
Loons: The Fight for Fame
Platform: XboxGenres: Genres · Action · Diagonal-down · Arcade · Fighting · Licensed
Starring Bugs Bunny, Daffy Duck, Sylvester the Cat and the Tazmanian Devil as the main characters, Loons is a four player fighting game. Based on movie sets and featuring an arsenal of ACME weapons, the game has all four players battle for the lead...
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Age Rating
E
Cast & Crew · 117 people
- Bruno Bonnell· Presented by
- Tim Heaton· VP of Production
- Andy Shaw· Lead Designer
- Paul Hilton· Designer
- Steve Spencer· Lead Programmers
- Paul Houbart· Lead Programmers
- Matt Blackler· Programmers
- Samuel Brown· Programmers
- Martyn Dodsworth· Programmers
- Lee Fallon· Programmers
- Malcolm Stead· Programmers
- John Clark· Lead Artist
- Kevin Hayes· Artists
- Rob Kay· Artists
- Philip Rowe· Artists
- Jason Theaker· Artists
- Jim Jagger· Artists
- Clinton J. Priest· Artists
- Jon Spencer· Sound Effects
- Dean Evans· Sound Effects
- Matt Sugden· Sound Effects
- Dave Boardman· Music composed and performed by
- Doug Boyes· Music composed and performed by
- Jonathan Dunn· Music composed and performed by
- Jonathan Williams· Cartoon Clips Music conducted by
- Brett Skogen· Exec. Producer
- Charles Carney· Creative Director
- Peter Tumminello· Art Directors
- Allen Helbig· Art Directors
- Collette Sunderman· Voice Over Director
- Edward Cornell· Studio Engineer
- Joe Alaskey· Voice Talent
- Jim Cummings· Voice Talent
- Maurice LaMarche· Voice Talent
- Billy West· Voice Talent
- Michael Harkavy· Special Thanks
- Philippe Erwin· Special Thanks
- Scott Johnson· Special Thanks
- Louise McTighe· Special Thanks
- Jim Molinaro· Special Thanks
- Susan Montague· Special Thanks
- Lorri Bond· Special Thanks
- Julie McNally Cahill· Special Thanks
- David Binnie· Special Thanks
- Michael Roberts· Special Thanks
- Jacques Barreau· International Dubbing
- Nancy Corshen· International Dubbing
- Catherine Frizat· International Dubbing
- Edith Protiere· Production Director
- Henrik Strandberg· Executive Producer
- Christophe Laboureau· Producer
- Eric Baptizat· Art and Design Direction
- Marc Dutriez· Art and Design Direction
- Nicolas Pothier· Art and Design Direction
- James Long· Infogrames Sheffield House 'Core Technology'
- Dominic Stoneham· Infogrames Sheffield House 'Core Technology'
- Ashley Bennett· Infogrames Sheffield House 'Core Technology'
- Daniel Hawson· Infogrames Sheffield House 'Core Technology'
- Lee Harris· Infogrames Sheffield House 'Core Technology'
- Martin Pegg· Infogrames Sheffield House 'Core Technology'
- Matthew Donkin· Infogrames Sheffield House 'Core Technology'
- Peter Livingstone· Infogrames Sheffield House 'Core Technology'
- Rhys Twelves· Infogrames Sheffield House 'Core Technology'
- Sam Chapman· Infogrames Sheffield House 'Core Technology'
- Simon Hartley· Infogrames Sheffield House 'Core Technology'
- Stephen Robinson· Infogrames Sheffield House 'Core Technology'
- Steven Lovesey· Infogrames Sheffield House 'Core Technology'
- Bénédicte Alleaume· Administrative Support
- Yolanda Alonso· Administrative Support
- Claire Ciampi· Administrative Support
- Noëlle Rigot· Administrative Support
- Pascale Vermeerbergen· Marketing Director
- Lionel Arnaud· Brand Manager
- Emmanuelle Tahmazian· Marketing Services Director
- Patrick Chouzenoux· Creative Studio Manager
- Rose-May Mathon· Design Studio Manager
- Patrice Daneluzzi· Design Studio
- Sylvie Combet· Design Studio
- Vincent Hattenberger· Design Studio
- Eric Baesa· Media Support Manager
- Neil Baltzer· Media Studio
- Jenny Clark· Marketing Communication
- Marie-Emilie Requien· Marketing Communication
- Nadja Manseur· Marketing Communication
- Olivier Robin· Software Functionality Testing Manager
- Vincent Laloy· Software Functionality Testing Supervisor
- Johann Boeve· Software Functionality Testing Co-ordination
- Aurélie Crawford· Software Functionality Testers
- Maxence Peillon· Software Functionality Testers
- Fabrice Jacquet· Software Functionality Testers
- Thomas Hebette· Software Functionality Testers
- Dominique Morel· Gameplay Evaluation Service Manager
- Ivan Marguin· Senior Gameplay Analyst
- Sébastien Soulier· Gameplay Analysts
- Jean-Yves Lapasset· Gameplay Analysts
- Fabien Lauton· Gameplay Testers
- Gregory Eche· Gameplay Testers
- Christophe Chabal· Gameplay Testers
- Philippe Louvet· Engineering Services Supervisor
- Stéphane Entéric· Pre-mastering
- Sylviane Pivot-Chossat· Localisation Support Group Manager
- Sarah Bennett· Localisation Project Manager
- Marlous Van Vliet· Localisation Project Manager
- Diane Delaye· Localisation Project Manager
- Maud Favier· Localisation Project Manager
- Monika Steinhauer· Translation Project Manager
- Fabien Roset· Localisation Technical Consultant
- Rebecka Pernered· Certification Planning Support Group (CPSG)
- Caroline Fauchille· Certification Planning Support Group (CPSG)
- Jérôme Di Tullio· Certification Planning Support Group (CPSG)
- Risa Cohen· Special Thanks to
- Richard Courtois· Special Thanks to
- Oliver Green· Special Thanks to
- Dawn Paine· Special Thanks to
- Benoit Auguin· Special Thanks to
- Frédéric Armitano Grivel· Special Thanks to
- Maryline Deso· Special Thanks to
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