
Dark Souls: Prepare to Die Edition (2012)
Platforms: Windows · Xbox 360 · PlayStation 3Genres: Genres · Compilation · Role-playing (RPG) · Behind view · Action RPG · Hack and slash · Direct control · Fantasy
Dark Souls: Prepare to Die is an expanded version of the console game Dark Souls. Next to the original gameplay it adds in additional content slip-streamed into the main game: General gameplay tweaks Multiplayer arena as a training ground for online...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew · 280 people
- Hidetaka Miyazaki· Director, Producer
- Jun Ito· Lead Programmer
- Cheongju Na· Programmers
- Hideki Toyota· Programmers
- Motoki Kawakami· Programmers
- Masaaki Sakamoto· Programmers
- Hiromi Izawa· Programmers
- Akira Watanabe· Programmers
- Motohiro Tsuzuki· Programmers
- Tomonari Kuramochi· Programmers
- Koichiro Takita· Programmers
- Takashi Murakami· Programmers
- Tetsuya Yamamoto· Programmers
- Fumitoshi Takahashi· Programmers
- Takehiro Kakizawa· Programmers
- Isao Wada· Programmers
- Yosuke Ono· Programmers
- Yuki Tsutsumi· Programmers
- Takahiro Kawanaka· Programmers
- Seiya Ishibashi· Programmers
- Kaikō Arima· Planner - Player
- Shigeto Hirai· Planners - Enemy
- Yuji Yabuki· Planners - Enemy
- Hiroki Izumi· Planners - Enemy
- Masaru Saitō· Planners - Map/Event
- Junya Ishizaki· Planners - Map/Event
- Masaru Yamamura· Planners - Map/Event
- Masaki Saito· Planner - Menu/System, Planners - Menu/System
- Makoto Sato· Lead Graphic Designer
- Ryo Fujimaki· Graphic Designers - Player/Enemy
- Takashi Konno· Graphic Designers - Player/Enemy
- Nozomi Nakayama· Graphic Designers - Player/Enemy
- Nozomi Shiba· Graphic Designers - Map, Graphic Designers – Map
- Hisao Yamada· Graphic Designers - Map, Graphic Designers – Map
- Naomi Maehara· Graphic Designers - Map, Graphic Designers – Map
- Hikaru Wada· Graphic Designers - Map
- Masako Saitoh· Graphic Designers - Map
- Mika Hasegawa· Graphic Designers - Map
- Jun Takeda· Graphic Designers - Map
- Takashi Saito· Graphic Designers - Map
- Yuka Nakazawa· Graphic Designers - Map
- Yukiko Takahashi· Graphic Designers - Map
- Maaya Kawamura· Graphic Designers - Map
- Mitsuhiro Ōmori· Graphic Designers - Map
- Takuya Matsuda· Graphic Designers - Map
- Yuka Kishi· Graphic Designers - Menu/Effect
- Motofumi Ota· Graphic Designers - Menu/Effect
- Masaki Takahashi· Art Director (Adviser), Director
- Hiroyuki Okazawa· Motion Designer - Player
- Hiroki Motoshiromizu· Motion Designers - Enemy, Motion Designers – Player/Enemy
- Daisuke Kawano· Motion Designers - Enemy, Motion Designer - Real Time Demo
- Katsunori Hasegawa· Motion Designers - Enemy
- Marie Kadohira· Motion Designers - Enemy
- Yasunori Takahashi· Motion Designers - Enemy, Motion Designers – Player/Enemy
- Masanori Iwasato· Motion Designers - Enemy
- Kazuyuki Takasugi· Motion Designers - Enemy
- Satoru Takeda· Motion Designers - Enemy
- Takayuki Sugimura· Motion Designer - Real Time Demo
