
Rayman Arena (2001)
Platforms: PlayStation 2 · Windows · Xbox · GameCube · PlayStation 3Genres: Genres · Action · Racing / Driving · Behind view · Side view · Fighting · Fantasy
Rayman Arena/Rayman M is the first multiplayer game in the Rayman series. It
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Age Rating
E
Cast & Crew · 194 people
- Arnaud Carrette· Project Management
- Riccardo Lenzi· Project Management
- Philippe Blanchet· Lead Game Designer - Race
- Bruno Bouvret· Game Design - Race
- Jean-Christophe Guyot· Game Design - Race
- Damien Galipot· Game Design - Race
- Giordano Nisi· Game Design - Race
- Christian Cantamessa· Game Design - Race
- Thomas Simon· Game Design - Race
- Vincent Hamache· Game Design - Race
- Benoît Maçon· Lead Game Designer - Battle
- Davide Soliani· Game Design - Battle
- Riccardo Landi· Game Design - Battle
- Marc D'Souza· Game Design - Battle
- Frédéric Claverie· Game Design - Battle
- David García· Graphic Director - Race
- Corinne Billon· Lead Artist - Race
- Avlamy Ramassamy· Lead Graphic Designer - Race
- Arnaud Kotelnikoff· Graphics - Race
- Laurent Debarge· Graphics - Race
- Grégory Piche· Graphics - Race
- Matthieu Delarue· Graphics - Race
- Frédéric Lavignasse· Graphics - Race
- Céline Bessy· Graphics - Race
- Ivan Capin· Graphics - Race
- Olivier Conorton· Graphics - Race
- Davide Rupiani· Lead Graphic Designer - Battle
- Rossana Cesaretti· Graphics - Battle
- Stefano Iorio· Graphics - Battle
- Christian Ronchi· Graphics - Battle
- Simone Mirandola· Graphics - Battle
- Fabio Pagetti· Graphics - Battle
- Graziella Troncatti· Graphics - Battle
- Roberto Valentini· Graphics - Battle
- Fabrizio Von Stibiel· Menu Graphics
- Olivier Derynck· Lead Animator - Race
- Gilles Aveneau· Animations - Race
- Hélène Oger· Animations - Race, Characters Modelization
- Mauro Perini· Lead Animator - Battle
- Matteo Ceccotti· Animations - Battle
- Michele Agosteo· Animations - Battle
- Giuliano Boiocchi· Animations - Battle
- Michel Ancel· Rayman's Creator
- Jerome Desplas· Characters Modelization
- Jean-Marc Geffroy· Artistic & Animation Director
- Alexandra Ancel· Artistic Advisors
- Frédéric Houde· Artistic Advisors
- Grégoire Spillmann· Lead Sound Designer - Race
- Nicolas Vermot· Sound Design - Race
- Davide Pensato· Lead Sound Designer - Battle
- Gianni Ricciardi· Sound Design - Battle
- Dominique Duvivier· Lead Engine Developer
- Tiziano Sardone· Lead Engine Developer
- François Queinnec· Engine Development
- Lucian Rowe· Engine Development
- Christophe Roguet· Engine Development
- Jean-Gaël Brard· Engine Development
- Marie Claire Gaudin· Engine Development
- François Mahieu· Lead Developer
- Olivier Jourdan· Engine Development
- Yves Babitch· Engine Development
- Frédéric Bourbon· Engine Development
- Patrice Desarnaud· Engine Development
- Carlo Morgantini· Engine Development
- Claudio Casadei· Engine Development
- Jean-Vincent Segard· Lead AI Developer - Race
- Henri Perrin· A.I. Development - Race
- Olivier Derot· A.I. Development - Race
- Pascal Henry· A.I. Development - Race
- Paolo Maninetti· A.I. Development - Battle
- Luciano Morpurgo· A.I. Development - Battle
- Alberto Barbati· A.I. Development - Battle
- Giovanni Ivan Ferraro· A.I. Development - Battle
- Francesco Cavallari· Lead Menu Developer
- Christian Slanzi· Menu Development
- Stefano Chiappa· Menu Development
- Manuel Saua Llanes· With the contribution for the interface design by
- Alain Bedel· Milan Development Studio Manager
- Vincent Greco· Montreuil Development Studio Manager
- Sandrine Maigret· Montreuil Graphic Studio Manager
- Alexandre Baduel· Montreuil Animation Studio Manager
- David Douillard· Montreuil Al Development Studio Manager
- Romain His· Montreuil Sound Design Studio Manager
- David Houssin· Lead Data Manager - Race
- Vincent Chardonnereau· Data Management - Race
- Enrico Moretti· Lead Data Manager - Battle
- Antonijo Lorenzoni· Data Management - Battle
- Elie Benhamou· Test Studio Manager
- Vincent Brajdic· Lead Testers
- Stefano Prada· Lead Testers
- Lionel Feirara· Test Team
- Victor Douangamath· Test Team
- Tristan Lefranc· Test Team
- Alessandro Pedarra· Test Team
