
Steep (2016)
Platforms: Windows · PlayStation 4 · Xbox One · Xbox Cloud GamingGenres: Genres · Sports · Behind view · Tricks / stunts · Snowboarding / skiing · Europe · North America
Steep is an open world winter sports game based around four extreme sports: paragliding, skiing, snowboarding and wingsuit flying. The game was launched with a mountain in the Alps to explore, but another set in Alaska was added for free at a later...
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Age Rating
T
Cast & Crew · 285 people
- Igor Manceau· Creative Director
- Sébastien Arnoult· Producer, Live Producer
- Arnaud Ragot· Game Director
- Renaud Person· World Director
- Grégory Garcia· Studio Technical Director
- Frédéric Saclier· Director of 3D Characters and Animation, 3D Animation Director
- Michaël Denis-Servettaz· Project Manager Live, Associate Live Producer
- Neil Bouchakdji· Project Manager Closer
- Carlos Verlee Vazquez· Project Managers
- Matthias Duclos· Project Managers
- Julius Fondem· Project Managers
- Olivier Saillant· CP Informatique
- Sébastien David· Lead Gameplay Programming, Lead Gameplay and UI Programming
- Xavier Billault· Lead Engine Programming
- Jonathan Pavlou· Lead Online Programming, Lead Online Programmer
- Pierre-Olivier Pou· Lead & Art Director Animation, Art Director and Lead
- François Dumas· Audio Director
- Fabien Yorgandijan· Character Art Director
- Baptiste Muller· VFX Director
- Kévin Carpentier· Lead World, World Lead
- Yannick Corboz· Art Directors World, World Art Directors
- Mathieu Granjon· Art Directors World, World Art Directors
- Sébastien Theilot· Lead Level Artist, World Lead Level Artist
- Ludovic Delcroix· Technical Art Director World, World Technical Director
- Laouen Duliscouet· Technical Animation Director
- Marc Robert· Technical Character Director
- Nicolas Barthélemy· Lead Quality Control, Quality Assurance Lead Quality Control
- Alexandre Perrin· Lead Live Technical Operations, Technical Operation Lead
- Maud Facchini· International Brand Manager
- Rebecka Coutaz· Annecy Studio Manager
- Xavier Poix· French Studio Managing Director
- Franck Vayssettes· Senior Animators
- Julien Beilles· Senior Animators
- Sébastien Kunert· Senior Animators
- Juliette Bru· Animator
- Eduard Marinov· Concept Artist
- Antoine Rol· Character Artists
- Arnaud Réal· Character Artists
- Damien Levaufre· Character Artists
- Julien Papin· Character Artists
- Laurent Boucher· Character Artists
- Mathieu Cornille· Character Artists
- Rémy Freuchet· Character Artists
- Sébastien Druilhe· Character Artists
- Taïssia Abdoullina· Character Artists
- Aude Glondu· Cinematic
- Jonathan Wachoru· Sound Designer
- Félix Tiévant· Special Thanks to
- Pierre Colomies· Special Thanks to
- Boris Maniora· Game Design Coordinator
- Arnaud Mametz· Senior Game Designer
- Alexis Anento· Game Designers
- Colomban Cicéron· Game Designers, Level Designers
- Martin Dinet· Game Designers
- Raphaël Dominguez· Production Support Coordinator
- Barry Keating· Scriptwriter
- Sylvain Garayt· User Research Manager
- Yohann Dos Santos Monteiro· Senior Tools Programmer
- Sébastien Bourgery· Senior 3D Engine Programmer
- Guillaume Carrez· 3D Engine Programmers
- Morgan Armand· 3D Engine Programmers
- Benoît Germain· Senior Engine Programmers
- Guillaume Clément· Senior Engine Programmers
- Jérôme Hubert· Senior Engine Programmers
- Nicolas Dodelier· Engine Programmers
- Nicolas Veyrat-Charvillon· Engine Programmers
- Anthony Delbroc· Tools Programmers
- Chris Kosanovich· Tools Programmers
- Mickaël Veaudour· Tools Programmers
- Gilles Vanwalleghem· Senior Gameplay Programmers
- Yann Duchêne· Senior Gameplay Programmers
- Adrien Tielmans· Gameplay Programmers
- Arthur Van Ceulen· Gameplay Programmers
- Michaël Bouilloux· Gameplay Programmers
- Olivier Collange· Gameplay Programmers
- Marion Not· Gameplay & UI Programmers
- Remi Delorme· Gameplay & UI Programmers
- Adrian Zambaux· UI Programmers
- Frédéric Plas· UI Programmers
- Romain Gauci· UI Programmers
