Arthur and the Revenge of Maltazard
Platforms: Microsoft Windows · Wii · PlayStation 3Genres: Genres · Action · 3rd-person (Other) · Minigames · Party game · Fantasy · Licensed
This sequel to Arthur and the Invisibles consists of minigames set in the magical world of the little creatures and based on events in the second movie. Arthur receives an S.O.S. message written on a grain of sand and goes back to the world of the...
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Cast & Crew · 255 people
- Yves Guillemot· CEO
- Alain Corre· Executive Director, EMEA
- Christine Burgess-Quémard· Executive Director, Worldwide Studios
- Serge Hascoët· Creative Director
- Stéphane Decroix· Executive EMEA Production Director
- Virginie Gringarten· Business Development
- Déborah Papiernik· Business Development
- Fabrice Pierre-Élien· Business Development
- Xavier Spinat· Senior Producer
- Arnaud de Pischoff· Producer
- Alexis de Becque· Associate Producers
- Alexandre Avenard· Associate Producers
- Romain Bovéry· Assistant Producer
- Pierre de Margerie· Project Coordinator
- Éric Tremblay· Worldwide Quality Control Director
- George Enescu· Studio Manager Romania
- Adrian Sîmpetru· Quality Control Coordinator Romania
- Daniel Valentin Ionescu· Lead Assistant
- Alexandru Cosmescu· Testers
- Alexandru Simion· Testers
- Andrei Ionescu· Testers
- Dan Iulian Voitasec· Testers
- Victor Ghioca· Testers
- Marius Păsărică· Data Manager
- Bogdan Alexandru Mâniosu· Hardware Manager
- Valentin-Cosmin Istrate· Hardware Specialists
- Adrian-Valentin Simion· Hardware Specialists
- Pauline Jacquey· Executive Producer
- Stéphane Zinetti· Art Director
- Marie Bouchaud· Ergonomics Experts
- Floriane Ho Quang· Ergonomics Experts
- Sylvain-Luc Brunet· Music Supervisor
- Pierre Chambon· Associate Music Supervisor
- Jason Graves· Music composed by
- Sascha Dikiciyan· Music composed by
- Martin Dutasta· Mixed at Ludifactory, Sound Engineer
- Alexandre Debrousse· Games Lab Supervisor
- Yves Robin· Games Lab Coordinator
- Yohan Cazaux· Playtest Coordinators
- Paola Jouyaux· Playtest Coordinators
- Camille Bigata· Playtest Coordinators
- Joceran Borderie· Games Analysts
- Jean-Baptiste Hallé· Games Analysts
- Philippe Pellefigue· Games Analysts
- Sébastien Odasso· Games Lab Supervisor
- Julien Leforestier· Playtest Coordinators
- Mickaël Schreck· Playtest Coordinators
- Luc Beaudet· Playtest Coordinators
- Coralie Martin· Director International Localisation
- Anne Perreau· Supervisor Localisation Group
- Bénédicte Jouzel· Assistant Localisation Project Manager
- Julien Bardakoff· Assistant Localisation Project Manager, Proofreading
- Luc Pannetier· Proofreading
- Stéphanie Perotti· Operation Director
- John Parkes· Marketing Supervisor
- Jean-Philippe Messina· Marketing Supervisor
- Guillaume Carmona· Group Product Manager
- Stéphane Vallet· PR Director
- Michaël Ferron· PR Supervisor
- Stéphane Catherine· Head of Digital Marketing
- Jean Guérin· Digital Marketing Supervisor
- Virginie Sergent· Associate Marketing Manager
- Julie Delage· Marketing Coordinator
- Étienne Tardieu· Certification Manager
- Laurent Gaudy· Submission and Planning Coordinator
- Céline Païva· Classification Manager
- Anis Boujaouane· Certification Specialists
- Guillaume Gad· Certification Specialists
- Adam Novickas· US Marketing Director
- Alexis Bodard· US Marketing Group Manager
- Brent Wilkinson· Production Planning Manager, Customer Support
- Adam Zachary· Production Specialists
- Josh Taillon· Production Specialists
- Shannon Kokoska· ESRB Manager
- Edwin Zee· ESRB Coordinator
- Anne Gleizes· Marketing Director
- Hélène Juguet· Strategic International Marketing Director
- Damien Moret· International Marketing Manager
- Lionel Hiller· International Product Manager
- Christian Salomon· VP, International Licensing
- Sandrine Mainemare· Senior International Licensing Manager
- François Jaspart· Licensing Project Manager
- Raphaël Doyen· Worldwide Licensing Marketing Coordinator
- Anne-Sophie Foster· Worldwide Licensing Marketing Manager
- Stéphane Martinez· Creation Team
- Hugues Tissandier· Creation Team
- Gilles Boillot· Creation Team
- Pascal Fabre· IT Technician
- Eric Bassoff· Post Production
- Agnès Berger Sébenne· Post Production
- Clara Vincienne· Post Production
- Fannie Pailloux· Movie Coordinator
- Veronique Philibert-Philbois· Licensing
- Sophie Dufeu· Licensing
- Eva Sandou· Licensing
- Corinne Besnard· Photo Library
- Mladen Durisic· Photo Library
- Pierre Buffin· BUF Company
- François-Xavier Aubague· BUF Company
- Edouard Valton· BUF Company
- Stéphane Nazé· BUF Company
- Pierre Arnaud Mousson· C.E.O.
