
Fable III
Platform: Microsoft WindowsGenres: Genres · Role-playing (RPG) · 1st-person · Behind view · Action RPG · Fantasy
Fable III is the third title in the Fable series of action role-playing games. Once again, the title takes place in the fictional land of Albion and follows fifty years after the events of Fable II. The Hero of the previous game is recognized as...
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Age Rating
M
Cast & Crew · 299 people
- Brian Bowles· Supporting Cast
- Kellie Bright· Supporting Cast
- Alastair Parker· Supporting Cast
- Louiza Patikas· Supporting Cast
- Richard Ridings· Supporting Cast
- Jonathan Ross· Supporting Cast
- Adrian Schiller· Supporting Cast
- Josette Simon· Supporting Cast
- Louis Tamone· Supporting Cast
- Emma Tate· Supporting Cast
- John Cleese· Main Cast
- Michael Fassbender· Main Cast
- Stephen Fry· Main Cast
- Naomie Harris· Main Cast
- Bernard Hill· Main Cast
- Nicholas Hoult· Main Cast
- Ben Kingsley· Main Cast
- Simon Pegg· Main Cast
- Sean Pertwee· Main Cast
- Zoë Wanamaker· Main Cast
- Sebastian Abineri· Supporting Cast
- Adjoa Andoh· Supporting Cast
- Rachel Atkins· Supporting Cast
- Sam Barnet· Supporting Cast
- James Barriscale· Supporting Cast
- Adrian Bower· Supporting Cast
- Jennifer Bryden· Supporting Cast
- Andy Buchan· Supporting Cast
- Antony Byrne· Supporting Cast
- Rosie Cavaliero· Supporting Cast
- Josh Cohen· Supporting Cast
- Richard Coyle· Supporting Cast
- Daniel Curshen· Supporting Cast
- Jesse Curtis Harford· Supporting Cast
- Maria Darling· Supporting Cast
- David de Keyser· Supporting Cast
- Matthew Delamere· Supporting Cast
- Daniela Denby-Ashe· Supporting Cast
- Matt Di Angelo· Supporting Cast
- Peter Dickson· Supporting Cast
- Rupert Farley· Supporting Cast
- Wayne Forester· Supporting Cast
- Lucy Gaskell· Supporting Cast
- Christopher Godwin· Supporting Cast
- Mishca Goodman· Supporting Cast
- Neil Grainger· Supporting Cast
- Simon Greenall· Supporting Cast
- Sarah Hadland· Supporting Cast
- Edward Hardwicke· Supporting Cast
- Mark Heap· Supporting Cast
- Adam Howden· Supporting Cast
- Rufus Jones· Supporting Cast
- Dave Lamb· Supporting Cast
- Bruce MacKinnon· Supporting Cast
- Lewis Macleod· Supporting Cast
- Jason Manford· Supporting Cast
- Tony Marshall· Supporting Cast
- Chris McGill· Supporting Cast
- Joseph Millson· Supporting Cast
- Lauren Mote· Supporting Cast
- Alec Newman· Supporting Cast
- Damian O'Hare· Supporting Cast
- Stuart Organ· Supporting Cast
- Karl Theobald· Supporting Cast
- Ramon Tikaram· Supporting Cast
- Russell Shaw· Music Director
- Halil Bolukbashi· 2D GUI Design
- Paul Wright· Multiplayer Design
- Ben Huskins· Simulation Design
- Charlton Edwards· Level Design
- Jake Fearnside· Level Design
- Staffan Persson· Level Design
- Gavin Skinner· Level Design
- Johannes Wadin· Level Design
- Bryn Davies· Level Design
- Andrzej Zamoyski· Level Design
- Josh Atkins· Senior Design Director
- Mike West· Combat Design Lead
- Marcin Janiszewski· Combat Design
- Dene Carter· Additional Design
- Elaine Reynolds· Additional Design
- Michael Green· Level Design Lead
- Lewis Brundish· Level Design
- Jay Alan· Director
- Andrea Roberts· Editing
- Ian Faichnie· Character Lead Artist
- Jon Eckersley· Creature Lead Artist
- Robert Corcoran· Character / Creature Art
- Patrick Martin· Character / Creature Art
- Jorge Sanchez Magdaleno· Character / Creature Art
