
The Crew (2014)
Platforms: Windows · Xbox 360 · PlayStation 4 · Xbox OneGenres: Genres · Racing / Driving · 1st-person · Behind view · Direct control · Automobile · Off-roading · Street racing
The Crew is a racing game set in an open world environment of a scaled-down version of the United States. Players have the ability to drive from coast to coast with the inclusion of major cities such as Chicago, Detroit, Las Vegas, Los Angeles, Miami...
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Cast & Crew · 238 people
- Lewis Griffin· Audio Director
- Gilles Camous· Lead Audio Designers
- Vincent Le Meur· Lead Audio Designers
- Laurent Marin· Audio Designer
- Craig Lawson· Lead Game Designer
- Yoann Bazoge· UI Designer, Founding Fathers, UI Artist
- Seb Thomas· Audio Designers
- Phil Hornby· Audio Designers
- Jonathan McCavish· Audio Designers
- Ashley Read· Audio Designers
- Sylvain Branchu· Lead Car Designer, Founding Fathers
- Boris Mellet· Lead UI Designer
- Serkan Hassan· Lead Mission Designer
- David Gagnerot· Lead Level Designers
- David Guillaume· Lead Level Designers, Founding Fathers, Art Directors, Lead Environment Artist, Environment Outsourcing Art Leads, Associate Producers
- Frédéric Marchetti· Car Designer, Founding Fathers
- Nicolas Kraj· UX Designer, Live Lead Game Designer
- Charles Bensoussan· Mission Designers
- Jérôme Descharmes· Mission Designers
- Grégory Joerger· Mission Designers
- Paul Narducci· Mission Designers, Founding Fathers
- Sébastien Regazzoni· Mission Designers
- Kevin Sultan· Mission Designers
- Robin Vilain· Mission Designers
- Ahmed Boukhelifa· Level Designers, Founding Fathers, Managing Director, Producer, Co-Founder
- Jérôme Collette· Level Designers
- Philippe Duhem· Level Designers
- Maxime Empereur· Level Designers
- Nicolas Pacaut· Level Designers
- Yvan Perez· Level Designers
- Robin Theurer· Level Designers
- Hervé Gengler· System Designer
- Marc Blondeau· Additional Design
- Richard Baines· Game Design
- Jamie Smith· Game Design
- Andrew Willans· Game Design
- Richard Jacobs· Associate Lead Level Designers
- Dániel Botond Molnár· Associate Lead Level Designers
- Thomas Boggis· Level Designers
- Philip Geeson· Level Designers
- Richard Kerr· Level Designers
- Ross Neal· Level Designers
- Cristian Pastor Villa· Level Designers
- Arran Seaton· Level Designers
- Adam Shell· Level Designers
- Shaun Spalding· Level Designers
- Andrew Stewart· Design Intern
- Stéphane Beley· Game Director, Producer, Co-Founder, Founding Fathers, Tool Programmers
- Emmanuel Oualid· CFO, Co-Founder, Founding Fathers
- Gwendoline Ancelin· Founding Fathers, Environment Outsourcing Art Leads, Environment Artists
- Morgan Antoni· Founding Fathers, Tool Programmers, Online Programmers
- Ludovic Balsan· Founding Fathers, Lead Online Programmer
- Lionel Billault· Founding Fathers, Car Artists, Car Outsourcing Art Lead
- Didier Blanché· Founding Fathers, Technical Director
- Christophe Bonnet· Founding Fathers, Engine Programmers
- Benoit Boucher· Founding Fathers, Art Directors
- Nicolas Langlois· Founding Fathers, AI Programmers
- Alexis P· Founding Fathers, Tool Programmers
- Carl Pédimina· Founding Fathers, Lead Engine Programmer, Tool Programmers
- Sylvain Pellan· Founding Fathers, Environment Outsourcing Art Leads, Environment Artists
- Hugues Poncet· Founding Fathers, Lead Car Artist
- Jérémie Bepoix· Art Interns
- Pierre Bertin· Art Interns
- Jérémie Fleurie· Art Interns
- Charlotte Rudelle· Art Interns
- Sokhara Suon· Art Interns
