
Terraria (2011)
Platforms: Windows · PlayStation 3 · Xbox 360 · iPhone · iPad · Android · PS Vita · Windows Phone · Linux · Macintosh · PlayStation 4 · Xbox One · Nintendo 3DS · Wii U · Nintendo Switch · StadiaGenres: Genres · Action · Side view · Platform · RPG elements · Sandbox / open world · Fantasy · Survival
Terraria is a single-player and multiplayer 2D sandbox action-adventure game. A player awakens in a procedurally generated world of forests, deserts, oceans, caverns, and ruins. Survival and exploration are the immediate objectives: gather materials,...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew · 95 people
- Andrew Spinks· Game Creator, Programmer, Creator, Designers, Programming, Graphics
- Jeremy Guerrette· Production Assistant, Dialog
- Finn Brice· Graphic Designers, Graphics
- Gabriel Henrique Kiesshau· Graphic Designers, Graphics, Playtesting
- Whitney Spinks· Executive Producer, Designers
- Yorai Omer· Designers, Programming
- Chris Bednarz· Programming, Webmasters
- Charles Hanrahan· Programming
- Jason Parker· Programming, Quality Assurance
- Jason Berg· Programming
- Victor Moura· Graphics
- Jamison Hayes· Graphics, Dialog
- Jim Tommy Myhre Kjexrud· Graphics
- Will Garner· Graphics
- Aaron Craig· Graphics
- Scott Lloyd Shelly· Music
- Jens Kiilstofte· Sound
- Dustin Gunter· Dialog
- Crystal Ironheart· Quality Assurance
- Houston Lawson· Quality Assurance
- Olivia Cres· Quality Assurance
- Mike Johnson· Quality Assurance
- Ted Murphy· Business Development, Marketing
- David Phelps· Business Development
- Amanda Powell· Public Relations
- Justin Coplen· Webmasters
- Atri Maharaj· Playtesting
- Brian Gilliford· Playtesting
- Mike Dunn· Playtesting
- William Coffey· Playtesting
- Valtteri Nieminen· Playtesting
- Ryan Le· Playtesting
- Ragnor Berntsen· Playtesting
- Brandon Kime· Playtesting
- Clara Kane· Playtesting
- Brian Hansen· Playtesting
- Jay Jeckel· Playtesting
- Michael McCarthy· Playtesting
- Carwyn Dalrymple· Playtesting
- Adrian Wheeler· Playtesting
- Matthew Hunnicutt· Playtesting
- Tsukina Nakata· Playtesting
- Suw Gutierrez· Playtesting
- Joshua Wubker· Playtesting
- Michael Dolas· Playtesting
- Tyler Whiteman· Playtesting
- peter doyle· Playtesting
- Kyle Hodge· Playtesting
- Steven French· Playtesting
- Igor Magi Marinho· Playtesting
- Cheah Jun Siang· Playtesting
- Zach Piispanen· Playtesting
- Lisa Chiu· Playtesting
- Kaleb Regalado· Playtesting
- Elias Naddaf· Playtesting
- Jonathan Poholarz· Playtesting
- Brandon Thomas· Playtesting
- Daniel Faria· Playtesting
- Luna Meier· Playtesting
- Robert Buchanan· Playtesting
- Alexaunder Savoy· Playtesting
- Alexander Reaves· Playtesting
- Balázs Makai· Playtesting
- Daniel Berner· Playtesting
- Tyler Warr· Playtesting
- Andrew Windmiller· Playtesting
- Steven Logghe· Playtesting
- Michele Nunziato· Playtesting
- Chris Rohde· Playtesting
- Kaz Tollenaar· Playtesting
- Sam Poirier· Playtesting
- John Witzig· Playtesting
- Harley White· Playtesting
- Tristan Shabbick· Playtesting
- Evan Kirkpatrick· Playtesting
- Keven Chastenay· Playtesting
- Benjamin Hook· Playtesting
- Connor Schneider· Playtesting
- Zach Yurek· Playtesting
- Shane Grimson-Smith· Playtesting
- James Sterling· Playtesting
- Xavier Calder· Playtesting
- Cyntia Germaine· Playtesting
- W. Black· Playtesting
- Chris Ness· Playtesting
- Peter Mann· Playtesting
- Ben Spaulding· Special Thanks to
- Kane Hart· Special Thanks to
- james bennett· Special Thanks to
- Brandon Reinhart· Special Thanks to
- Nathan Stonestreet· Special Thanks to
- Gabe Newell· Special Thanks to
- Markus Persson· Special Thanks to
- Augusta Butlin· Special Thanks to
- ethan lee· Special Thanks to
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Terraria (2011) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Terraria (2011)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Terraria (2011).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Terraria (2011). Sign in to submit one.
Trailers
No trailers logged for Terraria (2011) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Terraria (2011) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Terraria (2011)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Terraria (2011).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Terraria (2011).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…