
Red Dead Redemption (2010)
Platforms: Xbox 360 · PlayStation 3Genres: Genres · Action · Behind view · Sandbox / open world · Shooter · Direct control · North America · Western · Crime
Red Dead Redemption is a free-roaming western game and the spiritual successor to Red Dead Revolver. The game is set in 1911, where players take control of John Marston, an outlaw who is forced to turn on his peers when federal agents threaten his...
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Age Rating
M
Cast & Crew · 296 people
- Craig Conner· Music Producer
- Matthew Smith· Lead Audio, Audio Programmers
- Rebecca Johnson· Audio Development Assistant
- Christian Cantamessa· Lead Designer, Written by
- Silas Morse· Lead Mission Designer
- Danny Bulla· Senior Mission Designers
- David Avi Mendelsohn· Senior Mission Designers
- Nicholas Zippmann· Senior Mission Designers
- Chris Berg· Mission Designers
- DJ Jones· Mission Designers
- John R. Diaz· Mission Designers
- Patrick Dempsey· Mission Designers
- Alan Blaine· Lead Ambient Designer
- Ghyan Koehne· Senior Ambient Designers
- Mauro Fiore· Senior Ambient Designers
- Steven Messinger· Senior Ambient Designers
- Alisha Thayer· Ambient Designers
- Benjamin Johnson· Ambient Designers
- David Stinchcomb· Ambient Designers
- Donnie Cornwell· Ambient Designers
- Jeff Junio· Ambient Designers
- Melissa Sawicki· Ambient Designers
- Ryan Dormanesh· Ambient Designers
- Ryan Paradis· Ambient Designers
- William Gahr· Ambient Designers
- Kris Roberts· Lead Multiplayer Designer
- Chris Bourassa· Multiplayer Designers
- John Sripan· Multiplayer Designers
- Michael Bagley· Multiplayer Designers
- Troy Schram· Multiplayer Designers
- Yomal Perera· Multiplayer Designers
- Jeffrey R. Whitcher· Lead Audio Designer
- Steven von Kampen· Audio Designers
- Christian Kjeldsen· Audio Designers
- Corey Ross· Audio Designers
- Kirk Boornazian· Design
- Stuart Petri· Graphic Designers
- Steven Walsh· Graphic Designers
- Jill Menzies· Graphic Designers
- Euan Duncan· Graphic Designers
- Alwyn Roberts· Level Design
- Brenda Carey· Level Design
- Conor McGuire· Level Design
- Robert Bray· Level Design
- Rowan Cockcroft· Level Design
- Ben Barclay· Level Design
- George Williamson· Audio Designer
- Derek Tarvin· Director of Technology
- Ted Carson· Technical Director
- Joshua Bass· Art Department Director
- Daren Bader· Art Director
- Nikola Trifunovic· Lead Artist
- George Davis· Assistant Art Director
- David Hong· Concept Artists
- Hethe M. Srodawa· Concept Artists
- Jason Castagna· Concept Artists
- Steven Waller· Technical Art Director
- Kelby Fuchs· Technical Artists
- Ilchul Shin· Technical Artists
- Kyle Hansen· Technical Artists
- Sangsoon Park· Lead In-Game Animator
- DongJun Kim· Animators
- Eliot Tokoroyama· Animators
- Jae Chung· Animators
- Josh Lange· Animators
- Kirk Cumming· Animators
- Kyu Lee· Animators
- Sean Letts· Lead Cut-Scene Animator
- Alan O'Brien· Cut-Scene Animators
- Tim Webb· Cut-Scene Animators
- Gabe Landers· Cut-Scene Support
- Joseph Pileski· Structure Artists
- Matt Clyne· Structure Artists
- Rhizaldi Bugawan· Structure Artists
- Zach Mangan· Structure Artists
- Christopher Furst· Structure Artists
- Charlene Dunn· Structure Artists
- John T. Wang· Structure Artists
- Jude Liberty· Structure Artists
- Kouros Moghaddam· Structure Artists
- Mike Hughes· Structure Artists
- Philip Escobedo· Structure Artists
- Ryan Pearo· Structure Artists
