
Sonic Riders
Platforms: Microsoft Windows · Nintendo GameCubeGenre: Genres
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Age Rating
E
Cast & Crew · 239 people
- Naoya Tsurumi· CEO
- Simon Jeffery· President / COO
- Bill Petro· Senior VP of Product Development
- Jason Kuo· Localization Producer, Recording Coordinators
- Shawn Dobbins· Senior Test Lead
- Lee Frohman· Test Lead
- Joshua Pfeiffer· Assistant Test Leads
- Davidson Talag· Assistant Test Leads
- Scott A. Steinberg· VP of Marketing
- Don Mesa· Senior Brand Manager
- Yosuke Moriya· Assistant Product Manager
- Jenifer Groeling· Creative Services Manager
- Chris Olson· Director of Web Development
- Rodwin Pabello· Online Art Director
- Bridget Oates· Senior Copywriter
- Bret Blount· Senior PR Manager
- Erica Rogers· PR Manager
- Deni Skeens· QA Manager
- Stephen Akana· Testers
- Michael Baldwin· Testers
- Jared Bishop· Testers
- Dennis Constantino· Testers
- Steve Fleming· Testers
- Ryan Jones· Testers
- Patrick Joynt· Testers
- Rhianna Kellom· Testers
- J. J. McKenna· Testers
- Frank Morales· Testers
- Shymal Raj· Testers
- James Shattuck· Testers
- Patrick Woo· Testers
- Curtis Chiu· Build Engineers
- Rick Ribble Jr.· Build Engineers
- Osamu Shibamiya· Localization Director, QA Director
- Yoshihiro Sakuta· Manual Production, Software Package Production
- Hisakazu Nakagawa· Manual Production, Software Package Production
- Colin Restall· Manual Production, Software Package Production
- Yuji Naka· Executive Producer
- Takashi Yuda· Producer
- Kenjiro Morimoto· Director, Main Game Designer, Story Board Designers
- Hideaki Moriya· Art Director, Field Art Director, Event Scene Artists
- Kenichi Koshida· Main Programmer, Course Gimmick Programmers, Multi Platform Programmers
- Tomonori Sawada· Sound Director, Lead Music Composer, "Sonic Speed Riders", Sound Effects
- Yuji Uekawa· Character Art Director
- Takeshi Mitsumoto· Player Character Designers, Event Scene Artists
- Yukiko Kimura· Player Character Designers, Gear Model Artists
- Yoichi Takeda· Player Motion Designers, Event Scene Artists
- Masahiro Hoshino· Player Motion Designers, Event Scene Artists
- Yasuhiro Maruo· Player Motion Designers, Event Scene Artists
- Sayuri Okumiya· Player Motion Designers, Event Scene Artists
- Megumi Hatano· Player Motion Designers
- Yoshiharu Kanai· Player Character Programmers, Course Gimmick Programmers, Gear Programmers
- Takayuki Kiyohara· Player Character Programmers, Multi Platform Programmers
- Takaaki Ieki· Player Character Programmers, Game Mode Programmers, Multi Platform Programmers
- Steven Dwyer· Player Character Programmers, Course Gimmick Programmers
- Hiroshi Miyamoto· Level Designers, Game Mode Designers, Scenario Writer, Story Board Designers, Recording Coordinators
- Toshitsugu Oishi· Level Designers
- Hiroki Atoji· Level Designers, Gear Designer
- Yuji Yamada· Level Designers
- Hidekazu Kuroki· Level Designers, Game Mode Designers
- Masashi Jinbo· Level Designers
- Kenji Kitamura· Level Designers
- Hiroki Hayami· Course Gimmick Programmers, Multi Platform Programmers
- Shigeru Sato· Course Gimmick Programmers, Multi Platform Programmers
- Yu Nakawatari· Course Gimmick Programmers, Story Event Programmer
- Akihiro Nakamura· Course Gimmick Programmers
- Mitsuhiro Sasatani· Field Artists, Battle Stage Artists
- Kōichirō Yamamoto· Field Artists
- Daisuke Fujita· Field Artists, Battle Stage Artists
- Emiko Yamamoto· Field Artists, Gear Model Artists
- Naoki Hirata· Field Artists, Battle Stage Artists
- Shigeo Endo· Field Artists
