
Resident Evil: requiem (2026)
Platforms: Windows · PlayStation 5 · Xbox Series · Nintendo Switch 2Genres: Genres · Action · 1st-person · Behind view · Puzzle elements · Shooter · Survival horror · Direct control · Contemporary · North America
Resident Evil: requiem is the ninth mainline entry in the Resident Evil series of survival horror games. It alternates between two playable characters with very different gameplay. There is newcomer Grace Ashcroft, FBI analyst and daughter of Resident...
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Cast & Crew · 289 people
- Koshi Nakanishi· Director
- Tomonori Takano· Art Director
- Masato Miyazaki· Presentation Director
- Toshihiko Tsuda· Level & Environment Director
- Yasufumi Kayo· Lead Level Designer
- Keiji Teranishi· Lead Game Designers
- Kenji Fukasawa· Lead Game Designers, Dialogue & Text Writers
- Isamu Hara· Lead Battle Designer
- Atsushi Yoshimine· Level Designers, Environment Artists
- Hiroshi Hashimoto· Level Designers
- Minami Tamura· Level Designers, Lead Gimmick Artist
- Naoki Kanetomo· Level Designers
- Shinichi Nishihira· Level Designers
- David Julian Ramirez Arce· Level Designers, Gimmick Artists
- Miki Yoshida· Level Designers
- Motoharu Sano· Level Designers, Gimmick Artists
- Ryuki Miura· Level Designers, Environment Artists
- Takuma Mino· Level Designers
- Atsushi Yasu· Game Designers
- Kensho Mori· Game Designers
- Masafumi Obara· Game Designers
- Hajime Horiuchi· Game Designers
- Kōichi Okada· Game Designers
- Donghao Wang· Game Designers
- Hayate Goto· Dialogue & Text Writers
- Konatsu Taniyama· Dialogue & Text Writers
- Maito Yamada· Dialogue & Text Writers
- Masaharu Kamo· Program Director
- Hiroto Makiyama· Lead Application Programmers
- Michiaki Masuda· Lead Application Programmers
- Eliram Barak· Application Programmers
- Hidenori Takaya· Application Programmers
- Kota Matsui· Application Programmers
- Ren Horiguchi· Application Programmers
- Reki Yamashita· Application Programmers
- Shintaro Takemae· Application Programmers
- Toshiki Kawai· Application Programmers
- Takaki Nagazumi· Application Programmers
- Yohei Morii· Application Programmers
- Yuta Araya· Application Programmers
- Haruka Kurono· Application Programmers
- Karin Hashimoto· Application Programmers
- Masashi Tanaka· Application Programmers
- Ryotaro Hirata· Application Programmers
- Rimpei Nozaki· Application Programmers
- Taira Kuwahara· Application Programmers
- Taichi Tomioka· Application Programmers
- Tsukasa Sumizono· Application Programmers
- Yudai Yamashita· Application Programmers
- Yuya Sugihara· Application Programmers
- Rintaro Komori· Lead Concept Artists, Lighting Artists
- Isshin Sakurai· Lead Concept Artists
- Mai Ohkura· Concept Artists
- Sato Kochi· Concept Artists, Environment Artists
- Alexander Erhart· Concept Artists
- Wilson Ong· Lead Character Artist
- Daiki Hirashima· Character Artists
- Wang Fang· Character Artists
- Kazuki Emi· Character Artists
- Kota Tsuchikawa· Character Artists
- Raymond Fu· Character Artists
- Yurie Noguchi· Character Artists
- Shinya Yoshimoto· Character Artists
- Tsutomu Ono· Character Artists
- Han Dongheon· Character Artists
- Go Nishimura· Character Artists
- Keiji Miyamoto· Character Artists
- Moe Date· Character Artists
- Ryo Hanawa· Character Artists
- Sandeep Sharma· Character Artists
- Takashi Yoshikawa· Character Artists
- Yuichi Akimoto· Character Artists
- Junpei Mashiba· Lead Environment Artist
- Airi Miyazaki· Environment Artists
- Chihiro Tanaka· Environment Artists
- Chrisia Nathania· Environment Artists
- Futo Yamada· Environment Artists
- Hayato Otake· Environment Artists
- Hiroshi Sugiyama· Environment Artists
- Keitaro Matsuda· Environment Artists
- Miku Takimoto· Environment Artists
