
Dragon
Platforms: Xbox 360 · PlayStation 3Genres: Genres · Role-playing (RPG) · Behind view · Real-time · Action RPG · Hack and slash · Direct control · Fantasy
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Cast & Crew · 292 people
- Hironobu Hagihara· Motion Capture Actors
- Ken Naka· Motion Capture Actors
- Akira Kazaoka· Sound
- Tomoya Kishi· Audio Director
- Tadayoshi Makino· Supervising Composer
- Hiroaki Igarashi· Technical Sound Directors
- Masato Terahata· Technical Sound Directors
- Ryo Kanaya· Audio Producer
- Fumihiro Shikano· CG Design
- Takashi Kondō· Effects Design
- Kimio Yamazoe· User Interface Design
- Reiko Nakano· User Interface Design
- Takeshi Kitamura· In-Game Supervising Sound Designer
- Ryo Yoshii· In-Game Sound Designers
- Ryota Takei· In-Game Sound Designers
- Yuji Higashiyama· In-Game Sound Designers
- Arata Iwashina· Cutscenes Supervising Sound Designer
- Masatomo Tajima· Cutscenes Sound Designer
- Akihiro Takamoto· Model Design
- Kousuke Kodama· Model Design
- Masahiro Murata· Model Design
- Makoto Onizuka· Model Design
- Mai Iwamoto· Model Design
- Ayako Nakao· Model Design
- Yasushi Haraguchi· Model Design
- Takeshi Kasuya· Model Design
- Ryuji Shimatani· Model Design
- Hidetoshi Omori· Interface Design
- Yoshiki Hanawa· CG Design
- Makoto Kazamaki· CG Design
- Saori Yoshimoto· Effects Design
- Satoshi Ichihara· Effects Design
- Akira Takahata· Effects Design
- Toshiyuki Sugioka· Effects Design
- Kenji Tsujimura· Effects Design
- Asuka Nakano· Effects Design
- Hitomi Watanabe· Effects Design
- Shigeki Tanaka· Motion Design
- Tsukasa Sugihara· Motion Design
- Shunsuke Mori· Motion Design
- Aisa Ito· Motion Design
- Atsuko Nishiguchi· Motion Design
- Akira Yamaguchi· Motion Design
- Kenji Ōyama· CG Designer
- Hideaki Itsuno· Director
- Kiyoshi Yamamoto· Director
- Peter Fabiano· Director of Localization & Communication
- Nobuyuki Takahashi· Director
- Junichi Kanzaki· Director
- Hitoshi Makanai· Director of Photography
- Norimasa Sankoda· Gameplay AI Lead
- Shinichi Shiohara· Dungeon Artist, Concept Artists
- Aya Ichinose· Concept Artists
- Yurika Mori· Assistant Director
- Kayoko Shimada· Data Manager
- Ken Ohara· Stunt Coordinator
- Yuki Kimiya· Prop Master
- Misuzu Watanabe· Enemies Lead
- Yoshitaka Mori· Enemies Lead
- Masanori Komine· Enemies
- Ryo Sato· Enemies
- Koji Kakae· Quests Lead
- Nozomi Saito· Quests Lead
- Kazuhiro Hikida· Quests
- Takashi Ishihara· Quests
- Makoto Isobe· Quests
- Erina Hashimoto· Quests
- Yusuke Sagara· Quests
- Yukio Nishimura· Quests
- Junya Kumabe· Quests Object Lead
- Tomoyuki Oura· User Interface Lead
- Masaki Moritsugu· User Interface
- Yuki Shinzato· User Interface
- Yuki Shiratori· User Interface
- Masaaki Namiki· User Interface
- Nanako Miura· User Interface
- Yoshiharu Nakao· Lead
- Kohetsu Matsuda· Action System
- Hiroaki Watanabe· Player
- Masaki Nishimasu· Player
- Tsutomu Urago· Enemies
- Kenji Yamaguchi· Enemies
- Akira Tamura· Enemies
- Kazuchika Shinagawa· User Interface
- Takahiro Yamamoto· Effects
- Kei Hashimoto· Network
- Taro Yahagi· Hardware
- Hiroshi Tada· Hardware
- Sayaka Kembe· Player
- Hiroshi Sato· Player
- Yoshikazu Kozono· Player
- Hiromitsu Kawashima· Player
- Tetsuya Enomoto· Player
- Yukiko Endo· Player
- Takamasa Yamada· Player
- Tomomi Kobayashi· Player
- Takuya Tsurumaki· Player
- Akihiko Nasu· Lead / Player Lead
- Masayuki Maeda· Enemy Lead
