Witcher 3 director sees console delays as manageable
Originally published Jul 14, 2026
By Eddie Makuch · GameSpot
AI-generated summary based on GameSpot · Aggregated by GamingCurve · Human-reviewed and approved on Jul 14, 2026
Key points
- Tomaszkiewicz says delayed next‑gen consoles are not a major concern for developers.
- New hardware requires separate builds and extensive testing for each platform.
- The Blood of Dawnwalker launches in September on current generation consoles and PC.
- Potential visual upgrades on future consoles depend on increased RAM and CPU power.
Rebel Wolves studio head Konrad Tomaszkiewicz told Eurogamer that a postponement of PlayStation 6 and next‑generation Xbox hardware would not be detrimental to his team. He explained that new platforms bring technical challenges, requiring separate builds, testing, and optimisation, which can increase development workload.
The director is currently finalising the upcoming vampire title The Blood of Dawnwalker, slated for a September release on PS5, Xbox Series X|S and PC. While a more powerful console could improve visuals thanks to extra RAM and faster processors, Tomaszkiewicz noted that any future port would multiply the effort needed to ensure stability across all platforms.
Read the original story: GameSpot — by Eddie Makuch