
Blazing Angels: Squadrons of WWII (2006)
Platforms: Windows · Xbox · Xbox 360 · PlayStation 3 · WiiGenres: Genres · Action · Behind view · Direct control · Flight / aviation · Vehicular combat · Historical events · World War II
Blazing Angels is an air combat arcade game putting the player at the command of a fighter squadron in the Second World War. It
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Age Rating
T
Cast & Crew · 135 people
- Florin Sanda· Producer, Lead Programmer
- Dan Humă· Lead Design, Mission Design
- Bogdan Bridinel· Lead Design, Game Design
- Mihai Sacală· Level Design Team Leader, Level Design
- Mihai Gheorghiu· Sound Designer
- Christian Mihalache· Programming Team
- Răzvan Radu· Programming Team
- Adrian-Constantin Popescu· Programming Team
- Cristina Serafimescu· Programming Team
- Bogdan Oprea· Programming Team
- Mihai-Ovidiu Angelescu· Programming Team
- Nicolaie Dan Costaş· Programming Team
- Florin Popescu· Programming Team
- George Adrian Oprea· Audio Engine Programmer
- Florin Badita· Graphic Team Leader
- Cristian Rus· Graphic Coordinators
- Alexandru Moțățăianu· Graphic Coordinators
- Bogdan Draghici· Graphic Coordinators
- Marius Tudor· Graphic Technical Director
- Oana Ispir· Graphics
- Mircea Siniuc· Graphics
- Mihaela Ionda Mihalache· Graphics
- Marian Alexandru Poiana· Graphics
- Cătălin Tudor· Graphics
- Bogdan Marius Tufecciu· Graphics
- Radu Henegar· Graphics
- Marian Rotaru· Graphics
- Gabriel Florentin Visan· Graphics
- Carmen Constantina Ilie· Graphics
- Bianca Draghici· Graphics
- Maria Croitoru· Graphics
- Ilinca Marchiş· Graphics
- Adrian Stoian· Graphics
- Marcel Grigore· Graphics
- Constantin Bodescu· Graphics
- George-Valentin Bordeanu· Graphics
- Corina Gageanu· Graphics
- Cristina Moise· Graphics
- Cristian Necula· Graphics
- Adrian Hoble· Graphics
- Dan Pecete· Graphics
- Mihnea Dragoman· Game Design, Plane & Weapon Behaviour Editing
- Christian Ionut Pavel· Level Design
- Ionuţ Cojocaru· Level Design
- Adrian Spiridon· Level Design
- Jérôme Rollin· Level Design
- Andrei Pandelescu· Level Design
- Mihai Vartolomeu· Level Design
- Cornel Popa· Level Design
- Tiberiu Burnea· Level Design
- Cristian Grozavu· Level Design
- Dan Dimitrescu· Plane & Weapon Behaviour Editing
- Henri Gonzales· Mission Design
- Jeff McGann· Mission Design
- Sebastian Dracopol· Data Manager
- Nicolae Dumitrache· GDS Engine Programmer
- Richard E. Dansky· Script Writers
- Jay Posey· Script Writers
- Sylvain-Luc Brunet· Music Production Manager
- Olivia Ana Zaharia· Marketing Coordinator
- Mihai Tudor Puscaciu· Marketing Assistants
- Răzvan Matache· Marketing Assistants
- Jurgen Peretzki· Voicegroup Inc. Director
- Stacey Peretzki· Voicegroup Inc. Producer
- Roger Craig Smith· Cast
- Jason Harris· Cast
- Joe Smith· Cast
- Ben Shields· Cast
- Jesse Corti· Additional Cast in Alphabetical Order
- Gideon Emery· Additional Cast in Alphabetical Order
- Yan Feldman· Additional Cast in Alphabetical Order
- H. Richard Green· Additional Cast in Alphabetical Order
- Rene Heger· Additional Cast in Alphabetical Order
- Hideo Kimura· Additional Cast in Alphabetical Order
- Nolan North· Additional Cast in Alphabetical Order
- david o brien· Additional Cast in Alphabetical Order
- Russel Soder· Additional Cast in Alphabetical Order
- Eric Stone· Additional Cast in Alphabetical Order
- Peter Lavin· Additional Cast in Alphabetical Order
- Matt Lindquist· Additional Cast in Alphabetical Order
- Marius Tudorel Potîrniche· QA Manager
- Mircea Nuţu· QA Platform Lead Specialist
- Vlad Ionescu· Lead Tester
- Cătălin Teodor Vasile· Lead Assistant
- Florin Cristea· Lead Assistant
- Ion Razvan Ciuca· Lead Assistant
- Ionut Rogobete· Lead Assistant
- Adrian Bursumac· QA Platform Specialists
- Daniel Luca· QA Platform Specialists
- Emil Daina· QA Platform Specialists
- Florin Cătălin Gafton· QA Platform Specialists
- Radu Nedea· QA Platform Specialists
- Ștefan Paraschiv· QA Platform Specialists
- Albert Ionut Nicola· Testers
- Alexandru Solvan· Testers
- Alexandru Timaru· Testers
- Andrei Pogorelets· Testers
- Bogdan Gabriel Gheta· Testers
- Florin Georgescu· Testers
- Horațiu Bradeanu· Testers
- Ilie Dumitru· Testers
- Stefan Groza· Testers
- Tiberiu Mihalcea· Testers
- Marius Păsărică· Testers
- Marius Mardale· QA Data Manager
- Bogdan Alexandru Mâniosu· Hardware Manager
- Ciprian Ionut Dinicioiu· Hardware Assistant
- Horia Pintilie· Project Closer
- Sébastien Delen· Studio Manager
- Ionuţ Grozea· Production Site Manager
- Ioan Pălălău· Site Creative Director
- Constantin Gian Simion· Art Director
- Yves Guillemot· President and CEO
- Christine Burgess-Quémard· International Production Director
- Serge Hascoët· International Content Director
- Yann Le Tensorer· Technical Board
- Nicolas Rioux· Technical Board
- Ken Klopp· Technical Board
- Todd Lewis· Technical Board
- Caroline Cantin· Editorial Talent Manager
- Alexis Nolent· Editorial Scenarios & Cinematic Director
- Lionel Raynaud· Editorial Game Design Lead
- Cyril Derouineau· Editorial Gameplay Director
- Jean-Marc Geffroy· Editorial Artistic Director
- Emmanuel Guardiola· Editorial GameScript Director
- Pierre Escaich· Editorial Operations Director
- Anne Blondel-Jouin· Worldwide Projects Coordination Director
- Grégory Spielmann· Editorial Coordination Manager
- Romain Vazeille· Europe First Party Manager
- Josh Ostrander· US First Party Manager
- Adam Zachary· Special Thanks
- Jasmin Gagnon· Special Thanks
- Alexandre Pilon· Special Thanks
- Eduard Pandele· Special Thanks
- Cristian Daniel Rizea· Localization Project Manager
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