
Cranium Kabookii (2007)
Platform: WiiGenres: Genres · Puzzle · Board game · Minigames · Licensed
Cranium Kabooki is based off of the board games with the same name. It has fifteen different puzzles with four different categories. There are four main characters throughout the game: Creative Cat, Data Head, Word Worm, and Star Performer. Each...
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Age Rating
E
Cast & Crew · 251 people
- Nicolas Rioux· General Manager
- Pierre Dumas· Producer
- Joël Vignola· Associate Producer
- Anthony P. Sheehan· Project Coordinator
- Yanick Piché· Lead Game Designer
- Wesley Pincombe· Designers
- Nicolas-Denis Robitaille· Designers
- Mickaël Schreck· Ergonomicist
- Ethan Petty· Scriptwriter
- Pascal Lalancette· Lead Programmer
- Martin Charlton· Menu Programming Team
- Michel Lantagne· Menu Programming Team
- Patrice Gagné· Menu Programming Team, Prototyping
- François Moisan· Gameworld Programming Team, Prototyping
- Mathieu Routhier· Gameworld Programming Team, Prototyping
- Simon Girard III· Gameworld Programming Team
- Francis Pagé· Core Programming Team
- Jean-Sébastien Royer· Core Programming Team
- Marc Dubreuil· Core Programming Team, Team
- Martin Bédard· Core Programming Team
- Jean-François Morel· Activity Programming Team
- Martin Chénier· Activity Programming Team
- Mathieu Bélanger· Activity Programming Team
- Olivier Garneau· Activity Programming Team
- Sébastien Noël· Activity Programming Team
- Alexandre Larouche· Additional Programmers
- Frédéric Delage· Additional Programmers
- Philippe Boisvert· Additional Programmers
- Sébastien Daigneault· Additional Programmers, Team
- Raymond Samson· Additional Programmers
- Steve Beaudoin· Technical Director
- François Paradis· Prototyping, Leads
- Hugo Giard· Prototyping
- Mathieu Fortier· Prototyping, QA Coordinator
- Maxime Brisson· Prototyping
- Stéphane Brillant· Prototyping
- Vincent Nolin-Hudon· Prototyping
- Robert Simard· Data Manager
- Sébastien Proulx· Additional Data Managers
- Claude Gosselin· Artistic Direction
- Dominic Gladu-Despatis· Lead Artist
- Karine Turmel· Menu Artist
- Nadina Gafoor· Menu Artist
- Min Fang Zhou· Concept Artist
- Philippe Doyon· Concept Artist
- Jonathan Veillette· 2D/3D Artist
- Nathalie Marineau· 2D/3D Artist
- Patrick Lessard· 2D/3D Artist
- Yannick Morel· 2D/3D Artist
- Louis-Philippe Guilbert· 2D/3D/SFX Artist
- Marcin Pochodziej· 2D/3D/SFX Artist
- Christian Pacaud· Audio Designer
- Simon Paris· Audio and Localization Integrator
- Jérôme Angelot· Additional Sound Design
- Jonathan Magnan· Additional Sound Design
- Pablo Toscano· Lead Animator
- Jean-Benoit Lachance· Animators
- Martin Garant· Animators
- Caroline Lacasse· Additional Animators
- Jean-François Viau· Additional Animators
- Laurie Gagné· Additional Animators
- Martin Laberge· Additional Animators
- Patrick Beaulieu· Additional Animators
- Jean-Frédérick Gauvin· Lead Tester
- Caroline Gagné· Testers
- Jean-François Farrell· Testers
- Louis Patalano· Testers
- Ludovic Demers· Testers
- Marc Verret· Testers
- Marc-André Parizeau· Testers
- Pascal Gagnon· Testers
- Simon Villeneuve· Testers
- Stéphane Hébert· Testers
- Jake Kaufman· Original Music by
- Andrée Cossette· Board of Directors
- Chantal Cloutier· Board of Directors
- Franc Hauselmann· Board of Directors
- Luc Richard· Board of Directors
- Patrick Ouellet· Compliance Specialist
- Aurélien Baguerre· Sound Consultants
