
Stolen
Platform: Microsoft WindowsGenres: Genres · Action · Behind view · Stealth · Direct control · Cyberpunk / dark sci-fi · Spy / espionage
You play as Anya Romanov, a thief living in a not too distant future. You and your partner in crime, Louie Palmer, have recently landed a job to steal a statue that
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Age Rating
T
Cast & Crew · 105 people
- Graeme Puttock· Producer
- Jaid Mindang· Art Director
- Allan Murphy· Technical Director
- Richard Pomfret· Assistant Producer
- Jim Tebbutt· Lead Programmer
- Richie Turner· Senior Programmer
- Greg Knight· Senior Programmer
- Martin Fermor· Senior Programmer
- Stuart Miller· Game Programming
- Tom Bird· Game Programming
- Alex May· Game Programming
- Neil Martin· Additional Programming
- David Llewellyn· Additional Programming
- Kelvin Ward· Additional Programming
- Louise Bowden· Additional Programming
- Simon Dawson· Additional Programming
- Mark Judge· Additional Programming
- Chris Meek· Additional Programming
- Sean Parkinson· Additional Programming
- Caspar Sawyer· Additional Programming
- Rhys Twelves· Additional Programming
- Scott Wakeling· Additional Programming
- Jason Williams· Additional Programming
- Christopher P. Wilson· Additional Programming
- Joe Myers· Lead Artist
- Simon Swift· Art Team
- Andy Warren· Art Team
- Will Smith· Art Team
- Mike Oakley· Art Team
- Gary Edwards· Art Team
- Mark Norman· Art Team
- Charles Harbour· Art Team
- Imogen Oakley· Art Team
- Mark Robinson· Art Team
- Steven Manship· Art Team
- William Jeffers· Art Team
- Jason Gravato· Concept Artist
- Peter Lumby· Concept Artist
- david taylor· Additional Artwork
- Andrew Oakley· Additional Artwork
- Michelle Stobbs· Additional Artwork
- Roger Barnett· Additional Artwork
- Mark Beynon-Clarke· Additional Artwork
- Simon Cooper· Additional Artwork
- Rui Guerreiro· Additional Artwork
- Georgina Mackenzie· Additional Artwork
- Stephen Simmons· Additional Artwork
- Marina Vydelingum· Additional Artwork
- Mike Kenny· Technology Lead
- Matt Swoboda· Technology Programming Team
- Oscar Forth· Technology Programming Team
- Tim Browse· Technology Programming Team
- Bob Dowland· Technology Programming Team
- Magnus Sjöberg· Additional Technology Programming
- Jason Turner· Additional Technology Programming
- Jonathan Biddle· Lead Designer
- Rudolf Kremers· Game Designer
- John Foster· Game Designer
- Ashley Pannell· Game Designer
- Robert Churchill· Additional Design
- Ben Cooper· QA Lead
- Paul McGinniss· QA
- Matt Ball· QA
- Ian Livingstone· Music and Sound Design Composed by
- Jason Perkins· Managing Director
- Elisabeth Hannah· Office Manager
- Hilary Cole· Finance Director
- Pam Dalton· Legal
- Adam Carroll· Legal
- Olivier Goulon· Director of Publishing
- Graeme Boxall· Production Team
- Aymerick Després· Production Team
- Mourad Majeri· Production Team
- Albéric Guigou· Marketing Team
- Sébastien Brasseur· Marketing Team
- Jérôme Sicart· Marketing Team
- Cyril Piner M· Marketing Team
- Estelle Dancre· Marketing Team
- Marianne Pujol· Marketing Team
- Cédric Le Foll· Marketing Team
- Emilie Gamba· Marketing Team
- Sylvain Fraysse· Marketing Team
- Stéphane Missoum· Marketing Team
- Boris Barreau· QA Team
- Didier Genre· QA Team
- Fabien Paesani· QA Team
- Frédéric Oughdentz· QA Team
- Frédéric Cordier· QA Team
- Francis Lam· QA Team
- Guillaume Rondon· QA Team
- Jérôme Boudin· QA Team
- Nicolas Caligaro· QA Team
- Romain Soulier· QA Team
- Seif Touimer· QA Team
- Thierry Ramirez· QA Team
- peter thomas· Director of Publishing
- matt johnson· Publishing Manager
- Jonathan Freedman· Director of 1st Party Relations, Director of Product Evaluation
- Mark Thibeault· Production Manager
- David Kydd· Production Associate
- Chrissy Wilhelm· Channel Manager
- Sandra McAuley· Brand and Communications Manager
- Mark Montgomery· Product Manager
- Jodi Leis· Sales Support
- Izora Garcia de Lillard· Operations Manager
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