- Olivier Lhermite· Technical Manager
- Arnaud Lhomme· Founding Fathers, Lead Character & Animation Artist
- Guillaume Pagnier· Founding Fathers, Tool Programmers, UI Programmers
- Maxime Réa· Car Artists
- Julien Reyes· Car Artists
- Alain Huynh Van Phuong· Character Artists
- Arnaud Réal· Character Artists
- Ali Amezziane· Development Testers
- Régis Beylot· Development Testers
- Pa Ming Chiu· Development Testers
- Mathieu Demeautis· Development Testers
- Kim Ea· Development Testers
- Luc Fernandez· Development Testers
- Joris Navarro· Development Testers
- Mathieu Ogier· Development Testers
- Andrew Bales· Environment Artists
- Guillaume Carrez· Founding Fathers, Engine Programmers, Tool Programmers
- Julien Chevalier· Founding Fathers, Engine Programmers, Additional Online Programmers
- Grégory Corgié· Founding Fathers, Associate Producers, Lead UI Programmer
- Emmanuel Courrossé· Founding Fathers, Lead Gameplay Programmer
- Vincent Denis· Founding Fathers, Environment Artists
- Philippe Duparque· Founding Fathers, Engine Programmers, Tool Programmers
- Vincent Furminieux· Founding Fathers, AI Programmers
- Michel Galliard· Founding Fathers, Engine Programmers, Tool Programmers
- Yann Henri· Founding Fathers, Gameplay Programmers
- Christophe Laboureau· Founding Fathers, Associate Producers
- Loïc Lacote· Founding Fathers, Lead Mission Programmer
- Matthew John Oakley· 3D Modelling Concept Art
- Jack Couvela· Additional Art
- Theyab Al Tamimi· Additional Art
- Paul Dykes· Additional Art
- Howard Lincoln· Additional Art
- Paul Maidens· Additional Art
- David Yare· Additional Art
- Steven Adams· Environment Art Team Leads
- Richard McDonald· Environment Art Team Leads
- Spencer Agnew· Environment Artists
- Michael Neil Gowland· Environment Artists
- Ben Andrew Hearn· Environment Artists
- Laura Hutton· Environment Artists
- Gareth O'Neill· Environment Artists
- Joss Scouler· Environment Artists
- Sean Wenham· Environment Artists
- Chris Clark· UI Artists
- Shironne Peiris· UI Artists
- Joe Garbutt· UI Art Intern
- Mark Akester· Cinematic Artist
- Cecilio Cardenete· Technical Animator
- Richie Mcenteggart· Animators
- Amaia Iraola· Animators
- Marcus Hardy· Character Modeller
- Richard Robinson· Lead Character Artist
- Stéphane Randanne· Founding Fathers, Gameplay Programmers
- Laurent Renoux· Founding Fathers, Lead Tool Programmer
- Sébastien Tixier· Founding Fathers, Lead Physics Programmer
- David Wong· Founding Fathers, Engine Programmers, Tool Programmers
- Julian Gerighty· Creative Director
- Jean-Luc Damieux-Verdeau· Art Directors
- Tim Williams· Additional Creative Director
- Delphine Dosset· Brand Director
- Claudiu Popa· Project Coordinator, Lead QC
- Omar Bouali· Project Closers
- Feargus Carroll· Project Closers
- Adrian Iliescu· Project Closers
- Simon O'Connor· Technical Lead
- Maxime Barbe· Playtest Coordinator
- Sébastien Laban· Lead Cinematic Artist
- Pierre Bracconi· Lead VFX Artist
- Sébastien Debourg· Environment Outsourcing Art Leads, Environment Artists
- David Faugier· Environment Artists
- Thomas Garrigues· Environment Artists
- Stephane Lair· Environment Artists
- Yoann Lori· Environment Artists
- Emmanuel Aubert· Car Artists
- Benjamin Hayte· 2D Artists
- Yves Mesnard· 2D Artists
- Patrick Ma· Data Managers
- Thierry Mathieu· Data Managers
- Kevin Mortier· Data Managers
- Catalin Popa· Lead Development Tester
- Boris Pfluger· Development Testers
- David Seigneret· Development Testers
- Damien El Sabbagh· Trainee Development Testers
