
WWF War Zone (1998)
Platforms: PlayStation · Nintendo 64Genres: Genres · Sports · 3rd-person (Other) · Wrestling · Licensed
WWF War Zone is the first WWF-based wrestling game to use fully 3D character and environment graphics. The wrestlers can execute traditional punch and kicks, as well as various grapple moves, which the player can perform by pressing a button assigned...
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Age Rating
T
Cast & Crew · 120 people
- Michael Archer· Producer
- Vince Bracken· Project Manager
- Tim Huntsman· Game Design
- Clark Westerman· Game Design
- Rich Reagan· Game Design
- Troy Leavitt· Game Design
- Jeff Robinson· Game Design, QA Team, Special Thanks
- James Daly· Game Design
- Justin R. Towns· Programming Team
- Robert Brannon· Programming Team
- Daren R. Smith· Programming Team
- Rob Nelson· Programming Team
- Scott C. Pugh· Programming Team
- Jeremy Howa· Programming Team
- Altair S. Lane· Programming Team
- Sean Igo· Programming Team
- Christopher G. Braymen· Programming Team
- Bruce Gifford· Programming Team
- Omar Canon· Programming Team
- John Lund· Engine Programming
- Dean Morrell· Sound Team
- Mark Ganus· Sound Team
- Roy Wilkins· Sound Team
- Bob Dayley· Sound Team
- Jane Bradley· Art Lead
- Daniel W. Whittington· 3D Modelers
- Paul Boyle· 3D Modelers
- Tommy Hudson· 3D Modelers
- Gavin Evertsen· 3D Modelers
- Greg Davis· 3D Modelers
- Jonathan Dansie· Motion Editors
- Cy Toland· Motion Editors
- Cameron Burnett· Motion Editors
- Josh Goodale· Motion Editors
- Kent Barney· Motion Editors
- david christenson· Artists
- Chris Hawkes· Artists
- David Butters· Artists
- Lee Phung· Artists
- Chad Lee· Artists
- Wayne R. Tyler· Video Editing
- Gary Rowberry· QA Manager
- Todd Dowd· QA Lead
- Preston Whitney· QA Team
- Ryan McBride· QA Team
- Gregory Murphy· QA Team
- Tom Wahlin· QA Team
- John Paulson· QA Team
- Anthony Black· QA Team
- John Sensiba· QA Team
- TL Shelton· QA Team
- Ian Morris· QA Team
- Jeff Byers· QA Team
- Tristan Bracken· QA Team
- Jordan Howa· QA Team
- Max Bracken· QA Team
- Brian Davies· QA Team
- Bob Tembello· Relations
- Jeremy Schwartz· Relations
- Rod Cousens· Relations
- James Herzner· Relations
- Jeffrey Gibson· Relations
- Mark Schafer· Motion Technology
- Bob Davidsen· Motion Technology
- Andy Acquilino· Motion Capture
- Cynthia D'Ambrosio· Motion Capture
- Sharon Dougherty· Motion Capture
- Phil Grunfelder· Motion Capture
- chuck mongelli· Motion Capture
- Richard Nelson· Motion Capture
- Keith Robinson· Motion Capture
- Nicole Scharff· Motion Capture
- brian windsor· Motion Capture
- Carol Caracciolo· QA Manager
- Jeff Rosa· QA Supervisors
- Dale Taylor· QA Supervisors
- James Craddock· Senior Lead Analysts
- Mike Patterson· Senior Lead Analysts
- Brian Regan· Lead Analysts
- Eric Hendrickson· Lead Analysts
- Bonchi Martinez· Game Analysts
- Mike Sterzel· Game Analysts
- Matthew McEnerney· Game Analysts
- John Cyriaque· Game Analysts
- Rich Gomer· QA Team
- David Campbell· QA Team
- Jeremy Pope· QA Team
- Paul DiCarlo· QA Team
- Mark Garone· QA Team
- Pharoah Sample· QA Team
- Phyllip Merisier· QA Team
- Daniel Badilla· QA Team
- Russell Ballenger· QA Team
- Chris Jean· QA Team
- Stacy Brickel· QA Team
- Andy Basile· QA Team
- Joe Greene· QA Team
- Bill Handworth· QA Team
- Jerry Bazigos· QA Team
- Rick Burlew· QA Team
- chris sloan· QA Team
- Tom Prichard· Special Thanks
- Pete Polacco· Special Thanks
- Matt Miller· Special Thanks
- Vince Russo· Special Thanks
- Jay Andronaco· Special Thanks
- Chris Argento· Special Thanks
- Mick Foley· Special Thanks
- george germanakos· Special Thanks
- Derek Phillips· Special Thanks
- Ann Russo· Special Thanks
- Debbie Bonnanzio· Special Thanks
- Bonnie Bonnanzio· Special Thanks
- Jim Bell· Special Thanks
- Bill Banks· Special Thanks
- John Kilbourn· Special Thanks
- James Dunn· Special Thanks
- Debbie Diraison· Special Thanks
- Nicole Ruisi· Special Thanks
- Pepe Suarez· And a special kumbayah to
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