
SX Superstar
Platform: Nintendo GameCubeGenres: Genres · Racing / Driving · 1st-person · Behind view · Real-time · Direct control · Motorcycle · Off-roading · Track racing
SX superstar is a motocross racing game. In arcade mode, you can pick a rider, bike, and track, and have a quick race against the AI riders. In championship mode you start as a poor, amateur rider, and you try to work your way up to motocross stardom....
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Age Rating
T
Cast & Crew · 111 people
- Damian Hosen· Producer, Design (Lead Designer)
- Dave Curtis· Design
- Ben Potton· Code (Lead Programmer)
- Simon Evers· Code
- Ewen Graham· Code
- Ian Hawkins· Code
- Kostas Kostiadis· Code
- Tony Mack· Code
- Kyle Wickens· Code
- Mark Wilson· Code
- Saul Marchese· Art (Lead Artist)
- Glenn Brace· Art (Lead Track Artist)
- Shareef Shanawany· Art
- Jamie O'Toole· Art
- Shaun Pearson· Art
- Lee Piper· Art
- Hayley Simmons· Art
- Michael Smith· Art
- Doug Townsley· Art
- Neale Williams· Art
- Andrew Davies· Animation
- Francis Martins· Animation
- Jim Watmough· Animation
- Matthew Simmonds· Audio (Sound Engineer)
- barry martin· Test
- Stuart Thomson· Test
- Joseph Cavalla· Climax Management (Managing Director)
- Christopher Hadley· Climax Management (Development Director)
- James Brace· Climax Management (Creative Director)
- Matt Wilkinson· Climax Management (Technical Director)
- Gary Liddon· Climax Management (Chief Operating Officer)
- Graham Archer· Special Thanks
- Jane Austin· Special Thanks
- Sarah Bain· Special Thanks
- Jim Clews· Special Thanks
- Greg Cox· Special Thanks
- Paul Evans· Special Thanks
- Glenn P Fozard· Special Thanks
- Marie Rush· Special Thanks
- Quinton B. Love· Special Thanks
- Robert Wilmot· Special Thanks
- Katherine Wright· Special Thanks
- Roger Carpenter· Executive Producer
- James Sheahan· European Brand Manager
- Rod Cousens· Special Thanks
- Barry Jafrato· Special Thanks
- Richard Alexander· Special Thanks
- Mary Bond· Special Thanks
- Damian Finn· Special Thanks
- Damian Leah· Special Thanks
- Simon Smith-Wright· Special Thanks
- Katherine Terry· Special Thanks
- Shaun White· Special Thanks
- Brett Gow· VP, Product Development
- Ben Fischbach· Brand Director, AKA Acclaim
- Brian Regan· QA Manager
- Matthew Canonico· QA Supervisors
- Bill Handworth· QA Supervisors
- Bonchi Martinez· Senior Lead Analyst
- James Ackermann· Lead Analysts
- Martin Glantz· Lead Analysts
- Luc Angrand· Project Leads
- jason brown· Project Leads
- Dave Gumbrecht· Project Leads
- Christian Johnson· Project Leads
- Lee Lueken· Project Leads
- D. J. Peluso· Project Leads
- Chris Andrews· Game Testers
- Robert Boucher· Game Testers
- Ezra Brice· Game Testers
- Irania Colon· Game Testers
- Ricardo Concepcion· Game Testers
- Kathleen Cordero· Game Testers
- Richard Depping· Game Testers
- Amit Ellana· Game Testers
- John Evans· Game Testers
- Joseph Finchum· Game Testers
- Joseph Gallo· Game Testers
- Al Gatling· Game Testers
- Dave Gearino· Game Testers
- Brian Geary· Game Testers
- Jon Goldner· Game Testers
- Brian Himmel· Game Testers
- Dave Hyun· Game Testers
- Dave Kaplan· Game Testers
- Ted Kaplan· Game Testers
- Taehoon Kim· Game Testers
- Kamil Konerko· Game Testers
- Wing Lau· Game Testers
- Jeff Lauria· Game Testers
- Dillon Leano· Game Testers
- Omar Mejia· Game Testers
- jason moore· Game Testers
- Jason Moreau· Game Testers
- Jonathan Oushman· Game Testers
- Seung Won Park· Game Testers
- Shaun Reilly· Game Testers
- Drew Ressler· Game Testers
- Oscar Smith· Game Testers
- Jerry Thompson· Game Testers
- Mike Valone· Game Testers
- Daren Chencinski· Eval Group
- James Dima· Eval Group
- Kevin DuPuy· Eval Group
- Carrie Gouskos· Eval Group
- Christine Atkins· Special Thanks
- Bill Dickson· Special Thanks
- Lisa Koch· Special Thanks
- Jack Scalici· Special Thanks
- Matthew Schlosberg· Special Thanks
- David Skelton· Special Thanks
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