
Tiger Woods PGA Tour 2005 (2004)
Platforms: Windows · GameCube · PlayStation 2 · Xbox · MacintoshGenres: Genres · Sports · Behind view · Golf · Licensed
In this iteration of the Tiger Woods lineage, you can customize your golfer down to the kind of swing to use, strength, putting skill, luck etc, as well as buying accessories and equipment which all affects your game. Create your own courses by...
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Age Rating
E
Cast & Crew · 190 people
- David De Martini· Vice President, Executive Producer
- Ken Sayler· Supervising Producer
- Mike Olsen· Creative Director
- Sam Player· Senior Producer
- Rich Rogers· Producer
- David Woldman· Lead Game Designer
- Vance Cook· Director
- Todd McMullin· Art Director
- Matthew Peterson· Artist
- Brian A. Copfer· Artist
- Paul Mattson· Artist
- Gary Martin· Artist, Course Creation Team
- Joshua Scott Vaughan· Artist, Course Creation Team
- Luke Ye· Artist, Course Creation Team
- Dale Deputy· Engineering Lead
- Michael D. Jones· Engineers
- Joseph Howell· Engineers
- Zack Walker· Engineers
- Jason Howard· Engineers
- Mark Knight· Engineers
- Tammie Booth· Office Manager
- Matthew Copeland· Additional Artists
- Farrell Edwards· Additional Programming
- Tyler Pendleton· Testing
- Andy Peterson· Testing
- Cassie Walker· Special Thanks
- Dallin Walker· Special Thanks
- Amy Jones· Special Thanks
- Melissa Howell· Special Thanks
- Kim Cook· Special Thanks
- Kathlynn Knight· Special Thanks
- John Hayase· Development Director
- Steve Chamberlin· Engineering Manager
- Russell Peavey· Environment Art Production Manager
- Tetsuo Kadonaga· Art Director
- Jim Brooks· Lead Engineer
- Jason Woodward· Technical Director
- Wilfredo J. Aguilar· Character Art Producton Manager
- Stephen Eng· Project Manager
- Paul Gorman· Audio Director
- Todd Allendorf· Engineering Team
- Alan Borecky· Engineering Team
- Andy Chu· Engineering Team
- Marc Fletcher· Engineering Team
- Scott Grant· Engineering Team
- Dan Hamel· Engineering Team
- Alex Karweit· Engineering Team
- Pratik Patel· Engineering Team
- Kimberly Power-DeFer· Engineering Team
- Kurt Reiner· Engineering Team
- Bernie Rissmiller· Engineering Team
- Lee Willis· Engineering Team
- Jason Yao· Engineering Team
- Bryan Chan· Gameflow Entertainment - Additional Engineering
- Mark A. Fong· Gameflow Entertainment - Additional Engineering
- Steven Gieng· Gameflow Entertainment - Additional Engineering
- Masami Yamada· Gameflow Entertainment - Additional Engineering
- Chris Birnbaum· Course Creation Team
- Logic Canales· Course Creation Team
- Terrence Hicks· Course Creation Team
- Nils Holden· Course Creation Team
- Ian House· Course Creation Team
- Patricia S. Kallusch· Course Creation Team
- Stephanie Katritos· Course Creation Team
- Isao Kogure· Course Creation Team
- Eric Leive· Course Creation Team
- Gene Mocsy· Course Creation Team
- Rachel Nador· Course Creation Team
- Justin Parle· Course Creation Team
- Tyler Rockwell· Course Creation Team
- Gil Valadez· Course Creation Team
- Allier Zelaya· Course Creation Team
- Konrad Dunton· Character Modeling Team
- Hoang Nguyen· Character Modeling Team
- Holly Ruark-Mesick· Character Modeling Team
- Sang Lee· Character Modeling Team
- Jason Sereno· Character Modeling Team, Front End Art
- Louis Sremac· Character Modeling Team
- Collin Stiner· Character Modeling Team
- Collin Hennen· Lead Character Animation
- Sandra Voelker· Lead Character Lighter
- Alejandro Portilla· Front End Art
- Olivia Villanueva· Administraive Assistant
- Alon Wolf· Lead Environment Lighter
- Sylvain Doreau· Camera & Cinematics
- Steven K. Arnold· Production Team
- Wesley Culver· Production Team
- Micah Loucks· Production Team
- Cody Murry· Production Team
- D. J. Powers· Production Team
- James A. Vitales· Production Team
- Corey Revilla· Engineering Interns
- Walter Shen· Engineering Interns
- Siddharth Achrekar· Art Interns
- Michael Dauz· Art Interns
- Peter Gikandi· Art Interns
- Jackie Huang· Art Interns
- Taylor John· Production Interns
