
Takt of Magic
Platform: WiiGenres: Genres · Strategy / tactics · Diagonal-down · Anime / Manga · Real-time strategy (RTS) · Motion control · Fantasy
Takt of Magic is a game released for Wii in 2009. It is mainly developed by Taito and published by Nintendo. In the game the player will use the Wii Remote to cast spells by drawing a certain pattern. The game has yet to be released outside Japan.
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Cast & Crew · 88 people
- Osamu Inoue· Producers
- Toshiharu Izuno· Producers
- Satoshi Kira· Producers
- Yuichi Kimura· Directors
- Isao Okamoto· Directors
- Makoto Osaka· Battle Director
- Toshihiro Fukui· Cinema Scene Director, Cinema Scene Script
- Kazunori Hanashima· Concept
- Koji Maki· Level Planning Lead
- Takeo Yagi· Level Planning
- Takeshi Ootsuka· Level Planning
- Yoshihiro Kato· Level Planning
- Masayuki Uesugi· Level Planning
- Tsuyoshi Koyama· Level Planning
- Atsuhito Watanabe· Level Planning
- Shintaro Nishida· Level Planning
- Kohei Ota· Level Planning
- Kazuyuki Yamazaki· Level Planning
- Retsu Iwakata· Scenario
- Yoshiharu Satō· Storyboard Art
- Fumie Tsubohara· Cinema Scene Script
- Kenichi Morita· Cinema Scene Script, Field Design
- Shinichi Nakazono· Art Director, Design, 2D CG Work
- Gen Arai· Design, 2D CG Work
- Tomohiro Kagawa· 3D Modeling Character Lead
- Makoto Fujita· 3D Modeling Character
- Chiharu Hiraga· 3D Modeling Character
- Nozomu Nagamizu· 3D Modeling Character
- Takahito Kishi· 3D Modeling Character
- Takafumi Funamoto· 3D Animation Enemy Lead
- Hisaya Souda· 3D Animation Character Lead
- Yukie Chiba· 3D Animation Character
- Yuki Ito· 3D Animation Character
- Takayuki Umemoto· 3D Animation Character
- Naoki Moro· 3D Animation Character
- Masato Nozawa· 3D Animation Character
- Wataru Murata· 3D Animation Character
- Hiroyuki Honda· 3D Animation Character
- Kouichi Mizuno· 3D Animation Character
- Tōru Kawaishi· Effect Design
- Hiroshi Hasegawa· Effect Design
- Kenichirou Furuya· Field Design Lead
- Masahiro Kabaya· Field Design
- Yukie Kurihara· Field Design
- Takashi Kamiyasuhira· Field Design
- Yoshiharu Ashino· 2D CG Work
- Yoshitaka Tamaki· 2D CG Work
- Yoshimi Fujii· CG Movie
- Yasushi Nomura· CG Movie
- Shuichi Narita· CG Movie
- Yoichi Ohno· CG Movie
- Kazuo Miyamoto· Advertise Movie
- Kenji Arakawa· Advertise Movie
- Takashi Seguchi· Main Programming
- Yu Okano· Programming
- Isao Ooyama· Programming
- Yasutaka Hayashi· Programming
- Toshiyuki Hayashi· Programming
- Kazunori Yamamoto· Programming
- Naoki Matsuo· Programming
- Tomokazu Mizuno· Programming
- Rui Suzuki· Programming
- Katsuhisa Ishikawa· Sound Director, Sound Design, Voice, Voice Data Editing
- Hirokazu Koshio· Sound Design
- Norihiro Furukawa· Music, Voice
- Naoki Yanagi· Voice
- Orie Kimoto· Voice
- Takashi Kondō· Voice
- Eiji Itou· Voice
- Koichi Nagano· Voice
- Ōki Sugiyama· Voice
- Hideyuki Kanaya· Voice
- Kouko Tsukimoto· Voice
- Orine Fukushima· Voice, Casting
- Mayu Isshiki· Voice
- Isao Kajitani· Voice Recording Director
- Kiyotaka Koga· Recording Engineering
- Ken Nishiyama· Casting Assistant
- Keisuke Kadota· Artwork
- Shintaro Jikumaru· Technical Support
- Yoshiaki Onishi· Debug
- Noboru Sunada· Debug
- Takayuki Haga· Coordination
- Toru Osawa· Supervisor
- Naoya Kojima· Special Thanks To
- Akira Ōtsuki· Product Management
- Hiroshi Sato· Product Management
- Satoru Iwata· Executive Producer
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