
Grand Theft Auto IV: The Lost and Damned (2009)
Platforms: Xbox 360 · PlayStation 3 · WindowsGenres: Genres · Add-on · Game mode · Item · Other · Player unit · Story / mission
The Lost and Damned is the first expansion pack for Grand Theft Auto IV. It has been made available as DLC (downloadable content) and requires the original game to play. Set in Liberty City, just like the original game, there is a new storyline with a...
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Age Rating
M
Cast & Crew · 292 people
- Craig Conner· Music Producer
- Matthew Smith· Lead Audio
- Allan Walker· Lead Audio
- Erika Birse· Audio Tools
- Lindsay Robertson· Audio Tester
- Stuart Petri· Graphic Designers
- Steven Walsh· Graphic Designers
- Alisdair Wood· Graphic Designers
- Euan Duncan· Graphic Designers
- Jill Menzies· Graphic Designers
- Craig Filshie· Level Designers
- Keith McLeman· Level Designers
- Neil Ferguson· Level Designers
- Ross Wallace· Level Designers
- Andrew Duthie· Level Designers
- Adam Westwood· Level Designers
- Alexander Illes· Level Designers
- Alwyn Roberts· Level Designers
- Brenda Carey· Level Designers
- Bobby Wright· Level Designers
- Chris McMahon· Level Designers
- Dave Bruce· Level Designers
- David Watson· Level Designers
- James Arthur· Level Designers
- Jim McMahon· Level Designers
- John Haime· Level Designers
- Kevin Wong· Level Designers
- Kirk Johnson· Level Designers
- Lawrence Kerr· Level Designers
- Matthew Booton· Level Designers
- Neil Meikle· Level Designers
- Paul Green· Level Designers
- Rowan Cockcroft· Level Designers
- Ryan Leigh Baker· Level Designers
- Steve Taylor· Level Designers
- Vicki Eaton· Level Designers
- Martin Connor· Multiplayer Level Designers
- Simon Lashley· Multiplayer Level Designers
- Robert Bray· Multiplayer Level Designers
- David Beddoes· Multiplayer Level Designers
- Alastair Hebson· Multiplayer Level Designers
- Conor McGuire· Multiplayer Level Designers
- Will Morton· Audio Designers
- Jonathan McCavish· Audio Designers
- George Williamson· Audio Designers
- Kirk Boornazian· RAGE Technology Team: Designer
- Aaron Garbut· Art Director
- Adam Fowler· Technical Directors
- Alexander Roger· Technical Directors
- Obbe Vermeij· Technical Directors
- Mondo Ghulam· Animation Director
- Michael Kane· Character Artists
- Alan Nolan· Character Artists
- Chris Brincat· Character Artists
- Gordon Brown· Character Artists
- Toks Solarin· Character Artists
- Rick Stirling· Character TD
- Erik Brear· Character TD
- Stewart Wright· Character TD
- Ian McQue· Concept Artist
- Dermot Bailie· Cutscene Animation
- Felipe Busquets· Cutscene Animation
- Tina Nischan· Cutscene Animation
- CJ Markham· Cutscene Animation
- Rob Elsworthy· Cutscene Animation
- Kathryn Bodey· Cutscene Animation
- Gus Braid· Ingame Animation
- Mike Jones· Ingame Animation
- Darren Hasan-Ali· Ingame Animation
- Nik Taylor· Broker, Bohan, Dukes Artists
- Alastair McLauchlan· Broker, Bohan, Dukes Artists
- James Allan· Broker, Bohan, Dukes Artists
- Stuart Macdonald· Broker, Bohan, Dukes Artists
- Christopher Marshall· Broker, Bohan, Dukes Artists
- Craig Kerr· Broker, Bohan, Dukes Artists
- Gavin Greaves· Broker, Bohan, Dukes Artists
- Marco Hallett· Broker, Bohan, Dukes Artists
- Oliver Gainford· Broker, Bohan, Dukes Artists
- Steven Mulholland· Broker, Bohan, Dukes Artists
- Tim Gilbert· Broker, Bohan, Dukes Artists
- Wayland Standing· Algonquin Map Artists
- David Cooper· Algonquin Map Artists
- Simon Little· Algonquin Map Artists
- David Brownsea· Algonquin Map Artists
- Elaine McSherry· Algonquin Map Artists
- Mark Wright· Algonquin Map Artists
- Ming Kei Cheung· Algonquin Map Artists
- Neil Sylvester· Algonquin Map Artists
- Tim Flowers· Algonquin Map Artists
- Adam Cochrane· Alderney Map Artists
- Gary McAdam· Alderney Map Artists
- Iain McNaughton· Alderney Map Artists
- Scott Wilson· Alderney Map Artists
- Andrew Soosay· Alderney Map Artists
