
Zuma Deluxe (2003)
Platforms: Windows · Xbox · Palm OS · Windows Mobile · J2ME · Xbox 360 · Macintosh · iPod Classic · BREW · DoJa · PlayStation 3 · Xbox OneGenres: Genres · Puzzle · Top-down · Fixed / flip-screen · Real-time · Tile matching puzzle · North America
Zuma Deluxe is an Aztec-themed action puzzler. The goal: eliminate all the balls before they reach the skull. Balls roll down a track towards this skull and the player-controlled frog-shaped idol must shoot balls toward them to stop them, earning...
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Age Rating
E
Cast & Crew · 27 people
- Jason Kapalka· Game Design
- Brian Rothstein· Programming
- Walter Wilson· Art
- Stéphane Brault· Sound FX
- Philippe Charron· Music
- Ben Lyon· Level Design
- Eric J. Harman· QA
- Shawn Conard· QA
- Brenna Flood· QA
- Chad Zoellner· QA
- Brian Fiete· PopCap Framework
- Don Walters· Biz Dev
- Jordin Baugh· Special Thanks To
- John Vechey· Special Thanks To
- Shanon Lyon· Special Thanks To
- Sukhbir Sidhu· Special Thanks To
- Tysen L. Henderson· Special Thanks To
- John Raptis· Special Thanks To
- Nicholas Newhard· Special Thanks To
- Jeff Weinstein· Special Thanks To
- Kathy Bacon· Special Thanks To
- Ian Greenhoe· Special Thanks To
- Josh Langley· Special Thanks To
- Alison Kruse· Special Thanks To
- David Haas· Special Thanks To
- Juho Uuraslahti· Special Thanks To
- Tristan Monnastes· Special Thanks To
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