
Wolfenstein: Youngblood (2019)
Platforms: Windows · PlayStation 4 · Xbox One · Nintendo Switch · Stadia · Windows Apps · Xbox Cloud GamingGenres: Genres · Action · 1st-person · RPG elements · Shooter · Direct control · Alternate history · Europe · Regional differences
Wolfenstein: Youngblood is the first modern co-op Wolfenstein adventure. Nineteen years after the events of Wolfenstein II, BJ Blazkowicz has disappeared after a mission into Nazi-occupied Paris....
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Cast & Crew · 293 people
- Jerk Gustafsson· EP & Game Director
- Jim Kjellin· CTO & Technical Director
- Fredrik Ljungdahl· Gameplay Director
- Axel Torvenius· Art Director
- Nicholas Raynor· Audio Director
- Henrik Håkansson· Animation Director
- John Jennings· Production Director
- Kari Koivistoinen· Senior Producer
- Christian Herrmann· Producers
- Karin Bruér· Producers
- Magnus Auvinen· Senior Engine Engineers
- Markus Ålind· Senior Engine Engineers
- Richard van Harten· Senior Engine Engineers
- Anders Pistol· Senior Engine Engineers
- Andreas Larsson· Engine Engineers
- Alexey Eremin· Engine Engineers
- Olle Rosenquist· Senior Gameplay Engineers
- Patrik Willbo· Senior Gameplay Engineers
- Sebastian Fransson· Gameplay Engineer
- Andrei Tita· Senior UI Engineer
- Anna Larsson· UI Engineer
- Ivo Zoltan Frey· Character Technology Engineers
- Mathias Lindner· Character Technology Engineers
- Andrew Innes· Character Technology Animator
- Anders Backman· Lead AI Engineer
- Håkan Wåg· AI Engineers
- Mayank Wästerby-Saksena· AI Engineers
- Alex Tek· Tools Engineers
- Martin Tillenius· Tools Engineers
- Jens Berg· Tools Engineers
- Christian Axelsson· Build Engineer
- Jakob Ericsson· First Person Team Lead
- Fredrik Zaar· UI/UX Team Lead
- Markus Söderqvist· Lead Cinematics Animator
- David Gustafsson· Lead Event Animator, Line Producer
- Daniel Eriksson· Principal Gameplay Animator
- Simon Persson· Animators
- Nikolaj Fehrm· Animators
- Mathias Landell· Animators
- Rebecca Elfström Hidén· Animators
- Martin Olsen· Animators
- Nick van Deursen· Technical Animator
- Nicholas Cort· Lead Artist
- Myles Lambert· Lead Environment Artist
- Ayagaure Sánchez Dieppa· Senior Environment Artists
- Daniel Robson· Senior Environment Artists
- Dan Mihaila· Senior Environment Artists
- Torbjörn Åhlén· Senior Environment Artists
- Carl Sturk· Senior Environment Artists
- Garth Travis· Senior Environment Artists
- Kevin Dunlop· Senior Environment Artists
- Iván Martínez Calvín· Senior Environment Artists
- Jesper Lovéus· Senior Environment Artists
- António Vaz Figueiredo· Senior Environment Artists
- Oskar Edlund· Environment Artists
- Sophie Wood· Environment Artists
- Michael Tran· Environment Artists
- Vytautas Katarzis· Environment Artists
- George McLay· Environment Artists
- Aivis Ozols· Environment Artists
- Pontus Wåhlin· Lead Prop Artist
- Matthias Develtere· Senior 3D Artists
- Stellan Tonring· Senior 3D Artists
- Jonas Larsson· Senior 3D Artists
- Donnie Oliver· 3D Artists
- Aleksei Bogdanov· 3D Artists
- Hector Eduardo Silveri· 3D Artists
- Alexander Ferm Forslund· 3D Artists
- Vidar Rapp· Senior Character Artists
- Nicholas Sirén· Senior Character Artists
- Daniel Johnsson· Character Artist
- Joakim Vikberg· Senior VFX Artist
- Eduardo Gallo Enamorado· VFX Artist
- Per Gullarp· Senior Concept Artists
- Christoffer Lovéus· Senior Concept Artists
- Mattias Astenvald· Senior Concept Artists
- Pär Tingström· Principal Lighting Artist
- Abigail Cox· Lighting & Cinematics Artist
- Juli Haraldsdottir· Lighting Artists
- Hendrik Nieuwdorp· Lighting Artists
- Petter Lantz· Senior UI Artist
- Tommy Tordsson Björk· Narrative Designer
- Aydin Afzoud· Senior Game Designers
- Andreas Öjerfors· Senior Game Designers
- Alissa Hägglund· Game Designer
- Mitja Roškarič· Lead Level Designer
- Christian Grawert· Senior Level Designers
