
Lumines Live! (2006)
Platforms: Xbox 360 · Xbox OneGenres: Genres · Puzzle · Real-time · Falling block puzzle · Music / rhythm
Lumines Live! is the Xbox Live Arcade version of the popular PSP launch title, Lumines: Puzzle Fusion. The basic idea of the game is to shift and align 2x2 squares of colored tiles into a wide bin. When you create a square or rectangle 2x2 or larger of...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Age Rating
E
Cast & Crew · 44 people
- Kimihiro Morishita· Graphic Designer
- Katsumi Yokota· Game Design, Sound Designer, Art Director, Sound Engineer
- Osamu Kodera· Game Design, Lead Programmer
- Takayuki Nakamura· Sound Designer, Sound Engineer
- Ryuichi Hattori· Director
- Yoshio Inoue· Technical Advice
- Noboru Hotta· Graphic Advice
- Hirokazu Kojima· Special Thanks to
- Rina Otsuka· Special Thanks to
- Akio Katsuta· Special Thanks to
- Osamu Fukuyama· Special Thanks to
- Osamu Ando· Promotion
- Greg Canessa· Group Manager
- Mizuki Kanamori· Special Thanks to
- Kyoko Yamashita· Promotion
- Kazuyuki Otsuki· Assistant Director
- Tony Harlich· Microsoft Test Manager
- Michael Jones· Microsoft Test Developers
- Chad Dylan Long· Microsoft Test Developers
- Noriko Fritschle· VMC Test Manager
- Ty Roberts· VMC Test Leads
- Eric Snyder· VMC Test Leads
- Kevin Hathaway· VMC Test Leads
- Takeshi Hirai· Technical Advice
- Jason Wohlfeil· VMC Test Leads
- Joe Steve Swick III· Release Manager
- Brian Ostergren· Development Support
- Eric Heutchy· Development Support
- Eric Fleegal· Development Support
- Ami Matsumura-Blaire· Marketing, Promotion
- Nobuhiko Shimizu· Product Support
- Shiho Miyaoka· Product Support
- Ross Erickson· Product Planning
- Cherie D. Lutz· Product Planning
- Yuko Saito· Product Management
- Shuji Utsumi· Executive Producer
- Tetsuya Mizuguchi· Producer
- Angela Hendrix· Product Planning
- Jon David· Program Management
- Kenji Senba· Programmer
- Kenji Nagashima· Sound Engineer
- Mark Coates· Program Management
- Katie Stone Perez· Program Management
- Scott Berfield· Program Management
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Lumines Live! (2006) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Lumines Live! (2006)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Lumines Live! (2006).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Lumines Live! (2006). Sign in to submit one.
Trailers
No trailers logged for Lumines Live! (2006) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Lumines Live! (2006) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Lumines Live! (2006)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Lumines Live! (2006).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Lumines Live! (2006).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…