
Open Season (2006)
Platforms: PlayStation 2 · Windows · Xbox · GameCube · Xbox 360 · WiiGenres: Genres · Action · Behind view · Puzzle elements · Licensed
In this game the player takes the role of Boog, a domesticated bear who tries to return to the civilization after being released in a nearby forest due to an unfortunate misadventure, and Elliot, a crazy, one-horned deer who desires to be Boog
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Age Rating
E10+
Cast & Crew · 286 people
- Patrick Naud· Producer
- Eric Lajeunesse· Associate Producers
- Francois Ringuette· Associate Producers
- Chris Crowell· Creative Directors, Creative Direction Committee
- Gary Corriveau· Creative Directors
- Rima Brek· Lead Programmer
- Éric Allard· Technical Architect
- John Bigorgne· Art Director
- Paul David Jesper· Animation Director
- Benoît Maçon· Lead Level Designer, Creative Direction Committee
- Stéphane Blais· Lead Game Designer
- Frédéric Ressaire· Lead Artists
- Mathieu Fecteau· Lead Artists
- Véronique Lacombe· Lead Animator
- Shaun Stephenson· Art Technical Director, Team Lead Level Artists/Modelers
- Jonathan Simard· Animation Technical Director
- Alain Larose· Sound Designers
- Brian Youds· Sound Designers
- Jonathan Gosselin· Sound Designers
- Philippe Hellouin De Ménibus· Project Coordinator
- Davide Soliani· Creative Direction Committee, Level Designers
- Olivier Rouleau· Creative Direction Committee, Lead Gameplay Programmer
- Martin Valiquette· Game Designer
- Randy Smith· Design Consultant
- Massimo Guarini· Team Lead Level Designer
- Alexandre Larouche· Level Designers
- Clinton Bowman· Level Designers
- David Leduc St-Arnaud· Level Designers
- Jean-François Pedneault· Level Designers
- Philippe Poisson· Level Designers
- Riccardo Landi· Level Designers
- Balazs Csarno· Additional Level Designers
- Laurent Hogue· Additional Level Designers
- Hugo Desmeules· Additional Level Designers
- Ann Lemay· Script Writers
- Mario Galardo· Script Writers
- Daniel Wilson· Story Design and Dialogue
- David Gilbreth· Story Design and Dialogue
- Dany Genest· In-Game Cinematics Integration
- Mario Di Pesa· In-Game Cinematics Integration
- Alexandre Lahaise· Lead 3D Programmer
- Christian Desautels· 3D Programmers
- Christian Drouin-Plante· 3D Programmers
- Dany Joannette· 3D Programmers
- David Lapointe· 3D Programmers
- Eric Le· 3D Programmers
- Frédéric Ferland· 3D Programmers
- Frédéric Gaudet· 3D Programmers
- Patrick Carpentier· 3D Programmers
- Sébastien Comte· 3D Programmers
- Serge Bernier· 3D Programmers
- Steeve Dallaire· 3D Programmers
- Uriel Doyon· 3D Programmers
- Alain Turcotte· Gameplay Programmers
- Bruno Gohier· Gameplay Programmers
- Dominic Boucher· Gameplay Programmers
- François Poirier· Gameplay Programmers
- Serge Doré· Gameplay Programmers
- Christian Huaux· Programmers
- Daniel Fleury· Programmers
- Etienne Fournier· Programmers
- Jean-François Tremblay· Programmers
- Marc Roumagnac· Programmers
- Tiego François-Brosseau· Programmers
- Alexandre David· Sound Programmers
- Sean Quinn· Sound Programmers
- Jesse Attard· Additional Programmers
- Yassine Riahi· Additional Programmers
- Johanne Drolet· Team Lead Level Artists/Modelers
- Alexandre René· Level Artists/Modelers
- Ariane Trottier· Level Artists/Modelers
- Cindy Cook· Level Artists/Modelers
- David Richer-Brazeau· Level Artists/Modelers
- Francine Mangin· Level Artists/Modelers
- Guillaume Cassel· Level Artists/Modelers
- Jack Ip· Level Artists/Modelers
- Jamie McNulty· Level Artists/Modelers
- Jean-François Carrier· Level Artists/Modelers, Testers
- Jonathan Lesage· Level Artists/Modelers
- Mathieu Pontbriand· Level Artists/Modelers
- Matthieu Delarue· Level Artists/Modelers
- Miguel Lussier-Gosselin· Level Artists/Modelers
- Pascal Barriault· Level Artists/Modelers
- Pierre-Luc Boulais· Level Artists/Modelers
- Stéphane Dubé· Level Artists/Modelers
- Thomas Gillet· Level Artists/Modelers
- Tyler De Block· Level Artists/Modelers
- Virgile Loth· Level Artists/Modelers
- Weiqian Zhou· Level Artists/Modelers
- Antoine Guilbaud· Level Artists/Modelers
- Sebastien Larrue· Level Artists/Modelers
- Martin Deschambault· Concept Artists
- Ulrich Brunin· Concept Artists
- Jean-Philippe Leroux· Lightning Artists
- Nezam Jinnah· Lightning Artists
- Anick Teasdale· SFX Artists
- Corentin Jaffré· SFX Artists
