Halo Multiplayer Project Reportedly Cancelled
Originally published Jul 14, 2026
By Cade Onder · IGN
AI-generated summary based on IGN · Aggregated by GamingCurve · Human-reviewed and approved on Jul 14, 2026
Key points
- A Halo multiplayer project codenamed 'Ekur' has reportedly been cancelled.
- The game was inspired by large-scale modes like Halo 5's Warzone and was being developed in Unreal Engine.
- The cancellation is linked to resource allocation issues caused by the development of Campaign Evolved.
- The project was not directly tied to the recent Xbox reset, leaving its future uncertain.
- Halo Infinite's multiplayer remains active but has a declining player base.
A new Halo multiplayer game has reportedly been cancelled, according to recent reports. The project, codenamed 'Ekur,' was being developed by Certain Affinity and was inspired by large-scale multiplayer modes from the Halo series. It was intended to build on a previous scrapped battle royale-style concept known as 'Tatanka.'
The cancellation is said to be linked to resource constraints caused by the development of Halo's single-player title, Campaign Evolved. While the future of the multiplayer project remains uncertain, the report suggests it was not directly tied to the recent Xbox reset. With Halo Infinite's multiplayer still active but struggling in player engagement, the cancellation leaves fans waiting for a competitive return.
Read the original story: IGN — by Cade Onder