- Aurèle Gannat· Trainee Development Testers
- Logan Jeanny· Trainee Development Testers
- Adrian Randon· Trainee Development Testers
- Maxime Villemard· Trainee Development Testers
- Gérard Barnaud· Localization Project Managers
- Richard Delacour· Localization Project Managers
- Charles-Arthur Bourget· Brand Managers
- Maxime Vial· Brand Managers
- Sofiane Brahimi· Community Manager
- Nicolas Hoestlandt· Monetization Manager
- Valérie Petit· Store Manager
- Noémie Gauthé· Human Resources
- Jennifer Million· Human Resources
- Sophie Mendes· Financial Planning Analyst
- Léa Benayoun· Special Thanks
- Krystal Herring· The Frag Dolls
- Kimberly Weigend· The Frag Dolls
- Edelita Valdez· The Frag Dolls
- Michelle Roberson· The Frag Dolls
- Richard Alexander· Project Co‑ordinators
- Gillian Daglish· Project Co‑ordinators
- Pier Francesco Tortorelli· Project Co‑ordinators
- Anne Blondel-Jouin· Executive Producer
- Richard Blenkinsop· Producers
- Cristian Pana· Producers
- Guillaume Barry· Associate Producers
- Cindy Gasparini· Associate Producers
- Tristan Lefranc· Associate Producers
- Alexandre Margnac· Associate Producers
- Anh Nguyen· Associate Producers
- François Coulon· Additional Production
- Amélie Delaunay· Live Producer
- Kévin Goyon· Associate Live Producer
- William Musson· Producer
- Bob David· Associate Producers
- Luis Cascante Nasarre de Letosa· Associate Producers
- Anne Langourieux· Associate Producers
- Peter Young· Additional Production
- John McKenna· Programmers
- Pierre Morf· Programmers
- Artyom Palvelev· Programmers
- Clive Johnson· Additional Programming
- Wittawat Keawcharoen· Additional Programming
- Daniel Keohane· Additional Programming
- Andy Mucho· Audio Programmers
- Timothy Stephenson· Audio Programmers
- Richard Westbrook· Audio Programmers
- Darryn Robson· Lead Gameplay Programmer
- Andrés Alonso Barco· Programmers
- Pierrick Cheminade· Programmers
- Alberto Fustinoni· Programmers
- Josh Heyde· Programmers
- Steven Proctor· Programmers
- Jack Taylor· Programmers
- Mark Wilkinson· Programmers
- Matthew Clarke· Additional Programming
- Russell Lazzari· Additional Programming
- Konstantin Nosov· Additional Programming
- Damian Stones· Additional Programming
- Jorge Otal· Additional Programming
- Raúl Rubio· Additional Programming
- Jean-Christophe Capdevila· Engine Programmers
- Christopher Jenner· Programmers
- Lee Bining· Programmers
- Ludovic Chabanon· Engine Programmers
- Vincent Duboisdendien· Engine Programmers
- Awen Limbourg· Engine Programmers, Tool Programmers
- Benoit Treins· Engine Programmers
- David Deleo· Tool Programmers, Gameplay Programmers, Additional Online Programmers
- Benjamin Bloc· Online Programmers
- Antoine Chavasse· Gameplay Programmers
- Jérémie Cieslak· Gameplay Programmers
- Guillaume Durand· Gameplay Programmers
- Pascal Ginda· Gameplay Programmers
- Mathieu Isorce· Gameplay Programmers
- Nicolas Seytre· Gameplay Programmers
- Mathias Tamayo· AI Programmers
- Thomas Rabouin· UI Programmers
- Lucas Richalland· UI Programmers
- Laurent Victorino· UI Programmers
- Xavier Guillaume· Audio Programmers
- Nicolas Schaller· Audio Programmers
- Franck Maestre· Additional Lead Online Programmer
- Sandrine Bouvier· Additional Online Programmers
- Eugène Pamba Capo-Chichi· Additional Online Programmers
- James Worrall· Narrative Director
- Ian Mayor· Scriptwriters
- Sam Strachman· Scriptwriters
- Alexis Nolent· Script Consultant
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