- Pascal Stradella· Studio Director
- Eric Pieronne· Main Financial Director
- Olivier Gaudino· Production Director
- Xavier Décoret· Research and Development Director
- Marc Albinet· Game Design Manager
- Denis Dufour· Chief Technology Officer
- Sylvain Béen· Chief Technology Officer
- Bénédicte Peyrusse· Art and Animation Directors
- Jean-Marie Godeau· Art and Animation Directors
- Laurent Chartrey· Integration and Data Management Manager
- Hugues Fournaise· Production Executive
- Nicolas Nova· IHM Doctor
- Julien Blervaque· Technical Art Director
- Christophe Garnier· Games Director
- Grégory Zoltan Szucs· Art Director
- Alexandre Guichon· Project Manager
- Dorian Notturno· Assistant Project Managers
- Boris Maniora· Assistant Project Managers, Special Thanks
- Guillaume Vidal· Lead Programmer
- Stéphane Guy· Technology Lead
- Jean-Philippe Brun· Technology Programmers
- Raphaël De Feraudy· Technology Programmers
- Sébastien Geay· Technology Programmers
- Jean-Baptiste Griffo· Technology Programmers
- Thibaut Joseph· Technology Programmers
- Benoit Viguier· Technology Programmers
- Yann Henri· Gameplay Programmers
- Julien Lacassagne· Gameplay Programmers
- Yannick Lainé· Gameplay Programmers
- Antoine Lansade· Gameplay Programmers
- Christopher McGarry· Gameplay Programmers
- Clair-Baptiste Marin· Gameplay Programmers
- Cédric Partinico· Gameplay Programmers
- Yannick Prost· Gameplay Programmers
- Aurélie Débant· Lead Game Design
- Romain Bilard· Game Design
- Pascal Cammisotto· Game Design
- Kaddour Messabih· Game Design
- Sébastien Regazzoni· Game Design
- Jonathan Sinn· Game Design
- Martin Chaillet· Game Design
- Vincent Delage· Game Design
- Emmanuel Girier· Game Design
- Armand Lemarchand· Game Design
- Aurélien Nicoleau· Game Design
- Benjamin Schirtz· Scenario
- Denis Foulie· Data Management
- Thomas Berger· Integration
- Kevin Mortier· Integration
- Alexandre Waris· Integration
- Antoine Lysson· Lead Atmosphere Creator
- Robin Bonhoure· 2D/3D Art
- Benjamin Charpentier· 2D/3D Art
- Grégory Fleurdépine· 2D/3D Art
- Mathieu Gasperin· 2D/3D Art
- Stéphane Huguet· 2D/3D Art
- Richard Malinar· 2D/3D Art
- Hervé Masseron· 2D/3D Art
- David Pellet· 2D/3D Art
- Olivier Roos· 2D/3D Art
- Jonathan Sylvestre· 2D/3D Art
- Romain Mathieu· Lead Animation
- Céline Boivin· Animation
- Xavier Lacombe· Animation
- Idris Maoihibou· Animation
- Jocelyn Millet· Animation
- Laurent Frick· Sound Design
- Sophie Peseux· Utilization Manager
- Thibaut Dévigne· Coordination Test
- Guilhem Bresson· Tests
- Sylvain Gaillard· Tests
- François Guillemoteau· Special Thanks
- Mickael Godard· Special Thanks
- Ivan Gouillon· Special Thanks
- Xavier Vibert· Proofreading
- Anne Langourieux· Project Managers Sound Studio
- Christel Rouleau· Project Managers Sound Studio
- Adrien Hermans· Voice Directors
- Martial Le Minoux· Voice Directors, French Voices
- Barbara Kelsh· French Voices
