
EarthBound (1994)
Platforms: SNES · Wii U · New Nintendo 3DS · Nintendo SwitchGenres: Genres · Role-playing (RPG) · Diagonal-down · 2D scrolling · Isometric · Anime / Manga · Turn-based · Japanese-style RPG (JRPG) · Fantasy · Sci-fi / futuristic
In the year 199X, in the village of Onett, on the continent of Eagleland... Young Ness was asleep one night when a loud crashing noise awoke him suddenly. As he rushes out of bed and up to a nearby hill, he encounters a strange meteor, carrying a...
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Age Rating
E
Cast & Crew · 110 people
- Shigesato Itoi· Producer / Director, Written By, Mr. Saturn Font Concept, Sampling Voices, Produced and Directed by, Dosei Font Designed by
- Keiichi Suzuki· Music, Music by
- Hirokazu Tanaka· Music, Sound Director, Sound Programmer, Music by
- Akihiko Miura· Game Designer, Font Designers
- Kōichi Ōyama· Art Director, Graphic Artists, Font Designers, Assistant Game Designers, Graphics Artists
- Satoru Iwata· Program Director, Programmers, Co-Producer, CoProducer
- Kouji Maruta· U.S. Conversion Director, Programmers, Second Director
- Marcus Lindblom· Translation Directors, English Text Writers, Chief Coordinator
- Masayuki Miura· Translation Directors, Message Data Manager, Assistant Game Designers, Assistant Scenario Writers, Message Data Supervisor
- Satoshi Mitsuhara· Programmers
- Yoshimi Takahashi· Programmers
- Seiji Otoguro· Programmers
- Bou Nakajima· Programmers
- Seika Abe· Programmers
- Yoshiki Suzuki· Programmers
- Jun Yamazaki· Programmers
- Toshiyuki Ueno· Programmers, Additional Music, Sound Staff, Additional Music Composed by
- Takashi Sasaki· Programmers
- Takashi Sakuma· Programmers, System Engineering
- Kazuo Sato· Programmers
- Makoto Kanai· System Engineering
- Hiroyuki Sakiyama· Graphic Artists, Graphics Artists, Font Designers
- Kōichi Yamada· Graphic Artists, Graphics Artists
- Makio Kataoka· Graphic Artists, Graphics Artists
- Tetsuya Notoya· Graphic Artists, Graphics Artists
- Yasunori Yanagisawa· Graphic Artists, Graphics Data Manager, Graphics Artists, Graphic Data Supervisor
- Tsunekazu Ishihara· Special Effect Artist, Line Producer, Special Effects Artist
- Hitoshi Matsui· Message Data Manager, Assistant Game Designers, Chief Debuggers, Chief Debugger
- Hiroshi Kanazu· Additional Music, Additional Music Composed by
- Kozue Ishikawa· Sound Staff
- Ikuho Hagiya· Assistant Programmers
- Katsuyoshi Irie· Assistant Programmers, Assistant Game Designers, Map Checkers
- Takehiko Masuda· Assistant Game Designers
- Chiaki Yoshizawa· Assistant Game Designers
- Akihito Toda· Assistant Game Designers, Assistant Scenario Writers
- Hiroyuki Jinnai· Assistant Scenario Writers, Coordinators
- Dan Owsen· English Text Writers
- Keiko Tamura· Translators
- yuka nakata· Translators
- Takumi Akabane· Chief Debuggers, Chief Debugger
- sean o connor· NOA Debug Coordinators
- Michael Kelbaugh· NOA Debug Coordinators
- Takahiro Nagai· Ape Debugging Team
- Junichi Akama· Ape Debugging Team
- Akira Matsumoto· Ape Debugging Team
- Toru Hashimoto· Nintendo Debug Coordinators, Nintendo Debugging Team
- Tatsuya Hishida· Nintendo Debug Coordinators, Nintendo Debugging Team
- Kazuhide Ohgoe· Nintendo Debugging Team
- Atsushi Miyake· Nintendo Debugging Team
- Hajime Nakamura· Nintendo Debugging Team
- Mao Hamamoto· Nintendo Debugging Team
- Mayumi Tada· Nintendo Debugging Team
- Makoto Kedouin· Nintendo Debugging Team
- Kimiko Tsuchida· Nintendo Debugging Team
- Sayaka Komura· Nintendo Debugging Team
- Mapper Kojima· Map Checkers
- Yukari Saito· Sampling Voices, Production Manager, Production Managers
- Hirokazu Koyano· Sampling Voices, Special Thanks, Special Thanks To
- Etsuko Kawano· Sampling Voices, Coordinators
- Takashi Watanabe· Sampling Voices, Coordinators
- M. D. Seeger· Opening Rock Guitar
- Hironobu Kakui· Hardware Support
- Shigeki Yamashiro· Hardware Support, Nintendo Debugging Team
- Takashi Kawaguchi· Production Manager, Production Managers
- Keizo Kato· Production Manager, Production Managers
- Ikuo Hyakuta· Production Manager, Production Managers
- Ryo Kagawa· Coordinators
- Kazuyuki Yamamoto· Coordinators
- Atsuko Kawahara· Coordinators, Text Checker
- Akio Ohmori· Sound Producers
- Ritsuo Kamimura· Sound Producers
- Kenji Ando· Special Thanks, Special Thanks To
- Miyuki Kure· Special Thanks, Special Thanks To
- Takayuki Onodera· Special Thanks, Special Thanks To
- Fukashi Omorita· Special Thanks, Special Thanks To
- Yukio Takahashi· Special Thanks, Special Thanks To
- Kazuhiko Amemiya· Special Thanks, Special Thanks To
- Yasuhiro Kumagai· Special Thanks, Special Thanks To
- Yoshio Hongo· Special Thanks, Special Thanks To
- Naoko Kanazawa· Special Thanks, Special Thanks To
- Benimaru Itoh· Special Thanks, Special Thanks To
- Motohiro Ishii· Special Thanks, Special Thanks To
- Masao Tottori· Special Thanks, Special Thanks To
- Nobuyasu Makino· Special Thanks, Special Thanks To
- Hiromi Tamagawa· Special Thanks, Special Thanks To
- Nancy Yoshitake· Special Thanks
- Manabu Fukuda· NOA Producer
- Shigeru Miyamoto· Supervisor
- Hiroshi Yamauchi· Executive Producers, Executive Producer
- Minoru Arakawa· Executive Producers
- Yasuo Futatsugi· Font Designers
- Hiroshi Nagumo· Ape Debugging Team
- Takanori Kuwana· Ape Debugging Team
- Hironobu Sawada· Ape Debugging Team
- Hiroyuki Abe· Ape Debugging Team
- Kenichi Ohmori· Ape Debugging Team
- Mitsunori Suzuki· Ape Debugging Team
- Shouta Fukushima· Ape Debugging Team
- Yasutsuna Sasaki· Ape Debugging Team
- Satoshi Ishida· HAL Debugging Team
- Chieko Obikane· HAL Debugging Team
- Kenji Saiki· Nintendo Debugging Team
- Toshiharu Izuno· Nintendo Debugging Team
- Yasuhiro Togai· Nintendo Debugging Team
- Akihiro Kawamura· Nintendo Debugging Team
- Atsushi Idoguchi· Nintendo Debugging Team
- Tokuhiro Hiraki· Nintendo Debugging Team
- Hiroshi Habuchi· Nintendo Debugging Team
- Masaharu Takata· Logotype Designed by, Package Designed by
- Shirohide Azuma· Package Designed by
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