- Christian Lachance· Sound Consultants, Team
- Marc Pelletier· Playtest Analyst
- Julien Leforestier· Playtest Coordinator
- Alexandre Carrière-Pagé· Special Thanks
- Anne Bourque· Special Thanks
- Dominic Desrochers· Special Thanks
- Emile Gauthier· Special Thanks
- Étienne Pouliot· Special Thanks
- Hugo Veillette· Special Thanks
- Jean Simard· Special Thanks
- Jonathan Campeau· Special Thanks
- Kathleen Parent· Special Thanks
- Marie-Ève Bolduc· Special Thanks
- Marika Loupret· Special Thanks
- Mathieu Charest· Special Thanks
- Olivier Guédon· Special Thanks
- Pascal Brulotte· Special Thanks
- Philippe Héraud· Special Thanks
- Rémi Turner· Special Thanks
- Sylvain Racine· Special Thanks
- Yanick Vézina· Special Thanks
- Yohann Dos Santos Monteiro· Special Thanks, Magma Programmers
- Marc Bellavance· Leads
- Sébastien Lahaie· Leads
- Charles Tremblay-Corbeil· Team
- Frederic Scheubel· Team
- Jean-Denis Bernier· Team
- Jean-Philippe Duval· Team
- Jonathan T-Delorme· Team
- Mario Brodeur· Team
- Maxime Bourque-Fortin· Team
- Patrice Lamarche· Team
- Pierre Fortin· Team
- Pierre-Luc Néron· Team
- Steve Rioux· Team
- Martin Lauzier· QA Coordinator
- Éric Tremblay· Worldwide Quality Control Director
- Jonathan Moreau· Montreal Quality Control Studio Manager
- Marc-Alexandre Plouffe· Quality Control Studio Coordinator
- Olivier Dignard· Lead Compliance Specialist
- Jean-Sébastien Gauthier· Compliance Specialists
- Roger Jr. Chabot· Compliance Specialists
- Jérémi Valiquette· Sound Studio Director
- Nancy Larocque· Sound Coordination
- Sébastien Rochon· Voices Recorded in Montreal at Point D'Orgue by
- Simon Peacock· Voice Director
- Simon Leduc· Voice Editors
- Vincent Lavoie· Voice Editors
- Daniel Brochu· Voice Talent
- Holly Gauthier-Frankel· Voice Talent
- Terrence Scammell· Voice Talent
- André LeBlanc· Technology Group Director
- Olivier Paris· Technology Group Director
- Stéphane Caissie· Project Coordinator
- Vincent Pâquet· Dare Team Programming Lead
- Richard Malo· Technical Lead
- Éric Nabor· Architects
- Yannick Létourneau· Architects
- Benjamin Contant· Dare Programmers
- Guy Godin· Dare Programmers
- Hugues Rousseau· Dare Programmers
- Isabelle Lafon· Dare Programmers
- Jean-François Guay· Dare Programmers
- Khaldoun Zine El-Abidine· Dare Programmers
- Ludovic Ducas· Dare Programmers
- Paul Raymond· Dare Programmers
- Pierre Gauthier· Dare Programmers
- Pierre Sarrazin· Dare Programmers
- Jean-François Paradis· Framework Team Programming Lead
- Sébastien Lussier· Technical Lead
- Arthur Ouellet· Framework Programmers
- Charles-Léonard Couvrette· Framework Programmers
- Frédéric Jean· Framework Programmers
- Mathieu Miller· Framework Programmers
- Sylvain Trottier· Oasis & Magma Programming Lead
- Étienne Bégin· Magma Team Technical Lead
- Alexandre Ganea· Magma Programmers
- Jocelyn Veilleux-Nolin· Magma Programmers
- Kate D'Souza· Magma Programmers
- Gerard Dee· Tech Writer
- Dany Aubut· QA Programmers
- Marc Baillargeon· QA Programmers
- Alain Abbyad· Tools Testers
- Manuel Janneteau· Tools Testers
- Coralie Martin· Worldwide Localization Studio Director
- Claudine Cézac· Montreal Localization Studio Director
- Frédérique Fourny-Jennings· Localization Project Manager
- Romain Godart· Localization Project Assistant Manager
- Jean-Marie Jot· English Revision, Translation and Adaptation
- Olivier Rabat· Voice Directing
- Isabelle Normand· Audio QA
- Martial Le Minoux· Voice Talent