- Nachi Mizuki· Field Artists
- Takuro Suzuki· Field Artists
- Futoshi Okauchi· Field Artists
- Masato Tanaka· Field Artists
- Yuri Yamamura· Field Artists
- Megumi Kitagawa· Field Artists
- Yasuaki Hashimoto· Field Artists
- Tetsuji Kuroda· Field Artists
- Hisato Sotoosa· Field Artists
- Yukiya Matsuura· Field Artists
- Noriko Uono· Field Artists
- Masahiko Uchida· Field Artists
- Tetsuya Mitomi· Field Artists, Menu Screen Artists
- Chiho Tsuguiwa· Field Artists
- Makoto Yonezu· Field Art Support
- Kazuko Ito· Field Art Support
- Yuki Takahashi· Field Art Support
- Shinichi Uemaki· Game Mode Designers
- Shōhei Terada· Game Mode Programmers
- Masako Sogo· Gear Model Artists
- Akiko Yamane· Gear Model Artists
- Yoshitsugu Kondou· Gear Programmers
- Tomoya Momota· Event Scene Artists
- Hirotomo Ishii· Event Scene Artists
- Yasuhiko Hayashi· Menu Screen Programmer
- Asami Koga· Menu Screen Artists
- Tetsuo Fukaya· Menu Screen Artists
- Hiromi Sano· Menu Screen Artists
- Yoshiji Kondo· Multi Platform Programmers
- Toshihiro Nagoshi· Development Support
- Masayoshi Yokoyama· Development Support
- Junichi Ōno· Development Support
- Takeshi Ito· CG Movie Producer
- Tomokazu Takahashi· CG Movie Director
- Takaaki Kise· Movie Art Support
- Noriaki Hashimoto· Movie Art Support
- Kohei Kajisa· Movie Art Support
- Yasuhisa Inoue· Movie Art Support
- Kenichi Tokoi· Music Composers, "Catch Me If You Can"
- Fumie Kumatani· Music Composers
- runblebee· "Sonic Speed Riders", "Catch Me If You Can"
- Junichi Kanemaru· Japanese Character Voices
- Ryō Hirohashi· Japanese Character Voices
- Nobutoshi Canna· Japanese Character Voices
- Daisuke Kishio· Japanese Character Voices
- Chie Nakamura· Japanese Character Voices
- Kenji Nomura· Japanese Character Voices
- Taeko Kawata· Japanese Character Voices
- Etsuko Kozakura· Japanese Character Voices
- Sayaka Aoki· Japanese Character Voices
- Kouji Yusa· Japanese Character Voices
- Rumi Ochiai· Japanese Character Voices
- Chikao Otsuka· Japanese Character Voices
- Hiroyuki Inage· Voice Recording Producer
- Keiichiro Miyoshi· Voice Recording Director
- Akinori Nishiyama· Recording Coordinators
- Takashi Iizuka· Recording Coordinators
- Keith Palmer· Recording Coordinators
- Jason Adam Griffith· English Character Voices
- Amy Palant· English Character Voices
- James Hadley Snyder· English Character Voices
- Lisa Ortiz· English Character Voices
- Erica Schroeder· English Character Voices
- Mike Pollock· English Character Voices
- Kathleen Delaney· English Character Voices
- Rebecca Honig· English Character Voices
- Maddie Blaustein· English Character Voices
- Liza Jacqueline· English Character Voices
- Jason Cushing· Sound Engineer
- Kristen Thorne· Talent Coordinator
- Julie Rath· Recording Director
- Masao Oshimi· Product Support
- Katsumi Yabuno· Product Support
- Itsurou Kawasaki· Animation Director, Animation Story Board
- Kyōji Asano· Animation Character Design, Key Animation Supervisor, Key Animators
- Yasunori Miyazawa· Key Animators
- Daizen Komatsuda· Key Animators
- Toshiyuki Yahagi· Key Animators
- Kazunori Akiyama· Key Animators
- Shinichi Yokota· Key Animators
- Rieko Tsuji· Key Animators
- Sachiko Okumura· Key Animators
- Yukiko Mita· Inbetweeners Animation Checker, Development Testers
- Izumi Hirose· Supervising Color Designer
- Yusuke Takeda· Animation Art Director
- Kayo Kojio· Animation Art Digital Works
- Tomonori Kato· Animation Background (Bamboo)
- Michiko Shinohara· Animation Background (Bamboo)
- Naoki Yamada· Animation Background (Bamboo)
- Atsushi Sato· Animation 3D CGI
