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Vectrex

Released 1982

The singular console with its own built-in vector screen, delivering crisp arcade glow in an all-in-one package like nothing before or since (1982-1984).

About

Amid a market of consoles that all plugged into the family television, the Vectrex stood gloriously alone. Released in 1982 by General Consumer Electronics and later carried by Milton Bradley, it came with its own screen, a tall monochrome monitor housed in the unit itself, so it needed no TV at all. More radically, that screen was a vector display, drawing games with sharp glowing lines rather than the blocky pixels of every rival, the same technology that powered arcade hits like Asteroids and Star Wars.

The result looked like nothing else on the market. Games rendered in clean, luminous wireframe, giving the Vectrex a futuristic elegance that its raster competitors could not approach. Because the display was inherently black and white, the console shipped with translucent plastic overlays that clipped over the screen to add color and framing, a charming echo of the original Magnavox Odyssey's overlays a decade earlier. Every unit included a built-in game, the excellent asteroids-style shooter Minestorm, and its cartridge library brought home vector-friendly arcade experiences along with original titles that exploited the crisp line art.

The machine's ambitions ran further still. Peripherals included a light pen for drawing directly on the screen and a 3D imager headset that used a spinning color wheel to produce a stereoscopic effect, an audacious stab at three-dimensional gaming years ahead of its time.

Commercially, though, the Vectrex arrived just as the North American market was about to implode. Its self-contained screen made it more expensive than ordinary consoles, and the crash of 1983 crushed sales across the board. It was discontinued in 1984 after barely two years, having sold only modestly.

Yet few short-lived machines are so fondly remembered. The Vectrex is a genuine cult classic, prized by collectors for its unique display, its distinctive glowing aesthetic, and its sheer originality. In an era defined by convergence, it dared to be different, and it remains the only home console ever built around a vector screen, a beautiful evolutionary dead end that gaming historians treasure precisely because there has never been anything else like it.

Games

Games released on this platform will appear here as the database grows.