- Scott Stoabs· Structure Artists
- Tom Carroll· Structure Artists
- Jesse Yerkes· Lead Terrain Artist
- Brian Falotico· Terrain Artists
- Michael Nagatani· Terrain Artists
- Tom De La Garza· Terrain Artists
- Adam Hernandez· Terrain Artists
- Ben Herrera· Terrain Artists
- Brad Nelson· Terrain Artists
- Chris Deboda· Terrain Artists
- Dennis Logashov· Terrain Artists
- Grant Werner· Terrain Artists
- Hank Jiang· Terrain Artists
- Hee-Chul Chang· Terrain Artists
- Hong Hoang· Terrain Artists
- Patrick Jamaa· Terrain Artists
- Scott Schoennagel· Terrain Artists
- Scott Smalley· Terrain Artists
- Yeon-Seon Kim· Terrain Artists
- Jason Muck· Prop Artists
- Allan Veletanlic· Prop Artists
- JungHyun Lim· Character Artists
- Darrick Pister· Character Artists
- Andrew Wilson· Character Artists
- David Riewald· Character Artists
- Marcellus Barnes· Character Artists
- Taewoo Roh· Character Artists
- Nicole Griffee-Zuniga· Character Artists
- YeahJean Kim· Character Artists
- Wallace Robinson· Lighting Artists
- Ruben Tavares· Lighting Artists
- Edgar D. Acevedo· Lighting Artists
- Todd Moulton· UI Artists
- Alex Stodolnik· UI Artists
- Jerome Lacote· UI Artists
- David McGrath· VFX Artists
- Ted Bradshaw· VFX Artists
- Tom Shepherd· Multiplayer Lead
- Jason Umbreit· QA Department
- Michael Crespo· QA Department
- Stephen Russo· QA Department
- Aaron Robuck· QA Department
- Chris Vaughn· QA Department
- David Branscom· QA Department
- Geoffrey Show· QA Department
- Greg T. Rice· QA Department
- Luke Brody· QA Department
- Pornpiroon Jow Malayawetch· QA Department
- Nick Rodney· QA Department
- Joey Willard· QA Department
- Tommy Kane· QA Department
- Tyson Hiener· QA Department
- Eugene Foss· Technical Director
- Alan Wasserman· General Manager
- Sarah Shafer· Human Resources
- Chris Wells· Office Manager
- Michael Mattes· IT Director
- David Counts· IT
- Paul Anderson· IT
- Dan Brockman· Facilities Manager
- Aaron Garbut· Art Director
- Michael Kane· Associate Art Director
- Adam Fowler· Technology Director
- Phil Hooker· Associate Technical Director
- Mondo Ghulam· Animation Support
- Dermot Bailie· Cutscene Animation
- Felipe Busquets· Cutscene Animation
- Geoffrey Fermin· Cutscene Animation
- Gus Braid· Cutscene Animation
- Michael Mangus· Cutscene Animation
- Santiago Hurtado· Cutscene Animation
- Matthew Rennie· Animation Rigging Artist
- Luke Howard· Cutscene Cameras
- Kathryn Bodey· Cutscene Resource Assistant
- Rick Stirling· Lead Technical Artist
- Malcolm Shortt· VFX Artist
- Alisdair Wood· Illustrator
- Andrew Bailey-Smith· Development Support
- Will Morton· Additional Dialogue Editing
- Allan Walker· Additional Dialogue Editing
- Jonathan McCavish· Additional Dialogue Editing
- Lindsay Robertson· Dialogue Assistant
- Ian McFarland· Information Systems
- Pete Andrews· Information Systems
- Marc Guérin· Information Systems
- Rufus Hamade· Information Systems
- Jonathan Martin· Information Systems, AI Programmers
- Andrew Gibson· Information Systems
- Anita Norfolk· Animation
- Philip Ho· Animation
- Craig Arbuthnott· QA Manager
- Steev Douglas· Lead Test Analysts
- Neil Corbett· Lead Test Analysts
- Brian Kelly· Lead Test Analysts
- Chris Thomson· Lead Test Analysts
- John Archibald· Lead Test Analysts
- Thomas Philips· Test Tool Support
- Amit Chandarana· Test
- Andrew Auckland· Test
- Andrew Caira· Test
- Andrew Scotland· Test
- Ayden Saffari· Test
- Ben Jackson· Test
- Blair Thorburn· Test
- Charles Czerkawski· Test
