
Cover art or packaging material from The Crew: Motorfest (2023)
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Cast & Crew · 298 people
- William Levra-Juillet· In Memoriam, Tools Programmers
- Ahmed Boukhelifa· Managing Director, Executive Producer, Co-Founder
- Stéphane Beley· Creative Director, Co-Founder
- Emmanuel Oualid· Studio Administration Director, Co-Founder
- Didier Blanché· Technical Director
- Grégory Corgié· Floor Producer
- Yann Le Guyader· Producer
- Laure Duchaussoy· Additional Production Director
- Sofiane Brahimi· Live Producer
- Delphine Dosset· Brand Director
- Karim Emadali· Project Closer
- Pierre Becker· Closing Specialist
- Boris Mellet· Game Director
- Paul Narducci· Gameplay Director
- Julien Hummer· Content Director
- Wiek Luijken· Art Director
- Nicholas Pliatsikas· Technical Art Director
- Gille Fanuchi· Additional Art Directors
- David Guillaume· Additional Art Directors
- Nathan Blais· Audio Director
- Ilya Maryasov· Monetization Director
- Mathieu Peyronnet· Associate Producer
- Carl Pédimina· Lead Graphics Engine Programmer
- Philippe Duparque· Graphics Engine Programmers
- David Wong· Graphics Engine Programmers
- Olivier Ravet-Zabé· Graphics Engine Programmers
- Julien Chevalier· Graphics Engine Programmers
- Kenzo Lespagnol· Graphics Engine Programmers
- Gaëtan Monnier· Graphics Engine Programmers
- Maxime Perault· Graphics Engine Programmers
- Andréas Ballis· Graphics Engine Programmers
- Frédéric Batardy· Lead Online Programmer
- Benjamin Blois· Associate Lead Online Programmer
- Ludovic Balsan· Online Architect
- Patrick Mahouin· Online Programmers
- Damien Benoit-Heirich· Online Programmers
- Justine Desroches· Online Programmers
- Joachim Hansotte· Online Programmers
- Marco Lorenzo· Online Programmers
- Laora Heintz· Online Programmers
- Killian Bracher· Online Programmers
- Jasmin Pradat· Online Programmers
- Radu-Constantin Denischi· Online Programmers
- Jordan Neuville· Additional Online Programmer
- Benoit Treins· Lead Physics Programmer
- Romain Daize· Physics Programmers
- Jean-Charles Hardy· Physics Programmers
- Robin Donnay· Physics Programmers
- Francis Roux· Additional Physics Programmer
- Emmanuel Courrossé· Lead Game Engine Programmer
- David Baudet· Game Engine Programmers
- Andrey Oleynik· Game Engine Programmers
- Thibaud Tardy· Game Engine Programmers
- Benoît Toth· Game Engine Programmers
- Alexandre Baron· Additional Game Engine Programmers
- David Deleo· Additional Game Engine Programmers
- Maxime Marechal· Additional Game Engine Programmers
- Mathias Tamayo· Lead Systems Programmer
- Kévin Grard· Systems Programmers
- Jérôme Richard· Systems Programmers
- Gaspar Musitelli· Systems Programmers
- Olivier Genevaux· Animation Programmer
- Fabrice Fournet· Sound Programmer
- Renée-Isabelle Prevost· Additional Sound Programmer
- Jean-Christophe Capdevila· Lead Productivity Programmer
- Grégory Arliguy· Tools and Build Engineer
- Gautier Carrée· Additional Tools and Build Engineers
- Valentin Delporte· Additional Tools and Build Engineers
- Laurent Renoux· Lead Tools Programmer
- Cédric Vidal-Duvernet· Associate Lead Tools Programmer
- Guillaume Pagnier· Tools Programmers
- Arnaud Bui· Tools Programmers
- Michel Galliard· Tools Programmers
- Thomas Margier· Additional Tools Programmer
- Pierre Deltour· Additional Technical Lead
- Zo Lambert· Special Thanks
- Vincent Billet· Special Thanks
- Loïc Lacôte· Technical Director Gameplay Programmer
- Guillaume Durand· Associate Leads Gameplay Programmer
- Yann Henri· Associate Leads Gameplay Programmer
- Mathieu Isorce· Associate Leads Gameplay Programmer
- Antoine Chavasse· Gameplay Programmers
- Aurélien Jusselme· Gameplay Programmers
- Nicolas Seytre· Gameplay Programmers
- Samuel Berthaud· Gameplay Programmers
- Guillaume Viaud· Gameplay Programmers
- Zoé Cleuet· Gameplay Programmers
- Matthias Gaillard· Gameplay Programmers
- Lorane Lebrun· Gameplay Programmers
- Roméo Lossy· Gameplay Programmers
- Quentin Matillat· Gameplay Programmers
- Jordan Maurice· Gameplay Programmers
- Loïc Mouton· Gameplay Programmers
- Vincent Nesme· Gameplay Programmers
- Mathieu Bouchonnet· QA Engineer
