
True Crime: New York City
Platforms: Microsoft Windows · Nintendo GameCubeGenres: Genres · Action · Behind view · Shooter · Direct control · North America · Crime · Regional differences
Marcus Reed is a gangster turned cop who is out to clean the streets of New York. Marcus joins the Organized Crime Division of the NYPD with the intent to rid the city of crime and violence. Hoping to make a name for himself after his mentor is shot...
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Age Rating
M
Cast & Crew · 234 people
- Peter Morawiec· Creative Director, Story & Dialogue
- Adrian Stephens· Chief Technologist
- Cary Hara· Programming Leads
- Matthew Whiting· Programming Leads
- Joby-Rome Otero· Art Director
- Marc Struhl· Executive Producer
- Jean-Marc Morel· Sr. Development Manager
- Brian Clarke· Producer
- Jeff Lander· Player Programming Lead
- John Harries· Technology Programming
- Johan Köhler· Technology Programming
- Dimitar Lazarov· Technology Programming
- Zach Baker· Gameplay Programming
- Christopher Chu· Gameplay Programming
- Marc dePeo· Gameplay Programming
- Nicholas Dryburgh· Gameplay Programming
- Matthew Gosling· Gameplay Programming
- Carl-Henrik Skårstedt· Gameplay Programming
- Bon Truong· Gameplay Programming
- Richard John Yandle· Gameplay Programming
- Matthew Carlone· Gameplay Programming
- James Pak· Gameplay Programming
- Kev Ashley· UI Programming
- James Gooding· UI Programming
- Adam Morawiec· Tools Programming Lead
- Pablo Cheng· Tools Programing
- Denis Trofimov· Plug-Ins Programming
- Rafael Jabulani Brown· Game Design
- Scott Crisostomo· Game Design
- David Goodrich· Game Design
- Brian McInerny· Game Design
- Christian G. Senn· Game Design
- Arthur Usher· Game Design, Story & Dialogue
- Gerald Vera· Game Design
- Richard Yeh· Crimes Design / Scripting Lead
- Mark Maestas· Mission Scripting Lead
- Ryan Higa· Scripting
- Saji Amon Johnson· Scripting
- Gary Kroll· Scripting
- Ryan Ligon· Scripting
- Kandarp Patel· Scripting
- David Tseng· Scripting
- Brian Tuey· Audio Design Lead
- Daniel Romeo Padilla· Art Production Supervision
- Jim Sedota· Animation Lead
- Justin Rasch· Animation
- Craig Harris· Animation
- Gabe Garrison· Character Art Lead
- Bernd Brummbaer· Character Art
- Katon Callaway· Character Art
- Yaw Chang· Character Art
- Steven Hensley· Character Art
- Irina Polishchuk· Character Art
- Shawn Shain· Character Art
- Duane Stinnett· Cinematics Director, Story & Dialogue
- Artak Avakyan· Cinematics
- Michael McReynolds· Cinematics
- Micah A. Linton· City Design Lead
- Rick Ruiz· City Design
- Daksh Sahni· City Design
- Jason Schoonover· City Design
- Nick Marks· City Art Lead
- Matan Abel· City Art
- Shawn Foreman· City Art
- Sergio Gil· City Art
- Patrick Hagar· City Art
- Benjamin Springer· City Art
- Chris Larsen· City Art
- Lia A. Tjiong· City Interiors Art Lead
- Matthew Intrieri· City Interiors Art
- Phelicia Ramlogan· City Interiors Art
- Trong Khang Pham· Concept Art
- Chris Otcasek· Mission Interiors Art Lead
- Kenton Draeger· Mission Interiors Art
- James J. Ho· Mission Interiors Art
- William Huang· Mission Interiors Art
- Tricia Mostajo Vitug· Mission Interiors Art
- Adam Yeager· Mission Interiors Art
- Yukari Kaneko· Special Effects
- Michael Lomibao· User Interface Art
- Dan Bickell· Vehicule Art Lead
- Paul Forgy· Vehicule Art
- Eduardo Franz Tommasi· Vehicule Art
- Kaori Kato· Vehicule Art
- Michael Gjere· UI & Cinematics Producer
- Josh Heenan· Associate Producer
- Bryant Bustamante· Additional Production
- Brian Keppler· Production Testing
- Jason Ralya· Production Testing
- Brian Douglas· Production Testing
- Christian Aguas· Production Testing
- Cameron Christian· Production Testing
- Jay Ardiosa· Art / Animation Interns
- Wyatt Lavasseur· Art / Animation Interns
- Doohoo Lee· Art / Animation Interns
- Garrett Pence· Art / Animation Interns
- Jeffrey Pinero· Art / Animation Interns
- Bo Seriki· Art / Animation Interns
- Paul Valdivia· Art / Animation Interns
- Tamar Zeithlian· Art / Animation Interns
- Jude Beers· Additional Art / Animation
- Richard Diamant· Additional Art / Animation