- Ren Kawamitsu· Environment Artists
- Rybalkin Igor· Environment Artists
- Ryushiro Moriwaki· Environment Artists
- Shinji Mikami· Environment Artists
- Tatiana Baeva· Environment Artists
- Te-Yu Liu· Environment Artists
- Tomohiro Fujimoto· Environment Artists
- Yasutaka Maeki· Environment Artists
- Akihiro Koketsu· Environment Artists
- Ayano Tagawa· Environment Artists
- Chisato Ohara· Environment Artists
- Erika Toyoda· Environment Artists
- Haruka Chiba· Environment Artists
- Hidehiro Furihata· Environment Artists
- Kazuha Ono· Environment Artists
- Koji Nagano· Environment Artists
- Natsumi Furuya· Environment Artists
- Ryotaro Yano· Environment Artists
- Taichi Kobayashi· Environment Artists
- Tetsuya Shibasaki· Environment Artists
- Tomoatsu Motoyama· Environment Artists
- Tomoyuki Isozaki· Environment Artists
- Yusei Sawakami· Environment Artists
- Yuya Takasaki· Lead Animator
- Akihiko Nasu· Animators
- Machi Yoda· Animators
- Masatsugu Sato· Animators
- Nobuhiro Sugiyama· Animators
- Rui Hakamata· Animators
- Ryoma Matsuoka· Animators
- Soji Takehisa· Animators
- Taiki Yoshikawa· Animators
- Yushi Okuyama· Animators
- Keiichi Sato· Animators
- Masafumi Kimoto· Animators
- Masaya Ueda· Animators
- Rin Kuroda· Animators
- Ryoga Amihama· Animators
- Shingo Kuwazuru· Animators
- Suzune Sano· Animators
- Vladimir Komarov· Animators
- Yuki Hasegawa· Lead Cinematic Artist
- Amedeo Beretta· Cinematic Artists
- Mikio Yoshida· Cinematic Artists
- Ryan Wetherall· Cinematic Artists
- Keiju Suwa· Cinematic Artists
- Rei Naganuma· Cinematic Artists
- Terumi Takamatsu· Cinematic Artists
- Yuta Kawashima· Cinematic Coordinator
- Tsuyoshi Nagao· Motion Capture Operators
- Natsuki Kameda· Motion Capture Operators
- Tomohiro Hagihara· Motion Capture Operators
- Kao Terada· Motion Capture Operators
- Remina Eguchi· Motion Capture Operators
- Tsunenori Shirahama· Motion Capture Operators
- Teruki Yoshioka· Motion Capture Operators
- Saya Fukuoka· Motion Capture Operators
- Motoki Ueda· Motion Capture Operators
- Asuku Ota· Motion Capture Operators
- Yoshiyuki Tonoe· Motion Capture Editors
- Ikuo Nakayama· Motion Capture Editors
- Masayuki Tomoyoshi· Motion Capture Editors
- Kotaro Fujioka· Motion Capture Editors
- Katsumi Kobayashi· Motion Capture Editors
- Naoki Fujisawa· Motion Capture Editors
- Manabu Kawase· Motion Capture Editors
- Akira Takase· Motion Capture Editors
- Masahiro Nakano· Motion Capture Manager
- Yoshiaki Yuasa· Motion Capture Actors
- Hiro Takakura· Motion Capture Actors
- Nanami Katayama· Motion Capture Actors
- Kai Miyagi· Motion Capture Actors
- Sayako Yoshimura· Motion Capture Actors
- Nanase Okada· Motion Capture Actors
- Masatoshi Fukidome· Motion Capture Actors
- Daichi Miura· Motion Capture Actors
- Yuichi Yamamoto· Motion Capture Actors
- Jun Isobe· Motion Capture Actors
- Eri Nakatsuji· Motion Capture Actors
- Rio Kawakami· Motion Capture Actors
- Kazumasa Kuroda· Lead VFX Artist
- Keisuke Ando· VFX Artists
- Koki Murakami· VFX Artists
- Chen Haoran· VFX Artists
- Takumi Hashimoto· VFX Artists
- Tomohisa Kawaguchi· VFX Artists
- Kohei Kai· VFX Artists
- Shu Kuga· VFX Artists
- Hideto Yoneda· Lead Lighting Artist
- Kazuma Mizutani· Lead Cinematic Lighting Artist
- Hikaru Shimazu· Lighting Artists
- Junya Asai· Lighting Artists
- Toshiya Kotani· Lighting Artists
- Hyugo Tsuchida· Lighting Artists
- Natsumi Fuji· Lighting Artists
- Satoshi Ueda· Lighting Artists
- Masahiro Takayama· Lead UI Artist
- Masaki Sugita· Graphic Designers
- Tomohiro Goto· Graphic Designers
- Kensei Yamaji· UI Artists
- Chaeeun Hur· UI Artists
- Ayami Maedera· UI Artists
- Yuria Uramoto· UI Artists
- Yuto Shimakawa· UI Artists
- Riko Kurosumi· UI Artists
- Manami Murakami· UI Artists