- John Gorden· Production Interns
- Jason Heffel· Production Interns
- Raphael Ruland· Production Interns
- Rich Bologna· Sound Design Interns
- Veronica Gonzalez· Sound Design Interns
- Greg Roensch· Commentary Script Writers
- Ken Tsia· Motion Capture Specialist I
- Erin Olmstead· Motio Capture Actors
- DC Abramson· Motio Capture Actors
- Jessica Abbott· Motio Capture Actors
- David Feherty· Ingame Commentary Announcers
- Gary McCord· Ingame Commentary Announcers
- Rich Walcoff· Fly-by Commentary / Tutorial Voiceover / PA Announcements
- Michael Quigley· Marketing
- Jillian Goldberg Gregg· Marketing
- Amy Bartlett· Marketing
- David Steele· Director Quality Assurance, Special Thanks
- Erika Sykes· Qulity Assurance Admin. Assistant
- Doug Doine· Quality Assurance Lead
- Robin Chandler· Public Relations
- Tim McDowd· Public Relations
- Jerris Mungai· Public Relations
- Desiree Baldwin· Public Relations
- Terry Baldwin· Senior Quality Assurance Manager
- Matthew C. Brown· Central Services Supervisor
- Charles Paw· Quality Assurance Assistant Lead
- Behrang Garakani· Senior Quality Assurance Engineeer
- John Westendorf· Quality Assurance Engineers
- Nandini Mukherjee· Quality Assurance Engineers
- Brian Huang· Quality Assurance Team
- Andy O'Brien· Quality Assurance Team
- Ericson Babaran· Quality Assurance Team
- Mark Castaneda· Quality Assurance Team
- Anthony Welden· Quality Assurance Team
- Adam Moore· Quality Assurance Team
- Justyn Shimp· Quality Assurance Team
- Steve Jaccaud· Quality Assurance Team
- Geoff Maahs· Quality Assurance Team
- Terence Lintoco· Quality Assurance Team
- Brett Cavanagh· Quality Assurance Team
- Eric Hemmerling· Quality Assurance Team
- Phillip Lacorte· Quality Assurance Team
- Bill Fitts· Quality Assurance Team
- Dagmar Bruenig· Localization Team - US & EU : Senior Localization Manager
- Kevin Enos· Localization Manager
- Edward J. O'Tey· Localization Project Manager
- Brian Yip· Lead Language Integration Testing
- Gregory Lutton· Language Integration Testing
- Cameron Travelli· Language Integration Testing
- Elena Carballido· European Localization Project Manager
- Britta Dohmen· Deutsche Lokalisierung
- Isabel Sterner· Übersetzung
- Hartmut Evers· Übersetzung
- Dirk Sander· Übersetzung
- Bernd Niemietz· Koordination Sprachtests
- Oliver Semrau· Sprachtests
- Henning Schlicht· Sprachtests
- Sebastian Hack· Sprachtests
- David Courtin· Localisation France, oordination de la tradiction
- Rémi Berthet· Traduction
- Maxime Dalbera· Traduction
- Freddy Fleuret· Coordination des tests
- Frédéric Bartès· Testeurs
- Clément Duval· Testeurs
- Mathias Reltgen· Testeurs
- Nicholas Earl· Special Thanks
- Lawrence Castro· Special Thanks
- Jen Campsey· Special Thanks
- Brent Iverson· Special Thanks
- Steven Schnur· Special Thanks
- Cybele Pettus· Special Thanks
- Beverly Koeckeritz· Special Thanks
- Gina Ferranti· Special Thanks
- Trace Ayala· The Hustler's Caddy
- Brian Harvey· NVIDIA
- Cem Cebenoyan· NVIDIA
- Justin Cooney· ATI
- Brian Transeau· Score composed, arranged, and produced by, "LEGENDS" Theme Song: Performed by
- Michael DiMattia· Additional Production, Programming , and Engineering, "LEGENDS" Theme Song: Engineering and Vocal Editing by
- Carlos Vasquez· Additional Production, Programming , and Engineering
- Brian Trifon· Additional Production, Programming , and Engineering
- Danny Patterson· Additional Production, Programming , and Engineering
- Richard Bishop· Management for BT:
- Josh Sanderson· Management for BT:
- Megan West· Management for BT:
- Curtis Cross· "LEGENDS" Theme Song: Written by
- Matt Ward· "The Way You Move (Full Phat Radio Mix)": Remix and Additional Production by
- Dean Dillard· "The Way You Move (Full Phat Radio Mix)": Remix and Additional Production by
- Big Boi· "The Way You Move (Full Phat Radio Mix)": Written by
- Carlton Mahone· "The Way You Move (Full Phat Radio Mix)": Written by
- Patrick Brown· "The Way You Move (Full Phat Radio Mix)": Written by
- Clint Bajakian· Additional Music by
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