- Giorgio Anselmi· Test Team
- Nicola Bettari· Test Team
- Julie H· Test Team
- Stephan Leary· Lead Tester Canada
- Yanick Beaudet· Test Team Canada
- Max Belanger· Test Team Canada
- Alain Chénier· Test Team Canada
- Charles Haddad· Test Team Canada
- Mehdi Serrar· Test Team Canada
- Martin Shank· Test Team Canada
- Sabrina Tremblay· Test Team Canada
- Jean-Sébastien Ferey· Localization
- Florence Alibert· Milan General Manager
- Agnès Lajot-Tirat· Montreuil General Managers
- Michel Pierfitte· Montreuil General Managers
- Sophie Penziki· Cinematic Studio Manager
- Mathieu Breda· Direction, Storyboard
- Corinne Bouvier· 3D Rendering Graphists
- Yann Jouette· 3D Rendering Graphists
- Charles Beirnaert· SFX Rendering
- Thomas J. Anderson· Animation
- Steeve Ouellet· Animation
- Érik Branz· Animation
- Sylvain-Luc Brunet· Sound Producer
- Manu Bachet· Creative Manager
- Marine Lelièvre· Sound Production Organisation
- Eddie Crew· Voice Director
- Lee Delong· Voices
- Jodie Forrest· Voices
- David Gasman· Voices
- Joseph Sheridan· Voices
- Ken Starcevic· Voices
- Lionel Bouhnik· Recorded by
- Claude Samard· Music Composed, Arranged and Performed by
- Bernard H. Levitte· Additional Arrangements by
- Martin Dutasta· Mixed by
- Sophie Roquette· Gameslab
- Lionel Raynaud· Gameslab
- Fanny Georges· Gameslab
- Guénaëlle Mendroux· DMIS
- David Picco· DMIS
- Yves Guillemot· CEO
- Christine Burgess-Quémard· International Production Director
- Serge Hascoët· International Content Director
- Gunther Galipot· International Content Managers
- Michaël Guez· International Content Managers
- Nikola Milisavljevic· Approval Coordinators
- Willie Wareham· Approval Coordinators
- Géraldine Durand· Marketing
- Domitille Doat Le Bigot· Marketing
- Coppélia Mille· Marketing
- Susie Frevert· Marketing
- Thorsten Kapp· Marketing
- Eva Duran· Marketing
- Valéria Lodeserto· Marketing
- Sören Lass· Marketing
- Marcel Keij· Marketing
- Vanessa Leclerc· Marketing
- Vera Shah· Marketing
- Mona Hamilton· Marketing, Group Brand Manager
- Danny Ruiz· Marketing, Brand Manager
- Antoine Valton· Marketing
- Laurent Detoc· President
- Bret Berry· Vice President Development
- Dana Whitney· Public Relations Manager
- Farnoush Deylamian· Public Relations Manager
- Allen Adler· VP of Creative Services
- Tony Key· VP of Marketing
- Melissa Wilks· Creative Director
- Kevin Lalli· Graphic Artists (U.S. Packaging Design)
- Gary Cribb· Graphic Artists (U.S. Packaging Design)
- Kari Dahl Olsson· Graphic Artists (U.S. Packaging Design)
- Jag Kanda· Promotions Manager
- David Macachor· Web Marketing Manager
- Aaron Levin· Channel Marketing Manager
- Jay Randy Gordon· VP of Promotions
- David Bamberger· Director of Marketing Strategy
- Michael Betti· Director of Brand Development
- John Hartsfield· Special Thanks
- Nicole Dungca· Special Thanks
- Nicola Aitoro· Special Thanks
- Ivan Chillon· Special Thanks
- Emanuele Cionini· Special Thanks
- Andrea Cordara· Special Thanks
- Marco Cozzini· Special Thanks
- Massimo Guarini· Special Thanks
- Massimiliano Pagani· Special Thanks
- Alex Remotti· Special Thanks
- Francesco Vitale· Special Thanks
- Stéphane Faureau· Special Thanks - All the players who tested the game in focus groups
- Joelle Caroline· Special Thanks - All the players who tested the game in focus groups
- Béatrice Bouyer· Special Thanks - All the players who tested the game in focus groups
- Lucile Masson· Special Thanks - All the players who tested the game in focus groups
- Julien Merceron· Special Thanks - All the players who tested the game in focus groups
- Emmanuelle Beaume· Special Thanks - All the players who tested the game in focus groups
- Nathalie Paccard· Special Thanks - All the players who tested the game in focus groups
- Jacques Thénoz· Special Thanks - All the players who tested the game in focus groups
- Cédric Altès· Special Thanks - All the players who tested the game in focus groups
- Lu Zhi Gang· Special Thanks - All the players who tested the game in focus groups
- He Jun Xian· Special Thanks - All the players who tested the game in focus groups
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