
Metal Gear: Survive (2018)
Platforms: PlayStation 4 · Xbox One · WindowsGenres: Genres · Action · 1st-person · Behind view · Shooter · Stealth · Spy / espionage
METAL GEAR SURVIVE builds upon METAL GEAR SOLID V’S enduring stealth action gameplay while introducing the new elements of exploration and survival to create a bold new experience. METAL GEAR...
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Age Rating
M
Cast & Crew · 193 people
- Ananda Jacobs· Virgil AT-9 Voice
- Nao Toyama· Virgil AT-9 Voice
- Akira Daniel Duncan· Virgil AT-9 Voice
- Daichu Mizushima· Virgil AT-9 Voice
- Crispin Freeman· Players Voice, MB Soldiers Voice
- Yasuhiro Mamiya· Players Voice, Seth Voice, Dan Voice, MB Soldiers Voice
- Joel Johnstone· Players Voice, MB Soldiers Voice
- Kosuke Takaguchi· Players Voice, Nicholas Voice, MB Soldiers Voice
- Matthew Mercer· Players Voice, Reeve Voice, MB Soldiers Voice
- Minoru Hirota· Players Voice, MB Soldiers Voice
- Roger Rose· Players Voice, MB Soldiers Voice
- Manabu Sakamaki· Players Voice, Enrique Voice, MB Soldiers Voice
- Alicyn Packard· Players Voice
- Lynn· Players Voice, Miranda Voice
- G.K. Bowes· Players Voice
- Yuka Nagayoshi· Players Voice, Chloe Voice
- Marisha Ray· Players Voice, Miranda Voice
- Ayaka Asai· Players Voice, Chris Voice
- Stephanie Lemelin· Players Voice
- Sakura Nakamura· Players Voice
- Kane Murray· Goodluck Voice
- Unsho Ishizuka· Goodluck Voice
- Jeremy Hall· Gruen Voice
- Chafurin· Gruen Voice
- Noshir Dalal· Seth Voice
- Reo Nakanishi· Reeve Voice
- Dani Dare· Chris Voice
- Zeno Robinson· Nicholas Voice
- Feodor Chin· Dan Voice
- Chantelle Barry· Chloe Voice
- Pablo Milla· Enrique Voice, MB Soldiers Voice
- Masahiro Mimoto· Motion Actor
- Wataru Koga· Motion Actor, Stunts - Cinematics / In Game, Motion Capture Actor
- Hiroko Yashiki· Motion Actor, Stunts - Cinematics / In Game, Motion Capture Actor
- Toyoe Sekita· Motion Actor, Stunts - Cinematics / In Game, Motion Capture Actor
- Tyson Ohya· Motion Actor, Stunts - Cinematics / In Game, Motion Capture Actor
- Keiichi Wada· Motion Actor, Stunts - Cinematics / In Game, Motion Capture Actor
- Kiefer Sutherland· Facial - Cinematics
- Robin Atkin Downes· Facial - Cinematics
- Yuri Lowenthal· Facial - Cinematics
- Christina Aloupi· Facial - Cinematics
- Antony Del Rio· Facial - Cinematics
- Masanori Mimoto· Stunts - Cinematics / In Game, Motion Capture Actor
- Katsuyuki Yamazaki· Stunts - Cinematics / In Game, Motion Capture Actor
- Masahito Hosokawa· Stunts - Cinematics / In Game, Motion Capture Actor
- Hidetaka Ichiyama· Stunts - Cinematics / In Game, Motion Capture Actor
- Youta Tsutsumizaki· Planning / Game Design, Written by, Direction / Tuning, Story / In-Game Voices Scripts, UI Text, Parameter Balancing, Director
- Ryo Yoshigami· Original Story
- Gakuto Mikumo· Original Story
- Toshiki Kitamura· Written by, Story / In-Game Voices Scripts, Subtitles, UI Text
- Gun Snark· Written by
- Torico Nanashino· Written by
- Masaya Kobayashi· Cinematic Director, Lead Cinematic Artist, Motion Capture Director
- Masahiro Itō· Creature Design
- Kenichiro Yoshimura· Equipment Design