- Svetlana Kovaleva· UI Programmers
- Olivier Kubiak· Online Programmers
- Ted de Vries· Online Programmers
- Bruno Beaudouin· Storm Programming
- Marlène Latourre· UI Art Concept
- Jérôme Hector· UI Art Integrator and FX Designer
- Yanick Sénéchal· UI Art Integrator
- Guillaume Arvieu· Communication Art Director
- Thibaut Zimmer· Community Developer
- Goulven Corouge· Data Analyst
- Fabrice Landrieu· Store Manager
- Daniel Keohane· Online Programmers
- Julien Reiss· Online Programmers
- Samya Khemri· Web Developer
- Chantal Oury· Lead Release Build Specialist
- Fabien Bole-Feysot· Release Build Architect
- Florent Deville-Chabrol· Tools Programmer
- Cédric Altès· Data Manager
- Emmanuel Oujoud· Data Manager Support
- Florin Cristea· Compliance Specialists, Compliance Project Leads
- Tiberiu Barbulescu· Compliance Specialists
- Jonathan Dell'aquila· Senior Tools Dev Tester
- Nicolas Caputo· Tools Dev Tester
- Anthony Ducruet· Dev Testers
- Luc Manon· Dev Testers
- Mathieu Clavel· Dev Testers
- Nicolas Simon· Dev Testers
- Sylvain Nanche· Dev Testers
- Yann Fieux· Dev Testers
- Alex Caron· Level Designer Trainee
- Andréa Fernandez· Animation and Cinematic Trainee
- Hugo Rodrigues· Gameplay Programming Trainee
- Laurent Hugot· Animation Trainee
- Lilian Brunon· Game Design Trainee
- Alan Theron· Level Artists
- Alexandre Senadji· Level Artists
- Céline Martinico· Level Artists
- Maxime Larivière· Level Artists
- Mikael Guaveia· Level Artists
- Natacha Ramonatxo· Level Artists
- Nicolas Vandelannoote· Level Artists
- Richard Stankiewicz· Level Artists
- Romain Bilard· Level Artists
- Jean-Charles Laurent· Animator
- Antoine Saussaye· Support / Thanks
- Malika Sahla· Support / Thanks
- Daniel Palix· Support / Thanks
- Yann Le Guyader· Support / Thanks
- Jean-Valdo Galland· Support / Thanks
- Jonathan Labigne· Support / Thanks
- Lambert Clara· Support / Thanks
- Anne Blondel-Jouin· Special Thanks
- Thomas Painçon· Special Thanks
- Yoann Saubot· Special Thanks
- Valérie Petit· Special Thanks
- Ivan Balabanov· Special Thanks
- Antti Ilvessuo· Special Thanks
- Scott Mitchell· Special Thanks
- Gregory Guenet· Special Thanks
- Valérie Bourdier· Special Thanks
- Antoine Adelisse· Special Thanks
- Arthur Longo· Special Thanks
- Johann Baisamy· Special Thanks
- Mirabelle Thovex· Special Thanks
- Sophie Rodriguez· Special Thanks
- Victor Berard· Special Thanks
- Kevin Rolland· Special Thanks
- Luke Aikins· Special Thanks
- Horacio Llorens· Special Thanks
- Sammy Luebke· Special Thanks
- David Farcot· Special Thanks
- Jean-Philippe Guex· Special Thanks
- Henri Rançon· Special Thanks
- Jean-Michel Barbecue· Special Thanks
- Loïc Gounon· Studio Marketing Manager
- Adrian Lacey· IP Development Director
- Nicolas Bouchet· International Brand Manager
- Marion Poudou· International Product Manager
- Pascal Ackermann· Senior Character Artist
- Benjamin Combes· Video Editor
- Simon Liez· Video Artist
- Benjamin Manigold· World Assistant Technical Director
- Remi Viguier· Lead Level Designer
- Fabian Kubicki· Senior Level Artist
- Charly Carrelet· Level Artists
- Florian Desaunay· Level Artists
- Solenne Claux· Level Artists
- Vincent Moubeche· Level Artists
- Javier Fernandez Ramiro· Level Designers
- Maxime Empereur· Level Designers
- Ludovic Texier· Senior Technical Artist
- Achraf Cherabi· Technical Artists
- Jeffrey Vermeer· Technical Artists
- Niels Van Diermen· Technical Artists
- Romain Gouzenne· Technical Artists
- François Mathieu· Senior Lead Programmer
- Alexis Vaisse· Senior Physics Programmer
- Damien Gaullier· Tools Programmer
- Pierre Vicaire· 3D Programmer
- Olivier Fouré· Programmers
- Stéphane Gayaud· Programmers
- Alexandre Carlotti· Audio Director
- David Legrand· Senior Lead Artist
- Emilie Dugène· Cinematic Manager
- Frank Quercioli· Lead Artist
- Gérard Barnaud· Localization Project Manager
- Marc De Flores· Senior Animator
- Marc Trabucato· Programming Architect
- Morgan Yon· Senior Concept Artist
- Olivier Soleil· Technical Director Cinematics
- Patrick Bodard· Animation Director