- Kenichi Ueda· NPC Lead / Enemy Animation
- Tsuyoshi Fujisawa· Player
- Masaya Ueda· Player
- Yōhei Nakamura· Player
- Satomi Hayashi· Player
- Shinya Miyamoto· Enemies
- Syofu Ohashi· Enemies Technical Support
- Daigo Ikeno· Art Director
- Takanori Yoshioka· Enemies
- Hiroshi Inaba· Enemies
- Keiji Sakamoto· Enemies
- Takefumi Tahara· AI
- Shingo Ito· AI
- Soichi Ito· AI
- Tadashi Sanzen· Environments
- Kiyoko Kitagaito· Quests
- Tatsuji Yataka· Quests
- Seiji Hamajima· Quests
- Unamuji Hasunuma· User Interface
- Mitsunori Sakano· User Interface
- Ryota Suzuki· User Interface, Gameplay Player Lead
- Michinori Kataoka· User Interface
- Kensaku Fujita· User Interface
- Yuki Kajiwara· Hardware
- Masaaki Korematsu· Hardware
- Akiyoshi Takahashi· Hardware
- Masanori Kondo· Enemies Lead
- Yoshinori Matsushita· Enemies Sub-Lead
- Hirochika Nagaki· Enemies Sub-Lead
- Hitoshi Igarashi· Enemies
- Kenji Higaki· Enemies
- Yuichi Akimoto· Enemies
- Takahiro Oranaka· Enemies
- Satomi Tsubota· Enemies
- Tōru Kanaseki· NPCs / Player
- Kaoru Araki· Weapons Lead
- Tomohiko Ohsumi· Weapons
- Hiroyuki Konta· Player Lead
- Fumihiro Nagata· Player Sub-Lead
- Jun Ikawa· Technical Artist, Human Resources Director
- Makoto Tanaka· Creative Directors, Project Directors
- Akihiro Shimamori· Creative Directors, Project Directors
- Yoichiro Ikeda· Lead
- Kento Kinoshita· Gameplay Lead
- Kazuhiro Nakata· Gameplay Lead
- Yoko Hasegawa· Enemies Technical Support
- Maki Hayama· Enemies Technical Support
- Yuji Kimura· Enemies Technical Support
- Kohei Okumura· Enemies Technical Support
- Marie Arakawa· Enemies Technical Support
- Kenichi Suzuki· Lead
- Ryo Uno· World
- Shinsuke Nagata· World
- Daisuke Taneda· World
- Hideto Nakata· World
- Miwako Goda· Structures
- Hiroshi Hashimoto· Structures
- Rintaro Komori· Structures
- Kenichi Miyahara· Structures
- Mio Onishi· Structures
- Hirofumi Orita· Dungeons
- Yasuyuki Maeda· Dungeons
- Narumi Tauchi· Dungeons
- Nodoka Kembe· Dungeons
- Mariko Maegawa· Lead
- Manabu Shimada· Enemy Lead
- Yuka Ogawa· Environments Lead
- Koshi Watamura· Player Lead
- Junichirou Ogawa· Cinematics Lead
- Koji Sugimine· Visual Effects
- Munenobu Tajika· Visual Effects
- Takuya Komatsu· Visual Effects
- Toshihiro Yokota· Visual Effects
- Yoko Kishimoto· Visual Effects
- Tokio Noda· Lead
- Yasuko Shimoda· Lead
- Mikako Kbayashi· Lead
- Makoto Ikehara· Scenario
- Bingo Morihashi· Scenario
- Haruo Murata· Scenario
- Kimihiro Tomino· Lead
- Takayasu Yanagihara· Cinematics Lead
- Hiroki Takeda· Cinematics
- Toshiya Kotani· Cinematics
- Keiko Kamekawa· Cinematics
- Yoichiro Tajiri· Cinematics
- Gaku Komura· In-Game Dialogue Editor
- Kazuya Takimoto· Cutscenes Supervising Re-recording Mixer
- Takashi Moriguchi· Cutscenes Re-recording Mixer
- Masaru Ijuin· MT Framework Development Team
- Shigeki Niino· MT Framework Development Team
- Tomohiro Ueda· MT Framework Development Team
- Daisuke Sanekane· MT Framework Development Team
- Masashi Okubo· MT Framework Development Team
- Nus· MT Framework Development Team
- Hitoshi Mishima· MT Framework Development Team
- Daisuke Shimizu· MT Framework Development Team
- Tomoaki Adachi· MT Framework Development Team
- Takayuki Umezu· MT Framework Development Team
- Yōichi Kodama· MT Framework Development Team
- Makoto Kitamura· MT Framework Development Team
- Tomofumi Ishida· MT Framework Development Team
