
V-Rally 4 (2018)
Platforms: PlayStation 4 · Xbox One · Windows · Nintendo Switch · BlacknutGenres: Genres · Racing / Driving · 1st-person · Behind view · Direct control · Automobile · Off-roading · Track racing · Vehicle simulator
The return of a legendary off-road racing game! Enjoy an extreme experience while becoming an expert in a demanding simulation. Take on the challenges of rallies, rallycross, drifts, buggies and...
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Cast & Crew · 275 people
- Roman Vincent· President
- Didier Masseret· Financial Director
- Benoît Jacquier· Technical Director
- Anne Dévouassoux· Executive Producer
- Alain Jarniou· Game Director
- Coline Labinsky· Producer
- Christophe Thibaut· Lead Game Designer
- Benoit Gomes· Lead Level Designers
- Thibault Saveret· Lead Level Designers
- Florian Pernot· Lead Game Programmer
- Eric Cannet· Lead Engine Programmers
- Jérôme Charles· Lead Engine Programmers
- Miguel Rodriguez· Lead AI Programmer
- Thibault Hennequin· Lead Tool Programmer
- Amaury Beyris· Art Directors, Lighting Artists
- Maximilien Torti· Art Directors, Lighting Artists
- Stéphane Cambier· Lead Environment Artist
- Clotilde Barbe· Lead Vehicle Artists
- Chanyl Rughooputh· Lead Vehicle Artists
- Stéphen Bornet· Lead User Interface Artists
- Marin Quatredeniers· Lead User Interface Artists
- Romain Brunelli· Lead Animator
- Diana Donado Bornacelli· Additional Producer
- Julian Mharzi· Associate Producers
- Leïla Satsou· Associate Producers
- Jérémie Lolieux· Vehicle Physic Designer
- Maxime Barbe· Game Designers
- Michel Do· Game Designers
- Anthony Bargel· Level Designers
- Lorenzo Chinosi· Level Designers
- Bastien Ferras· Level Designers
- Romain Gallego· Level Designers
- Jean-Baptiste Rachail· Level Designers
- Nicolas Leal· Additional Game Designer
- David Alloza· Physic Programmer
- Gianni Castellani· Game Programmers
- Michael Chinchilla· Game Programmers
- Frédéric Jeu· Game Programmers
- Alix Maire· Game Programmers
- Titouan Molière· Game Programmers
- Philippe Offermann· Game Programmers
- Haïssam Razouk· Game Programmers
- Kévin Surrault· Game Programmers
- Eric Wairy· Game Programmers
- Tristan Wojciechowski· Game Programmers
- Mischa Alff· Engine Programmers
- Jean-Louis Boudrand· Engine Programmers
- Benoit Dumesnil· Engine Programmers
- Kévin Grard· Engine Programmers
- Bruno Marcel· Engine Programmers
- Peter-Thomas Vystavel· Engine Programmers
- Gaëtan Deturche· Online & Engine Programmer
- Pablo Petit· AI Programmers
- Gaëtan Soppe· AI Programmers
- Nicolas Séguier· Tool Programmer
- Stéphane Couvin· IT Manager
- Paul Bourven· Additional Programmers
- Jean-Baptiste Hervé· Additional Programmers
- Jean-Loup Naddef· Additional Programmers
- Alexandre Thiry· Additional Programmers
- Julien Butruille· Technical Artists
- Valentin Caille· Technical Artists
- Alexandre Avy· Environment Artists
- Guillaume Ballet· Environment Artists
- Damien Brisson· Environment Artists
- Alix Coleno· Environment Artists
- Juliette Colman· Environment Artists, Vehicle Artists
- Jean-Baptiste Drouet· Environment Artists
- Frédéric Goessens· Environment Artists, Vehicle Artists
- Pierre Halais· Environment Artists
- Elodie Jean· Environment Artists, Vegetation Artists, Vehicle Artists
- Thibaud Juge· Environment Artists, Vegetation Artists, Vehicle Artists
- Cyril Pavret De la Rochefordière· Environment Artists
- Arthur Pin· Environment Artists
- Chloé Ravallec· Environment Artists
- Adrien Wattier· Environment Artists
- Kevin Darnis· Vegetation Artists
- Rudy Lamotte· Vegetation Artists
- Théophile Lebeau· Vegetation Artists, Vehicle Artists
- Louise Arquembourg· Additional Vegetation Artist
- Benjamin Bertrand· Vehicle Artists
- Maxime Dehon Dumon· Vehicle Artists
- Charlie Pineau· Vehicle Artists
- Huy Nguyen-Tan· Vehicle Artists
- Mareva Rousselle· Vehicle Artists
- Loic Sene· Additional Vehicle Artist
- Guillaume Deschamps-Michel· Lighting Artists
- Cuong Pho· Character Artist
- Lorène Brocourt· User Interface Artists
- Anne-Lise Loubière· User Interface Artists
- Julie Sarrazin· User Interface Artists
- Alexandre Bordereau· VFX Artists
- Justine Pouyez· VFX Artists
- Sébastien Chipot-Delys· Lead Quality Assurance
- Camille Léonard· Additional Quality Assurance
- Isabelle Penven· HR Director
- Arnaud Vannini· HR Manager
- Alexandra Dutriaux· Manager Assistants
- Clarisse Phosine· Manager Assistants
- Sébastien Chardonnet· Automotive Consultants
- Simon Delporte· Automotive Consultants
- Fabien Gérard· Automotive Consultants
- Nicolas Signat· Sound Designer
- Anthony Monteil· Carrera Production
- Vincent Le Meur· Sondier Production
- Markus Schmidt· Music Composer
- Bruno Chabanel· C.E.O.
