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Clair Obscur Studio Unbothered by Potential Dislikes of New Game

Originally published Jul 3, 2026

By Dom Peppiatt · Eurogamer

AI-generated summary based on Eurogamer · Aggregated by GamingCurve · Human-reviewed and approved on Jul 3, 2026

Key points

  • Clair Obscur: Expedition 33 director Guillaume Broche accepts that people may not like the studio's upcoming game.
  • The first game was not made to please others, which contributed to its success.
  • The studio remains unfazed by potential negative reactions to their next project.

Clair Obscur: Expedition 33 director Guillaume Broche acknowledges that people may not like the studio's upcoming game. He explains that the first game was not made to please others, which contributed to its success. The studio remains unfazed by potential negative reactions to their next project.

Read the original story: Eurogamer — by Dom Peppiatt

game-developmentstudio-philosophyclair-obscur
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