- Yuji Takenouchi· Sound Designer
- Daisuke Satake· Art Designers, Art Designer
- Hiroshi Nakamura· Art Designers, Art Designer
- Masanori Waragai· Art Designers, Art Designer
- Mai Hatsuyama· Art Designers, Art Designer
- Sho Katayama· Art Designers
- Hitomi Yoshimura· Art Designers
- Takayuki Muro· CG Movie Manager, Promotion Design
- Yoshiyuki Ikeda· Product Manager
- Hirokazu Akino· Special Thanks
- Yuri Suzuki· Special Thanks
- Naotoshi Zin· Supervisors
- Eiichi Nakajima· Supervisors
- Tetsuya Kobayashi· MoCap Producer
- Shigeaki Nunokawa· MoCap Supervisor
- Ayako Sakuma· MoCap Editors
- Yoshiko Koyama· MoCap Editors
- Michael Chang Ting Yu· MOVANOVA.LTD - Art Director & Lead Concept Artist
- Gus Mukin· MOVANOVA.LTD - Concept Artists
- Johnny Tam· MOVANOVA.LTD - Concept Artists
- Justice Wong· MOVANOVA.LTD - Concept Artists
- Bosco Lo Kin Chuen· MOVANOVA.LTD - Concept Artists
- Grace Chang C. Y.· MOVANOVA.LTD - Project Managers
- Hatsumi Fujita· MOVANOVA.LTD - Project Managers
- Tsutomu Kitazawa· TABOT, inc. - Lead Concept Artist
- Ran Ando· TABOT, inc. - Concept Artist
- Masahiko Inotani· TABOT, inc. - Project Manager
- Kengo Watanabe· Production & Project Management, Script Writing
- Lynn Robson· Production & Project Management, Script Writing
- Yuka Tero· Production & Project Management
- Ryan Morris· Script Writing, Voice Direction, Maiden Knight
- Ema Kodaka· Script Writing
- Adam Chapman· Voice Casting, Voice Direction
- Vanessa Baker· Voice Casting
- Rob Edwards· Recording
- Michael Dunn· Post-production
- Leyton Rooney· Post-production
- Peter Wilkinson· Post-production
- Adam Sopp· Rickert of Vinheim/Vince of Thorolund
- Andy Gathergood· Laurentius of the Great Swamp/Crestfallen Merchant
- Blake Ritson· Griggs of Vinheim
- Charlie Cameron· Reah of Thorolund/Quelaag's Sister/Sieglinde of Catarina
- Clare Corbett· Itinerant Merchant Woman/Gwynevere/Priscilla, the Dragon Crossbreed
- Daniel Roberts· Knight Lautrec of Carim
- Daniel Flynn· Solaire of Astora/Vamos the Blacksmith/Blacksmith Giant
- David Gant· Oswald of Carim
- Emma Pierson· Dusk of Oolacile/Anastacia of Astora, Dusk of Oolacile
- Eve Karpf· Alvina of the Darkroot Wood
- Harry Lister Smith· Gwyndolin
- Ian Thompson· Big Hat Logan
- Jenny Funnell· Darkmoon Knight/Quelana of Izalith
- Kuei Lin Hsu· Shiva of the East
- Matt Morgan· Crestfallen Warrior/Domhnall of Zena
- Miles Richardson· Siegmeyer of Catarina/Itinerant Merchant
- Oliver Le Seur· Knight of the Undead Asylum
- Peter Marinker· Kingseeker Frampt/Darkstalker Kaathe/Egg Bearer
- Pik Sen Lim· Narrator
- Sean Barrett· Andre of Astora/Petrus of Thorolund/Ingward
- William Vanderpuye· Trusty Patches/Knight Lautrec of Carim
- Kazushige Sato· Foley Recordist
- Shunsuke Hongo· Foley Artist
- Masayasu Yamashita· Post Production Manager
- Motoi Sakuraba· Music Composer
- Emi Evans· Ending Vocal
- Masanori Hirohara· Tb
- Shinsuke Torizuka· Tb
- Ryota Fujii· B.Tb.
