
Car Battler Joe (2001)
Platforms: Game Boy Advance · Wii UGenres: Genres · Action · Racing / Driving · Role-playing (RPG) · Diagonal-down · Anime / Manga · Post-apocalyptic · Sci-fi / futuristic
Car Battler Joe is a car battling game. The game involves using cars to fight opponents in action-styled battles, with role-playing game game mechanics. Player starts with one car, but as he gathers different parts, he can build others and store them...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Age Rating
E
Cast & Crew · 23 people
- Hiro Maekawa· U.S. Executive Producer
- Graham Markay· U.S. Product Manager
- Sachiko Yamauchi· Localization Manager
- Seiichi Kizu· Executive Producer
- Masato Mizushima· Product Manager
- Koichiro Nakamura· Producer
- Keisuke Miyanaga· Director, Planning, Scenario
- Kataru Uchimura· Planning
- Tetsuya Kawabata· Planning
- Hitoshi Ariga· Character Design, Graphics
- Makoto Wada· Mechanics Design, Graphics
- Ayano Koshiro· Art Director, Graphics
- Rie Takahashi· Graphics
- Kevin Chung· Graphics
- Kazutoyo Kobayashi· Chief Programmer
- Hiroshi Mizuochi· Programmer
- Hiroshi Takahashi· Programmer
- Tsuyoshi Sato· Programmer
- Yuzo Koshiro· Sound Director, Sound
- Tomonori Hayashibe· Sound
- Kazuyuki Higashida· Special Thanks
- Hiroshi Ogata· Special Thanks
- Masato Mizukami· Special Thanks
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Car Battler Joe (2001) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Car Battler Joe (2001)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Car Battler Joe (2001).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Car Battler Joe (2001). Sign in to submit one.
Trailers
No trailers logged for Car Battler Joe (2001) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Car Battler Joe (2001) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Car Battler Joe (2001)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Car Battler Joe (2001).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Car Battler Joe (2001).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…