- Andrew Sharratt· Alderney Map Artists
- Eros Tang· Alderney Map Artists
- Michael Pirso· Interior Artists
- Andy Hay· Interior Artists
- Tze Lim· Interior Artists
- Alexander Pons Carden-Jones· Interior Artists
- Garry Mackenzie· Interior Artists
- Karyn McHale· Interior Artists
- Leigh Donoghue· Interior Artists
- Stuart Scott· Interior Artists
- CJ Dick· Prop Artists
- Brendon McDonald· Prop Artists
- Eoin Callan· Prop Artists
- Gillian Bertram· Prop Artists
- Michelle Obayda· Junior Artist
- Jolyon Orme· Vehicle Artists
- Alan Duncan· Vehicle Artists
- Laurence Knight· Vehicle Artists
- Michael Bush· Vehicle Artists
- Richard Kansley· Vehicle Artists
- Malcolm Shortt· VFX Artists
- Ian J. Bowden· Additional Art
- Christopher Smart· Additional Art
- Chris Allison· Additional Art
- Eric Dawe· Additional Art
- Gunnar Droege· Additional Art
- James McHale· Additional Art
- Mark Edwards· Additional Art
- Neal D. Corbett· Additional Art
- Siu Jone Lee· Additional Art
- Tyronne Bramley· Additional Art
- Ian McFarland· QA Tools
- Alex Carter· QA Tools
- Marc Guérin· QA Tools
- Eugene Foss· RAGE Technology Team: Technical Director
- Derek Tarvin· RAGE Technology Team: Director of Technology
- Erwin Coumans· RAGE Technology Team: Special Thanks
- Kevin Rose· RAGE Technology Team: Special Thanks
- Samuel Buss· RAGE Technology Team: Special Thanks
- Louis Dinan De St Malo· Development Assistant: Art
- Anita Norfolk· Development Assistant: Animation
- Caroline Hurley· Development Assistant: Dialogue
- Craig Arbuthnott· QA Manager
- Neil Corbett· Lead Test Analyst
- David Murdoch· Lead Test Analyst
- Brian Kelly· Lead Test Analyst
- John Archibald· Lead Test Analyst
- Chris Thomson· Lead Test Analyst
- Andrew Bailey-Smith· Lead Test Analyst
- Steev Douglas· Lead Test Analyst
- Thomas Philips· Test Tool Support
- Neil Walker· Build Coordinators
- Ross McKinstray· Build Coordinators
- Amit Chandarana· Test
- Andrew Scotland· Test
- Ayden Saffari· Test
- Barry McCafferty· Test
- Christopher Speirs· Test
- Colin Howard· Test
- David N. Anderson· Test
- Fabio Marzo· Test
- Fraser Morgan· Test
- Gordon McKenzie· Test
- Graeme Hutton· Test
- Iain Downie· Test
- Jen Mordue· Test
- John Sloan· Test
- Keith Thorburn· Test
- Liam Halley· Test
- Liam Ross· Test
- Mark Beagan· Test
- Michael McMillan· Test
- Oliver Elliot· Test
- Paul Kowal· Test
- Philip Ho· Test
- Rory Jepson· Test
- Ross Parker· Test
- Scott Butchard· Test
- Sean Casey· Test
- Stephen McMullan· Test
- Tarek Hamad· Test
- Will Haslewood· Test
- Alex Dunn· Focus Test
- Alex Rattray· Focus Test
- Ashley Joyce· Focus Test
- Blair Thorburn· Focus Test
- Bradlay Law· Focus Test
- Chi-Wai Chiu· Focus Test
- Chris Dixon· Focus Test
- Christopher Ferguson· Focus Test
- Craig Ballantyne· Focus Test
- Craig Kinghorn· Focus Test
- Craig McIntosh· Focus Test
- Dani Joyce· Focus Test
- Fionn Wright· Focus Test
- George Cascarino· Focus Test
- Hector C. Cassels· Focus Test
- Iain Berekis· Focus Test
- Ian Malone· Focus Test
- Ian Muirhead· Focus Test
- Innes Forbes· Focus Test
- James Fraser· Focus Test
- Jamie Price· Focus Test
- John McKay· Focus Test
- Kenneth Ross· Focus Test
- Kevin Black· Focus Test
- Lee Dobbie· Focus Test
- Leo Walsh· Focus Test
- Lewis Edwards· Focus Test
- Mark Allan· Focus Test
- Mark Mears· Focus Test
- Mike Aitchison· Focus Test
- Mike Schouten· Focus Test
- Neil Hartop· Focus Test
- Neil Suttie· Focus Test
- Oscar Farrar· Focus Test
- Richard Fisher· Focus Test
- Richard Gouldbourn· Focus Test
- Robert Chimes· Focus Test
- Robert McBryde· Focus Test
- Roy Isserlis· Focus Test
- Sarah Crawford· Focus Test
- Shaun Johnston· Focus Test
- Simon Edgeler· Focus Test
- Simon Reekie· Focus Test
- Tim Fletcher· Focus Test
- Tom Adam· Focus Test
- Andrew Semple· Studio Director
- Kim Gurney· Office Manager
- Alicia Hall· Admin Support
- Anneline Groves· Accounts Administrator
- Lorraine Stark· I.T.