- Ryo Nagatsuka· Direction / Tuning, Parameter Balancing
- Tsuyoshi Osada· Direction / Tuning, Lead Level Designers, Parameter Balancing
- Satoshi Hirano· Story / In-Game Voices Scripts, Subtitles, Translation Coordination, UI Text, Assistant Director, Writer
- Hajime Kamoshida· Scenario Advisor
- Hikaru Jishage· Scenario Advisor, Subtitles
- Kenji Tobori· Scenario Advisor
- Kazuyuki Yamashita· Subtitles
- Takaki Kawana· Subtitles
- Nicolas Julliand· Translation Coordination
- Yuji Kaine· UI Text, Lead Planners
- Yu Sahara· Lead Planners, Lead Level Designers
- Takuya Imaeda· Lead Level Designers, Lead Scripters
- Shigeru Matsumoto· Lead Scripters, System Programmers
- Atsuki Imada· Lead Scripters, Level Designers/Scripters
- Yusuke Tanaka· Level Designers/Scripters
- Takuya Sokukawa· Level Designers/Scripters
- Yasushi Yamamoto· Level Designers/Scripters, Collision
- Taiga Ishigami· Level Designers/Scripters, Collision
- Eijiro Fujii· Level Designers/Scripters
- Taisei Yoshida· Level Designers/Scripters
- Kazuhide Hatsuyama· Lead Programmer, NPC Programmers, System Programmers
- Kazuya Matsunaga· Lead Player Programmer
- Yuki Mizuochi· Player Programmers
- Takaaki Yamagishi· Player Programmers, UI Programmers, Engine Programmers, Mastering Staff
- Suguru Kano· Player Programmers, UI Programmers
- Junji Maruhashi· Lead NPC Programmer
- Kota Kodama· NPC Programmers
- Takuya Azumaguchi· NPC Programmers
- Yuta Kokubo· NPC Programmers
- Taichi Miyazaki· NPC Programmers
- Yoshito Ohara· Lead Gimmick Programmer
- Kenjiro Tanaka· Lead UI Programmer
- Yuji Ogaito· UI Programmers
- Hikaru Yoshikawa· UI Programmers, Engine Programmers
- Kuniharu Ogura· UI Programmers
- Tomoyuki Oyama· UI Programmers, Engine Programmers
- Kazunori Yamamoto· UI Programmers, Engine Programmers, Mastering Staff
- Takeshi Maekawa· UI Programmers
- Takayuki Aoki· FX Programmer, Graphics Programmers
- Shinya Shinozaki· Lead Online Programmer
- Kazumasa Ogiso· Online Programmers
- Takashi Nakagawa· Online Programmers
- Akira Ugajin· Online Programmers
- Takeshi Miyauchi· Online Programmers
- Naoki Oshimura· Online Programmers
- Kenta Moriyuki· Audio Programmer, Engine Programmers
- Ryuichiro Okamoto· System Programmers, Lead Programmer
- Katsunori Onuki· System Programmers, Engine Programmers
- Shogo Asai· Graphics Programmers, Engine Programmers
- Yu Murakami· Graphics Programmers, Engine Programmers
- Yusuke Yamashita· Special Thanks
- Kenichiro Shigeno· Mastering Team Leader, First-Party Relations Manager
- Munetaka Kanno· First-Party Relations Manager
- Mineshi Kimura· Art Manager, Concept Art Direction
- Ikuya Nakamura· Concept Art Direction
- Ayumu Saito· Lead Character Artist
- Sho Isayama· Character Artists
- Toru Hashimoto· Character Artists
- Megumi Tanaka· Character Artists
- Kaori Furusawa· Character Artists
- Kenichi Minamizawa· Character Artists
- Yuichi Komagata· Character Artists
- Noriaki Yamamoto· Lead Weapon / Mechanical Artist, Weapon / Mechanical Design
- Yu Teshirogi· Weapon / Mechanical Artists
- Yukihiro Fujita· Weapon / Mechanical Artists
- Yuichi Nakamura· Weapon / Mechanical Artists