- Mikhail Shmakov· Associate Producer
- Ievgeniia Gonchar· Project Coordinator
- Dmitriy Kravtsov· Lead Programmer
- Konstantin Zagorulko· Senior Programmers
- Mykhailo Malutin· Senior Programmers
- Oleksandr Novytskyi· Senior Programmers
- Oleksandr Koshlo· 3D Programmers
- Oleksandr Puchka· 3D Programmers
- Anton Chybisov· Programmers
- Igor Rudnyk· Programmers
- Alexander Guk· Programmers
- Semen Agafontsev· Programmers
- Mykhailo Stolovych· Programmers
- Oleksandr Pankov· Game Designer
- Yevhen Bodrenko· UI Artist
- Vladyslav Vorobiov· Release Build Specialist
- Oleksii Mytsyk· Associate Lead QC
- Igor Nosovskyi· DevTester
- Mariana Gosteva· Associate Producer
- Georgi Popov· Lead Gameplay Programmer
- René Lavoie· Senior UI Programmer
- Chavdar Savov· UI Programmer
- Svetla Petkova Sotirova· UI Programmer
- Yuliyan Rusev· UI Programmer
- Emil Gheorghe· Test Studio Manager
- Andrei Verzea· QC Unit Manager
- Iulia Firescu· QC Project Leads - Functionality
- Tiberiu Cristea· QC Project Leads - Functionality
- Bogdan Danila· Associate QC Leads - Functionality
- Dragos Dogariu· Associate QC Leads - Functionality
- Adina Gabriela Buescu· Functionality Testers
- Adrian Atasiei· Functionality Testers
- Adrian-Laurențiu Bițică· Functionality Testers
- Adrian Ogrezeanu· Functionality Testers
- Adriana Ciobanu· Functionality Testers
- Alexandru-Ciprian Iamandi· Functionality Testers
- Alexandru Haiek· Functionality Testers
- Alexandru Lamba· Functionality Testers
- Alexandru Paun· Functionality Testers
- Andra Ionita· Functionality Testers
- Andrei Dan Popa· Functionality Testers
- Andrei Alexandru Vrabie· Functionality Testers
- Andrei Ilie· Functionality Testers
- Bogdan Horodnic· Functionality Testers
- Bogdan Iulian Danila· Functionality Testers
- Cătălin Cimpoeru· Functionality Testers
- Dan-Cristian Condruz· Functionality Testers
- Daniel Florea· Functionality Testers
- Daniel Vasilescu· Functionality Testers
- Daniel-Vlad Alexandru· Functionality Testers
- Elena Alexandra Radulescu· Functionality Testers
- Marius Florin Vișan· Functionality Testers
- Florin Sergiu Vlaicu· Functionality Testers
- Gabriel Mangiurea· Functionality Testers
- Gabriel Nicu Apostoiu· Functionality Testers
- Gabriel Patrascu· Functionality Testers
- Gabriela Constantinescu· Functionality Testers
- Ioana Bran· Functionality Testers
- Ion-Dumitru Vornicescu· Functionality Testers
- Ionut Daniel Bolocan· Functionality Testers
- Ionuț Ginel Sultana· Functionality Testers
- Marian Daniel Popescu· Functionality Testers
- Marian Ionut Serban· Functionality Testers
- Mihai Alexandru Chira· Functionality Testers
- Mihai Stanciu· Functionality Testers
- Mihai Stoica· Functionality Testers
- Remus Manea· Functionality Testers
- Robert-Mihai Serban· Functionality Testers
- Sandu Tudor Florian· Functionality Testers
- Simona Oprea· Functionality Testers
- Tudor Bacanu· Functionality Testers
- Viorel Dogan· Functionality Testers
- Vlad Filip Achiriloaei· Functionality Testers
- Vladimir-Nicolae Zapciu· Functionality Testers
- Zoltan-Andrei Eros· Functionality Testers
- Mircea Nuţu· WW QC Compliance Coordinator
- George Stercu· TSD QC Manager
- Adrian Ghețu Bejan· Leads Compliance Specialists
- Daniel Luca· Leads Compliance Specialists
- Adrian Bursumac· Associate Compliance Leads
- Cristin Ghihaniș· Associate Compliance Leads
- Sebastian Toader· Associate Compliance Leads
- Ștefan Paraschiv· Associate Compliance Leads
- Alexandru Bicâ· Compliance Project Leads
- Andrei-Vlad Stănescu· Compliance Project Leads
- Alexandru Alexandrescu· Compliance Specialists
- Alexandru Dragos Podeanu· Compliance Specialists
- Andreea Matei· Compliance Specialists
- Bogdan-Alexandru Mincu· Compliance Specialists
- Bogdan-Gabriel Avram· Compliance Specialists
- Cătălin Marian Ion· Compliance Specialists
- Cristian-Mihai Monoran· Compliance Specialists
- Daniel Adrian Petrov· Compliance Specialists
- Florin Cătălin Gafton· Compliance Specialists
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