- Dany Bergeron· SFX Artists
- Éric Girard· SFX Artists
- Marjolaine Allie· Menu and Interface
- Fabien Jean-Claude· Menu and Interface
- Philippe Côté· Menu and Interface
- Sandy De Montigny· Menu and Interface
- Catherine Brochu· Animators
- Cameron Fielding· Animators
- Eric Bresse· Animators
- Hélène Simard· Animators
- Sébastien Bergeron· Animators
- Sonia Pronovost· Animators
- Guillaume Picard· Additional Animators
- Henry Wojcik· Additional Animators
- Jean-François Morier· Character Modelers
- James Shih· Character Modelers
- Mathieu Faber· Character Modelers
- David Bercier· Character SFX Artists
- Isabelle Henley· Character SFX Artists
- Mohanned Mansour· Character SFX Artists
- Alain Bedel· QA Team Lead
- Hugues Landry· QA Programmers
- Marie Duhaime-Major· QA Programmers
- Maxime Bellehumeur· QA Programmers
- Éric Bouchard· Data Managers
- Maxime Sole Major· Data Managers
- Patrice Arseneault· Data Managers
- David Larose· Tool Testers, Sound Integrators
- Dave Blake· Sound Integrators
- David Ratté· Sound Integrators
- Sophie Leduc· HR Consellor - Project
- Alexandre Major· Project Security Analyst
- Jérémi Valiquette· Sound Studio Director
- Shawn K. Clément· Music Composition
- Simon Charles Pressey· Sound Technical & Artistic Advisor
- Frédérique Fourny-Jennings· Sound Coordination
- Jocelyn Daoust· Sound Engineers
- Olivier Germain· Sound Engineers
- Bénédicte Ouimet· Sound Editors
- Mario Rodrigue· Sound Editors
- Marc Léveillé· Sound Editors
- Nicholas Gagnon· Foley Artist
- Sébastien Racine· Associate Producer
- Miguel Angel Martin· Cinematic Director
- Isabelle Bismuth· Project Coordinator
- Jean-René Trudel· Visual Effects
- André Bastien· Lightning Artists
- Caroline Boulay· Lightning Artists
- Guylaine Rhéaume· Lightning Artists
- Dawn Hershey· BLINDLIGHT Casting Director
- Susan Blu· BLINDLIGHT Voice Director
- Alexandra Dorris· BLINDLIGHT VO Director
- Dave Lieber· BLINDLIGHT Casting Assistant
- Wes Gleason· BLINDLIGHT Production Assistant
- Christopher J. Williams· Voice Talent
- Kari Wahlgren· Voice Talent
- Darryl Kurylo· Voice Talent
- Michael Gough· Voice Talent
- Patrick Warburton· Voice Talent
- Billy West· Voice Talent
- Carlos Alazraqui· Voice Talent
- Daniel Mann· Voice Talent
- Julianne Buescher· Voice Talent
- Karly Rothenberg· Voice Talent
- Mark Klastorin· Voice Talent
- Maddie Taylor· Voice Talent
- Maurice LaMarche· Voice Talent
- Nika Futterman· Voice Talent
- Robin Atkin Downes· Voice Talent
- Didier Gagnon· Voice Editors
- Élie Jalbert· Voice Editors
- François Lafrenière· Voice Editors
- Mathieu Rodier· Voice Editors
- Nicholas Grimwood· Voice Editors
- Samuel Girardin· Voice Editors
- Simon Leduc· Voice Editors
- Éric Audette· Quality Control Studio Manager
- Yanick Beaudet· Quality Control Project Manager
- Marc Brouillette· Lead Testers
- Marc-Alexandre Plouffe· Lead Testers
- Marie-Chantal Larocque· Lead Testers
- Martin Tavernier· Lead Testers
- Pascal Gauthier· Lead Testers
- Adil Heddad· Testers
- Benoit Lafreniere· Testers
- Bernard Fluet· Testers
- Bruno Leblanc· Testers
- Bruno Sénécal· Testers
- Christine Olsen· Testers
- Craig Towsley· Testers
- Daniel Mendez· Testers
- Danny Frizado· Testers
- Danny Ménard· Testers
- Daphney Alarie· Testers
- Eric Mailhot· Testers
- Etienne Duquette-Piuze· Testers
- Étienne Martel· Testers
- Frederik Audet· Testers
- Gabriel Dubuc· Testers
- Henri Durocher· Testers
- Jean-François Chabot· Testers
- Jean-François Gauthier· Testers
- Jean-Marc Goulet· Testers
- Jean-Sébastien Gauthier· Testers
- Jean-Sébastien Primeau· Testers
- Jimi Langlois· Testers
- Jimmy Victor· Testers
- Jocelyn Bastien· Testers
- Manuel Janneteau· Testers
- Marc-Antoine Héon-Winner· Testers
- Marco Iavarone· Testers
- Olivier Ramirez-Lussier· Testers
- Olivier-Félix Dupuis· Testers
- Patrick Dufort· Testers
- Patrick Paradis· Testers
- Patrick Robichaud· Testers
- Philippe Brisson· Testers
- Philippe Turcotte· Testers
- Pierre-Paul Champagne Jr.· Testers
- Raymond Brunette· Testers
- Rodolphe Capozzi· Testers
- Roshan Cyr· Testers
- Sébastien Roy· Testers
- Stéphane Charbonneau· Testers
- Steve Lefebvre· Testers
- Sylvain Racine· Testers
- Coralie Martin· Localization Studio Manager
- Corinne Isabelle Le Dour· Localization Project Manager
- Alexandre St-Louis· Monde Media Solution Inc.
