
The Lord of the Rings: Return to Moria (2023)
Platforms: PlayStation 5 · Windows · Xbox SeriesGenres: Genres · Action · Simulation · Behind view · City building / construction simulation · RPG elements · Sandbox / open world · Direct control · Fantasy · Survival
The Lord of the Rings: Return to Moria follows the Dwarves as they embark on a new adventure to reclaim their legendary home of Moria beneath the Misty Mountains. Players will join forces to...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Age Rating
T
Cast & Crew · 192 people
- Jon-Paul Dumont· Directed by, Post-Launch Updates by, Written by, Story, Studio Leadership
- David Arnold-Fernández· Executive Production, Combat & Enemies, Partner Production, Studio Leadership
- Gregory Nagel· Technical Direction, Post-Launch Updates by, Technology
- Bradley Fulton· Art Direction, Post-Launch Updates by, World, Story
- Eric Leive· Production Direction, Post-Launch Updates by, World, Partner Production
- Jordyn Gracey· Product Direction, Studio Leadership
- Michael Downing· Creative Direction, Post-Launch Updates by, Survival Gameplay, Combat & Enemies
- Ryan Mattson· Level Design Direction, Post-Launch Updates by, World
- Max Lescohier· Audio Direction, Sound, Cinematics, Music, Voice Direction
- Genie Hyatt· Technical Direction, Post-Launch by, Post-Launch Updates by, Technology, Combat & Enemies
- Peter Tsacle· Animation Direction, Dwarves, Combat & Enemies, Cinematics
- Russell Borogove· Post-Launch Updates by, Technology, World
- Melanie J. Lam· Post-Launch Updates by
- Ty Miyasato· Post-Launch Updates by, Dwarves, Combat & Enemies, Cinematics
- Stephen Scholz· Post-Launch Updates by, Sound, Interface, Visual Effect & Technical Art
- Cameron Shepler· Post-Launch Updates by, Visual Effect & Technical Art, Cinematics
- Jose Stovall· Post-Launch Updates by, Technology, Survival Gameplay
- Tomáš Bartošek· Post-Launch Updates by, Technology
- Boris Fleysher· Post-Launch Updates by, Technology, Survival Gameplay
- Jared Perfect· Post-Launch Updates by, Interface
- Sonja Kovačić· Post-Launch Updates by
- Domagoj Šplajt· Post-Launch Updates by
- Mateo Majnarić· Post-Launch Updates by
- Krešimir Kiš· Post-Launch Updates by
- Željka Ludošan· Post-Launch Updates by
- Tin Trupeljak· Post-Launch Updates by
- Danijel Ribić· Post-Launch Updates by
- Oleg Nerozia· Post-Launch Updates by
- Gordan Bezjak· Post-Launch Updates by
- Josip Strnad· Post-Launch Updates by
- Hyoyup Chung· Technology, Dwarves, Survival Gameplay
- Laura Dell· Technology, Survival Gameplay
- Burke Drane· Technology, Studio Leadership
- Colton Dyck· Technology, Visual Effect & Technical Art
- Andrew Gawoski· Technology, World
- Michael Hough· Technology, Survival Gameplay
- Konstantin Yakushenko· Technology
- Zdravko Jakupec· Technology, World
- Marko Kovačić· Technology
- River Liu· Technology, Combat & Enemies
- Jonathan Menzies· Technology
- Cynthia Nguyen· Technology, Survival Gameplay, Interface
- Marko Pintera· Technology
- Jaroslav Trtík· Technology
- Mike Winger· Technology, World
- Andy Yelland· Technology, Technical Support
- Lukasz Ziolkowski· Technology
- Elly Call· Written by
- Farrha Khan· Written by, Story, Voice Direction
- David Kornfeld· Written by
- Kenny Probeck· Written by
- Tracy Runanin-Telle· Written by, World
- Macy Taylor· Written by, Marketing
- Angelina Yin· Written by, General Administration
- Chinenye Ajawara· World
- Samuele Bandini· World
- Alissa Brodsky· World, Partner Production
- Ryan Buck· World, Cinematics
- Polina Dadabaeva· World
- Violet DeSnyder· World, Visual Effect & Technical Art
- Harrison Fong· World, Dwarves, Cinematics
- Westley Forleo-Maguire· World
- Natalie Frost· World, Survival Gameplay, Quality Assurance
- Sam Greer· World, Dwarves
- Martin Horvatić· World
- Simon Hull· World
- Wes Johnson· World, Cinematics, Marketing
- Luboš Kopecký· World, Survival Gameplay
- Ao Li· World, Cinematics
- Yijun Lu· World
- Timothee Mathon· World
- Job Menting· World
- Justin Minus· World
- Stewart Morrison· World
- Brandon C. Onstott· World, Visual Effect & Technical Art
- Eric Phoumthipphavong· World, Survival Gameplay, Quality Assurance
- Martina Stuparić· World
- Kentaro Tamai· World
- Marc Toscano· World
- Carlos Ernesto Abrego· Dwarves, Cinematics, Character Technical Director
- Mikhail Baryshev· Dwarves, Survival Gameplay
- Brett Briley· Dwarves
- Jay Carlson· Dwarves
- Donovan Drane· Dwarves, Combat & Enemies, Story
- Bryan Harbich· Dwarves, Combat & Enemies
- Keo Heng· Dwarves, Combat & Enemies
- Pavel Hristov· Dwarves
- Yurika Imai· Dwarves, Combat & Enemies
- Edward Ingle· Dwarves
- Scott Jonske· Dwarves
- Victor Lopez· Dwarves