- Kristoffer Kindh· Senior Level Designers
- Oscar Göthberg· Level Designers
- Didrik Breitholtz· Level Designers
- Ovidiu Mantoc· Level Designers
- Anton Eriksson· Level Designers
- Nicklas Larsson· Lead Mission Designer
- Jocke Sohls· Lead Combat Designer
- Erik Hörnström· Combat Designers
- Jonas Tykesson· Combat Designers
- Jonas Nordström· Senior Cinematics Scripter
- Johan Oskarsson· Senior Gameplay Scripters
- Theo Savidis· Senior Gameplay Scripters
- Emil Gustavsson· Senior Technical Level Designer
- Karl-Johan Dimming· Sound Designers
- Oscar Álvarez· Sound Designers
- Christoffer Larsson· Sound Designers
- Maria Lindberg· Sound Designers
- Oskar Hansson· Voice Over Designer
- Pierre Willbo· Lead Quality Assurance Tester
- Mårten Berg· Quality Assurance Testers
- Iulia Ionasc· Quality Assurance Testers
- Eric Gulve· Quality Assurance Testers
- Dennis Karlsson· Quality Assurance Testers
- Lars Johansson· Managing Director
- Sofia Norman· HR Manager
- Izabela Willbo· Office Manager
- Nicole Åkerlid· HR Administrator
- Louise Spoong· Financial & HR Administrator
- Kristoffer Sundström· Live Operations Manager
- Jon Johansson· IT Manager
- Danjel Jonsson· IT Technicians
- Pär-Oskar Lindahl· IT Technicians
- Dinga Bakaba· Game Director
- Sébastien Mitton· Art Director
- Romuald Capron· Studio Director
- Hugues Tardif· Technical Director
- Christophe Carrier· Campaign Design Director
- Damien Laurent· Level Art Director
- Michel Trémouiller· Audio Director
- Morgan Barbe· Executive Producer
- Jeremy Bonnaud· Producers
- Lubna Cecillon· Producers
- Guillaume Curt· Producers
- Denis Foulie· Producers
- Cindy Gasparini· Producers
- Jean-Luc Monnet· Assistant Art Director & Lead Concept Artist
- Aimé Jalon· Concept Artist
- Marc Bidoul· Level Artists
- Sylvain Clerc· Level Artists
- Geoffroy Espinasse· Level Artists
- Sylvain Fanget· Level Artists
- Nicolas Millot· Level Artists
- Charlie Pretat· Level Artists
- Philippe Garibaldi· Lead Environment Artist
- Vivien-Laur Bergez· Environment Artists
- David Cros· Environment Artists
- Mathieu Gasperin· Environment Artists
- Yannick Gombart· Environment Artists
- Eric Pira· Environment Artists
- Geoffrey Rosin· Environment Artists
- Adrien Thierry· Environment Artists
- Pierre Pronier· Tech Environment Artist
- Jean-Baptiste Ferder· Lead Character Artist
- Farid Dridi· Character & Weapon Artists
- Fabrice Rastetter· Character & Weapon Artists
- Thibaud Guichard· Lead VFX Artist
- Vincent Rosier· VFX Artists
- Mickaelle Ruckert· VFX Artists
- Jérôme Braune· Game Systems Designer
- Benjamin Jaquin· Gameplay Programmer
- Alain Huynh Van Phuong· Animator
- Joackim Daviaud· Lead Level Designer
- Julien Eveillé· Level Designers
- Guillaume Ferrat· Level Designers
- Jocelyn Garcia· Level Designers
- Johan Lalanne· Level Designers
- Yoann Saquet· Level Designers
- Dana Nightingale· Level Designers
- Stéphane Aili· Lead Technical Level Designer
- Emilie Erbin· Senior HR Manager
- Véronique Chaumont· Staff Admin. & Payroll Manager
- Meghane Perrad· HR Assistant
- Pierrette Voisembert· Administrative & Accounting Assistant
- Laurent Barbier· IT Manager
- Mickael Rodriguez· IT Technician
- Evelyne Laquais· Janitor
- Ali Amezziane· Special Thanks to
- Donat Bihr· Special Thanks to
- Jérôme Charpenay· Special Thanks to
- François Delnord· Special Thanks to
- Yoann Guilloud· Special Thanks to
- Jérôme Kedzierski· Special Thanks to
- Sophie Mallinson· Special Thanks to
- Thomas Mitton· Special Thanks to
- Damien Pougheon· Special Thanks to
- Guillaume Reymond· Special Thanks to
- Xavier Tissot· Special Thanks to
- Florent Tournade· Special Thanks to
- Sean Abigail· Panic Button
- Seth Alsuleiman· Panic Button
- Elise Alway· Panic Button
- Travis Archer· Panic Button
- Christopher Barrett· Panic Button
- Joseph Bird· Panic Button
- Andy Boggs· Panic Button
