
Wii Fit U
Platform: Wii UGenres: Sports · Educational · Health / nutrition · 3rd-person (Other)
Wii Fit U is a fitness game for the balance board peripheral. Game modes include Yoga, Strength training, Aerobics, Dance and Balance games. There are 18 Balance games of which Trampoline target, Hosedown, Desert course, Core Luge, Scuba Search,...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Age Rating
E
Cast & Crew · 102 people
- Shigeru Miyamoto· General Producer
- Tadashi Sugiyama· Producers
- Chikako Yamakura· Producers
- Shuji Yoshida· Product Manager
- Hiroshi Matsunaga· Directors
- Hirofumi Irie· Directors
- Yugo Hayashi· Sub Director
- Hirofumi Tsurumoto· Planning Lead
- Akira Inoue· Planning
- Natsumi Doi· Planning
- Minoru Sudou· Programming Director
- Yuji Hoshino· Game Programming
- Satoshi Tomita· Game Programming
- Satoru Noda· Game Programming
- Tomoki Goto· Game Programming
- Akihiro Goto· Game Programming
- Hiroki Morishita· Game Programming
- Hiroki Odagaki· Game Programming
- Tatsuya Motoyama· Game Programming
- Akira Uemura· Game Programming
- Tsuyoshi Sato· Design Director
- Hirohisa Kitamura· Technical Art Director
- Go Takeuchi· Design Work
- Kazutaka Kishi· 3D Design
- Noriyuki Kondo· 3D Design
- Toshiaki Kawada· 3D Design
- Shigeru Hayashi· 3D Design
- Makoto Baba· 3D Design
- Junichi Ishikawa· Sequence Director
- Yoshinori Sugiyama· 2D Design
- Yui Nakayama· 2D Design
- Yuka Tanaka· Effects Design
- Takayuki Kobara· Music/Sound Effects
- Yūichi Hirose· Sound Effects
- Yoshiyuki Oyama· Design Supervisor
- Katsuhisa Sato· Programming Supervisor
- Ryoji Yoshitomi· Sound Supervisor
- Mitsuhiro Takano· Coordinator
- Kaoru Matsui· Training Supervisor
- Chiaki Tomida· Dance-Training Supervisor
- Motohiko Miyachi· Advisor
- Kenichi Mizushima· Hardware Design
- Kazuhiro Maruyama· Hardware Design
- Noriko Akita· Hardware Design
- Takuya Kaminosono· Hardware Design
- Manami Suzuki· Hardware Design
- Yasuhiro Inoue· Hardware Design
- Akihiro Yoshikawa· Hardware Design
- Ryota Maruko· Tools Support
- Hisashi Sekoguchi· Tools Support
- Takehiro Oyama· Technical Support
- Shotaro Iwanaga· Technical Support
- Yasuhiro Ishii· Technical Support
- Naofumi Terazono· Debug
- Kiyoshi Ishibiki· Debug
- Kenkichi Miura· Debug
- Keita Tsutsui· Debug
- Yoshikazu Tanaka· Debug
- Junya Hanai· Debug
- Narimasa Hakodate· Debug
- Akira Ito· Debug
- Keiichiro Tomohiro· Debug
- Taro Kotabe· Debug
- Koji Fujimoto· Debug
- Shunsuke Imai· Debug
- Makoto Ata· Debug
- Ayane Morioka· Debug
- Norio Asakura· Special Thanks
- Aki Sakurai· Special Thanks
- Kenji Yamamoto· Special Thanks
- Katsuhito Nishimura· Special Thanks
- Yosuke Oshino· Special Thanks
- Hitoshi Yamazaki· Special Thanks
- Satoru Iwata· Executive Producer
- Vanessa Ackerman· Voice
- Francois Anseaume· Voice
- Isabella Arevalo· Voice
- Felix Callens· Voice
- Hannah Childs· Voice
- Demone Gore· Voice
- Steven Heinke· Voice
- Corinne Kempa· Voice
- Jorge Madrid· Voice
- Horacio Mancilla· Voice
- October Moore· Voice
- Eduardo Roman· Voice
- Natalia Ormeno Santi· Voice
- Nathan Bihldorff· NOA Localization Management
- Reiko Ninomiya· NOA Localization Management
- Tim O'Leary· NOA Localization Management
- Leslie Swan· NOA Localization Management
- Gema Almoguera· NOA Localization
- Hélène Bisson-Pelland· NOA Localization
- David Casipit· NOA Localization
- Natacha Faubert· NOA Localization
- Raúl Guerrero Plaza· NOA Localization
- Sabrina Jouillat· NOA Localization
- Noriko Kaji· NOA Localization
- Lars Knudson· NOA Localization
- Araceli Mazón Figueroa· NOA Localization
- Edward Lee Murray· NOA Localization
- César Pérez· NOA Localization
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Wii Fit U yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Wii Fit U?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Wii Fit U.
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Wii Fit U. Sign in to submit one.
Trailers
No trailers logged for Wii Fit U yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Wii Fit U yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Wii Fit UNo comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Wii Fit U.
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Wii Fit U.
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…