- Marc Morisseau· Dwarves, Cinematics, Motion Capture
- Nguyen Son Hai· Dwarves, Combat & Enemies
- Dan Nikolaides· Dwarves
- Nicholas Pucheta· Dwarves
- Judd Simantov· Dwarves
- Pragya Soni· Dwarves, Combat & Enemies, Cinematics
- Radek Havlíček· Survival Gameplay
- Boris Jaroš· Survival Gameplay
- Tomáš Šenkýř· Survival Gameplay
- Vincent Van Pelt-Reeves· Survival Gameplay
- Jerry Yu· Survival Gameplay
- Petr Zajíc· Survival Gameplay
- Ismael Baclay· Combat & Enemies
- Massinissa Belabbas· Combat & Enemies
- Martin Hébert· Combat & Enemies
- Anthea Kerou· Combat & Enemies
- Karel Koplík· Combat & Enemies
- Tim McBurnie· Combat & Enemies
- Luděk Migdal· Combat & Enemies
- Sean Popejoy· Combat & Enemies, Sound, Cinematics
- Juan Carlos Romo Sanchez· Combat & Enemies
- Matteo Spirito· Combat & Enemies
- Taibin Zhang· Combat & Enemies
- Nikola Ferencak· Sound
- Scott McDowell· Sound, Cinematics
- Gary Spinrad· Sound, Voice Direction
- Marek Horváth· Sound
- Brian Ostreicher· Sound
- Quinn L· Interface
- Todd Pound· Interface
- Vincent Riley· Interface, Cinematics
- Rastislav Štefanko· Interface
- Yuchen Yu· Interface
- Anna Dickinson· Visual Effect & Technical Art
- Brian Fleming· Visual Effect & Technical Art
- Jacob Francis· Visual Effect & Technical Art, Cinematics
- Jeff A. Johnson· Visual Effect & Technical Art
- Yijun· Visual Effect & Technical Art
- Kristina Adelmeyer· Cinematics, Motion Capture, Voice Direction
- Blake Rainey· Cinematics
- Jeff Swenty· Cinematics, Motion Capture, Voice Direction
- Wendy Nguyen· Motion Capture
- Alan Camper Jr.· Quality Assurance
- Casey Clay· Quality Assurance
- Justin Kiffiak· Quality Assurance
- Bořivoj Klíma· Quality Assurance
- David Lahoda· Quality Assurance
- Anna Lužová· Quality Assurance
- James Moore· Quality Assurance
- Lukáš Prchlík· Quality Assurance
- Zachary Roberts· Quality Assurance
- Sam Schnee· Quality Assurance
- Samuel Sila· Quality Assurance
- Teddy Parker· Music, Music Performed by
- Caitlin Tabancay Austin· Music Performed by
- Morgan Balfour· Music Performed by
- Sam Faustine· Music Performed by
- Kevin Gino· Music Performed by
- Hilary Jenson· Music Performed by
- Clayton Moser· Music Performed by
- Matt Peterson· Music Performed by
- Meghan Spyker· Music Performed by
- Margaret Ashley· Voice Acting
- Ewan Bailey· Voice Acting
- Joseph Capp· Voice Acting
- Ben Crowe· Voice Acting
- Al Doyle· Voice Acting
- David Holt· Voice Acting
- Harriet Kershaw· Voice Acting
- John Rhys-Davies· Voice Acting, Gimli Performed by
- Emma Stannard· Voice Acting
- Toby Williams· Voice Acting
- Daniel Woo· Voice Acting
- Céilí Peglar· Marketing
- Joel Rodriguez· Marketing, Studio Leadership
- Austin Amon· General Administration
- Jenny Huang· General Administration
- Shelley Ko· General Administration
- Mark S. Palmer· Legal Services, Studio Leadership
- Michael Bassous· Technical Support
- Will Presti· Technical Support
- Gabriel Ramirez· Technical Support
- Aaron Lemay· Studio Leadership
- Rob T. Miller· Studio Leadership
- Christopher Scholz· Studio Leadership
- Matthew Seymour· Studio Leadership
- David Salo· Dwarven Language, The Lord of the Rings Consulting
- T.S. Luikart· The Lord of the Rings Consulting
- Corey Olsen· The Lord of the Rings Consulting
- John Miller· CEO
- Chuck Boyle· COO
- Dan Wasson· Head of Production
- Clare Byrne· Director of Community
- Sean Hehir· Community Team
- Oisín Bourke· Community Team
- Shane O'Brien· Community Team
- Kelly Miller· Head of Marketing
- Fredrica Drotos· Licensed by Middle Earth Enterprises
- Becca Hanson· Licensed by Middle Earth Enterprises
- Sam Benson· Licensed by Middle Earth Enterprises
- John Mayo· Licensed by Middle Earth Enterprises
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for The Lord of the Rings: Return to Moria (2023) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on The Lord of the Rings: Return to Moria (2023)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on The Lord of the Rings: Return to Moria (2023).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for The Lord of the Rings: Return to Moria (2023). Sign in to submit one.
Trailers
No trailers logged for The Lord of the Rings: Return to Moria (2023) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for The Lord of the Rings: Return to Moria (2023) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on The Lord of the Rings: Return to Moria (2023)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on The Lord of the Rings: Return to Moria (2023).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around The Lord of the Rings: Return to Moria (2023).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…