- Matt Boudreaux· Panic Button
- Adam Creighton· Panic Button
- Alexander Demyanenko· Panic Button
- Will DiSanto· Panic Button
- David Estes-Smargiassi· Panic Button
- Lonnie Fink· Panic Button
- Craig Galley· Panic Button
- Dan Hernberg· Panic Button
- Bennett Jacobsen· Panic Button
- Phillip Johnson· Panic Button
- Wesley Jowitt· Panic Button
- Ethan W. Kampa· Panic Button
- Jason Maltzen· Panic Button
- David Modisette· Panic Button
- Cody Nicewarner· Panic Button
- David Pollan· Panic Button
- Thomas Portman· Panic Button
- Daniel Silver· Panic Button
- D. Michael Traub· Panic Button
- Alex Welsh· Panic Button
- Matt Zuniga· Panic Button
- Valerie Rose Lohman· Jess Blazkowicz
- Shelby Young· Soph Blazkowicz
- Jasmin Savoy Brown· Abby "Super Spesh" Walker
- Brian Bloom· William Joseph "B.J." Blazkowicz
- Alicja Bachleda· Anya Oliwa
- Debra Wilson· Grace WAlker
- Karen Strassman· Maria Laurent, Civilian Ella
- Tamar Baruch· Julie "Juju" Brandt
- Mike Davies· Lothar Brandt
- Jean-Michel Richaud· Alain Leblanc, Civilian Francois
- Monia Ayachi· Anaïs Fontaine, Civilian Amelie
- Ulka Simone Mohanty· Civilian Anne, Marianne Delacroix
- Mickaelle X. Bizet· Civilian Charlotte, Penda Niang
- Sergio Villalpando· Civilian Jacques, Claude Duval
- Ole Jacobsen· Commander Albert
- Kai-Henrik Möller· Commander Detlef
- Frank Logemann· Commander Heinrich
- Thomas Fitschen· Commander Uwe
- Ilia Volok· Dimitri Fedorov
- Arthur Verret· Fabrice Sauvage
- Liza de Weerd Seneca· Floor de Cloet
- Simon Werner· General Walter Winkler
- Yan Tual· Henri D'Aramatiz
- Cornelia Dörr· Hunter Eva
- Nadine Wöbs· Hunter Greta
- Rachael Naylor· Jemma Atwood
- Louis Peres· Julien Augustin
- Alexandra Naoum· Lucia Petit
- Rajia Baroudi· Monique Dubois
- Dianne Weller· Odette Lémieux
- Gunnar Bergmann· Officer Fritz
- Thomas Henniger von Wallersbrunn· Officer Gernot
- Dennis Brandau· Officer Hans
- Nicholas König· Officer Johnn
- Alexander Merbeth· Officer Kurt
- Philip Hughes· Officer Philip
- Christian Rudolf· Officer Oskar
- Guido Zimmermann· Officer Rolf
- Marcus Just· Officer Yurgen
- Philippe Ohrel· Pascal Olivier
- Heiko Obermöller· Propaganda Pa
- Chloe Hollings· Roxanne Moreau
- Tom Keegan· Actors Directed by
- Ajae Clearway· PCAP Producer
- Roar Thoresen· Story & Dialogues
- Kjell Emanuelsson· Technical Art & Design Consultant
- Jesper Rudberg· Freelance Programming Provided by
- Michael Wynne· Freelance Programming Provided by
- Jimmy Hådén· Freelance Programming Provided by
- Benjamin Charpentier· Character Art
- Jens Andersson· Game Design Consultant
- Martin Stig Andersen· Music Composed by
- Tom Salta· Music Composed by
- Robin Finck· Co-Composer
- Katrine Amsler· Sound Artist
- Ross Tregenza· Additional Music Provided by
- Emma Wahlgren· Additional Music Provided by
- Tobias Kastberg· Additional Music Provided by
- Alain Steffler· Additional Music Provided by
- Jan Petzold· Foley Recording and Editing Services Provided by
- Wilmont Schulze· Foley Recording and Editing Services Provided by
- Johan Althoff· Audio Tools
- Anders Enlund· Sound Design
- Mark Benis· Additional Music Implementation by
- Daniel Kong· Storyboards Provided by
- Martin Grip· Additional Concept Art Provided by
- Johan Lindgren· Janitor
- Selma Johansson· Financial Assistant
- Nicklas Hansson· Stunt Services Provided by
- Seth Ericson· Stunt Services Provided by
- Tim Man· Stunt Services Provided by
- Johan Lindqvist· Stunt Services Provided by
- Karin Floengård Jönsson· Stunt Services Provided by
- Nilla Hansson· Stunt Services Provided by
- Sigtor Kildal· EP & Head of Motion Capture
- Anton Söderhäll· Executive Producer
- Nils Lerin· Head of Capture & Facial Pipeline
- Johan Fröjd· Head of Body Animation
- Goran Milić· Head of Facial Animation
- Samuel Tyskling· Motion Capture Supervisor
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