- Olivier Gaudino· Production Director
- Jérôme Pichard· Technical Director
- Raphaël Parra· Producer
- Cédric Guérin· Lead Game Programmer
- Julien Revel· Game Programmers
- Jean-Philippe Brun· Game Programmers
- Gilles Boulard· Game Programmers
- Sébastien Alzamora· Technical Art Director
- Éric Andral· Lead 3D Artist
- Frédéric Bousquet· 3D Artists
- Adrien Denzer· 3D Artists
- Yann Mathiot· 3D Artists
- Julien Saliot· 3D Artists
- Hugo Willems· 3D Artists
- Freddy Bonisoli· Game Designers
- Clément Patalano· Game Designers
- Jean-Michel Deruty· Lead Online Programmer
- Antoine Lafarge· Online Programmer
- Andrew Porter· Art Direction
- Anna Berdnik· Business Development Manager
- Elena Natsvlishvili· Art Project Manager
- Evgeniy Kasyan· Project Manager
- Umberto Vollono· C.E.O.
- Elisa Consolini· Lead Artist
- Matthias Pokorny· Head of Department
- Martin Posch· Producer
- Alexej Peters· Lead Artist
- Antoine Carre· Founder and C.E.O.
- Juan Li· Studio Coordinator
- Albert Alejandro· Lead Artist
- Marc Zerbe· Artists
- Octavio Kubick· Artists
- Christophe Durand· Artists
- Jeroen Buijs· Commercial Executive
- Gary Jacob· Account Manager
- Miquel García Calvo· Project Managers
- Jan Skovajsa· Project Managers
- Marian López Francés· Voice Over Recording
- Mariachiara Melato· Voice Over Recording
- Krzysztof Kolsut· LQA Testing
- Adam Osuch· LQA Testing
- Alexander Kofira· Quality Assurance Team
- Alexandre Hayeur· Quality Assurance Team
- Alexandre Papineau· Quality Assurance Team
- Arnaud Leblanc· Quality Assurance Team
- Carolljo Maher· Quality Assurance Team
- Charles Aubry· Quality Assurance Team
- David Ringuet· Quality Assurance Team
- Dominic Ducharme· Quality Assurance Team
- Éliane Dumesnil· Quality Assurance Team
- Frédéric Renard· Quality Assurance Team
- Gabriel Boivin-Simard· Quality Assurance Team
- Gabriel Levac· Quality Assurance Team
- Gabriel Lévesque-Duval· Quality Assurance Team
- Guillaume Delmé· Quality Assurance Team
- Guillaume Lanéel· Quality Assurance Team
- Jimmy-Lee Daneault· Quality Assurance Team
- Joey Chabot· Quality Assurance Team
- Jordan Cléroux· Quality Assurance Team
- Justine Morin· Quality Assurance Team
- Kariane Lacharité· Quality Assurance Team
- Kelly Moreau· Quality Assurance Team
- Louis St-Denis· Quality Assurance Team
- Marc-Olivier Bélisle· Quality Assurance Team
- Maude Touchette· Quality Assurance Team
- Maxime Lemay· Quality Assurance Team
- Michael Coulombe· Quality Assurance Team
- Mylène Roffi· Quality Assurance Team
- Nicolas Lefèbvre· Quality Assurance Team
- Roxanne Gingras· Quality Assurance Team
- Samuel Legris· Quality Assurance Team
- Sergei Doun· Quality Assurance Team
- Simon Chabot· Quality Assurance Team
- Steven Labrosse· Quality Assurance Team
- Richard Geldreich· Special Thanks
- Alan Boiston· Special Thanks
- Léo Valentin· Special Thanks
- Benoît Clerc· Head of Publishing
- Nancy Nguyen· Software Assistant
- Antoine Cadoret· Production Manager
- Jimmy Kalhart· Senior Game Producers
- Pierre Eveno· Senior Game Producers
- Quentin Delplace· Game Producers
- Dante Medina Zuniga· Game Producers
- Clément Taisne· Game Producers