- Jean-Robert Michel· Monde Media Solution Inc.
- Sylvie Tremblay· Linguistic Test Coordinator
- Olivier Rabat· Dune - Project Manager, Dune - Recording
- Éric Holweck· Dune - Translation
- Cyrille Artaux· Dune - Voice Direction
- Stéphan Gonizzi· Dune - Special Thanks
- Esperanza Hernández· Aguamass - Project Manager, Aguamass - Voice Direction
- Nino Matas· Aguamass - Translation
- Lorenzo Beteta Unión· Aguamass - Voice Direction
- Jesus Leazaro· Aguamass - Production Manager
- Cecilia Santiago· Aguamass - Special Thanks
- Gabriele Vegetti· Project Management, Orange - Translation and Adaptation, Florian - Voice Direction
- Erica Ossola· Orange - Translation and Adaptation
- Maria Menna· Florian - Voice Direction
- Jacopo Bonora· Florian - Studio Engineers
- Alessandro Zucchelli· Florian - Studio Engineers
- Siddho Varza· Krauthausen - Studio Engineer, Krauthausen - Post Production
- Nils Vogt· Krauthausen - Post Production
- Mark Tittmann· Krauthausen - Post Production
- Stefan Dinger· Krauthausen - Voice Direction, Krauthausen - Localization Manager, Krauthausen - Translation
- Dieter Pfeil· Krauthausen - Translation
- Carolljo Maher· Enzyme - Studio Director
- Kirsten Schrankel· Enzyme - Localization Manager
- Alexandre Lebel· Enzyme - Project Manager
- Antonio Berenguer· Enzyme - Linguistic Testers
- Gabriel Brandt· Enzyme - Linguistic Testers
- Jakob Faldt· Enzyme - Linguistic Testers
- Mikkel Jensen· Enzyme - Linguistic Testers
- Paolo Catozzella· Enzyme - Linguistic Testers
- Régis Hauer· Enzyme - Linguistic Testers
- Roland Torenbeek· Enzyme - Linguistic Testers
- Sami Ylinen· Enzyme - Linguistic Testers
- Terje Rangen· Enzyme - Linguistic Testers
- Olivier Nicolas· Special Thanks
- Jesse Houston· Special Thanks
- Jesse Suckow-Crowell· Special Thanks
- Yannis Mallat· President
- Christophe Derennes· Executive Vice President
- Olivier Paris· Vice President - Operations
- Sabine Hamelin· Vice President - Corporate Affairs
- Claude Reeves· Vice President - HR
- Stéphanie Maillot· Legal Department
- Chris Munson· Director Editorial Marketing
- Sören Lass· Marketing Game Manager
- Carl Caldareri· Senior Marketing Coordinator
- Alexandre Gagnon· Marketing Artists
- Patrick Hudon· Marketing Artists
- Igor Manceau· Special Thanks
- Sébastien Puel· Special Thanks
- Sébastien Lavier· R&D Director
- André LeBlanc· Technology Group Director
- Danny Grondines· Project Coordinator
- Stéphane Ronse· Sound Team - Lead Programmer
- Éric Nabor· Sound Team - Programmers
- Hugues Rousseau· Sound Team - Programmers
- Jean-François Beaulieu· Sound Team - Programmers
- Jean-François Guay· Sound Team - Programmers
- Patrick Girard· Sound Team - Programmers
- Pierre Gauthier· Sound Team - Programmers
- Richard Malo· Sound Team - Programmers
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