- Hisashi Ezura· Filming Director, Development Testers
- Yumiko Nakata· Filming
- Tetsuya Nakatake· Animation Producer
- Masahiro Kawashima· Animation Production Manager, Animation Support
- Ayako Okada· Animation Assistant Manager, Animation Support
- Hisao Oguchi· President
- Hideki Okamura· Consumer Division
- Masanao Maeda· Consumer Division
- Hiroyuki Miyazaki· Consumer Division
- Takeshi Shimizu· Marketing Managers
- Yasushi Yamashita· Marketing Managers
- Kenichi Hashimoto· Public Relations
- Yasushi Nagumo· Public Relations
- Hitoshi Kurosawa· Public Relations
- Yukiko Kato· International Business & PD
- Shiko Sakai· International Business & PD
- Tatsuyuki Miyazaki· International Business & PD
- Toru Yasuda· Retail Sales Managers
- Tomohiko Hayashi· Retail Sales Managers
- Takashi Ando· Creative Center
- Shinochi Uchida· Creative Center
- Hideki Kudo· Creative Center
- Hiroto Hayashi· Creative Center
- Kenichirō Ōkuma· Creative Center
- Akira Kanasugi· Creative Center
- Mito Yoshida· Creative Center
- Yuki Kobayashi· Creative Center
- Satoshi Nakajima· Creative Center
- Noriyuki Tarumi· Creative Center
- Ryo Suenaga· Creative Center
- Kiyotaka Kondo· Customer Relationship Management
- Yukihiro Taguchi· Customer Relationship Management
- Junichi Shimizu· Test Department
- Akira Nishikawa· Test Department
- Akira Terasawa· Test Department
- Akinobu Koechi· Test Department
- Tomoki Matsuura· Test Department
- Hiroshi Fujisaki· Test Department
- Hidaka Ogasawara· Test Department
- Eisuke Hayashi· Test Department
- Takayasu Shirazu· Test Department
- Masanori Okamoto· Test Department
- Mitsutoshi Matsumura· Test Department
- Michiharu Takaya· Test Department
- Kazuyuki Eto· Test Department
- Katsuji Arai· Test Department
- Natsuki Okada· Test Department
- Takaaki Nomura· Test Department
- Tadayuki Yamano· Test Department
- Kazuhiko Morii· QC Department
- Yuji Nakamura· QC Department
- Kenji Ōhashi· QC Department
- Toshiki Yamaguchi· Software Package Production
- Yoshitake Ohta· Software Package Production
- Makoto Nishino· Software Package Production
- Michael Hayes· President/COO
- Matthew Woodley· Creative Director
- Gary Knight· Director of European Marketing
- Gary Dunn· Development Director
- Akiko O'Driscoll· Localization Producer
- Helen Nicholas· Head of Brand Marketing
- Lynn Daniel· European PR Manager
- Claire Brummell· Assistant Brand Manager
- Ben Chalmers-Stevens· International Brand Manager
- Daniela Kaynert· Localization Team
- Brigitte Nadesan· Localization Team
- Marta Lois González· Localization Team
- Giuseppe Rizzo· Localization Team
- Mark Le Breton· QA Manager
- Darius Sadeghian· QA Supervisor
- Hiroshi Nishiyama· Special Thanks
- Tomonori Fukazawa· Special Thanks
- Hiroyuki Watanabe· Special Thanks
- Michio Abe· Special Thanks
- Hisanobu Kometani· Special Thanks
- Masayuki Inoue· Special Thanks
- Shinobu Yokota· Special Thanks
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Sonic Riders yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Sonic Riders?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Sonic Riders.
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Sonic Riders. Sign in to submit one.
Trailers
No trailers logged for Sonic Riders yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Sonic Riders yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Sonic RidersNo comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Sonic Riders.
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Sonic Riders.
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…