- Junji Ozeki· MT Framework Development Team
- Masatoshi Matsumiya· MT Framework Development Team
- Kenta Yamaki· MT Framework Development Team
- Yuki Noto· MT Framework Development Team
- Yoji Mikami· MT Framework Development Team
- Koji Misu· MT Framework Development Team
- Daigo Matsuura· MT Framework Development Team
- Shinichi Yasuki· MT Framework Development Team
- Tomohiro Ago· MT Framework Development Team
- Yasuhide Sawada· MT Framework Development Team
- Yusuke Ichiyama· MT Framework Development Team
- Shigenobu Komori· MT Framework Development Team, Sound Programmers
- Hiroaki Iwai· MT Framework Development Team, Sound Programmers
- Yuuki Ooi· MT Framework Development Team
- Minami O.· MT Framework Development Team
- Masatoshi Nakamura· MT Framework Development Team
- Takami Taki· MT Framework Development Team
- Eiji Kusaka· MT Framework Development Team
- Isao Higashino· MT Framework Development Team
- Shingo Terahata· MT Framework Development Team
- Kenji Kojima· MT Framework Development Team, Sound Programmers
- Katsunori Oida· MT Framework Development Team
- Erin M. Ellis· Project Management
- Ludovic Charroux· French
- Francis Ishii· French
- Gianluigi Riccio· Italian
- Giuliana Poletti· Italian
- Rainer Klamaukerbach· German
- Zar Zentralhass· German
- Federico Sauret Encabo· Spanish
- Reed Baird· PR Coordination
- Yuka Daimon· PR Coordination
- Kaori Funakoshi· Localization Coordinator
- Yoshiki Wakisaka· Planner
- Rei Orita· Animation
- Kenji Tachibana· Animation
- Masayuki Nakatsuji· Animation
- Yutaka Ikoma· Animation
- Daisuke Noborihayashi· Animation
- Michihiko Ezo· Animation
- Riichi Nakamagoe· Event Effects
- Haruka Kimoto· Event Effects
- Kazuhiro Nakanishi· Background Modeling
- Junichiro Nakashima· Background Modeling
- Junichi Tanizawa· Background Modeling
- Hiroaki Kanda· Background Modeling
- Shouzou Horiuchi· Background Modeling
- Tetsuya Deguchi· Background Modeling
- Shinji Umemoto· Background Modeling
- Hiromi Ootubo· Background Modeling
- Tomoko Iwata· Background Modeling
- Toshihiko Nakano· Enemy Artists
- Ramu Kato· Enemy Artists
- Keiko Shiotsuki· Enemy Artists
- Rika Nagayasu· Enemy Artists
- Kanako Ando· Visual Effects Artists
- Yasunobu Wada· Visual Effects Artists
- Shintaro Washino· Visual Effects Artists
- Yuichi Tokuda· Visual Effects Artists
- Rika Shimizu· Visual Effects Artists
- Kentaro Kato· Animation
- Rena Ohki· Animation
- Satoshi Arai· Animation
- Hiromasa Yoshida· Animation
- Ryo Anahara· Animation
- Koichi Mizuno· Animation
- Megumi Ito· Animation
- Naoko Ohara· Animation
- Tomomi Yamanaka· Animation
- Kentarō Nakamura· CG Director
- Atushi Tugaruya· Technical Director
- Toshiharu Yuda· Matte Paint Artist
- Haruo Imaizumi· Motion Director
- Masahiro Miura· Motion Director
- Masaru Matsumoto· CG Director
- Teruhisa Yoshida· Camera Operator
- Koji Kojima· Reference Camera Operator
- Eiren Chong· Production Coordinator
- Hiroyuki Kobayashi· Producer
- Yoshiaki Hirabayashi· Co-Producers
- Minae Matsukawa· Co-Producers
- Kazuhisa Nishimura· Producer
- Shinya Masuda· Assistant Producer
- Keisuke Toyoshima· Producer
- Kunitaka Sato· Production Coordinator
- Shigeki Yamamoto· CG Producer
- Hideki Kuraku· CG Producer
- Takuya Shibata· Producers
- Reuben Langdon· Producers
- Masaaki Murakami· Assistant Producer
- Mari Ueda· Manager / Script Supervisor / Casting
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