- Michael Morton· Character / Creature Art
- Angus Syme· Character / Creature Art
- Andrei Szasz· Character / Creature Art
- James Bayley· Environment Art
- James Duncan· Environment Art
- David M. Oxford· Environment Art
- Kajfa Tam· Environment Art
- Ben Troughton· Environment Art
- Robert Watkins· Environment Art
- Mark Williams· Environment Art
- Christian Bense· Environment Art
- Peter Danzan-Villiers· Senior Testers
- Gary Oliver· Senior Testers
- Kristian Wilkins· Senior Testers
- Jamie Allen· Testers
- Matthew Ash· Testers
- Aaron Austen· Testers
- Neil Barrett· Testers
- Matt Battistone· Testers
- Adrian Bennett· Testers
- Chris Kembry· Testers
- Chris Povey· Testers
- Paul Smith· Testers
- Dennis Spencer Allen· Testers
- Richard Spiers· Testers
- Adam Stone· Testers
- Simon Taylor· Testers
- James Thomas· Testers
- Alun Williams· Testers
- Carrie-Anne Williams· Testers
- Gilles Anderson· Additional Testing
- Mark Church· Additional Testing
- Andy Gay· Additional Testing
- Chris Gibson· Additional Testing
- John Hicks· Additional Testing
- Matthew Humphrey· Additional Testing
- Robert Leake· Additional Testing
- Giro Maioriello· Additional Testing
- Mark Maniscalchi· Additional Testing
- Kim Blake· Special Thanks
- Adonis Stevenson· Technical Artists
- James Vale· Technical Artists
- Adam Sibbick· Particle FX Lead
- Robert Tatnell· Particle FX
- Michael McCarthy· Concept Art
- Emrah Elmasli· Concept Art
- Elliot Upton· Concept Art
- Chris McNeill· PR Artwork
- Andrew Brunton· Senior Animators
- James Nicholas Benson· Animation
- Stephen Bodle· Animation
- Chris Dymond· Animation
- Paul Franklin· Animation
- Ceri Harrison· Animation
- Martin Lanzinger· Animation
- Christopher Rivera· Animation
- Emilio Serrano García· Technical Animators
- Stephanie Ford· Technical Animators
- Sian Mello· Special Thanks
- John-Patrick Molloy· Special Thanks
- Kelly Murrell· Special Thanks
- Jackie Redmond· Special Thanks
- Tak Saito· Special Thanks
- Geoff Smith· Special Thanks
- Penny Thayer· Special Thanks
- Florence Trepizur· Special Thanks
- Mark Webley· Special Thanks
- Iain Wright· Special Thanks
- Paul Zagar· Special Thanks
- James Fraser· Special Thanks
- Josh Stanton· Editorial
- Peter Molyneux· Creative Director (Europe), Lionhead Studio Manager
- Louise Murray· Head of Fable Franchise
- Simon Carter· Technical Director
- Simon Jaques· Lead Animator
- John McCormack· Art Director
- Mark Smart· Art Manager
- Jonathan Taylor· Development Manager
- Michael Woolgar· Tools Testing
- Fernando Navarro· Pipeline Tools Lead
- Roy Herrod· Pipeline Tools
- Matthew Jaques· Pipeline Tools
- Michael Malinowski· Pipeline Tools
- Louise Ridley· Pipeline Tools
- Steinn Steinsen· Pipeline Tools
- Gareth Sutcliffe· Publishing and Business Development
- Stuart Whyte· Publishing and Business Development
- Cathy Campos· PR
- Woody Hennekam· PR
- Ian Yarwood-Lovett· PR
- Nathan Smethurst· Head of Testing
- Wayne Marx· Test Lead
- Gareth Bourn· Senior Testers
- David Carbine· Senior Testers
- Aaron Blackwell· Testers
- Luke Borrett· Testers
- Dave Gabriel· Testers
- Craig Gilbert-Wood· Testers
- Paul Hann· Testers
- Ryan Harris· Testers
- Tom Hyde· Testers
- Rob Millington· Additional Testing
- Jon Morris· Additional Testing
- Tom O'Brien· Additional Testing
- Kelly Schönau· Additional Testing
- Kiernan Sleep· Additional Testing
- Charlotte Roberts· Fable Admin
- Rachel Westhead· Fable Admin
