
Star Fox Command (2006)
Platforms: Nintendo DS · Wii UGenres: Genres · Action · 1st-person · Behind view · Arcade · Shooter · Flight / aviation · Sci-fi / futuristic
Fox McCloud is back for more! General Pepper has fallen ill, and requests that (the now elderly) Peppy Hare take his place. Meanwhile it is discovered that Venom has acid oceans, which are home to the dangerous Anglars. Now the team must save the Lylat...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Age Rating
E10+
Cast & Crew · 49 people
- Masato Mizuta· Sound Effects, Programming in game
- Hajime Wakai· Music Composition
- Satoshi Ogino· Strategy Map Design, User Interface and 2D Design
- Yutaka Kurahashi· Enemy Model Design, Character Model Design
- Paul Leonard· Stage Model Design, Art Lead
- Kazushi Maeta· Strategy Map Design, Strategy and Enemy Direction
- Dylan Cuthbert· Director
- Ryo Koizumi· Artwork
- Dale Thomas· Special Thanks
- Jérôme Liard· Special Thanks
- Kenkichi Shimooka· Special Thanks
- Miyoko Uno-Cuthbert· Special Thanks
- Yasuo Inoue· Artwork
- Kazuya Shiogai· Assistant Map Director
- Andrew Palmer· Assistant Art
- Riho Ohtomo· Assistant Art
- James McLaren· Technology Lead
- Takahiro Matsuya· Network and Schedule Direction
- Shouichi Tominaga· Technical and Map Direction
- Shintaro Jikumaru· Technical Support
- Kōji Kondō· Special Thanks
- Yasuhiro Kawaguchi· Special Thanks
- Kenji Yamamoto· Special Thanks
- Tetsuya Nakata· Special Thanks
- Masato Kimura· Special Thanks
- Yasuhiro Miki· Game Engine Lead, Player and Camera Programming
- Akito Takahashi· Assistant Planning
- Jeffrey C. Miller· North American Localization Management
- Leslie Swan· North American Localization Management
- William Trinen· North American Localization Management
- Nathan Bihldorff· North American Localization Management
- Duncan Flett· North American Localization
- Alan Averill· North American Localization
- Tim O'Leary· North American Localization
- Hironobu Kakui· Technical Support
- Yoshito Yasuda· Technical Support
- Isao Moro· Special Thanks
- Mei Ide· Special Thanks
- Katsuya Eguchi· Supervisor
- Takaya Imamura· Producer
- Shigeru Miyamoto· General Producer
- Satoru Iwata· Executive Producer
- Ryuji Nishikawa· Strategy Map Programming, Programming Lead
- Masahiro Yokota· Strategy Map Programming, Game Sequence Programming
- Rhodri Broadbent· Player and Camera Programming, Enemy Programming
- Erik Slivken· Enemy Programming, Tool Programming
- Kouichi Sato· Game Sequence Programming, Assistant Network Programming
- Shinichiro Tanaka· Network Programming, Tool Programming
- Hirokazu Eki· Assistant Programming, Assistant Network Programming
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Star Fox Command (2006) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Star Fox Command (2006)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Star Fox Command (2006).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Star Fox Command (2006). Sign in to submit one.
Trailers
No trailers logged for Star Fox Command (2006) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Star Fox Command (2006) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Star Fox Command (2006)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Star Fox Command (2006).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Star Fox Command (2006).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…