- Jonathan Hammill· Horn
- Yoshiyuki Uema· Horn
- Yuta Ohno· Horn
- Yuki Hasegawa· Timp. & Perc
- Tomoyuki Asakawa· Harp
- Atsushi Kobayashi· Recording & Mix Engineer
- Kazunori Yamada· Assistant Engineers
- Hiroyuki Akita· Assistant Engineers
- Chiaki Kato· Score & Direction
- Masaki Murata· Score & Direction
- Mitsugu Nakamura· Recording Director
- Yuichiro Iwaki· Producer
- Hiroyuki Yoshida· CG Director
- Yūichi Kubota· CG Designers
- Kotaro Okuyama· CG Designers
- Atsushi Sato· CG Designers
- Hiroki Yamamoto· CG Designers
- Takaaki Okamura· CG Designers
- Kazutaka Sugiyama· CG Designers
- Mitsuo Eguchi· CG Designers
- Tomohiro Tsuji· CG Designers
- Tomohiro Kurokawa· CG Designers
- Shinji Tanaka· CG Designers
- Masayuki Hirano· CG Designers
- Kwon Suhyun· CG Designers
- Shinji Miyake· CG Designers
- Nobutoshi Kojima· CG Designers
- Hiromi Fujii· CG Designers
- Yuko Murakami· CG Designers
- Hiroo Kihara· CG Designers
- Eisin Okubo· CG Compositers
- Shingo Kobayashi· CG Compositers
- Masayuki Hosoyama· Camera
- Jun Suganami· Camera
- Toshiaki Kimura· Camera
- Hiroyuki Kani· Promotion Design
- Tsuyoshi Arai· Promotion Design
- Yasunori Ogura· Promotion Support
- Kōji Sugiyama· Promotion Support
- Hiroyuki Yanai· Promotion Support
- Adam Ledzion· The Highest Award
- Alexandros Karpas· The Highest Award
- Matt Gunn· The Highest Award
- Yusuke Sugomori· The Highest Award
- Makoto Asanuma· Executive Producer
- Daisuke Uchiyama· Producer
- Takeshi Miyazoe· Associate Producer
- Chunming Wu· Associate Producer
- Jonathan Underwood· Associate Producer
- Atsuo Yoshimura· International Marketing Coordinators
- Yutaka Fuse· International Marketing Coordinators
- Tomoaki Nanjo· Special Thanks
- Tomoaki Imanishi· Special Thanks
- Takahiro Sasanoi· Executive Producer
- Nobuaki Taguchi· Chief Producer
- Andrew Davis· Producer
- Brandon Zien· Global Brand Manager
- Tad Hirabayashi· Director of Production Services
- Damon Bernal· QA Manager
- David Moya· CQC Supervisor
- Jesse Mejia· Project Coordinator
- Jesus Barragan· Customer Support Supervisor
- Merwin O. Del Rosario· QA Lead
- Matt Warner· CQC Test Team
- Yeng Vue· CQC Test Team
- Alisa Lin· CQC Test Team
- Daren Lim· CQC Test Team
- Eric Sawi· CQC Test Team
- Kevin Chen· CQC Test Team
- Kimo Pamintuan· CQC Test Team
- Micah Geary· CQC Test Team
- Richard Navarro· CQC Test Team
- Victor Del Rosario· CQC Test Team
- David Stevens· Pole To Win Lead
- Robert Harada· Pole To Win Lead
- Daniel de la Vega· Pole To Win Testers
- Giovanni Vazquez· Pole To Win Testers
- Herrick Lee· Pole To Win Testers
- Josh Hamrick· Pole To Win Testers
- Kevin Ly· Pole To Win Testers
- Brian Hong· Special Thanks
- Brandon C. Williams· Special Thanks
- Austin Keys· Special Thanks
- Matthew Peterson· Special Thanks
- David Humbert· Special Thanks
- Chad Park· NAMCO BANDAI Partners Korea Ltd.
- Yi Suel-A· NAMCO BANDAI Partners Korea Ltd.
- Will Chen· NAMCO BANDAI Partners Taiwan Ltd.
