
The Godfather II (2009)
Platforms: Windows · Xbox 360 · PlayStation 3Genres: Genres · Action · Strategy / tactics · Behind view · Fighting · Shooter · Direct control · Adult · Crime · Licensed
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Age Rating
M
Cast & Crew · 300 people
- Vincent Hung· Motion Capture Team
- Michael Iguidez· Motion Capture Team
- Shelley Karakochuk· Motion Capture Team
- Blair Leckie· Motion Capture Team
- Phillip Lee· Motion Capture Team
- Alexandre Messier· Motion Capture Team
- Vincent Ng· Motion Capture Team
- Derek Peristy· Motion Capture Team
- Kristy Sogard· Motion Capture Team
- Marie Tai· Motion Capture Team
- Troy Thibodeau· Motion Capture Team
- Ken Tsia· Motion Capture Team
- Greg Wellwood· Motion Capture Team
- Robert Duvall· Featured Cast
- Eldon Derksen· Motion Capture Team
- Trevor Addie· Gameplay Motion Capture Talent
- Chad Bellamy· Gameplay Motion Capture Talent
- Shawn Beaton· Gameplay Motion Capture Talent
- Jeffrey Fisher· Gameplay Motion Capture Talent
- Siobahn McCarthy· Gameplay Motion Capture Talent
- Tammy Morris· Gameplay Motion Capture Talent
- Christopher Lennertz· Composer
- Andrew Boyd· Audio Director
- Aaron Halon· Design Development Director
- Jon-Paul Dumont· AI Design Lead
- Steven Szakal Jr.· Meachnics Design Lead
- Josh Katz· Technical Design Lead
- John Chavez· World Designers
- James Agay· Lead Strategy Game Designer
- Greg Rizzer· Online Design Lead
- Romulo Rodriguez· Online Designers
- Scott Swearingen· Online Designers
- Dale Dowd· World Designers
- Will Kerslake· World Designers
- Joe Spicher· World Designers
- Rob Stites· World Designers
- Jeremy Welch· World Designers
- Dennis Willis· World Designers
- Michael Brinker· Mission Designers
- Jameson Durall· Mission Designers
- John Calhoun· Game Design Lead
- Gregory Reisdorf· World Design Lead
- Reynaldo Andaya· World Designers
- Robert Pitts· Mission Designers
- Rosie Katz· Mission Designers
- Eric Grosser· Venue Design Lead
- Ryan J. Murphy· Venue Designers
- Michael Roth· Venue Designers
- Ben Walker· Venue Designers
- Katherine Lee· UI Designer
- David Feise· Additional Sound Design
- Colin Boswell· Director of Technology
- Jesse Dishart· Director of Finance, EA Redwood Shores Studio
- Amelia Generalis· Director of HR
- Leaon Huang· Animators
- Hare Ma· Animators
- Woody Wu· Animators
- Alan Xu· Animators
- Ray Chu· Technical Art Lead
- Carl Lo· Technical Art Lead
- Barry Liu· Environment Artists
- Cameron Lee· Development Director
- Gil Valadez· Additional Environment Art
- Christopher Stone· Animators
- Neal Thibodeaux· Animators
- Alban Wood· Special Thanks
- Fred Ehnow· Team
- Akitomo Morita· Team
- Timothy Weisser· Team
- Dean Grandquist· Technical Director
- Ron Booth· Neo Tools Team
- Ching-Hung Chu· Neo Tools Team
- Marc David· Neo Tools Team
- Jeff Eith· Development Director - UI/Strategy Game
- Simon Ffinch· Development Director - UI/Strategy Game
- Laura Larson· Administrative Assistant
- Luv Kohli· Interns
- Jihad Lahham· Interns
- Justin Lokey· Interns
- Pratik Patel· Technical Director - Online
- Jason Leong· UI Artist
- Gary Amaro· Concept Artists
- Jason Keum· Concept Artists
- Jules Mann· Concept Artists
- Ashot Melkumov· Concept Artists
- Jason Courtney· Additional Concept Art
- David Jackson· Senior Animators
- Seth Swanson· Senior Animators
- Brian Burke· Animators
- Addison Eisenbarth-Debolt· Animators
- Conant Fong· Animators
- P. Jeep Naarkom· Animators
- Andrea Plastas· Dialog Supervisor
- Vanish Zhang· Environment Artist
- Andres Angelani· Project Managers
- Marina Saint-Lary· Project Managers
- Greg Yong· UI Artist
- Mike Olsen· Creative Directors
- Michael Perry· Creative Directors