- Laura Blanc· French Voices
- Philippe Catoire· French Voices
- Lucien Jean-Baptiste· French Voices
- Cédric Dumond· French Voices
- Fily Keita· French Voices
- Adriana Anderson· Translation
- Jason Whittaker· Translation
- Eddie Crew· Voice Directors
- Barbara Scaff· Voice Directors, US Voices
- Olie Crawford· US Voices
- Andy Chase· US Voices
- Jodie Forrest· US Voices
- Joseph Sheridan· US Voices
- Cavin Cornwall· US Voices
- Jerome Di Giacomo· US Voices
- Peter King Jr.· US Voices
- Dieter Pfeil· Localisation Supervisors, Translation, Linguistic Tests
- Stefan Dinger· Localisation Supervisors, Translation, Voice Director, Linguistic Tests
- Anja Heppelmann· Translation
- Frank Schlusemann· Project Manager Sound Studio
- Sebastian Hahn· German Voices
- René Dawn-Claude· German Voices
- Vanessa Wunsch· German Voices
- Thomas Balou-Martin· German Voices
- Volker Wolf· German Voices
- Vittorio Alfieri· German Voices
- Hanna Krüger· German Voices
- Dieter Maise· German Voices
- Florian Hülsey· Linguistic Tests
- Elisa Leanza· Localisation Supervisor
- Elena Balzano· Translation
- Ambra Ravaglia· Project Manager Sound Studio
- Stefano Lucchelli· Voice Director
- Monica Bonetto· Italian Voices
- Massimo Di Benedetto· Italian Voices
- Barbara Federico· Italian Voices
- Claudio Colombo· Italian Voices
- Claudio Ridolfo· Italian Voices
- Pietro Ubaldi· Italian Voices
- Davide Garbolino· Italian Voices
- Cinzia Massironi· Italian Voices
- Lorenzo Serrano· Linguistic Tests
- Nancy Niddam· Localisation Supervisor
- Natalia Gascón· Translation
- Jesús Garcia Corredera· Translation
- Rafael Gómez· Project Manager Sound Studio, Linguistic Tests
- Guillermo Reinlein· Voice Director
- Mar Nicolás· Spanish Voices
- Rosa Guillén· Spanish Voices
- Susana Miras· Spanish Voices
- Ricky Coello· Spanish Voices
- Daniel Albiach· Spanish Voices
- Ignacio Latorre· Spanish Voices
- Ariadna Jiménez· Spanish Voices
- Carles Lladó· Spanish Voices
- José Antonio Vélez· Linguistic Tests
- Felipe Sequerra· Linguistic Tests
- Boyan van der Heijden· Dutch Voices
- Florus van Rooijen· Dutch Voices
- Just Meijer· Dutch Voices
- Henk Dickmoet· Dutch Voices
- Ewout Eggink· Dutch Voices
- Rolf Koster· Dutch Voices
- Lucas Dietens· Dutch Voices
- André Accord· Dutch Voices
- Niki Romijn· Dutch Voices
- Sander de Heer· Dutch Voices
- Luc Besson· Based on the movie "Arthur and the revenge of Maltazzard" written by, Based on the movie "Arthur and the revenge of Maltazzard" directed by, From the movie "Arthur and the Minimoys" co-written by
- Céline Garcia· From the movie "Arthur and the Minimoys" co-written by
- Patrice Garcia· Universe and Concept, Character and Environment Design
- Philippe Rouchier· Character and Environment Design
- Georges Bouchelagheim· Character and Environment Design
- Robert Cepo· Character and Environment Design
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