
Super Mario Galaxy
Platforms: Wii · Wii UGenres: Genres · Action · Behind view · Platform · Puzzle elements · Direct control · Motion control · Fantasy · Sci-fi / futuristic
Mario takes to the skies and beyond in another outing to save the Princess. As the Mushroom Kingdom prepares to celebrate the arrival of a comet that appears in the skies every hundred years, Princess Peach sends Mario an invitation to attend. As Mario...
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Age Rating
E
Cast & Crew · 142 people
- Shigeru Miyamoto· Game Design Concept, Producers
- Yoshiaki Koizumi· Director & Game Design
- Koichi Hayashida· Level Design Director
- Futoshi Shirai· Level Design
- Daisuke Tsujimura· Level Design
- Haruka Kakinuma· Level Design
- Ryutaro Kanno· Level Design
- Toshihiro Kawabata· Level Design
- Takayuki Ikkaku· Script
- Naoki Koga· Program Director
- Hideaki Shimizu· Player Character Programming
- Takeshi Hayakawa· Game Programming Lead
- Tatsurō Ōta· Movie Scene Programming
- Katsuyasu Ando· Camera Programming
- Atsushi Yamaguchi· System Programming
- Norihiro Aoyagi· Boss Character Programming
- Hirokazu Matsuda· Collision System Programming
- Kiyoshi Takeuchi· Enemy Character Programming
- Hideyuki Sugawara· Event Programming
- Takeshi Hosono· Design Coordinator
- Kenta Motokura· Character Design Lead
- Atsushi Mishima· Character Design
- Daisuke Watanabe· Character Design
- Rikuto Yoshida· Character Design
- Masanori Esaki· Character Design
- Kazuhiro Saito· Character Design
- Takumi Ishii· Character Design
- Hiroko Ihara· Character Animation Design
- Masayuki Kawakita· Character Animation Design
- Tetsuro Horimizu· Character Animation Design
- Kazumi Yamaguchi· Planet Design Lead
- Hiromu Takemura· Planet Design Manager
- Kenji Ishii· Planet Design
- Kazunori Hashimoto· Planet Design
- Takuro Shimizu· Planet Design
- Sanae Suzuki· Planet Design
- Ritsuko Tanaka· Planet Design
- Tetsu Shoji· Planet Design
- Noriko Urita· Planet Design
- Yasuhiko Matsuzaki· UI Design & Visual Concept
- Mei Ide· UI Design
- Yumiko Matsumiya· Effect Design
- Masaki Yokobe· Movie Scene Director
- Katsuki Hisanaga· Movie Scene Animation
- Koichi Terasawa· Movie Scene Animation
- Naoyuki Yoshida· Movie Scene Animation
- Hisashi Tohyama· Movie Scene Animation
- Shinsuke Yamasaki· Movie Scene Object Design
- Haruyasu Ito· Movie Scene Effect Design
- Motoaki Fukuda· Movie Scene Effect Design
- Masafumi Kawamura· Sound Director
- Mahito Yokota· Music
- Kōji Kondō· Music
- Yuya Takezawa· Sound Program & Effects
- Shigetoshi Gohara· Sound Program & Effects
- Charles Martinet· Voice
- Kenny James· Voice
- Samantha Kelly· Voice
- Mercedes Rose· Voice
- Caety Sagoian· Voice
- Hirohito Yoshimoto· Program Support
- Keizo Ohta· Program Support
- Keizo Kato· Progress Management
- Keisuke Matsui· Technical Support
- Hiroshi Arai· Technical Support
- Masato Kimura· Technical Support
- Yoshito Yasuda· Technical Support
- Hironobu Kakui· Technical Support
- Nanako Kinoshita· Artwork
- Kazuma Norisada· Artwork
- Shigehisa Nakaue· Illustration
- Ryuusuke Yoshida· Illustration
- Yuri Adachi· Illustration
- Yusuke Nakano· Illustration Supervisor
- Atsushi Tada· Debug
- Takeshi Nishizawa· Debug
- Akihito Fujiki· Debug
- Maki Yoshitake· Debug
- Mitsuhiro Seno· Debug
- Hideki Nakajima· Debug
- Noboru Sunada· Debug Support
- Akihiro Sakatani· Debug Support
- Gema Almoguera· North American Localization
- Julian Chunovic· North American Localization
- Ann Lin· North American Localization
- Reiko Ninomiya· North American Localization
- Tim O'Leary· North American Localization
- Erik Peterson· North American Localization
- Scot Ritchey· North American Localization
- Kevin Sullivan· North American Localization
- Jonathan Yeckley· North American Localization
- Nathan Bihldorff· North American Localization Management
- Jeffrey C. Miller· North American Localization Management
- Leslie Swan· North American Localization Management
- William Trinen· North American Localization Management
- Keijiro Inoue· Special Thanks
- Takahiro Hamaguchi· Special Thanks
- Tomoaki Kuroume· Special Thanks
- Atsushi Masaki· Special Thanks
- Shinya Takahashi· Special Thanks
- Tsuyoshi Watanabe· Special Thanks
- Takumi Kawagoe· Special Thanks
- Kaoru Sato· Special Thanks
- Miki Nakagawa· Special Thanks
- Sayaka Hakoda· Special Thanks
- Mirai Takezawa· Special Thanks
- Rie Shimizu· Special Thanks
- Sakiko Matsuo· Special Thanks
- Ryo Uchida· Special Thanks
- Hiroyuki Masuyama· Special Thanks
- Kozo Kimura· Special Thanks
- Ryosuke Meguro· Special Thanks
- Andreas Fey· European Localisation Management
- Martin Weers· European Localisation Management
- Takao Shimizu· Producers
- David Caussèque· Translation
- Martina Deimel· Translation
- Emilio Gallego· Translation
- Kay Hermann· Translation
- Hervé Lefranc· Translation
- Elena Nardo· Translation
- Barbara Pisani· Translation
- Aquiles Kei Takahashi· Translation
- Daniel Campbell· Translation
- Adrian Michalski· NOE Manual Localisation and Layout
- Silke Sczyrba· NOE Manual Localisation and Layout
- Peter Swietochowski· NOE Manual Localisation and Layout
- Jens Peppel· NOE Manual Localisation and Layout
- Britta Henrich· NOE Manual Localisation and Layout
- Panayiota Ioannou· NOE Manual Localisation and Layout
- Jan Muhl· NOE Manual Localisation and Layout
- Sascha Nickel· NOE Manual Localisation and Layout
- Ursula Lipinski· NOE Manual Localisation and Layout
- Jasmina Libonati· NOE Manual Localisation and Layout
- Moni Jakob· NOE Manual Localisation and Layout
- Manfred Anton· NOE Manual Localisation and Layout
- Wojciech Sitarski· NOE Manual Localisation and Layout
- Monika Humpe· NOE Manual Localisation and Layout
- Kathrin Grieser· NOE Manual Localisation and Layout
- Celine Giebel· NOE Manual Localisation and Layout
- Christopher Caël· NOE Manual Localisation and Layout
- Satoru Iwata· Executive Producer
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