- Jutaro Oue· Lead Environment Artist
- Jorge Lescale Muciño· Environment Artists
- Chiaki Nakanishi· Environment Artists
- Wenhao Jin· Environment Artists
- Keiko Satō· Environment Artists
- Taichi Machida· Environment Artists
- Shunsuke Fujita· Environment Artists
- Keiichi Kono· Environment Artists, Lighting Artist, Technical Artist
- Atsuko Ito· Environment Production Assistant, Facial Animators, Cinematic Production Assistant
- Hiroyuki Tsuchida· Lead Effects Artist
- Shintaro Naka· Effects Artists, Cinematic Artist
- Miho Kitamura· Effects Artists
- Hidemi Ichikawa· Effects Artists, Briefing Movie
- Akira Kanke· Lead UI Artist
- Chikako Higo· UI Artist
- Terukazu Higashida· Lead Animator, Facial Animators, Animator
- Kathryn Chong· Animators, Facial Animators, Animator
- Hiroki Sato· Animators, Facial Animators, Animator
- Kumi Sato· Facial Animators
- Mayumi Yagi· Facial Animators
- Tatsuya Ishida· Animation Support, Adviser
- Makoto Hikichi· Animation Support
- Shintaro Kumakawa· Animation Support
- Masaki Shimizu· Animation Support
- Rika Iwasaki· Animation Support
- Akihiro Teruta· Audio Director, Additional Direction, Supervising Sound Editor/Foley Artist, Sound Director
- Haruna Kubo· Lead Composer
- Takanori Kaneko· Composers, Music Scoring Mixer, Implementation
- Pedro Avelar Gontijo· Composers
- Karin Nakano· Composers
- Suminobu Hamada· Music Scoring Mixer
- Toshihisa Furusawa· Bassist
- Justin Burnett· "Sahelanthropus Dominion" Original music written by
- Yutaka Shimoyama· Recording Engineers, Voice Editors, Mixing Engineer
- Yo Nishiyama· Coordinator
- Shunsuke Kanikawa· Voice Editors, Additional Direction, Sound Designers, Sound Editors, Assistant Sound Director
- Taro Sekino· Voice Editors
- Kris Zimmerman Salter· Casting & Voice Over
- William Beaman· Vice President
- Julia Bianco Schoeffling· Director, Voice Over Services
- Erica Mehallo· Senior Project Manager
- Kirsten Scoles· Project Coordinator
- Krysta Trezise· Project Coordinator
- Sofie O'Connell· Administrative Assistant
- Sarah Davis· Client Services
- David Natale· Lead Engineer, Engineers
- Tyrone Forte· Engineers
- Josh Mosser· Engineers, Dialogue Editors
- Garrett Montgomery· Engineers, Dialogue Editors
- Judy Alice Lee· Engineers
- Julian Nicholson· Assistant Engineers
- Angela Muscariello· Assistant Engineers
- Daniel P. Francis· Editorial Supervisor, Dialogue Editors
- Duncan Brown· Editorial Coordinator, Dialogue Editors
- Paul Fonarev· Dialogue Editors
- Brett Rothfield· Dialogue Editors
- Bob Rankin· Dialogue Editors
- Chad Bedell· Dialogue Editors
- Myon Sample· Dialogue Editors
- Tatsumi Adachi· Sound Designers
- Ryoji Makimura· Sound Designers
- Yuichi Yasui· Sound Designers
- Kensuke Matsui· Sound Editors
- Hiroki Taniguchi· Sound Editors
- Shunsuke Hongo· Sound Editors
- Masahiro Saito· Assistant Engineer
- Kazuhide Nakazawa· Adviser
- Takehiro Tokushige· Producer
- Ryuji Tominaga· Motion Capture Supervisor
- Ayako Yoshioka· Coordinator
- Shuichiro Hamada· Coordinator
- Akira Sugihara· Action&Ware Stunt Coordinator
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