- Christine Chalmers· I.T.
- Paul Sharkey· I.T.
- David Campbell· I.T.
- Kevin Allington· With Thanks To: Natural Motion
- Christoph Birkhold· With Thanks To: Natural Motion
- Harry Denholm· With Thanks To: Natural Motion
- Tom Lowe· With Thanks To: Natural Motion
- Mark Matthews· With Thanks To: Natural Motion
- Kim McKelvey· With Thanks To: Natural Motion
- John Vaughan-Chaldy· Special Thanks
- Shawn Church· Special Thanks
- Christian Kjeldsen· Special Thanks
- Dan Houser· VP of Creative, Written By
- Leslie Benzies· Producer
- Imran Sarwar· Associate Producer
- William Mills· Assistant Producer
- Michael Alan Erickson· RAGE Technology Team: Associate Producer
- Christina Harvey· Development Assistant: Production
- Sam Houser· Executive Producer
- Alastair MacGregor· Audio Programmers
- Colin Entwistle· Audio Programmers
- Ray Tran· Graphics Programmers
- John Whyte· Graphics Programmers
- Alex Hadjadj· Graphics Programmers
- Andrzej Madajczyk· Graphics Programmers
- Mark Nicholson· Graphics Programmers
- Phil Hooker· AI Programmers, Physics Programmers
- James Broad· AI Programmers, Physics Programmers
- Jonathon Ashcroft· AI Programmers, Physics Programmers
- Adam Croston· AI Programmers, Physics Programmers
- Chris Swinhoe· AI Programmers, Physics Programmers
- Jack Potter· AI Programmers, Physics Programmers
- Michael Garry· AI Programmers, Physics Programmers
- Derek Payne· Game Programmers
- Derek Ward· Game Programmers
- Graeme Williamson· Game Programmers
- Matthew Shepcar· Game Programmers
- Miguel Freitas· Game Programmers
- Thomas French· Game Programmers
- Daniel Yelland· Network Programmers
- John Gurney· Network Programmers
- Kevin Baca· Network Programmers
- Klaas Schilstra· Lead Cross Plattform Programmer
- David Muir· Tools Programmers
- Luke Openshaw· Tools Programmers
- David Etherton· RAGE Technology Team: Chief Software Programmer
- Chris Perry· RAGE Technology Team: Graphics Programmers
- Raymond Kerr· RAGE Technology Team: Graphics Programmers
- Thomas Johnstone· RAGE Technology Team: Graphics Programmers
- Wolfgang Engel· RAGE Technology Team: Graphics Programmers
- Justin Link· RAGE Technology Team: Physics Programmers
- Michael Ewert· RAGE Technology Team: Physics Programmers
- Nathan Carlin· RAGE Technology Team: Physics Programmers
- James Miller· RAGE Technology Team: Animation Programmer
- Russ Schaaf· RAGE Technology Team: System Programmer
- Robert Trickey· RAGE Technology Team: Network Programmer
- Adam Dickinson· RAGE Technology Team: Tools Programmers
- Todd LeMoine· RAGE Technology Team: Tools Programmers
- Bruce Dawson· With Thanks To: Xbox Engineering Support Team
- Matt Lee· With Thanks To: Xbox Engineering Support Team
- Ian Lewis· With Thanks To: Xbox Engineering Support Team
- Zsolt Mathe· With Thanks To: Xbox Engineering Support Team
- Scott Selfon· With Thanks To: Xbox Engineering Support Team
- Brendan Vanous· With Thanks To: Xbox Engineering Support Team
- Dan Black· With Thanks To: Xbox Engineering Support Team
- Rupert Humphries· Written By
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