- Stéphane Randanne· Additional Associate Lead Gameplay Programmer
- Vincent Pera· Additional Gameplay Programmers
- Ronan Guinot· Additional Gameplay Programmers
- Thibaut Dubien· UI Programmers
- Eric Hauchecorne· UI Programmers
- Matthieu Leveder· UI Programmers
- Anna Oleynik· UI Programmers
- Lucas Yakhloufi· UI Programmers
- Pierrick Humbert· UI Programmers
- Eric Moret· UI Programmers
- Christian Nasr· Additional Associate Lead UI Programmer
- Elise Rosati· Additional UI Programmer
- Nicolas Langlois· Lead AI Programmer
- Vincent Boumard· AI Programmers
- Alexandre Lasbleis· AI Programmers
- Julian Perry· AI Programmers
- Nabil Boukala· Additional AI Programmer
- Claudiu Popa· Project Coordinators
- Sylvain Gauthier· Project Coordinators
- Martin Guillon· Project Coordinators
- Lubna Cecillon· Additional Associate Producers
- Olivier Gueydon· Additional Associate Producers
- Jonathan Toti-Buttin· Additional Project Coordinators
- Guillaume Delorme· Additional Project Coordinators
- Jean-Christophe Blanc· Associate Art Director
- Alexandra Ausenda· Additional Associate Art Director
- Benoit Boucher· Lead Concept Artist
- Mathieu Reydellet· Concept Artists
- Corey Lassab· Concept Artists
- Felix Blanc· Concept Artists
- Léo Gontier· Concept Artists
- Baptiste Forey· Additional Concept Artist
- Romaric Rivallin· Lead 3D Artist
- Jean-Pierre Folleté· 3D Artists
- Richard Malinar· 3D Artists
- Clinton Wennink· 3D Artists
- Blandine Leray· 3D Artists
- Vial Rouat· 3D Artists
- Nathanaël Cordenod· 3D Artists
- Laure-Athénaëlle Deméocq· 3D Artists
- Paul Lancelot· 3D Artists
- Maxence Benoit· Additional 3D Artists
- Hugo Barbier· Additional 3D Artists
- Marion Chevalier· Additional 3D Artists
- Antoine Galanti· Additional 3D Artists
- Valentin Madeira· Additional 3D Artists
- Yohann Lori· Material Artist
- Rémi Metral· Asset Validator
- Maxime Renault· Asset Validator
- David Sellier· Additional Asset Validator
- Ludovic Piard· Lead World Foundations
- Sébastien Debourd· Artists World Foundations
- Théa Dorangeon· Artists World Foundations
- Apolline Schweitzer· Artists World Foundations
- Thomas Datoussaid· Additional Artists World Foundations
- Adrien Guigues· Additional Artists World Foundations
- Laureine Sautereau· Additional Artists World Foundations
- Daniel Robichon· Road Artist World Foundations
- Alexandre Marbaix· Additional Road Artist World Foundations
- Maximilien Fouchou-Lapeyrade· Material Artists World Foundations
- Florian Obchette· Material Artists World Foundations
- Etienne Bednarz· Additional Material Artist World Foundations
- Valentin Gueu· Lead Level Artist
- Joseph Vicard· Associate Lead Level Artist
- Stephane Lair· Level Artists
- Matthieu Mahy· Level Artists
- Mathieu Fernandez· Level Artists
- Sanae Bachellerie· Level Artists
- Cheryl Bardol· Level Artists
- Sarah Boumnina· Level Artists
- Théo Calleja· Level Artists
- Clément Lavarenne· Level Artists
- Lucas Uny· Level Artists
- Thomas Gaigeard· Level Artists
- Clémence Dutel· Additional Level Artists
- Emeline Oleszko· Additional Level Artists
- Antoine Tanguy· Additional Level Artists
- Sébastien Baffert· World Technical Art Director
- Samantha Fardilha· World Technical Artists
- Mathieu Richecoeur· World Technical Artists
- Douglas Clayton· Additional World Technical Artist
- Marc Chevry· Procedural Technical Artists
- Théo Lhuissier· Procedural Technical Artists
- Benjamin Roman· Procedural Technical Artists
- Lionel Chaze· Lead Level Design
- Charles Bensoussan· Level Designers
- Antoine Pitavy· Level Designers
- Anthony Alphonse· Level Designers
- Gaultier Dogneton· Level Designers
- Maxime Duhamel· Level Designers
- Florent Malischewski· Level Designers
- Olivier Pignol-Guidicelli· Level Designers
- Emilie Rossell· Level Designers
- Bastien Tremosa· Level Designers
- Lucie Dugand· Additional Leads Level Design
- David Gagnerot· Additional Leads Level Design
- Jérôme Descharmes· Additional Level Designers
- Quentin Fetiveau· Additional Level Designers
- Souhail Zribi· Additional Level Designers
- Alexandre Carmona· Additional Level Designers
- Tom Chomier· Additional Level Designers