- Ryo Iura· Lead Rigging Artist
- Naoki Nomata· Rigging Artists
- Takaya Naito· Rigging Artists
- Yumi Watanabe· Rigging Artists
- Shintaro Abe· Rigging Artists
- Tsuyoshi Kobayashi· Rigging Artists
- Zhiyu Chen· Rigging Artists
- Keiko Kamekawa· Lead Facial Animators
- Naoki Tanimoto· Lead Facial Animators
- Eri Takeuchi· Facial Animators
- Kazumi Kubo· Facial Animators
- Shinnosuke Suzuki· Facial Animators
- Hiroki Takeda· Facial Animators
- Kumiko Fujiwara· Facial Animators
- Tsuyoshi Inoue· Facial Animators
- Hiroyuki Chi· Head of Advanced Game Development
- Makoto Fukui· Technical Art Director
- Hajime Asano· Technical Artists
- Kohei Osawa· Technical Artists
- Dacchi· Technical Artists
- Dai Kaibing· Simulation VFX Artists
- Shinya Yoshida· Simulation VFX Artists
- Xiaowei Tan· Simulation VFX Artists
- Sanka Praneeth Akarsh· Simulation VFX Artists
- Tokito Takeuchi· Simulation VFX Artists
- Yuji Higashiyama· Audio Director
- Shohei Miyata· Lead Sound Designer
- Akio Chuma· Sound Designers
- Andrey Astrov· Sound Designers
- Kota Kibe· Sound Designers
- Shunta Namise· Sound Designers
- Andres Alvarez· Sound Designers
- Hiroaki Igarashi· Sound Designers
- Shu Mikami· Sound Designers, Dialogue Editor
- Yoshihiko Wada· Sound Designers
- Nao Sato· Music Director, Lead Composer
- Masahiro Oki· Composers
- Shigeyuki Kameda· Composers
- Kenji Kojima· Lead Audio Programmer, Technical Designer
- Genta Miyashita· Audio Programmers
- Honoka Takei· Audio Programmers
- Ryo Kiyosue· Audio Programmers
- Sho Matsushita· Audio Programmers
- Sora Takida· Audio Programmers
- Yayoi Yanagiguchi· Audio Programmers
- Yuki Tachikawa· Audio Programmers
- Goki Shirozu· Audio Programmers
- Kohei Iwahori· Audio Programmers
- Shigetoshi Natsukari· Audio Programmers
- Shu Goto· Audio Programmers
- Takuro Kojima· Audio Programmers
- Yuki Sodesaki· Audio Programmers
- Daisuke Mizuno· Sound Tool Programmers
- Omar Herrera· Sound Tool Programmers
- Takahiro Kitagawa· Sound Tool Programmers
- Yuki Komoto· Sound Tool Programmers
- Masahiko Minami· Sound Tool Programmers
- Shingo Terahata· Sound Tool Programmers
- Yuichi Kuno· Sound Tool Programmers
- Arata Iwashina· Cinematic Sound Designers
- Wataru Hama· Cinematic Sound Designers
- Takeshi Kitamura· Foley
- Kazuya Takimoto· Game Audio Mixer
- Setsuo Yamamoto· Sound Studio Coordinator
- Kai Mitsumatsu· Production Managers
- Kazuhiro Furuta· Production Managers
- Makoto Kadono· Lead Project Manager
- Daichi Uematsu· Project Managers
- Masaaki Sagara· Project Managers
- Yuki Mera· Project Managers
- Hirokazu Masaoka· Project Managers
- Yuki Furukawa· Project Managers
- Yuri Tanaka· Vendor Managers
- Satomi Hayashi· Vendor Managers
- Hakuei Yamamoto· Vendor Managers
- Suting Chang· Vendor Managers
- Antony Gerald Masahiro Thomas· Vendor Managers
- Naotaka Onishi· Vendor Managers
- Takanori Arai· Vendor Managers
- Shi Qiannan· Vendor Managers
- Liu Xiaoqi· Vendor Managers
- Yoshiyuki Fujiwara· Vendor Managers
- Ryota Sano· Release Managers
- Sho Nishioka· Release Managers
- Shiho Fukuchi· Release Managers
- Brad Saunders· Technical Art Director
- xu han· Technical Artists
- Yuhua Hsieh· Technical Artists
- Jumpei Yamada· VFX Technical Artist
- Hiroko Ihara· Lead Facial Animator
- Masatoshi Fukazawa· Technical Director
- Naoki Hashimoto· Lead Software Engineer
- Masato Philip Ogawa· Software Engineer
- Hiroyuki Ikenaga· Lead Software Engineer
- Hiroshi Omachi· Software Engineers
- Masaru Nakanishi· Software Engineers
- Muneaki Yamamoto· Lead Software Engineer
- Futa Nakamura· Software Engineers
- Shun Sunayama· Software Engineers
- Naoki Toyama· Software Engineers
- Junzo Akatsuka· Lead Software Engineer
- Shimpei Tanaka· Main Software Engineer
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