- Andy Barton· Special Thanks
- Andy Bass· Special Thanks
- Paul Bennet· Special Thanks
- David Bryson· Special Thanks
- Francesco Carucci· Special Thanks
- Kirstin Cox· Special Thanks
- Gary Carr· Special Thanks
- Caelia Carter· Special Thanks
- Sue Coldwell· Special Thanks
- Louise Cowen· Special Thanks
- Kaspar Daugaard· Special Thanks
- Daniel J. Dobson· Special Thanks
- Jamie Durrant· Special Thanks
- Jamie Galipeau· Special Thanks
- Neil Grevitt· Special Thanks
- Neil Griffiths· Special Thanks
- Richard Hammond· Special Thanks
- Graham Harris· Special Thanks
- Claire Hedley· Special Thanks
- Jane Hill· Special Thanks
- Daniel Jenkins· Special Thanks
- Ella Jensen· Special Thanks
- Adam Jethro Langridge· Special Thanks
- Andrew Lindsay· Special Thanks
- Paul McLaughlin· Special Thanks
- Chris Berry· Production
- William Braham· Production
- Jennifer Clixby· Production
- Daniel Gray· Production
- Lewis Harvey· Production
- Gary Simmons· Production
- Georg Backer· Production
- Jeremie Texier· Producer
- Rick Martinez· Publishing Producer (U.S.)
- Sam Van Tilburgh· Video Production
- Jonathan Shaw· Gameplay Programming Lead
- Guillaume Portes· Lead Programmer
- Alex Dowdeswell· Gameplay Programming Technical Lead
- Jonathan Askew· Gameplay Programming
- Daniel Bain· Gameplay Programming
- Louis Constant· Gameplay Programming
- Pete Coward· Gameplay Programming
- Andrew Davidson· Gameplay Programming
- Mike Ducker· Gameplay Programming
- Dominik Gotojuch· Gameplay Programming
- Matthew Hanlon· Gameplay Programming
- Alan Harding· Gameplay Programming
- Joe Hegarty· Gameplay Programming
- Sophie Lambrakis· Gameplay Programming
- Andrew Martin· Gameplay Programming
- Dimitri Mavrikakis· Gameplay Programming
- Joss Moore· Gameplay Programming
- Richard Mulder· Gameplay Programming
- Kieran Nee· Gameplay Programming
- Paul Price· Gameplay Programming
- Kalev Tait· Gameplay Programming
- Neil Wallace· Gameplay Programming
- Glen Watts· Gameplay Programming
- Alan Wright· Gameplay Programming
- Kostas Zarifis· Gameplay Programming
- Don Williamson· Engine Programming Lead
- Mark Atkinson· Engine Programming
- Martin Bell· Engine Programming
- Patrick Connor· Engine Programming
- Keith Judge· Engine Programming
- Stewart Lynch· Engine Programming
- Paul New· Engine Programming
- Morten Pedersen· Engine Programming
- Tim Rance· Engine Programming
- Mark Adami· Engine Programming
- Chris Carr· Audio Programming
- Erik Pettersson· Audio Programming
- Adam Philp· Audio Programming
- Stephen Broadley· Tools Programming Lead
- Chris Allsopp· Tools Programming
- Paul David Evans· Tools Programming
- Al Hurlbut· Tools Programming
- Sebastian Nordgren· Tools Programming
- Matthew Ryan· Tools Programming
- Sam Swain· Tools Programming
- Julian Thomas· Tools Programming
- Kate Saxon· Lead Voice Director
- Mark Llabres Hill· Writing Lead
- Rich Bryant· Writing
- Jamie Thomson· Writing
- Russell Watson· Scripting
- Neal Whitehead· Scripting
- Liam Hill· Scripting
- Alex Skidmore· Scripting Lead
- Anish Antony· Scripting
- Ben Brooks· Scripting
- Dave Carter· Scripting
- Russ Earwaker· Scripting
- Kevin Brian Fairbairn· Scripting
- Charles Griffiths· Scripting
- Cédric Hauteville· Scripting
- Eduardo Gomes Hulshof· Scripting
- Simon Mann· Scripting
- Tamás Óvári· Scripting
- Philip A. S. Robinson· Scripting
- Ted Timmins· Scripting
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