- Steve Coallier· Senior Development Directors
- Dominick Regan· Senior Development Directors
- John Salera· Senior Development Directors
- Yukiko Arikawa· Art Director - User Interface
- John Bell· Art Director - Characters
- Meagan Carabetta· Art Director - Environments
- Jeff Kuipers· Visual Effects Director
- Collin Hennen· Animation Director
- Si Tran· Cinematics Animation Director
- Brandon Ehle· Team
- Candy Cheung· Environment Artist
- Yo Yo Choi· Environment Artist
- Amy Lau· Environment Artist
- Edward Leung· Environment Artist
- Ryan Ng· Environment Artist
- Kelly Pang· Environment Artist
- Ruth Wong· Environment Artist
- Ting Wong· Environment Artist
- Wyan Wong· Environment Artist
- Arthor Yang· Environment Artists
- Glen Yang· Environment Artists
- Bacon Zhang· Environment Artists
- Ethan Zheng· Environment Artists
- Rock Zhang· Vehicle Artists
- Steven Su· Vehicle Artists
- Sting Luo· Vehicle Artists
- Tony Zhang· Lead Artist
- Dominic Tang· Environment Artists
- James Xiao· Environment Artists
- Dante Zhang· Environment Artists
- Lydia Hou· Environment Artists
- Stanley Li· Environment Artists
- Ben Lin· Environment Artists
- Matthew Ma· Environment Artists
- Jack Qiang· Environment Artists
- Atom Tang· Environment Artists
- Jean Xu· Environment Artists
- Sean Xu· Environment Artists
- Steven C. Smith· World City Architect
- Gerry Sakkas· QA Platform Lead
- Kris Li· Character Leads
- Happy Huang· Character Leads
- Ray Zhu· Environment Lead
- Jennifer Jiang· Project Manager
- Carter Chen· Environment Artists
- Harry Luo· Environment Artists
- Bruce Huo· Environment Artists
- Collin Stiner· Character Modelers
- Omz Velasco· Character Modelers
- Stephen House· Platform Lead
- John Melvin· Neo Tools Team
- Jason Woodward· Development Director - VFX/IGC/UI/Characters
- Russell Peavey· Development Director - Characters & Animation
- Pamela Jones· Development Manager - Characters
- Konrad Dunton· CG Supervisor - Characters
- T. J. Holleran· Technical Art Director
- Justin Prazen· Character Technical Directors
- Mason Sheffield· Character Technical Directors
- T. C. Chang· Lead Character Artist
- David Wells· Character Modelers
- Richard Dimond· Senior Technical Artist - Shanghai
- Ron Andaya· Technical Artists
- Sandra Voelker· Technical Artists
- Christina Yen· Technical Artists
- Véronique Garcia· Additional Artists
- Lisette Titre-Montgomery· Additional Artists
- John Beebe· Visual Effects Artist
- Aaron Roosevelt· Visual Effects Artist
- David Gainey· Cinematics Animator
- Te Wilson· Cinematics Technical Artist
- Wilfredo J. Aguilar· Development Director - Environment
- Isao Kogure· Development Manager - Environment
- Erik S. Holden· Senior CG Supervisor
- Ben Wronsky· Associate CG Supervisor
- Diana Hankinson· Technical Artist
- Tyler Rockwell· Buildings and Interiors Lead
- Carlos Fuentes· Interior Artists
- Jared Kuharski· Interior Artists
- Matthew McCulloch· Interior Artists
- Hans Piwenitzky· Interior Artists
- Davi Quezada-Proudfoot· Interior Artists
- Melvin Yu· Interior Artists
- Gil John Rodriguez· Object & Materials Lead
- Karin LaPadula· Additional Environment Art
- Sean Marr· Lead Vehicle Modeler
- Jeff Allison· Vehicle Concept Art
- Tyler Brown· Dialog Editor
- Kristine Barrett· Video Editors
- Jennifer Harper· Video Editors
- Glen A. Schofield· General Manager, EA Redwood Shores Studio
- Eric Vaughn· COO, EA Redwood Shores Studio
- Nicholas Earl· SVP, Group General Manager
- Sharon Andrews· VP, Group COO
- Tim Wilson· CTO, EA Redwood Shores Studio
- Laura Lockwood· Executive Assistant, EA Redwood Shores Studio
- Daniel Davis· Special Thanks
- Sarah Ellerman· Special Thanks
- Marci Galea· Special Thanks
- Sue Garfield· Special Thanks
- Michelle Manahan· Special Thanks
