
Cover art or packaging material from World Championship Snooker 2003 (2003)
Platforms: PlayStation 2 · Xbox · WindowsGenre: Genres
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Cast & Crew · 46 people
- Gary Leach· 3D Engine, Main Game Code, Development Manager
- Huw Lloyd· 3D Engine, Maths and Physics Engine
- John C. Ogden· 3D Engine, Main Game Code, Frontend Code, Animation System
- Dan Argent· 3D Engine, Main Game Code, Frontend Code, Animation System, Fun Games
- Ming Tregonning· 3D Engine, Main Game Code, Frontend Code
- Jake Gartland· Neutral Network AI, Additional Physics, Coaching
- Tony Dillon· Main Game Code, Frontend Code, Commentary System
- James Shephard· Main Game Code, Frontend Code, Fun Games, Pool
- Christopher Burgess· Main Game Code, Frontend Code, Commentary System
- Pete Daniels· Animation, Artwork
- Andrew Seymour· Artwork
- Kenny Wood· Artwork
- Stuart Fox· Artwork
- Deborah Jones· Quality Control, Production
- Peter Jones· Production
- Roy Zanussi· With thanks to
- Dennis Taylor· With thanks to
- John Virgo· With thanks to
- Richard I Blenkinsop· Senior Development Manager
- Justin Forrest· Lead Designer
- Simon Humphreys· Assistant Development Manager
- James Brown· Additional Design
- Steven Stamps· Additional Design, Experienced QA Technician
- Eddy Di Luccio· QA Manager
- Jonathon Bosworth· QA Team Leader
- Samantha Russell· Senior QA Technicians
- Patrick Butler· Senior QA Technicians
- Ross Kidner· Senior QA Technicians
- Ross Tarran· OA Technicians
- Karl Smith· OA Technicians
- Tsoek Cheung· OA Technicians
- Richard Broadbent· OA Technicians
- Gary Cody· Compatibility Manager
- Ben Thaker-Fell· Compatibility Technician
- Charlotte Brown· Marketing
- Christopher Hines· Marketing Services
- Paul Carnall· Marketing Services
- Adam Lee· Online
- Callum Godfrey· Special Thanks
- Carl Owens· Special Thanks
- Claire Roberts· Special Thanks
- Greg James· Special Thanks
- Nav Sunner· Special Thanks
- Nick Craig· Special Thanks
- Nick Pili· Special Thanks
- Toby Heap· Special Thanks
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