- Christopher Speirs· Test
- Ciaran Muldoon· Test
- Colin Howard· Test
- David N. Anderson· Test
- David Mueller· Test
- Donald Hutchison· Test
- Fionn Wright· Test
- Fraser Morgan· Test
- Gemma Horsburgh· Test
- Gordon McKenzie· Test
- Graeme Hutton· Test
- Graeme Wright· Test
- Iain Downie· Test
- James Adwick· Test
- Jamie Trimmer· Test
- Jen Mordue· Test
- John Pettie· Test
- John Sloan· Test
- Jonathan Foot· Test
- Katie Pica· Test
- Keith Thorburn· Test
- Liam Ross· Test
- Mags Donaldson· Test
- Mark Beagan· Test
- Michael Burton· Test
- Mike MacMillan· Test
- Nicholas Browning· Test
- Oliver Elliott· Test
- Pasha Korniyenko· Test
- Paul Kowal· Test
- Peter Brittain· Test
- Rory Jepson· Test
- Ross Parker· Test
- Sam Chivers· Test
- Scott Butchard· Test
- Sean Casey· Test
- Steff McMullan· Test
- Steve Martin· Producers
- David Kunkler· Producers
- John Ricchio· Production
- Eric Smith· Production
- Glen Hernandez· Production
- Adrian Castañeda· Production
- Michael Alan Erickson· Associate Producers
- Thomas Hiett· Associate Producers
- Leslie Benzies· Producer
- William Mills· Assistant Producer
- Christina Harvey· Production
- Michael Krehan· Lead Systems Programmer
- Fredrik Farnstrom· Lead AI Programmer
- Christopher Rakowsky· AI Programmers
- Steven Reed· Lead Graphics Programmers
- Raymond Kerr· Graphics Programmers
- Alan Goykhman· Graphics Programmers
- Daniel Walsh· Graphics Programmers
- Mark Robinson· Graphics Programmers
- Randy Liu· Graphics Programmers
- Bryan Musson· Animation Programmers
- Charles T. Eubanks· Animation Programmers
- Michael Currington· Lead Game Programmer
- Andrew Gardner· Game Programmers
- Jason Knobler· Game Programmers
- John Gierach· Game Programmers
- Kenji Takeuchi· Game Programmers
- Eric Cosky· Physics Programmers
- Jeffrey J. Roorda· Physics Programmers
- Robert Percival· Physics Programmers
- Jason Jurecka· Tools Programmers
- Robert Suh· Tools Programmers
- Daniel Diaz· UI Programmers
- Ryan Satrappe· UI Programmers
- Marshall Ross· UI Programmers
- Ali Siddiqui· Multiplayer Programmers
- Mark Beazley· Multiplayer Programmers
- Tim Laubach· Lead Cross-Platform Programmer
- Patrick Flanagan· Cross-Platform Programmers
- Jay Hsia· Cross-Platform Programmers
- Corey Shay· Audio Programmers
- Robert Katz· Audio Programmers
- David Etherton· Chief Software Architect
- Justin Link· Physics Programmers
- Nathan Carlin· Physics Programmers
- Hank Sutton· Physics Programmers
- Brian Sabin· Animation Programmers
- Etienne Boulanger-Lapointe· Animation Programmers
- James Miller· Animation Programmers
- Christopher Perry· Effects Programmers
- Pete Brubaker· Effects Programmers
- Adam Dickinson· Tools Programmers
- Daniel Archard· Tools Programmers
- Kevin Weinberg· Tools Programmers
- Russ Schaaf· Systems Programmers
- Svetoslav Todorov· Systems Programmers
- Alastair MacGregor· Audio Programmers, Senior Audio Programmer
- Kevin Baca· Network Programmers
- Rob Trickey· Network Programmers
- Gareth Evans· UI Programmer
- Colin Entwistle· Camera Programmer
- Mark Nicholson· Graphics Programmer
- Andrzej Madajczyk· Graphics Programmer
- Chris Swinhoe· Game Programmers
- James Broad· Game Programmers
- Chi-Wai Chiu· Game Programmers
- Alex Hadjadj· PS3 Rendering Programmer
- Neil Walker· Build Engineers
- Ross McKinstray· Build Engineers
- Dan Houser· Written by
- Michael Unsworth· Written by
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