Project
- Manon Lambert· And a Big Welcome to All the Babies Who were Born during the Project
- Lyne Palvadeau· And a Big Welcome to All the Babies Who were Born during the Project
- Zoé Pierrot· And a Big Welcome to All the Babies Who were Born during the Project
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