- Chung-Long Wang· Traditional Chinese Translators
- Cheng-Ning Chiou· Traditional Chinese Translators
- Shih-Wei Pai· Traditional Chinese Translators
- Takuya Harada· Programmers
- Kohei Yamamoto· Programmers
- Heeseong Nan· Programmers
- Takeyuki Kitazaki· Planner – Enemy
- Yoshitaka Osawa· Planners - Map/Event
- Shinichiro Nishida· Planners - Menu/System
- Jun Miyauchi· Graphic Designers – Map
- Takashi Sato· Motion Designers – Player/Enemy
- Kazuhiro Hamatani· Special Thanks
- Ian Milton-Polley· Script Writing
- Freddie A’Brassard· Artorias of the Abyss
- Hannah John Kamen· Lord’s Blade Ciaran
- Joanna Wake· Elizabeth
- Mike Carter· Hawkeye Gough
- William Houston· Marvellous Chester
- Kevin Yanagihara· SVP
- Hiroaki Ochiai· VP Label & Brand Strategy
- Olivier Comte· VP Marketing, Sales and Publishing
- Yasuhiro Nishimura· Namco or Bandai Business Unit Senior Director
- Julie Garcia Carneiro· Head of Bandai PR
- Christophe Delanoy· VP Distribution Operations
- Sandrine Dubois· Packaging Project Manager
- Julien Ramette· Product Manager
- Lauren Bradley· UK
- Olivier Réocreux· France
- David Razaghi· Deutschland
- David Castaño Masó· Iberica
- Luca Visentini· Italy
- Maarten Ordelman· Benelux
- André Persson· Nordic
- Chris Altiparmakis· Hellas
- Stephen O'Leary· Australia
- Karine Balichard· Producer
- Franck Genty· Localisation Manager
- Clémence Aubry· Localisation Project Manager
- Olivier Robin· Quality Control Manager
- Bertrand Mangin· Quality Control Project Manager
- Samuel Gatté· Publishing and Product Support Director
- Emeric Polin· Engineering Services
- Stéphane Entéric· Engineering Services
- Sumit Arora· GlobalStep LLC – Project Manager
- Piyoosh Sah· GlobalStep LLC – Project Manager
- Neeraj Bhardwaj· GlobalStep LLC – Test Lead
- Pankaj Kumar Pandey· GlobalStep LLC – Testers
- Sandeep Pandita· GlobalStep LLC – Testers
- Amol Bohara· GlobalStep LLC – Testers
- Jitendra Pawar· GlobalStep LLC – Testers
- Prasad Pakale· GlobalStep LLC – Testers
- Saurabh M Tarolkar· GlobalStep LLC – Testers
- Keshav Subhash Kale· GlobalStep LLC – Testers
- Nagaraju Dhiddi· GlobalStep LLC – Testers
- Zaher Vacha· GlobalStep LLC – Testers
- Mangesh Bhatkar· GlobalStep LLC – Testers
- Kunal Ghoran· GlobalStep LLC – Testers
- Prashant Gulab Medhe· GlobalStep LLC – Testers
- Mahendra Tomar· GlobalStep LLC – Testers
- Tabrez Shaikh· GlobalStep LLC – Testers
- Faisal Khateeb· GlobalStep LLC – Testers
- Biswajit Das· GlobalStep LLC – Testers
- Sandra Röthig· Keywords International Ltd – Project Managers
- Tommaso Petrelli· Keywords International Ltd – Project Managers
- Nicolas Hermant· Keywords International Ltd – Test Leads
- Thomas Verney· Keywords International Ltd – French Tester
- Sebastiano Passarello· Keywords International Ltd – Italian Tester
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Dark Souls: Prepare to Die Edition (2012) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Dark Souls: Prepare to Die Edition (2012)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Dark Souls: Prepare to Die Edition (2012).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Dark Souls: Prepare to Die Edition (2012). Sign in to submit one.
Trailers
No trailers logged for Dark Souls: Prepare to Die Edition (2012) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Dark Souls: Prepare to Die Edition (2012) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Dark Souls: Prepare to Die Edition (2012)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Dark Souls: Prepare to Die Edition (2012).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Dark Souls: Prepare to Die Edition (2012).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…