- Stephen Hoogendyk· Additional Art / Animation
- John Miller· Additional Art / Animation
- Kyushik Shin· Additional Art / Animation
- Aaron James Rogers· Special Thanks
- Haissam Badawi· Special Thanks
- Richard Fleming· Special Thanks
- Aaron Marks· Special Thanks
- Patrick Lavelle· Special Thanks
- Joe Stewart· Special Thanks
- Lisa Uchida· Special Thanks
- Tom Hays· Special Thanks
- Jenny Huang· Programming
- Nachi Lau· Programming
- Gino Mirabelli· Programming
- Tin Guerrero· Design
- Mat T. Kraemer· Design
- Aldric J. Saucier· Design
- Raymond Yeomans· Design
- Andres M. Arellano· Design
- Matthew Butler· Design
- Chiung Lung Chiang· Design
- James Michael Gutierrez· Design
- Rachel Nador· Design
- William A. Spence IV· Design
- Rade Stojsavljevic· Production
- Glen Egan· Production
- Nick Kesting· Scripting
- Joseph Nunn· Scripting
- Roger Walco· User Interface Design
- Chris Cowell· Sound Design (In-Game)
- Tim Gedemer· Cinematic Sound Design & Mixing
- Todd S. Perry· Cinematics
- Aaron E. Powell· Cinematics
- Sean Murray· Cinematic Music, Original In-Game Music
- Matthew Cirulnick· Additionnal Writing
- John Paul Fasal· Vehicule Recording Engineer
- Shawn Church· Dyno Operator
- Simon Ebejer· Producer
- Sam Gaglani· Associate Producers
- John Wasilczyk· Associate Producers
- Lip Ho· Production Coordinator
- Michael Ward· Executive Producer
- Tim Hesse· Additional Production
- Robert Alvarez· Production Testers
- Nick Rensing· Production Testers
- Matt Ryder· Production Testers
- Alexander Rohra· UI Programmers
- Andrew Petterson· UI Programmers
- Byron Beede· Global Brand Manager
- Rafael Bracero· Associate Brand Manager
- Jeffrey Kaltreider· Director, Global Brand Management
- Will Kassoy· VP, Global Brand Management
- Lisa Fields· PR Manager
- Lindsay Morio· Jr. Publicist
- Simon Dawes· Localizations
- Tamsin Lucas· Localizations
- Stephanie O'Malley Deming· Localizations
- Brian C. Diggs· Localizations
- Kop Tavornmas· Localizations
- Bill Clark· NYC Cop Consultants
- Tom Walker· NYC Cop Consultants
- Michael J. Griffith· Special Thanks
- Ron Doornink· Special Thanks
- Kathy Vrabeck· Special Thanks
- Chuck Huebner· Special Thanks
- Robin Kaminsky· Special Thanks
- George Rose· Special Thanks
- Gregory Deutsch· Special Thanks
- Jason Wong· Special Thanks
- Jim Summers· Special Thanks
- Maryanne Lataif· Special Thanks
- Michelle Schroder· Special Thanks
- David Fincher· Special Thanks
- Sean Naughton· Special Thanks
- Craig Alexander· Special Thanks
- Steve Ackrich· Special Thanks
- Jennifer O'Neal· Special Thanks
- Kragen Lum· Special Thanks
- Irwin Chen· Special Thanks
- Justin Hannah· Special Thanks
- Avery Kid Waddell· Special Thanks
- Christopher Walken· Special Thanks
- Laurence Fishburne· Special Thanks
- Mickey Rourke· Special Thanks
- Mariska Hargitay· Special Thanks
- Esai Morales· Special Thanks
- Traci Elizabeth Lords· Special Thanks
- James Hong· Special Thanks
- Derek Faraci· Project Lead
- Evan Button· Senior Project Lead
- John Rosser· QA Manager
- Hugh Bach· Floor Leads
- Jon An· Floor Leads
- James Cha· Floor Leads
- Charles Moore· Database Manager
- Gianluca Gallo· Testers
- Matt Cody Clark· Testers
- Eliot Lorango· Testers
- Jason Jackson· Testers
- Erik Johnson· Testers
- Armand Trajano· Testers
- Jennifer Avina· Testers
- Lauren McNorton· Testers
- Peter Atencio· Testers
- Ian Bouchillon· Testers
- Danta Lankford· Testers
- Larita Hunter· Testers
- Quincy Brown· Testers
- Charles Love· Testers
- Randy Hodges· Testers
- Issac Guerrero· Testers
- Paul Correa· Testers
- Greg Martin· Testers
- Matt Reid· Testers
- John Kelly· Testers
- Rickye Foley· Testers
- Palani Hokoana· Testers
- Jeshaun Mitchell· Testers
- Ryan Chann· Testers
- Chidi Olunkwa· Testers
- Jason Smith· Testers
- Cedric Martin· Testers
- Jermain Mitchell· Testers
- Jonathan Gonzalez· Testers
- Cody Quach· Testers
- Eddie Araujo· Testers
- Brittany Moore· Testers
- Aron Kingsley· Testers
- Huey Scott· Testers
- Brian Bensi· Testers
- Daniel Madigan· Testers
- Aman Segal· Testers
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