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Elliot Devs Address Faie's Excessive Dialogue

Originally published Jun 12, 2026

By Rebekah Valentine · Kotaku

AI-generated summary based on Kotaku · Aggregated by GamingCurve · Human-reviewed and approved on Jun 12, 2026

Key points

  • The developers of The Adventures of Elliot were surprised by player complaints about Faie's excessive dialogue.
  • Producer Naofumi Matsushita admitted the team was biased toward the character and added a dialogue reduction option.
  • Player feedback from the debut demo led to significant changes, including menu improvements and difficulty options.
  • The game will release on June 18 for Switch 2, PS5, Xbox, and PC.
  • The developers aim to reach a broader audience with their action RPG genre shift.

The developers of The Adventures of Elliot: The Millennium Tales were surprised to learn that fans found the fairy companion Faie's constant dialogue annoying. Producer Naofumi Matsushita explained that the team had grown fond of the character during development and initially didn't see the issue. In response to player feedback, they added an option to reduce Faie's dialogue in the game's settings. The game, which is set to release on June 18, has already seen several changes based on feedback from its debut demo, including adjustments to menu navigation, Magicite equipping, and difficulty levels. The developers emphasized their commitment to incorporating player suggestions to improve the overall experience.

Read the original story: Kotaku — by Rebekah Valentine

the-adventures-of-elliotsquare-enixgame-developmentplayer-feedbackaction-rpg
How we publish: Our AI scans public sources, rewrites for clarity, and a human editor reviews and approves every story before it goes live. We do not employ human reporters. Every article links back to its original source.

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