- Kevin Krueger· Post Production
- Marina Paris· Translation and Adaptation
- Paola Manca· Translation and Adaptation
- Alessandro Zucchelli· Voice Recording, Post Production
- Gabriele Vegetti· Project Manager, Voice Directing
- Maria Menna· Audio QA
- Riccardo Rovatti· Voice Talent
- Horst-Martin Baumann· Translation and Adaptation
- Marie-Laurence Amigues· Project Manager
- Ralf Pel· Voice Directing
- Azucena Hernández· Translation and Adaptation
- Aurora Ramírez Martínez-Esparza· Translation and Adaptation
- Patricia Alonso· Project Manager
- Mayte Torres· Voice Directing
- Daniel Pérez Muñoz· Voices Recorded by, Audio QA
- José Manuel Pinto· Voice Talent
- Pablo Conesa· Post Production
- Nicolas Liorzou· Studio Director - Enzyme
- Kirsten Schrankel· Localization Manager - Enzyme
- Amélie Delaunay· Project Manager - Enzyme
- Arnaud Lhari· Linguistic Testers - Enzyme
- Brigitte Bernier· Linguistic Testers - Enzyme
- Dafyd Jones· Linguistic Testers - Enzyme
- Kevin Noorlander· Linguistic Testers - Enzyme
- Kyle Davis· Linguistic Testers - Enzyme
- Marc Kingsbury· Linguistic Testers - Enzyme
- Marcel Kolthof· Linguistic Testers - Enzyme
- Paola Monittola· Linguistic Testers - Enzyme
- Paula Blanco· Linguistic Testers - Enzyme
- Yves Guillemot· President and CEO
- Christine Burgess-Quémard· Executive Director, Worldwide Studios
- Serge Hascoët· Chief Creative Officer
- Pauline Jacquey· Games For Everyone Division
- Emmanuel Guardiola· Games For Everyone Division
- Marla Saavedra· Games For Everyone Division
- Anne Blondel-Jouin· Worldwide Projects Coordination Director
- Mathieu Peyronnet· Editorial Coordination Manager
- Pierre Escaich· Studios Operations Director
- Michel Pierfitte· Process & Planning Director
- Anne Gleizes· Chief Marketing Officer
- François Logeais· International Brand Group Manager
- Alexandre Debrousse· Games Lab Manager
- Cédric Dubois· Game Analysts
- Yves Robin· Game Analysts
- Romain Vazeille· EMEA 1st Parties Manager
- Anis Boujaouane· EMEA 1st Parties Coordinator
- Josh Ostrander· US Production Manager
- Adam Zachary· US Production Coordinator
- Josh Taillon· US Production Coordinator
- Laurent Mascherpa· Fireteam Manager
- Christian Salomon· Worldwide Licensing Director
- Sandrine Mainemare· Worldwide Licensing Manager
- Judit Barta· Worldwide Licensing Marketing Manager
- François Jaspart· License Coordinator
- Anna Sibai· Junior License Coordinator
- Pascal J. Bonnet· Licensing Director, US
- Gabe Brosbe· Senior Licensing Specialist, US
- Tony Key· VP of Marketing
- Hélène Juguet· Director of Marketing
- Adam Novickas· Group Brand Manager
- Alexis Bodard· Senior Brand Manager
- Alain Corre· EMEA Director
- John Parkes· EMEA Marketing Director
- Emilie Garin· EMEA Group Manager
- Heidi Etcheverry· French Brand Manager
- Valeria Zaffina· Italian Brand Manager
- Stefano Rigattieri· Italian Brand Manager
- Alicia Gutiérrez· Spanish Brand Manager
- Mike Masuku· English Brand Manager
- Stefanie Lüftner· German Brand Manager
- Leon Winkler· Dutch Brand Manager
- Xander Valkiers· Belgium Brand Manager
- Stefan Hansen· Nordic Countries Brand Manager
- David Nerici· Austrian Brand Manager
- ben taylor· Australian Brand Manager
- Cédric Crausaz· Swiss Brand Manager
- Stéphane Vallet· EMEA Group PR Manager
- Ian Chambers· EMEA Digital Marketing Group Manager
- Vincent Hamet· EMEA Traffic Manager
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