- Clément Jacquet· Additional Level Designers
- Luca Gauthier· Additional Level Designers
- Emmanuel Rougier· Technical Level Designer Director
- Valentin Delacour· Technical Level Designers
- Mathieu Ogier· Technical Level Designers
- Hugo Vander Heyden· Technical Level Designers
- Emmanuel Aubert· Rendering Technical Art Director, Additional Narrative Designers
- Olivier Fauconnet· Lighting Technical Artist
- Céline Bernard· Lighting Artists
- Romain Rouyer· Lighting Artists
- Hugo Willems· Lighting Artists
- Paul-Edouard Chaville· Lighting Artist Trainees
- Romain Rouxelin· Lighting Artist Trainees
- Léo Soler· Lighting Artist Trainees
- Anh Nguyen· Special Thanks
- Thibault Empereur· Special Thanks
- Khayyam Naghiyev· Special Thanks
- Véréna Favre· Special Thanks
- Emile Robert· Special Thanks
- Christophe Laboureau· Associate Producer
- Mathieu Genermont· Project Coordinators
- Julia Poncet· Project Coordinators
- Jérémie de Barry· Additional Project Coordinators
- Coline Duperrier· Additional Project Coordinators
- Sylvain Branchu· Lead 3C Designer
- David Gibaud· 3C Designers
- Aurèle Gannat· 3C Designers
- Charlie Fries· 3C Designers
- Damien El Sabbagh· Additional 3C Designer
- Frédéric Marchetti· Lead Vehicle Designer
- Jérémy Sachot· Vehicle Designer Modeler
- Hugues Poncet· Lead Vehicle Artist
- Margot Laurette· Vehicle Artists
- Sarah Sdiri· Vehicle Artists
- Hugues Vacher· Vehicle Artists
- Paul Conti· Vehicle Artists
- Alexis Martinet· Vehicle Artists
- Maxime Réa· Additional Lead Vehicle Artist
- Christophe De Lentaigne De Logiviere· Additional Vehicle Artists
- Yohan Roy· Additional Vehicle Artists
- Ishak Belhout· Additional Vehicle Artists
- Charlène Dubourg· Additional Vehicle Artists
- Baudoin Frugier· Additional Vehicle Artists
- Florent Vilbert· Additional Vehicle Artists
- Sandra Charbonnier· Vehicle Technical Artists
- Guillaume Perret· Vehicle Technical Artists
- Adrien Raimbault· Special Thanks
- Nizar Zghida· Special Thanks
- Damien Haimovici· Associate Producer
- Anthony De Rueda· Project Coordinators
- Dante Medina Zuniga· Project Coordinators
- Alexandre Grenet· Project Coordinators
- Laurent Lavigne· Lead Game Designer
- Nicolas Quillot· Game Designers
- Adrien Côté-Yang-Ting· Game Designers
- Jérémy Garceau· Game Designers
- Arthur Manoux· Game Designers
- Florient Theunissen· Game Designers
- Jeffry De Oliveira· Economic Designer
- Sylvain Séchi· Additional Lead Game Designer
- Anthony Gomez· Additional Game Designers
- Margaux Macoin· Additional Game Designers
- Christopher Michiels· Additional Game Designers
- Adrien Delorme· Additional Economic Designer
- Alexis Machado· UI Technical Artist
- Arnaud Deldicque· UI Artists
- Rémi Ginier· UI Artists
- Thomas Chane-Hune· UI Artists
- Pierre Nesme· UI Artists
- Adelin Pufu· UI Artists
- Laura Gayet· Additional UI Artists
- Marie Abrino· Additional UI Artists
- Luca Goury· Additional UI Artists
- Guillaume Mainardis· Additional UI Artists
- Juliette Schmitt· Additional UI Artists
- Fabien Seguin· Additional UI Artists
- Yoann Bazoge· Additional Lead UI Artist
- Romain Vizzini· Project Coordinator
- Nicolas Vienat· Additional Project Assistant
- Laurent Marin· Lead Sound Designer
- Valérian Augereau· Sound Designers
- Guillaume Dulong· Sound Designers
- Corentin Lavergne· Sound Designers
- Félix Legrand· Sound Designers
- Carlos Yusim· Additional Lead Sound Designer
- Sylvain Livenais· Additional Sound Designer
- Romain Jouhannaud· Project Coordinator
- Quentin Debard· Additional Project Coordinators
- Mélissa Klaus· Additional Project Coordinators
- Mateja Vidakovic· Lead Narrative Designer
- Nicolas Naillon· Narrative Designers
- Aurélien Mallet· Narrative Designers
- Inari Bourguenolle· Additional Narrative Designers
- Julien Charpentier· Additional Narrative
- Tareq Mousli· Lead Character/Animation
- Arnaud Lhomme· Animator
- Cédric Lavanche· Additional Lead Character/Animation
- Rudy Pierrat· Additional Lead Animator
- Camille Gangneux· Additional Animator
- Gaëlle Renault· Rigger
- Florian Chague· Additional Rigger
- Alexandru-Vitali Patrascan· Character Artist
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