- Maxime Lupinski· Game Producer Assistant
- Julie Bielarz· Licensing Manager
- Quentin Fuzeau· Junior Licensing Manager
- David Talmat· Software Marketing Manager
- Régis Fontenay· Videogame Product Manager
- Andres Ramirez· Software Product Managers
- Thomas Carpentier· Software Product Managers
- Raphaël Isnard· Software Product Managers
- Laurent Pedroni· Software Product Manager Assistant
- Thomas Lelong· Graphic Designers
- Raphaël Trinel· Graphic Designers
- Benjamin Corbel· Video Artists
- Fabrice Bermudez· Video Artists
- Sébastien Waxin· Marketing Project Manager
- Delphine Michaux· Web Project Manager
- Marie-Charlotte Sourbets· Community Managers
- Benjamin Vogt· Community Managers
- Cryss Leonhart· Community Managers
- Matthias Fischer· Community Managers
- Gary Gambier· Software PR Manager
- Kota Sugawara· Manager
- Casie Wong· Localization
- Yuriko Kera-Brown· Localization
- Jin Sato· PR / Marketing
- Yuka Saito· PR / Marketing
- Shoko Motohira· Sales
- Manami Kuwata· Web Design
- Christina Seelye· CEO
- Len Ciciretto· President
- Derek Neal· Executive Producer
- Bruce Hayles· Sr. Technical Project Manager
- Andrew D. Nguyen· Producer
- Sean Willett· Associate Producer
- Shane Bierwith· Head of Marketing
- Dan Crippen· Digital Media Manager
- Som Pourfarzaneh· Digital Marketing Manager
- Brandon Wong· Brand Manager
- Joscelyn Meneken-Willett· Communications Manager
- Kevin Vo· Marketing Associate
- Michelle Peniche· Senior Marketing Coordinator
- Giuseppe Travalini· Marketing Interns
- Claire Lecerf· Marketing Interns
- Ryan Bodlaender· Key Account Manager
- Boris Jokic· Business Analyst
- Matthew Olsson· Database Intern
- Joshua Smith· IT Intern
- Wendy Young· Program Manager
- Ryan Yount· Art Production manager
- Elena Miller· Graphic Designers
- Gwendolyn Aguilar· Graphic Designers
- Mauricio Ageno· Video and Media Specialist
- Jordan Mitchell· Video Production Assistant
- Josh Langell· Director of Operations
- Yelena Tverdokhleb· Warehouse Assistants
- Noah Langell· Warehouse Assistants
- Cameron Anicich· Release Manager
- Geoff Mendicino· QA Lead
- Kosmas Stocking· QA Analysts
- Jonah Howard· QA Analysts
- Kawaljot Khurana· Staff Accountant
- Trevor Seelye· HR Director, IT Director
- Emily Shepherd· Executive Assistant
- Anne Engel· Office Manager
- Steve Powell· Managing Director
- Simon Reynolds· Head of Games Acquisition
- Gareth Hives· Sales Manager
- David Considine· International Sales Manager
- Annabel Landeryou· Key Account Manager
- Kirsty Roberts· Sales Administrator
- Craig Maddocks· Release and IT Manager
- Debbie Hives· UK & EMEA Marketing and PR Manager
- Paul McIver· Design Manager
- Simon Jones· Designer
- Helen Smith· Group Accountant - UK & EMEA
- Andrew Britton· Financian Controller - UK
- Paul Whitworth· Financial Controller - Ireland
- Classic· 'Do It, Do It, Do It'
- Imsomie Leeper· 'Do It, Do It, Do It', 'Face Your Demons', 'Here for the Crown', 'I Want It All', 'I Wanna Fly'
- ANoydpp· 'Face Your Demons'
- Skyzoo· 'Here for the Crown', 'I Want It All'
- Sha Stimuli· 'I Wanna Fly'
- Omar Cornut· Dear ImGui
- Sean T. Barrett· STB
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