- Rus McLaughlin· Special Thanks
- Mimelanie Parayno· Special Thanks
- Rich Ridlen· Special Thanks
- James A. Vitales· Additional Production
- David Woldman· Producer
- Hunter Smith· Executive Producer
- Joel Wade· Senior Producer
- Wesley Culver· Associate Producer
- Zachary Mumbach· Assistant Producer
- Christoph Betschart· Localization Producer
- Eric Dallaire· Additional Production
- Cate Latchford· Additional Production
- Scot Whitney· Video Post-Production Director
- Boris Amchislavsky· Video Post-Production Lead
- Scott Taylor· VP, Group Product Development
- Luke Carpenter· Lead Programmer
- David Flower· Senior Programmers
- Adam Iarossi· Senior Programmers
- Stuart McVicar· Senior Programmers
- Tim Clifford· Programmers
- Michael Colin Davies· Programmers
- Andrew Hung· Programmers
- Nigel Kay· Programmers
- Brian Berry· Lead Engineer
- Niall Hayes· Development Director - Engineering
- Sachin Pansuria· Lead Gameplay Engineers
- Joel Petersen· Lead Gameplay Engineers
- David Brickhill· Senior Gamplay Engineering
- Paul Schlegel· Senior Gamplay Engineering
- Hugh Sider· Senior Gamplay Engineering
- Dan Brown· Gameplay Engineering
- Tom Felker· Gameplay Engineering
- Robert Foster· Gameplay Engineering
- Peter Iliev· Gameplay Engineering
- Leo H. Lee· Gameplay Engineering
- Panchapagesan Krishnamurthy· Core Engineering
- James Norwood· Core Engineering
- Brent Allen Thale· Core Engineering
- Jim Hejl· Additional Rendering Engineering
- Todd Allendorf· Audio Engineering
- Minkz Ngo· Build Engineering
- Simon Cooper· Online Engineering Leads
- Diego Park· Software Engineers
- Pablo Testa· Software Engineers
- Pablo Zurita· Software Engineers
- Bruce Sutherland· Programmers
- Scott Wickens· Additional Programmers
- Ove Lindblom· Programmers
- Daniel Newmarch· Programmers
- Matt Pettifer· Programmers
- Glen Stuart· Programmers
- Geoff Maahs· Gameplay Engineering
- Karim Mahrous· Gameplay Engineering
- Chuck Woo· Gameplay Engineering
- Matthew J. Brown· Additional Gameplay Engineering
- Sophia Han· Additional Gameplay Engineering
- Sumedha Kshirsagar· Additional Gameplay Engineering
- Alice Ching· Core Engineering
- Dan Tomalesky· Core Engineering
- Laurent Benes· Senior Rendering Engineering
- Benjamin Guihaire· Senior Rendering Engineering
- Ewen Vowels· Senior Rendering Engineering
- Ben Gregorski· Rendering Engineering
- Bill Fowler· Lead Strategy Game Engineer
- James Bartolomé· Strategy Game Engineer
- Eugenia Leu· Lead UI Engineer
- John Geraci· UI Engineers
- Jeff Price· UI Engineers
- Dan Hamel· Additional Engineering
- Jeffrey Litz· Additional Engineering
- Ian Patterson· Additional Engineering
- Stavros Lee· Online Engineering Leads
- Aaron Arboleda· Online Engineers
- Ken Domke· Online Engineers
- Matthew Talma· Online Engineers
- Chris Cox· Voiceover Talent
- Carlos Ferro· Voiceover Talent
- Calum Grant· Voiceover Talent
- Aaron Wilton· Voiceover Talent
- Tim Talbot· Voiceover Talent
- Joe Hanna· Voiceover Talent
- Tom Chantler· Voiceover Talent
- Daniel Jacobs· Voiceover Talent
- John Mariano· Voiceover Talent
- Vic Polizos· Voiceover Talent
- Chris Edgerly· Voiceover Talent
- Sasha Roiz· Voiceover Talent
- Gavin Hammon· Voiceover Talent
- Deborah Eliezer· Voiceover Talent
- Lorri Holt· Voiceover Talent
- Ed Martin· Voiceover Talent
- Aimee Miles· Voiceover Talent
- Robert Ernst· Voiceover Talent
- Rick Pasqualone· Voiceover Talent
- Joe Paulino· Voiceover Talent
- Peter A. Hulne· Voiceover Talent
- Jim Medelin· Voiceover Talent
- Ralph Peduto· Voiceover Talent
- Sergio Gonzales· Voiceover Talent
- Ryan Drummond· Voiceover Talent
- Ezequiel Matteo· Flash Actionscript Developers
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